Difference between revisions of "Asher Bright"

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Suen is a spirited girl that enjoys satisfying her curiosity while fleeing her responsibilities. She cares very little for luxuries or mannerisms, can eat for two and be infinitely nosy over anything, which tends to make her behavior rather unpredictable.
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In spite of her nerdy ability to get overexcited at the mention of new horizons, obscure lore, and technology, Suen shares the solitary nature of her kin with great zeal, often gone wandering around by herself.
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She can sometimes be found lost in her thoughts, or outright living in her own world. Her clear lack of realism can make her engage into incredibly risky situations that no sane person would consider even vaguely safe to do, but she has now learned through hardships to somewhat temper that tendency of hers.
 
  
Due to her awful clumsiness, she is for most people a walking danger that should be kept away, which often prevented her to make a lot of friends. In direct relation to that, she lacks of self-confidence and tries to overcompensate by acting tough, cool and rebellious with a 'No fucks given' mentality, but will turn very awkward every time her personal feelings get put on the table, or just around lewd double-entendre.
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Suen tends to loath conformism and authority and is a bit of an anarchist. She is pragmatically disillusioned with any form of higher ethics and honour - concepts she finds utterly naive, hypocrite, self-deceiving and stupid. She usually puts the emphasis on her own well being, but can also show an infinite amount of devotion to her few friends.
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Revision as of 11:30, 26 May 2018


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Latest activities (RP hooks): Asher is currently a dedicated member of the Immortal Flames, ensuring the protection and prosperity of his family's adopted home.
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Birth Name: Asher Matthias Faris

Gender: Male

Race & Clan: Hyur, Midlander

Age: 31

Height 6 fulms 3 ilms

Weight: 225 ponz

Nameday: 1st Sun of the Fourth Astral Moon

Guardian deity: Byregot, the Builder

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Birth Place: The Royal City of Rabanastre, the Kingdom of Dalmasca

Citizenship: Ul'dahn

Free Company: Equinox

Residence: Bright Estate, Ul'Dah

Marital Status: Widower

Sexual Orientation: Straight

Job: Lieutenant of the Immortal Flames

Hobbies: Archaeology, History, Reading, Chess

Alignment: Neutral Good

Overview
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Appearance
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By midlander standard Asher is a tall man, his broad frame filling out the form of a tried and true knight. His sandy hair, long but neatly combed, is fitting of his Dalmascan heritage. He has bright green eyes and a strong jawline, with neatly groomed facial hair accenting his facial features. While not overly buff, Asher is toned indicative of a warrior's life, his frame supporting a soldier's lifestyle despite his noble upbringing.

Voice: Asher spent the majority of his life in Ul'dah, and as such he does not possess the accent inherent to native Delmascans. [voice claim].

Clothing: Asher is often seen sporting heavy armor, crafted in the expertise of his familial line. Black and gold, a homage to his new home of Ul'dah, is often seen in it's creation. During social situations, Asher is often attired with some of the finest clothing available, an inherent advantage given to him by his family's wealth.

Markings: While typically hidden from view beneath his clothing, Asher possesses several body tattoos in homage to his desert homeland. A large tattoo of the Kingdom's crest has it's home upon his left pectoral. His left arm is adorned with both gods and historical figures of Dalmascan legend.

Impish, Affable, Driven, Focused, Noble, Motivated
Tastes
Likes

  • History
  • Allagan Ruins
  • Military Strategy
  • Firearms
  • Spelunking
  • Classy Parties
  • Dogs
  • Chess
  • Triple Triad (Collecting)
  • The cool night of the desert

Dislikes

  • Garlemald
  • Monetarists
  • Slavery
  • Arrogance
  • Oppression
  • Laziness
  • Snow
  • Low quality weapons
  • Sour things
  • Over-cooked meat


Distinctive Features
Fears

  • Complete destruction of Rabanastre
  • Never going home
  • Closed off / tight spaces
  • Unregulated Magiteck

Trivia

  • Favorite food: Lamb skewers
  • Favorite drink: Rum
  • Favorite colour: Palm green
  • Vices: Insatiable sweet tooth
  • Possible alignment: Chaotic Neutral

Personality
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Skills & Abilities

Attributes
 
   Strength
   P.Defense
 
   Dexterity
   M.Defense
 
   Martial Prowess
   Intelligence
 
   Magic Affinity
   Luck
   
 

Suen has a serious knack for machinistry and firearms, for which she shows an innate affinity despite her clumsiness. She has elementary knowledge in botany - especially in her native land - and as the eccentric she is, somewhat well read.

Under her propensity for the worst to happen and her utterly clumsy manners, Suen hides a keen and cunning mind: she is way smarter than she lets it appear. Left alone, she remains rather resourceful and can get as crafty as foxes. Her pragmatic upbringing in the woods taught her to do with very little and simple things, and she rarely requires a lot for subsistence, used to take from nature what nature gives.

Like most of her kin, she inherited of some of their traits, like powerful legs, ears and smell, a good sense of balance, although certainly not in an order of magnitude similar to those shown by the Keeper hunters. Suen was not especially favored among her kin for her martial or hunting prowess. While not outright weak, she remains a frail individual, but her constant vagrancy on the road coupled with her miqo'te legs gives her a surprising amount of endurance.

Like for most manual labour, aetheryte travel is something that eludes her, not that because she lacks in anima or connection to aetherial powers, but simply due to her rather random ability to teleport herself everywhere but at the destination she had initially planned.

In spite of her butterfingers and a mild lack of formal knowledge and theory, as well as being a tad too eager for anything Magitek, Suen is a natural when it comes to empirically understand how devices and machines work, and can show a real spark of genius when it's about to turn the improbable into the realm of possibility. Most of her creations, while shabby-looking, pretty beaten and busted at first glance, are often if not of an oddity, then somewhat ingenious... when one doesn't take into account their instability and propensity to malfunction at the worst time.

Equipment
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Lightbringer
Historically wielded by the commander of the Bright Blades, this greatsword was forged through traditional House Faris smithing techniques as the pinnacle of their trade. Inherited by Asher as the eldest son of House Faris.


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Lightbringer's Cuirass
Traditional House Faris armor created for the commander of the Bright Blades.
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Dalmascan Rifle
A rifle assembled with Dalmascan aesthetics in mind. Nothing particularly special about it beyond it's appearance.
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Farisian Dagger
A traditional dagger created by House Faris smiths. Once standard issue among Dalmascan infantry.


Notable Posessions
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Desert Jewel: The Kingdom of Dalmasca
An extensive series of books detailing the long and storied history of the once proud Kingdom of Dalmasca. It serves as a constant reminder of Asher's lifelong dream of liberating his home.


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Tomaj
A very good boy that Asher found as a stray in Ul'dah. Enjoys ear scratches, dodo meat, and chasing marmots.
Personal Transportation
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Desert Chocobo
Asher's trusty steed. Sired from a breed of desert acclimated chocobo.
Bright Estate

While Asher is oft traveling because of his duties, his family owns an estate in Ul'dah as a result of their successful entrepreneurial relocation.

Romantic Relationship
Romantic Interest
Crush
Attraction
Family
Trusted Friend
Business
Lost contact
Deceased
Positive
Negative
Neutral
Unsure

Family

Victor Bright ( ) - Father
Asher's father and current head of Bright Smithing. Last true Commander of the Bright Blades before their annihilation during the Garlean invasion and occupation of Dalmasca. Victor has a close relationship with his son, and is Asher's closest confidant, friend, and teacher.
Camille Bright ( ) - Mother
Asher's mother is a kind woman that is wise beyond her years. While she doesn't possess the martial knowledge of her husband, the Bright matriarch had grown to a be cunning diplomat during her prime. She often dealt with the politics involved among the noble houses, and has worked to teach Asher all she knows in the realm of charisma and politics.


Friends
Your Name Here.
Company / Affiliation

Something about the person here. Asher has no friends yet? What a loser! Typing more so it doesn't break the box format. Typing more so it doesn't break the box format. Typing more so it doesn't break the box format. Typing more so it doesn't break the box format. Typing more so it doesn't break the box format.
Acquaintances
Your Name Here
Machina and Magitek

Something about the person here. Asher has no acquaintances yet? He must not get out much. Typing more so it doesn't break the box format. Typing more so it doesn't break the box format. Typing more so it doesn't break the box format. Typing more so it doesn't break the box format.
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Common rumours & quotes

  • "I tricked him into eating one of my son's sour candies - the look on his face was worth nearly getting punched." Mischievous Flame Private.
  • "Asher's super nice! He gave me this cool wooden sword and lets me train with him sometimes!" Excitable Ul'Dahn Boy
  • "I'll have one of each!" Asher as his eyes widen looking at a street vendor's selection of sweets.
  • "There's a reason the coldest people live in the coldest places." Asher talking about his hatred for snow, and the nature of Ishgardians.

Rare rumours & quotes

  • "Aye, he's a chipper enough fellow as far as Flames go. Always talkative and has a warmth about him - it seems like he cares. Always seemed like a really trustworthy guy, but I've seen him meeting with shady individuals more than once. They thought they was bein' secretive but I see everything on these streets!" Anonymous Ul'dahn Urchin
  • "He seemed so happy during Doma's liberation! But ... after the Empire laid waste to Rabanastre, he was inconsolable. Does he fear for Ul'dah?" Anonymous Flame Private

Players rumours & quotes

  • "Your quote here." No one because he needs to get out and RP.

Son of Dalmasca
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Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here!

Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here! Gonna have a nice long backstory here!


Scion of the Ravaged Sands
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Uld'ah
  • This is for future RP events now that the character has been established. This will hopefully be filled in soon! Making sure there is enough text here to prevent the box from breaking!
OOC Information

Stances on RP: I enjoy all kinds of lighthearted and social situations, but I'm also up for mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters. I'm open to permanent injuries depending on the content of the RP itself, but this would need to be discussed ahead of time. I'm not interested in any kind of character death or rape plots.

Hooks and relationships: Totally open to any idea that can provide potential quality RP with my character. If you feel that my character profile can provide a hook for a story you have in mind, don't hesitate to reach me out to see what can be done! I am also definitely open for family ties, or background/business connections between characters. Also, if you have a Dalmascan character I highly encourage you to reach out to me! I'd love to get in touch with other characters of the same heritage.

RP combat and injuries: Open for most systems as long as they make sense to me. I can roll random dices or settle it through a fully organic RP exchange without any other tool, or a combination of both..

Miscellaneous: That wiki page is pure OOC knowledge unless your character specifically knows or learned about it.

Important! If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.

Server and Timezone

Player Info: US player, GMT+4. Usually available between 9PM - 12AM EDT in the week, or most of the day in the week end.

Server: Balmung

Wiki Templates: Using the skill stats window from Fancy Template. Thanks to the authors!

Layout originally designed by Sune Szihu. Adapted by me for the use of my character with permission from Sune's page!

If you are interested in my old layout, please see here