Arozand Oronir

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Ul'dah-transparent.png Arozand Oronir
Arozand.png
Identification portrait
The Headhunter
Gender Male
Race Au Ra
Clan Xaela
Citizenship Ul'dah
Place of Birth The Dawn Throne, Azim Steppes
Guardian Althyk, The Keeper
Nameday 21st Sun of the 4th Astral Moon
(Age: 28)
Occupation Adventurer, Ronin, Slayer of Monsters
Pronunciation "AH-row-zand OH-row-near"

Arozand calls nowhere home and knows no origin to find pride upon. Though faint memories linger of his childhood in the motherland of his kin, the Azim Steppe is nothing to him but a distant beginning that only filled his young life with pain and tribulation. He knows that struggle and hustle are the elements of success and that everyone can be bought for the right price, whether by service or commodity.

From the ripe age of ten, Arozand knew that nothing in this world would save him except himself. The Ruby Sea and the Far Eastern coasts became his home, the life of a street-rat making ends meet by crumb or coin was all he knew as his roots sunk deep in delinquent occupation. Learning to fend for himself was simple enough given the power that coursed through every sinew of his muscles, yet his true challenge came to the mind as he honed his wit and sharpened his tongue against every whetstone of danger that he could find. More often homeless than not, the milestone of change came on one fateful day surviving and hunting in the woods of Yanxia.

Appearance

"You want something done? You do it my way." —Arozand Oronir

Arozand resides in Ul'dah.

Towering above most Eorzeans at seven fulms and one ilm with 260 ponze of muscle, bone, and scale wrapped up beneath sun-soaked bronze skin, Arozand tends to frighten most he comes across before laughing at their fear with a bellowing chuckle of iron tone. The life of a Ronin leaves his thick frame stocked with strength from head to toe, his flesh rounded and broad with a wide Adonis' belt aside his hips and more than enough to love on a handsome Xaela male. Almost fitting given his tribal origin, mottled patches of subtle gold and bronze scales fleck the mass of natural obsidian armor patterned over his skin. Most of this unique pigmentation occurs on his torso and arms, yet a tapering pattern of the dark gradient is present on his cheeks and jaw.

Either bored or grinning with impish intent, Arozand is often seen with a dour gaze or a diabolic stare of his golden-ringed eyes. An almost indiscernible set of blood-red irises rest within his glowing gaze, only visible in direct light or the brightest day. Thick brows and wide features adorn his face with fine contours, spots of scales and dark tattoos around his eyes only adding to his roguish appeal. The bright faith of the Oronir seems to run through Arozand's veins in a poetic manifestation of fire and gold, yet ironically given his lack of Xaela culture or knowledge of his peoples' beliefs.

Heavy, smooth, and wavy locks of black hair wash over Arozand's scalp as if dark waves crested with brown cascade back over his head. Tapering into a long braid at the back of his head which curls around his neck and hangs over his chest, he keeps himself clean and styled if not charmingly unkempt. His primary set of horns angle back across his head, opposite of the in-game appearance. A pointed tip on both horns protrude parallel to his temples and cheekbones, leaving his face mostly open. Two pairs of smaller horns jut from the back of his head, both standing about five ilms from his layers of hair with the lower pair slightly shorter. Connected directly to his skull, they are sturdy and sharp at the points. They regrow if damaged or happen to fall off; Arozand prefers to keep them identical if he can help it, which usually means removing them all if one goes.

Years of street-brawling and fighting in general, both with fists and the blade, have left his knuckles and fingers rugged and leathery with wear. Skin fades from one complexion to the next when it comes to his palms. Scars roll over his swollen bones like a tattered battlefield, his palms impressed with deep lines and wrinkles. He keeps them wrapped or gloved, hiding away his gnarled hands and the milestones of violence they've struck through across his life.

His voice comes in a deep bass which fits his size and appearance like a match. Smooth to the ears and perhaps innately suggestive in timbre, he often relishes hearing himself talk and certainly enjoys talking people up to grace them with the unyielding warmth of his broad chords. Bad jokes and his stupid antics all come out loud and proud, his hearty laughter not far in tow as he does his best to keep his surroundings positive if not in favorable condition.

His torso and arms are covered in Hingan tattoos; mostly depictions of Oni and clouds on his back with Kami and ocean waves on his chest. His arms have red blossoms and fish scale patterns down to the elbows. Across his collarbones and trapezius muscles are Hingan characters spelling 'Black Hawk' on the former and 'Steel Wind' on the latter.

Outfits

Casual Wear:

Although he prefers the protection and safety of his battlegear and will most often be found suited up from head to toe, occasions of relaxation and ease mean he dons his yukata and harem pants with a pair of wooden geta strapped around his feet. The soft, gray over-shirt is a thick hempen half-robe folded over his torso and tied off at the waist. The same goes for his baggy harem legwear, though much more ragged and worn with a dark shade of black on both the pants and the leggings beneath. He often keeps his hands wrapped, mostly in soft red linen.

Ronin's Garb and Flame Ōdachi:

The wayward Ronin suits up in a custom set of armor and wields an augmented ōdachi aspected to the fire of his aether.
Arozand's battlegear is composed of cloth, leather, some dragon-scale, and steel for ease of movement and dexterity of his powerful arts of war. A thick black coat hangs over his torso and down around his legs, fitted with a number of ornaments and belts for equipment storage as well as a sidearm dagger for when a swift and stealthy blade is needed. Blacksteel gauntlets protect his hands and arms, the same metal and style worn as sabatons and greaves around his feet and legs. His colors of black and gold mark him as an Immortal Flames soldier, if the tags hanging from his neck and over his chest tell that tale.
A clear depiction of the modern Eorzean swordsman, Arozand combines cutting edge style with immaculate function. It's obvious his armor has seen extensive use just by a glance, a further look over it bringing to light its numerous details yet intentional lack of moving parts in favor of simplicity. Traditional armoring techniques make up his garb, most notably being his plated boots that protect everything on his legs from feet to knees. Fencing gauntlets cover his arms from knuckles to shoulder, plates of steel set over his forearms for the purpose of deflecting attacks and harder hits in unarmed combat.
The most interesting feature out of all his equipment is the massive ōdachi sheathed at his hip. The great sword befits his size, of standard length for him yet incredibly massive for anyone else of smaller stature. Wielded once by a man far greater than he could ever hope to be and forged by the blood, sweat, and tears of that heroic figure, Arozand's only sense of honor is in his blade as he strives to uphold its purpose and origin in a way most might never understand. To him, the spirit of his better lives on through every cut and stroke of skill and strength. Strange, eastern designs stretch up and down the blade with a flowing, chaotic hamon resembling tongues of patterned fire smithed into the folded steel.
Basic Info
Date of Birth: 21st Sun of the Fourth Astral Moon, Year 1553, Sixth Astral Era
Height: Tall (7'1")
Weight: Heavyweight, muscular (260 ponze)
Complexion: Bronze, tawny
Hair: Medium-length, thick, wavy, black and brown
Eyes: Dark red irises with lambent golden rings around them.
Particular Traits: Extra thick brows. Laugh lines. Backward horns (Face 2 + Face 4 = Arozand). Long, indigo tongue and a robust tail hanging down to his ankles. Mottled patches of iridescent bronze and gold patterned over his masses of black scales.
Voice: Smooth bass
Clothing Style: Modern Eorzean or Far Eastern, often with skin showing.
Laterality: Right-handed

Preferences

Likes
Random duels.
Exploring the frontiers of Hydaelyn.
Hunting down dangerous monsters and beasts.
Showing off his skills.
The admiration of others.
Compliments about his body.
Possessing novelties and rare items.
Spicy, exotic, and sweet foods.
Humid, cool days in Gridania.
Reading about history, war, and love.
Buffalo and wolves.
Dislikes
People who whine about their problems.
People who sacrifice their freedom.
Not being rewarded for his services.
Dry or bitter foods.
Being disrespected.
Miqo'te men.
People who abuse animals or children.
Favorites
Food: Apple strudel, spicy sushi, shorlog
Drink: Rum, honey mead, hot chocolate
Colours: Gold
Place: The Black Shroud
Festival: All Saints' Wake
Other
Alignment: Chaotic Neutral
Vices: Gambling, drinking, hedonism, pretty women
Religion: Non-religious
Goal: To die comfortable, surrounded by loved ones and with a legacy to live on.

Personality

Flaws
Selfish
Vain
Arrogant
Blunt
Stubborn
Lustful
Fears
Dark magic
Voidsent
Primals
Goobbue
Growing old and useless
Being left behind
Commitment
Talents
Extraordinary strength and speed.
Extensive knowledge of the body's vulnerable points, can cut a soldier down with minimal effort and still leave him breathing.
Innate understanding of beasts and beastkin.
Boasts a powerful infusion of fire aether.
A quick wit and sharp senses when it comes to trade, commerce, and general business.
Extremely perceptive both socially and tactically.
Tropes
Rebellious Spirit
The Charmer
Hunk
Men Can't Keep House
Tranquil Fury
Bouncing Battler
Big Fucking Sword
Achilles' Heel
Red Eyes, Take Warning
Death Glare
Badges and Dog Tags
Boisterous Bruiser
Hitman With a Heart
Badass Teacher
Don't Call Me Sir


Intelligence
Though often coming off as a stupid, brainless brick given his audacious comedy and brusque approach, Arozand boasts an education of practical experience gained through the years of his life of urban and frontier survival. He knows how to take care of himself as well as how to take care of others and won't shy away from learning new things. The Xaela's hunger for knowledge is one of the greatest motivations in his life as he sought to hone what he knew as a boy and quickly pick up whatever he did not. The struggles of his beginnings forced his mind to become a sponge for information and his special type of intellect has only flourished for it.
Although a fighter born and bred with most of his time spent improving his physical aspects, the arts of business and diplomacy are sacred subjects to him. He can read, write, and speak three languages while also picking up subtle cultural cues across the many races and ethnic backgrounds of Hydaelyn which makes him a shrewd and cunning partner in commerce. His former life of organized crime also gives him a unique insight to the seedy underworld of most locales, making him an invaluable asset to anyone looking for what he has to offer.
Quirks
Arozand thinks everyone wants to be his friend and in turn, wants to be friends with everyone if he has an inkling they're open to his blunt charm and lewd humor. He often seems overbearing or too close for comfort when in reality he is quite comfortable in almost any given situation and doesn't hesitate to express that to his world of friends. He's also shameless, careless for whoever might break their manners over some insignificant social mistake whether it be burping aloud or walking in on him with nothing on but his skin and scales.
Comparisons
Other Game Characters: Unbreakable Patches (Dark Souls Series), Sgt. Avery Johnson (Halo Series), Cayde-6 (Destiny)
Anime Characters: Hatake Kakashi, Jiraiya (Naruto), Mugen (Samurai Champloo), Aikurō Mikisugi (Kill La Kill)

Abilities and Skills

Personal
Physical Strength
Physical Speed
Combat Experience
Aetheric Fire
Weapons
Swords
Unarmed Fists
Daggers
Magic
Chakra
Crafting
Blacksmithing
Armorsmithing


Family and Relationships

Family
Khaidu Oronir (Father, Unknown)
Tumun Oronir (Mother, Deceased)
Aruci Oronir (Sister, Unknown)
Friends and Acquaintances
Yahata Ryuga
Kintsukuroi Wabi-sabi
Kamome Greywing
Wanco Kesunco
Niyomi Zaiaxa
Rae Naeuri
Tahsi Naalthoya
A'fen Terronar
Nalani Ryuga
Daisuke Okada


Enemies
Garlemald
The Syndicate
Hingashi
A lot of pirates

Affiliations

Adventurers' Guild
Ul'dah
Immortal Flames (Special Forces)
Pugilists' Guild

Rumors

Note: This section is editable by anyone. Just keep in mind that the rumors here may be both true or false.

“You should see him fight. Just imagine it—the strength of those barbar—erm, noble warriors of the Steppe, wielded with the ease of a true Samurai! I never would have imagined it possible!” — Unkempt Doman Village Girl


Background (WIP)

Separated from his tribe as a boy by bloody tribal conflict, everything Arozand knew was burned to ash by the fires of war. The family of Oronir was split in half by an invasion of Dotharl, leaving a daughter and father parted from Arozand and Tumun. All that remained were the threads on his back and a loving mother that would see to his survival, Khaidu having sacrificed himself for the lives of his loved ones. The mother and son traveled alone for years until they settled where they could among the Raen and other races living in the Far East. She was plagued by winter sickness and for all the skills of survival he had learned from the huntress, none would save her in time. Neither could they afford the services of a healer, nor would any in their right mind offer thankless aid to two golden-eyed Xaela from the Steppes.

He fought, schemed, and toiled through the cities and settlements they crossed to earn whatever coin might pay for her life, through whatever means necessary. The blood of his father, both sacrificed and surging through his veins pushed him through poverty as he honed what he knew and quickly learned what he didn’t.

Tragedy came for him all too soon, his mother breathing her final raspy breath and with it the foundation of everything he had worked for. The world came crashing down on the adolescent Xaela, glistening sadness wetting the black scales of his face as he knelt over the last shred of love in his life. With no one left and nothing to live for, Arozand resorted to crime and all the poison that came with it in the settlements of the Far East. Most called him a demon for his wild temper and black scales, but one Raen a few years elder than himself become a common acquaintance. The two eventually formed a bond and found study under the mastery of a Hingashi Ronin, an exile who saw fit to teach them the ways of honor, fists, and the blade. The former was lost upon Arozand yet the latter came to him as if he were born for martial skill as his will of fire coursed with unyielding strength through his hot blood.

Soon his misdeeds caught up with him, as did the drinking and gambling with all the debts he owed. Everywhere he looked was now closed off by the reality of a blade to the neck and a missing head. Still young and spry, he set his gaze to the west and crossed the seas to Eorzea with hope for a new life in Ul’dah and the other great nations.

A place in the Immortal Flames came to be his saving grace, the pillars of this new community keeping him out of trouble for the most part. He began to look up to the great General Raubahn Aldynn as a local hero and a figure of influence. Though a mere lowly private, Arozand took to the blade and frontier as he struck out a living within the Free Brigade and took what he deserved while giving his service to Ul'dah and the wealthy state he knew it was. Yet this was no new leaf or sudden revolution in his life, his vices of gambling and lustful indulgence keeping up with every turn he made. He spent his pay on himself and what he wanted, driven to earn more and more for the sake of himself despite the homeless slums that only seemed to bloat.

For all his skill, his potential was sullied in the eyes of his superiors by his recklessness and lack of care for anyone but himself. Being part of a team meant that he would usurp its leadership or vanish on his own particular mission that he believed would bring victory and reward regardless of what his comrades saw fit. Thus, he was assigned to solitary special operations assignments that would maximize his efficiency as a single unit with only an agent to provide contact and information for what work he desired. It proved a resounding success, Arozand becoming responsible for the assassination of prime enemy targets across Eorzea as well as preventing numerous hostile attacks across many Alliance outposts and trade routes.

Even then, he craved more. His life had shown him his fair share of Garlean tyranny, news of Doma's failed rebellion reigniting his hatred for the Empire as well as recent events involving the XIVth Legion and the Ultima Weapon. He was convinced that Garlemald wanted nothing more than to stoke the fires of war and make the world their castrum from its black ashes. He sought out a resistance movement led by a Hingan lord, despite his poor standing with the country. Lord Yahata Ryuga would show him the way to rebellion, and he found their noble house with the help of a fledgling slave named Kamome Greywing. The young girl was headed exactly where he was and she guided him to her patron's estate where Arozand would come to forge bonds that he would never forget.

Nicknames

Crow

Current Residence

The Goblet, Ward 5, The Sultana's Breath

Gallery

(Format credit goes to Red Beast. Thank you for the excellent layout.)