Difference between revisions of "Indranilsar Oronir"
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:<font style="color:#AC58FA;" size="3">■</font>Enjoys cooking and learning new recipes. | :<font style="color:#AC58FA;" size="3">■</font>Enjoys cooking and learning new recipes. | ||
:<font style="color:#AC58FA;" size="3">■</font>Gives good massages. | :<font style="color:#AC58FA;" size="3">■</font>Gives good massages. | ||
− | : ''' | + | :'''Tradeskill:''' Fletcher, Poison-making |
− | :''' | + | :'''Special Abilities:''' Marksmanship, Hiding in shadows |
+ | :'''Special Occupational Training:''' Vanishing in shadows, Marksmanship (in bows), tracking people and objects | ||
+ | :'''Skills, Abilities, and Talents:''' | ||
+ | # Fletching | ||
+ | # Poisons | ||
+ | # acrobatic | ||
+ | :'''Areas of Expertise:''' | ||
+ | |||
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===<div style="padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;">Miscellaneous</div>=== | ===<div style="padding:10px 15px; background: #BEC3BC;font-size:14px;color:#5F5F5F;">Miscellaneous</div>=== | ||
+ | : '''Religion:''' Believes in the Dawn Father and Dusk Mother (Not the 12). As well as being a descendant of Azim, the goddess of the sun. Her beliefs are along the lines of Shamanism, omens, etc. | ||
+ | :'''Death & Mourning:''' After the period of mourning, she holds a feast with a special dish of rice, milk, sugar, and sultanas (golden raisins). Offerings of “white things” to those in mourning (milk tea, cheese, money) | ||
<table style="position:center;" width="100%"> | <table style="position:center;" width="100%"> | ||
<tr> | <tr> |
Revision as of 11:04, 4 April 2016
Contents
Basic Info
- This is a Work In Progress
- Indranilsar, or "Indra" is a 22-year-old Xaela hunter from Othard. Free-spirited and feisty, she has only recently come to Eorzea and is currently learning how to read and write. She travels and picks up mercenary work with her mate and small group of Eorzean friends. She is inspired by 15th century Mongolian culture.
- Tumblr
- ■ Tribe: Oronir - All members of the Oronir tribe believe themselves to be direct descendants of Azim, the tribe's goddess of the sun.
- ■ Patron Diety: Dawn Father/Dusk Mother/ Azim/Azeyma
- ■ Nameday: 14th Sun of the 2nd Umbral Moon (4/13)
- ■ Horse: Ulaanar - Red Sun. From same parents as Ranzo, her mate Vachir's horse.
- ■Has been learning the Eorzean spoken language for approximately 5 years (could be more), and still has an Othard/Doman accent. There are many Eorzean sayings and phrases that go over her head.
- ■She is only just beginning how to learn to read and write.
- ■Enjoys cooking and learning new recipes.
- ■Gives good massages.
- Tradeskill: Fletcher, Poison-making
- Special Abilities: Marksmanship, Hiding in shadows
- Special Occupational Training: Vanishing in shadows, Marksmanship (in bows), tracking people and objects
- Skills, Abilities, and Talents:
- Fletching
- Poisons
- acrobatic
- Areas of Expertise:
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Appearance & Personality
- Characteristics: Strong, Independent, stubborn, quick to fight in regards to Garleans, limited reading/writing skills. Blunt. Supports her partner.
- Name Entymology: Indranil: "Sapphire" , Sar: "Moon"
- Nicknames: Indra, Indy
- Hair: Black with subtle blue highlights
- Skin: tanned
- Eyes: Deep sapphire blue with honey-gold limbal rings
- Body Type: toned hour-glass
- Physical Condition (Fit, unfit, something in between?): fit
- Distinguishing Features:
- honey-gold limbal rings
- small silver cuffs on her curved horns
- Scars/Tattoos:
- She has curving markings around her eyes designating her aptitude for being aware and seeing things, often found among hunters.
- Fashion of Choice: Anything comfortable and breathable.
- Armor of Choice: Leather, cloth, with small amounts of chainmail or metal.
- Weapons of Choice: Bows and daggers. She is able to use a lance, but typically only for fishing.
- Physical Imperfections/Would Like Most to Change:
Biography
- ■How she and Vachir met: They were both in the same tribe. She paid little attention to him until he fought and won against another male in the tribe, of whom at the time she showed interest in, thus winning her over.
- Place of Residence: Nomadic
- Place of Birth: Othard
- Family Background/Lineage: She was born into the Oronir tribe and believes herself to be of the blood of their Sun goddess, Azim.
- Relatives: Mate - Vachir Oronir
- Enemies: Garleans
- Allies:
- Public Occupation: Hunter, tracker, and mercenary for hire
- Secret Occupation:
- Socioeconomic Class: Refugee
- Reputation:
- Myths, Curses or Legends:
- Mental Illness History: None
- Mentor:
- Free Company:
- Business:
- Success Level:
- Possessions/In Her Bag:
- Existing Conflicts:
- Duties and Obligations:
- Significant Past Events:
- Mysteries:
- Adventure Trigger:
- Quests:
Childhood
Teenage
Present
(... Backstory RP currently in progress, will update as it continues.)
Miscellaneous
- Religion: Believes in the Dawn Father and Dusk Mother (Not the 12). As well as being a descendant of Azim, the goddess of the sun. Her beliefs are along the lines of Shamanism, omens, etc.
- Death & Mourning: After the period of mourning, she holds a feast with a special dish of rice, milk, sugar, and sultanas (golden raisins). Offerings of “white things” to those in mourning (milk tea, cheese, money)
Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC! ◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Rumors from the character's of other players)
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Gallery
Footnotes
★ Layout by Bancroft Gairn - Thank you!