Aria Nelhah

From RPC Library
Revision as of 06:26, 18 April 2018 by Nuala Locke (talk | contribs)
Jump to navigation Jump to search
Aria Nelhah
"Thief is not the one who steals, but the one that is caught."

Ari11.jpg
About
Name... Aria Nelhah.
Alias... Ari.
Age... 23.
Gender...Female.
Race... Miqo'te.
Deity... Menphina, the lover.
Nationality... Lominsan.
Occupation... Expert Thief.
Alignment... Chaotic Netural.
Ari12.jpg
Quick Summary
Height ► 5 fulms 2 ilms. (150 cm)
Weight ► 105 ponzes - Slim, toned and athletic.
Hair Colour ► Black - Often with some highlight.
Eye Colour ► Dark Blue.
Scars & Markings ► Beauty spot below right eye.
Piercings ► Tongue-bar piercing.


Physical Appearance


Standing at 5 fulms 2 ilms and weighing approximately 105 ponzes. Her black hair, cascades down to her shoulders, if not tied back into a ponytail. A neat fringe framing the sides of her face, which complements her sharp facial features. Dark blue eyes hold a natural curiosity, seemingly struggling to remain fixed on one thing. Ari's build is lithe and athletic, giving way to a feminine form that holds an attractive beauty. From the base of her spine a long winding tail falls down behind. Rarely keeping still. Covered in a soft, black fur. Also like all Miqo'te, protruding form the top of her head are furry feline ears.

Soft, smooth skin with a healthy, tanned complexion, is free of scars and blemishes. The curves of her chest and hips are feminine and proud, long shapely legs support her lithe frame. Looking from behind people would see a rear toned and flattering. Seems to have a preference for wearing light and revealing clothing, which leaves little to the imagination.


Attributes
 
   Strength
   P.Defense
 
   Dexterity
   M.Defense
 
   Martial Prowess
   Intelligence
 
   Magic Affinity
   Luck
   
 

Ari13.jpg

Mischevious at heart, finding amusement where she can, even at the expense of others - sometimes. Quite a fun loving and easy going individual, which allows her to blend in with all kinds of people. Never minding large social gatherings, or relaxing with individuals. Often a sweet talker, full of compliments to try and get onto peoples good sides. Knowing the value in allies, or lowering peoples guards so that they become an easy mark.

Enjoys anything that can grab her attention, whether it be a song, dance, art or even some kind of magitek. Almost as if she is fighting an inner battle to keep boredom away at whatever cost. While being a gold hungry Miqo'te, Aria might try and help someone in desperate need. She is not one to sit idle at the suffering of others, unless the risks upon herself are too great to be involved.

Is quick to break laws and rules, dislikes being held back in what is seen as right and wrong by other people. She will do what she deem's right, at that moment in time, laws be damned. She is also extremely loyal and caring to those who gain her trust and friendship.

LIKES

Water - Baths, rivers, oceans.
Archery.
Performing arts; Dance, Song, Poetry and story telling.
Swimming.
Climbing.
Stealing/Breaking into places.

DISLIKES

Being called Kitten - or any such feline pet name.
Being treated like a pet cat.
Being considered inferior.
Failing at a job.

HOBBIES

Archery - Something she has done form a younge age.
Living free - Simply enjoying life and trying out new experiences. As the saying goes: You only live once.
Testing out her abilities - Often breaking into homes as a mere challenge to herself.

STRENGTHS

Agility - Being a former acrobat, Aria is agile and dexterous.
Speed - Knowing she is not remotely strong, Aria relies upon agility and speed.
Stealth - Knows how to use the shadows to her advantage and ambient noises.
Rogue Skills - Good at picking locks, disabling alarms/traps and swiping coinpurses.


WEAKNESSES

Magicks - Has no affinity at all for magics.
Strength - If actually ever grappled or forced into a melee fight face on, Aria would have little chance.

MOTIVATIONS

Gil and Fun - A firm believer of 'one can never have enough gil'. Always doing what she can to prevent boredom.

Ari16.jpg

Aria never knew her clan, though she did at least know her parents and unlike most, had the fortune to know their love and guidance. They never mentioned their clan however, thus Aria grew up ignorant of such traditions. Both parents performed for a circus, that traveled around La Norcea, roaming from town to town so they could perform for its citizens. Sometimes they would frequent the rest of Eorzea too. While this traveling circus never had much renown, it had integrated itself into annual celebrations of some towns, mostly when they had their fairs going on. Aria, her brother and sister also grew up to be performers. For the more settled seasons of the year, the family spent their time at their dwelling in Limsa. A mundane life for the most part, going to school, socializing with friends and practicing their performing routines in the evening.

Aria and her siblings grew up to be acrobats, contorting their bodies in flexible and precise ways. Making backfills, vaults and somersaults seem like their very nature. Wowing crowds as while they would fling catheter through the air, performing breath-halting twirls from one swing to another. Flawless balance has the trio able to move with ease over the most thin of walk ways, even able to walk a tight rope, suspended fulms above the ground. In later years, Aria would also take up a new hobby which she would bring into her performances. Archery. Working with the bow as often as she could in her free time and the resulting practice allowing to hit her mark with increased effectiveness. During a show, a sibling would be tied to a circular board, rotating in a clock-like motion, albeit with increasing speed upon each rotation. Aria would notch and loose arrow after arrow in quick succession and avoid hitting the figure bound to the board. Later she would wow her audience while doing it with knives, though she would always have more personal enjoyment with the bow.

Her brother and sister had their own act of being escape artists, while Aria worked with the bow, they would play with locks and work out how to open them. Both being quite skilled at releasing themselves from a tight, deadly spot just in time to preserve their lives. Working at heavy locks which bound chains to them. Aria would later be fascinated by this, while never performing such feats for an audience, she did at least toy with the practice locks and lockpicks. Often bringing them to school and idly playing with one during lessons if she found herself bored. As more years passed, interest in the circus started to fade, audiences preferring magic shows and other dazzling feats to the more basic show of outdated circuses. It came to be this traveling circus had to shut down. Aria's father becoming a sailor, his skill enabling him to scale ship rigging with ease. Siblings working basic jobs around Limsa, often assisting their mother with her seamstress business. Since her previous role in the circus was making all the outfits.

Aria however, could not settle into a normal life, or at least what the masses would call normal. Ever wanting a thrill, a challenge, the young Miqo'te could not keep to one job for long. Even working a fruit stall for a time she would try attract an audience by juggling apples, which did draw in business. Though she was released from this boring job as she would set up the fruit she was meant to sell and throw knives or loose arrows into them. The young Miqo'te joined with a small gang, who struggled to feed their families. A pang of sympathy lured her to helping them. Using her deft fingers to swipe the odd coinpurse or pick a lock of a merchants coin chest. Gil became an attractive prospect, stealing more than she needed to at times and hoarding it all away. Though the most revitalizing thing of all was the feeling. Tension, excitement, thrill and danger. Ever aware she could be caught, needing to be at the top of her game. Rise to new challenges each time. It was never boring.

Now, as a young adult, Aria still follows this path. Years of doing so shaping her into an expert thief. She knows there are better out there than herself. So she strives to earn a title amongst her peers; Master Thief.


Ari15.jpg
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!

NPC

.
◢ Common Rumors - Easily overheard. Use these freely!

    "Can find the 'lass 'round the markets. Never seen her sell anythin' though."
    "Seems to hang out with shady looking people alot.."
    "Carries a bow around."
    "Some drunk were bein' bullied one night outside a tavern. Bless 'er 'eart, she dealt with 'em quick as quick.."

◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!

    "She's been in a few archery tournaments. Won one.
    "Watch your coinpurse 'round that one."
    "Don't let that nice lass fool ya, she's a frackin' thief!"

◢ Rare Rumors - Very rarely overheard. Please ask before using!

    "If you be needin' someone with a certain set o' skills.. She's yer 'lass."

PC

.
◢ Player Character Rumors - Feel free to add rumors of your own!

    "Insert rumour here." RPC character name here
    Key

    Romantic Relationship
    Romantic Interest
    Crush
    Attraction
    Family
    Best Friend
    Trusted Friend
    Business
    Married
    Positive
    Negative
    Neutral
    Unsure
    Lost contact
    Deceased
    Friends
    PC name here Neutral

    -FC Name Here-

    -Description here-.
    Gallery of Nuala

    Ari14.jpg

    Rp Stuff!

    Open to any rp of mature content and themes; so long as they are logical and immersive. Just expect your actions to have according reactions. Just because I am okay with it, doesn't mean my character will be. As a side note; If your character is a slave or in trouble and you don't want them to be helped, try avoid roleplay with this character, because she will try and help to the best of her ability. I hate being noped in RP at every turn when trying to help, just becuase the other person OOC'ly wants their character to remain in their current situation. Don't play them wanting help when you don't want them to be helped! It ruins immersion for others.
    Open to Temporary injury and incapacitation.(No Perma Death)
    Prefer long term and story driven Roleplay.
    Open to Walk-up RP/Random encounters.
    I have an open mind and am open to many kinds of roleplay. Feel free to whisper me in game with questions. Never hesitate to let me know if something makes you uncomfortable. Enjoyment over rules roleplay immersion.
    This might sound awful, but I fear it must be said. Prefer to roleplay with those who reply in paragraphs (most of the time). Theres nothing more frustrating, or boring when I write a paragraph of emote/speech and I get 1 or 2 lines reply five minutes later. It feels lazy and insulting. If you don't want to put the effort into rp, then please go elsewhere.
    LinkShell's
    Linkshell Would appreciate Roleplay Linkshell invites.


    Time Zone/Server
    Time Zone GMT/BST - UK time
    Server Balmung
    "I don't fear the dark, because monsters can't see me either."