Coatleque Crofte

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Ul'dah-transparent.png Coatleque Crofte
Coatleque Crofte 2.png
Gender Female
Race Hyur
Clan Highlander
Citizenship Ul'Dah
Age 22
Marital Status Single
Occupation Paladin, Armorer & Blacksmith
Height/Weight 5 fulms, 11 ilms / 150 ponz
Nicknames "CC", Lady Crofte

Coatleque Crofte (pronounced cottl-ee-kay) is, by her knowledge, the only remaining survivor of her fishing village from the north. Her life has been hard since the Calamity, but she is slowly working to piece it back together and raise her station.

General Demeanor

Coatleque tries ever to be a proper "lady" of the city. Despite her aspirations of joining the aristocracy, she is still the daughter of a fisherman. She is unsure of herself and easily embarrassed, but knows how to put up a good front for it, owed to her time spent (not willingly, mind you) among the wealthy of Ul'dah. She prefers to stay busy and will wear her uniform or armor most of the time. Catching her "dressed down" is a rarity.

Education

Behind her false front is a sharp mind. Coatleque learned her letters by herself in her spare time as she had little else to do in those years. Beyond that she tried her hands at the gentler art of conjuration but could not fully grasp some of the finer concepts. It was there she met her dear friend Jancis Milburga. After leaving the conjuration guild she had a short stint with the Brass Blades, but had to leave due to bullying (fall-out from her past). From there she took up arms with the Gladiator's guild and has turned her aspirations to Paladin-hood.

In Battle

She can easily grasp technique, but lacks confidence. An odd quality for a Paladin. She prefers to follow rather than lead or inspire. Given the proper orders, however, she will follow-through or die trying. She fights for herself, her friends, and the hope that one day Ul'dah will once again shine under the reign of the Sultanate.

As for style, she fights defensively. She can avoid, block, or parry most attacks, but has trouble landing her own. Her frustrations can easily get the better of her the longer a fight draws out. (( In dice this translates to +2 on defense, and a cumulative -1 attack penalty every round to a max of -10 on a D20, or -6 on a D10 ))

Background

(In Character)

Coatleque is not wont to talk of her past history to people she doesn't know. You would be better off winning her trust first. Otherwise, if hard-pressed she may anger and simply leave.

(Out of Character)

Coatleque is from a fishing village in the northern lands. Built on the coast, of little importance, they eked out a meager existence far from any city. When Dalamud came raining down, a rather large chunk landed in the ocean off their coast. The resulting tidal wave destroyed the village and swept away a majority of its inhabitants. She was only 17 at the time. The remnants of the coast were soon raided by brigands from the mountains looking to make quick coin off the salvage. What few villagers remained were captured. The men were either put to the sword or pressed into service. The women did not fair so well.

Carted off in rags, they were taken by cover of night to Ul'dah and sold to one of the more high-class brothels of the under-ground. For three long years she served all manner of clients under fear of torture or death. Each night spent crying out to Menphina for deliverance. Eventually, as all people who think they are more influential than they really are do, the owner angered a very important client who was also a member of the Syndicate. Soon after, the Brass Blades swept through the establishment in a false-front raid to "expose slave trafficking". Coatleque escaped during the chaos as many of the courtesans fled.

She spent the next two years bettering herself and learning to fight. She has a mind for revenge against the brigands that raided her village so many years ago. But she would also like to find any others that may have survived, especially her family whom she has had no word of for these long five years. She has no interest in going back, however. She knows there is nothing for her there. She has embraced her life as a citizen of Ul'dah - even as she prepares to take her oath to lay down her life for the Sultana.

Relationships

Family

Her family was either killed by the tidal wave that destroyed her village, or captured by brigands in the wake of the Calamity. She has not heard from anyone in five years and has all but given up hope of contacting them.

Personal

Coatleque does not currently have any romantic interest(s). She would say that her chosen profession is not conducive to such interests at this time. It could just be that she hasn't met the right man yet. In either case, from her past, she is used to being viewed as only an object and therefore has no experience in a real relationship. She dare not approach anyone directly and is easily flustered if someone else shows genuine interest.

PC Friends

  • Jancis Milburga: A friend she met while studying conjuration two years ago. She is the closest thing Coatleque has to family right now, and she loves her like a sister.
  • Alveo Soulseeker: An apparent sailor who has quickly muscled his way into Jancis's life. Coatleque does not fully trust him and is always looking for that hidden ulterior motive.
  • Tasa Rhyzul: Initially assigned to gauge Coatleque's strength for an upcoming mission in their Free Company. Coatleque quickly found herself drawn to the Elezen's stoic and commanding presence, and has developed a sort of girl-crush on the woman. After a few personal moments together they have found some almost uncanny similarities in their lives. Such common ground may serve to drive them closer in the end.
  • Bartolomeo Filangieri: A fellow sultansworn, and her immediate direct superior. Coatleque goes to him first with questions or concerns. She would consider him a mentor if only he wasn't so busy being pulled away everywhere.
  • Val Nunh: Not so much a friend as an acquaintance. Coatleque knows next to nothing about him, save what she unfortunately has to overhear when in the same room. Her first impression was of him and another member discussing their many visits to the brothels of Ul'dah - a conversation which has left her with distaste for them both.

PC Enemies

None so far (feel free to edit)

Rumors

PC Rumors

None so far (feel free to edit)

NPC Rumors

  • Random Brass Blade: "Oh, I remember her. Quite good with her mouth that one, mmm-hahahaha!"
  • Random Brass Blade: "She was my favorite. Just something about those eyes... and red hair. *sigh* Shame when we had to take that place down."
  • Random Drunk: "Huh? *hic* eeehhh... get offa my *hic* lawn you kidsh!"
  • Mylla: "She came to us with nothing but a fire in her eyes, I couldn't turn her away. I just hope she learned something here."
  • Jenlyns: "A fine sword arm on that girl. And you'd be hard pressed to find a more loyal soldier. I fear what her lack of confidence may lead to, however."

Quotes

"Look Jancis, I'm flying!" ~ while being carried to an inn room after too much wine "I'm not a warrior like you, Tasa. I was supposed to be a house-wife!" ~ personal moment with Tasa Rhyzul