Izrikairin Rish

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Izrikairin Rish
The Nomadic Bedlamite


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Izrikaiwikisml.png


"Careful, careful~."


MAIN INFORMATION


¦ BIRTH NAME...  ??? Noukai.

¦ COMMON NICKNAME... Izzy, Iz, Kairin, etc.

¦ CURRENT ALIAS... Izrikairin Rish.

¦ RACE & CLAN... Miqo'te, Keeper of the Moon.

¦ GENDER... Male.

¦ HEIGHT & BUILD... 5 fulms, 2ilms. Leptosome.

¦ AGE & NAMEDAY... Early twenties. Unknown.

¦ ORIENTATION... Bisexual.

¦ RELATIONSHIP STATUS... Single.

OTHER INFORMATION


¦ CLAN... Briefly Moui, now Noukai once more.

¦ RESIDENCE... Haven Lodge intermittently. Predominantly the Shroud.

¦ GRAND COMPANY... None.

¦ FREE COMPANY... Hearth Haven.

¦ PATRON DEITY... The Gods of the Noukai.

¦ OCCUPATION... Jack of all Trades.

¦ MEANS OF TRAVEL... By foot.

¦ TUMBLR... Arhesi Not IC

¦ THEME SONG... Prophecies

¦ ALIGNMENT... Chaotic Evil.



Details

"Tell us, d'you 'ear them too? Th'sweet Songs..?"

GENERAL APPEARANCE

Short, scruffy and generally haggard looking, Izrikairin's appearance is a far cry from inviting. Dark blue-gray hair looks as if he cut it himself as it sticks out at horribly odd angles and his personal hygiene holds room for improvement. His dark skin is often decorated with the dried stains of mud and blood, finished off with the odd bruise or scrape here and there.
The Miqo'te's eyes are differing colors; the right a pale blue and the left a bright silver. Though it was not always so. The old scar that runs over the pale blue orb hints at an accident long past, rendering the young man half blind.
His tail is short and tipped at the end in a tuft of dark fur and highly animated. Telling his mood from the movements of ears and tail would be far quicker than reading the expressions that ever flit across his sunken features. Though his smile is often wide and welcoming, the accompanying sharp fangs somewhat lessen the warmth. Coupled still with his over enthusiastic manner, not many will stay around for prolonged conversation, opting to place themselves a safe distance from the estranged Keeper.
Izrikairin's voice is a touch raspy, akin to the sound of one having just overcome a nasty cough. Though his Eorzean is fluent, he has an incredibly lazy way of speaking that loses much in the way of annunciation in favor of speed, making it very hard to keep up or indeed hear what he is trying to say.
Occasionally, Izri will break into words that are certainly not Eorzean. Flowing and yet spoken with a peculiar harshness, no one really knows what this tongue is.
The Keeper's wardrobe consists mainly of furs and leathers. Some are worn, others relatively new, but all have the self-same handmade look to them. Throwing clothes together from things hunted and what he can trade for, Iz tends to make do with whatever he can piece together.
He wears only two pieces of jewellery that do not count as ceremonial; a faintly glowing, ornate silver key on a chain around his neck and plain silver cuffs in his ears.

MARKINGS AND SCARS

The young male's face is decorated with symmetrical tattoos in black that hold significance to Izzy himself. They blend together with the birth markings on his cheeks, making it difficult to work out where one ends and the other begins. His back and shoulders sport black markings; hollowed circles that start over the shoulder-blades and draw in towards the spine where they become streaks of black that follow down towards the base of his tail.
Besides the obvious slash over the blinded right eye, the Keeper sports a few other scars and injuries about his person. The most noticable is the lack of pinky and ring finger of his left hand, reduced to little more than stubs where fingers should be. The second is the disfiguring scars of burns along his right arm, twisting and contorting the flesh. The last, though often hidden by clothing, is a near-fatal looking gash that slides around his left side from the edge of his abdomen to almost his spine. Such skin patterns are synonymous with the old Noukai clan.

PERSONALITY

Izzy's behaviour is highly sporadic, and it can switch from something docile to something extremely violent as quick as you can blink. His mind itself is highly fractured due to some form of unknown trauma in his past, the amount of different personalities that exist within his mind seem to be counted at a dozen on average, the information for such gathered from those he interacts with. Most often, he can be seen as incredible cheerful and bouncy, with a little bit of an eccentric attitude, doing things others probably would not. Though, as his mind is so in pieces, it really depends upon the situation he is in and who he is with. If one were to study his behaviour, they would most likely be there a very long time indeed. Only four individuals so far seem to hold knowledge of how he works as a whole, and their knowledge in itself has barely scratched the surface...
He doesn't seem to want for anything, possessing no apparent goals in life. He wanders the world to simply enjoy its many sights and wonders and, of course, its highly varied peoples. Though he has a home in the Haven Lodge, it is rarely visited, instead prefering a blanket of stars to the warmth of a building.
Izrikairin has very little care for the law of the city states. Shunning what they dictate as 'proper' for his way of living without so much as a second thought. Though part of him will adhere to some form of 'manners' when around those he counts among his friends, it is a rare thing. He finds the many contraints of civilisation amusing at best.

L I K E S

¦ Water.
¦ Petrichor.
¦ Sleeping in odd places.
¦ Singing. Badly.
¦ Raw meat.
¦ Exploring everything.

D I S L I K E S

¦ Loud, obnoxious people.
¦ Most vegetables.
¦ Too much physical contact.
¦ Small spaces.
¦ Doctors and medicines.

H O B B I E S

¦ Free-running.
¦ Fishing with his hands.
¦ Sleeping for days at a time.
¦ Hunting and gathering.
¦ Traveling.

T A L E N T S

¦ Contortion.
¦ Intuition.
¦ Quick to learn.
¦ Aetheric manipulations.
¦

W E A K N E S S E S

¦ Easily manipulated.
¦ Ethers.
¦ All things shiny.
¦ Lack of self-control.
¦

M O T I V A T I O N S

¦ Empathy.
¦ Amusement.
¦ Affection
¦ Chaos.
¦


Combat

COMBAT & WEAPONRY

The Miqo'te is extremely feral in his approach to combat, having received very little training and going mostly on instinct. He will literally fight tooth and claw to win. Though he has some knowledge of Thaumaturgy, the use of it is scattered when fighting him, almost as if he forgets he is able to do such things. If highly angered, his body acts like an overcharged conduit, aether sparking from his skin. He requires no focus to wield magics.
In the last year, his skills in both Thaumaturgy and combat have come on in leaps and bounds. On good days, he is known to wield a sword as deftly as almost any blademaster, but can still regress to his previous ways of fighting from certain stimuli. His aetheric strength is very high, and if wielded properly he can use it to devastating effect.
That's.. when he remembers he can.
Izzy has recently learned to wield a bow, and though his aim is not all that great, it is passable. He also has taken an interest in the ways of Bards, inspiring with songs, though the Songs that he plays are not vocal ones, instead his own take.


History

BACKGROUND

Not much is known of Izrikairin's history before the point that he was taken in by a seafaring Hyur and his growing family. The man came to be counted as family. Inquiring of events before gains little insight, the topic seemingly infandous to the Keeper. From what is known, Izri was apparently found five years ago when the Hyur's ship sailed a trading venture to Thanalan, near death and attacking anything as if he were possessed. He was wounded- though not by them- and so stood no chance against the ships crew. He was brought in, treated, and was with them ever since until recent years.

HISTORY

SINCE CHARACTER CREATION


While causing chaos in the streets of Ul'dah, Izri was apprehended and taken in by Razeiel Venaire in an attempt to both rebuild his broken mind and to take the threat of him away from innocents. The Poet made quite a deal of progress, but, when the Blades were betrayed from the inside out and an assassination was attempted on the Miqo'te, a lot of his stability was lost again.
He was found in Thanalan, near death, by one Zorai Naccal who nursed him back to health. His stability improved a little, but not by much. He resided for a time with her in what was then the Diablos Hunting Lodge, resting and becoming more calm as his mind finally began processing the experiences from the end of the Blades' chapter of his life. After a few months, he set out wandering once more, leaving the safety of the Diablos' home to travel Eorzea. Mostly because he felt trapped in and a growing burden to those around him.
And so it was that the young Miqo'te came across one Kylin Felstar, being drafted in to help the man with procuring artifacts. He took to living in a small house in the Goblet with a group of incredibly selective mercenaries. While with them, he honed his blade skills and has became once more a little stable in time. One particular piece of him fell head over heels for a young Keeper woman; Rhuya Moui. She accepted every part of him. They hardly left each other's side and even started a family together. With her help and that of her Clan, some of the past history of Izzy's own Clan, the Noukai, was brought to light. The two had taken to living together in the Shroud, Rhuya taking over from her mother as a Matriarch with Izrikairin as her mate and the clan shaman, bringing his clans old traditions with him.
But such peace was not to be and the Keeper once more began to deteriorate. When outburst after outburst proved to be too much, Rhuya retreated to the depths of the Shroud, taking the infants with her, leaving Izzy and his dangerous unpredictability behind her. Torn and lost, he reverted further into his fractured state and lost what little sense of self-preservation he had recently gained.
His last known whereabouts are hard to determine. The Keeper has an outstanding warrant for arrest in Ul'dah, as well as another from the Twin Adders. He has been spotted all over Eorzea, even as far as Dravania.

For details on either of these, please send a tell!



Rumors

RUMORS AND USEABLE INFO

N P C

The truthfulness, accuracy, and veracity of these rumors cannot be confirmed.

? Common Rumors - Easily overheard rumors to use freely.
¦ That kid? Yeah, seen 'im running around, runs errands for that ship- Windsinger- that appears now and then. Seems lovely." - Limsan Market Clerk
¦ "Huh? Him? Twelve. Tried havin' a conversation with 'im once, could scarce understand a word." - Limsan bar patron.
¦ "That creep!? I had him kicked out of the alley behind here! Scarin' off my patrons he was!" - Ul'dan merchant.
¦ "Hm...? Oh, I think I remember him.. he never sits still. Ever been around someone and they just... give you a weird feelin' and you wanna be gone? Yeah. That..." - Gridanian Adventurer


? Uncommon Rumors - Use sparingly.
¦ "Saw him once or twice. On errands. Nervous enough to make us think he was hiding something." - Twin Adder guard.
¦ "Seen him lurking the back ways... Shifty fellow. Probably do anything for a bit of coin. Seems the type." - Ul'dan citizen.
¦ "Don't go delving too deep with that one, some things are better left buried, aye? Polite conversation and leave him be, that's my advice." - Limsan barmaid.
? Rare Rumors - Sensitive rumors. Ask before using!
¦ "He's nice enough, definitely not all there though. Should be locked up if you ask me. I'm pretty certain it was him behind that body they found outside the city gates. All shriveled and... Eugh!" - Astute Chocokeep.
¦ "Someone told me he blew up a building once.. Left no one alive either..." - Wide-eyed Delivery Boy.
¦ "Careful with that one. Heard he's addicted to aether. Such things never end well." -Wary Thaumaturge.

P C

New rumors welcome.

? Player Character Rumors - Anything PCs might gossip about.
¦ "W-well, it'd be an understatement to say he's eccentric, and not quite there half the time...but there's nobody on Eorzea I'd rather count among my friends." - Sirilai Ruon
¦ "Izzy.. What'cha wonna know bout brothertail! He is most super shiny brothertail who we like lots and lots and lots and lots and lots, ALSO we licked him once.. tasted of tha big bloo wet stuff which reminds us of that time we also licked Pina.. But we don remember much about tat one.. she didn't taste of the Bloo wet stuff.. Or did we lick brothertail more recently than Pina... HUH! what was ta question again?" - Zorai Naccal
¦"Don't scratch his ears." -- Rhuya Moui
¦"Izz? He is.... quite odd. But a delight to have around.... he can go a bit crazy though" - Khuja'to Tayuun

On the Noukai

The Noukai Clan

Noukaiwikisml.png

"An old Keeper legend, one so old that some have forgotten if it were a true tale or myth, tells of a tribe that lived outside our ways. Shunning Menphina to follow their own and as wild as the very forest itself. They were healers, spirit-callers and by all rights estranged. Some said they could heal even death- but that, I'm fairly certain is just foolish. Yet, as in touch with the forest as they were, the wood-talking Noukai seemed to nigh vanish over night. No one knows where, or how, and very few even knew how to find the cave they called home. But the trees whisper. And to those that listen? Some say that the Noukai aren't quite gone from us yet..."

Not much is known of the Noukai to those outside of the Keeper race. A reclusive clan that lived in small caves dotting the edges of the Xelphatoli mountains, they were seen only during mass gatherings or if a specialised healer was required.
Identified by their silver eyes, dark skin and skin patterns. The Noukai were incredibly skilled, ritualistic healers, favoring their own brand of work and trusting to their own Gods. Many clans shunned them, but there were few who would deny the talent their shamans possessed.
The Noukai have not been seen or heard of since before the Calamity.

As this is my own Keeper clan, if you wish to have any connections or dealings with them, do come to me first! Thank you!


OOC Notes

OOC NOTES

OOC INFORMATION

Player Note
Mature RP welcomed. This includes but is not limited to ERP as long as it makes IC sense.
Tell-friendly, open to questions and walk-ups are ever welcome!
Approachable even when out questing and murdering!
Personal RP Limits
If ever in doubt, ask.
¦ I will roleplay themes involving sexuality, violence, drug/alcohol use, moderate gore/blood/torture, vulgarity, temporary injury and incapacitation, temporary imprisonment. Will do anything inbetween.
¦ I’m looking for more friends, they are always welcome! Connections! If you would like one, please send a tell.
¦ I am not interested in roleplaying themes involving permanent character death or incapacitation, permanent imprisonment.
Availability
Almost all weekends, and for brief periods of time weekday evenings. GMT Timezone

CHARACTER TIDBITS

Potential Plot Hooks
The following types of people may have heard of Izri. These are just some suggestions. If you have other ideas, feel free to send a tell!
¦ Shipping workers and barkeeps of Limsa Lominsa.
¦ Members of the Twin Adders and Maelstrom Grand Companies..
¦ Fellow thaumaturges and Keepers of the Moon.
¦ Anyone who researches Keeper clans past and present.
¦ Hunter-gatherers of the Shroud.