Difference between revisions of "Kirui Adunis"

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Revision as of 07:37, 8 January 2022

Kirui Adunis
The Wayward Son


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Vital Information


Name: Kirui de Adunis

Race: Elezen

Gender: Male

Age: Twenty nine

Other Information


Nationality: Ishgardian

Current Residence: Gridania - The Lavender Beds

Occupation: Adventurer, part of the Free Company "Linked Compass"

Patron Diety: Halone, the Fury

Height & Weight: 202 cm & 90 kg

Alignment: Between Lawful and Neutral Good


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Background
Many amongst Ishgard's people have known nothing but war in their lifetime, spending their every waking hour with or without the walls of the city proper, bound together in a defiant stand against dragonkind. Yet even amidst bloody war, there were those who looked past the bleak and icy walls with yearning for more:

Exploration and Adventure.

Kirui de Adunis was one such individual. Born as the eldest son of House Adunis, a minor noble house within the Holy See. Between his brother and sister, he has always been the odd one out. Instead of doing what most noble scions do, chasing women and posing as soldiers, he strived to join the ranks of the Temple Knights. Having shown his talent for leadership and warfare alike he served with distinction both within and without the city. Yet it could not sate his thirst for more. With each passing day in Coerthas, all he could think of was what lied beyond. How vast the world was. So it was that he decided:

He would leave hearth and home behind.

Having renounced everything but his name, he set forth past the icy wastes of Coerthas to fulfill his childhood dream of exploration and adventure. He traveled Eorzea far and wide, discovering her people and city-states alike. Even to this day he roams the land, always on the look out for his next great adventure.


Current Times
Much like many of his kindred spirits, Kirui spends almost every waking hour of his life on the move. Frequenting every city-states Adventurer's Guild he is almost never want of employment. Not to mention his particular skills as a free-paladin, beholden to none by oath or sworn service.

Living on the road, one must remain practical. Whilst he certainly has a fancy for theatrics, he wears the typical tried and true Ishgardian type of chainmail as his armor, carrying a longsword and a shield with himself at all times as armaments.

Recently amidst a rough patch however, without any lucrative contracts or proper employment, he has been seen working alongside the members of the 'Linked Compass' Free Company on the regular, frequenting Gridania and the Lavender Beds daily.

Yet despite everything, he always stands ready to aid those in a time of need.

Likes

Adventure:
Kirui leaving Ishgard was largely due to his curious nature and wanderlust, the perfect traits for an Adventurer. As a result every fibre of his being craves it, to explore that which remain hidden. To help those in need.
Fishing:
Many who know him, are acutely aware of his habits to disappear for vairous lengths of time with nothing but his tackle box and a fishing rod. Yet curiously, he never returns with any fish.
Solitude:
Whilst curious and always ready to indulge others with talking, sometimes blessed silence is what he craves the most, be it completely alone, or with kindred spirits.

Dislikes

Ignorance:
In his mind, those who remain ignorant to the plight of others are selfish and cruel. It has ever been the duty of the strong to protect the weak.
Inaction:
Those who stand idly by and do nothing in grave matters or in times of crisis often if not always earn his disapproval.
Rudeness:
Plain rudeness degrades most, if not all. Kirui strives to handle all matters politely, yet should someone prove rude he is likely to retort of simply leave the conversation.


Relationships

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Gallery

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IC

IC Information

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OOC

OOC Information

Personal RP Limits
I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
I won't play permanent character death or rape plots.
Disclaimer
If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.

CHARACTER TIDBITS

Links Out
Links that lead off the wiki, but are technically relevant to the character.
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Credit

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits and relationship color keys by Lucaell Tareth'eian.
■ Music and OOC note by Glioca Sargonnai.
■ Mashing everything together like a mad scientist by D'lyhhia Lhuil.

Please remember to credit everyone when using this wiki. Thank you.