Difference between revisions of "Steia L'etoile"

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<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''H O B B I E S'''</h3>
 
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''H O B B I E S'''</h3>
<p style="padding:2px 15px;">'''► Travelling''' - Steia enjoys new experiences, and is happy to travel far and wide. </p>
 
 
<p style="padding:2px 15px;">'''► Alchemy''' - A seemingly natural talent she possesses. </p>
 
<p style="padding:2px 15px;">'''► Alchemy''' - A seemingly natural talent she possesses. </p>
 
<p style="padding:2px 15px;">'''► Cooking''' - Steia enjoys cooking, and will even prepare meat for her more carnivorous friends. </p>
 
<p style="padding:2px 15px;">'''► Cooking''' - Steia enjoys cooking, and will even prepare meat for her more carnivorous friends. </p>
 
<p style="padding:2px 15px;">'''► Piano Playing''' - Steia enjoys playing to ease her mind. </p>
 
<p style="padding:2px 15px;">'''► Piano Playing''' - Steia enjoys playing to ease her mind. </p>
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<p style="padding:2px 15px;">'''► Painting''' - Less of a hobby, and more of a means to an end, Steia is an adept painter. </p>
  
 
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<p style="padding:5px 20px;">Steia is a self-proclaimed "Fallen [[:Category:Voidsent|Demoness]]" in the form of a [[:Category:Hyur|Hyur]] [[:Category:Midlander_Hyur|Midlander]].  Prior to her fall, she was a mirror of [[Nighean Dorcha]].  As a mirror, she was called "Melodia", and was distinct from the others for her desire to seek mortals as companions rather than objects to be manipulated and consumed. To this end, she worked to destroy the other mirrors, and very nearly succeeded until Esoterica, the senior of the mirrors, caught her, cast her out, and cursed her to live as a mortal. </p>
 
<p style="padding:5px 20px;">Steia is a self-proclaimed "Fallen [[:Category:Voidsent|Demoness]]" in the form of a [[:Category:Hyur|Hyur]] [[:Category:Midlander_Hyur|Midlander]].  Prior to her fall, she was a mirror of [[Nighean Dorcha]].  As a mirror, she was called "Melodia", and was distinct from the others for her desire to seek mortals as companions rather than objects to be manipulated and consumed. To this end, she worked to destroy the other mirrors, and very nearly succeeded until Esoterica, the senior of the mirrors, caught her, cast her out, and cursed her to live as a mortal. </p>
  
<p style="padding:5px 20px;">Drawing on her aetherochemical knowledge, she has adopted the role of an alchemist to both earn a living and keep herself alive.  Her corrupt soul corrodes her body if it is not kept in check by regularly, specialized medicine. </p>
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<p style="padding:5px 20px;">Drawing on her aetherochemical knowledge, she has adopted the role of an alchemist to both earn a living and keep herself alive.  Her new life has brought her challenges both common and unusual.  One such unusual challenge is the inability to attune to Aetherytes, thus preventing her from teleporting in a normal fashion.  Another of these unusual challenges involves Her corrupt soul corroding her body if it is not kept in check by specialized medicine. </p>
  
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ APPEARANCE ⊱</h3>
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ APPEARANCE ⊱</h3>
<p style="padding:5px 20px;">Steia stands just over '''five-and-a-half fulms tall''', and possesses a moderately curvy figure. Her shoulder-length hair is greying black, though she occasionally dyes it.  She possesses '''a olive complexion'''.  Her '''left eye is amber''', and her right eye is artificial, having been replaced with allagan technology. She is '''not particularly well-muscled''', and across her body are patches where blackened blood vessels show through. </p>
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<p style="padding:5px 20px;">Steia stands just over '''five-and-a-half fulms tall''', and possesses a moderately curvy figure. Her shoulder-length hair is greying black, though she occasionally dyes it.  She possesses '''a olive complexion'''.  Her '''left eye is amber''', and her right eye is artificial, having been replaced with allagan technology. She is '''not particularly well-muscled''', and if she cannot take her medicine, patches where blackened blood vessels show through will form across her body. </p>
 
<p style="padding:5px 20px;">She she keeps herself '''clean''' and her hair brushed, and wears dark-red eyeshadow and lipstick. She wears '''simple floral perfumes''' that aren't particularly strong.  Despite her perfumes, those with sensitive noses will detect the faint scent of blood on her breath and alchemical substances on her clothes. </p>
 
<p style="padding:5px 20px;">She she keeps herself '''clean''' and her hair brushed, and wears dark-red eyeshadow and lipstick. She wears '''simple floral perfumes''' that aren't particularly strong.  Despite her perfumes, those with sensitive noses will detect the faint scent of blood on her breath and alchemical substances on her clothes. </p>
<p style="padding:5px 20px;">Her clothing, although well maintained, is old and well worn. Judging by the fit, it may be second-hand clothing.  She favors '''favors the function over aesthetics''' when she has to make a choice, and most of her clothing covers her full body to hide the blackened blood vessels, hiding the patches of black veins. She carries a red handkerchief, which she uses to cover her mouth during coughing fits.  </p>
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<p style="padding:5px 20px;">Though she has a '''few newer outfits''', most of her clothing is old and well worn. Though well-maintained, Judging by the fit, it may be '''second-hand clothing'''.  She favors '''favors the function over aesthetics''' when she has to make a choice, but avoids having to make that choice.  Most of her clothing covers her full body, hiding the patches of black blood vessels. She carries a black handkerchief, which she uses to cover her mouth during coughing fits.  </p>
  
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ MAGIC ⊱</h3>
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ MAGIC ⊱</h3>
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<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ TIMELINE ⊱</h3>
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ TIMELINE ⊱</h3>
  
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''Third Astral / Fourth Umbral Eras''' </p>
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<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''Seventh Astral Era''' </p>
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Steia has no memories before this time. </p>
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<p style="margin:0px; padding:1px 20px;">'''► ?''' - Melodia is caught killing the other mirrors, and is cast out. </p>
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Fights for Allag as part of an unremembered pact. </p>
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<p style="margin:0px; padding:1px 20px;">'''► ?''' - Melodia falls to Coerthas and starts over from scratch as Steia L'etoile. </p>
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Finds herself on Azys Lla, as the subject of experiments. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Banished with other voidsent after turning on the Allagan Researchers during the post calamity chaos. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Creates her "Mirrors" to deal with her power limitations. </p>
 
 
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''Fourth Astral / Fifth Umbral Eras''' </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Spends countless years in the void, seeking alliances for her protection. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Learns that the abuse of her Mirrors has resulted in large chunks of her memory being lost. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - At some point, she becomes a servant of Scathach. </p>
 
 
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''Fifth Astral / Sixth Umbral Eras''' </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - As mortals learn to summon voidsent once more, Steia is summoned by a Mhachi Voidmage. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - During the following years, Steia serves the Voidmage and their descendants, being resummoned whenever banished. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - During the Calamity of Water, Steia is willingly sacrificed to ensure the safety of her mistress and their family. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - The descendants of Steia's mistress band together with other Keepers to form the Shakmi clan. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Steia's true name is struck from the records to prevent her resummoning. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Finds that Scathach and her court have not returned to the void, their fates unknown. </p>
 
 
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''Sixth Astral Era''' </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?-1555''' - Languishes in the void, waiting to be summoned once more. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► 1555''' - Near the end of the era, a young mage named "Kahti" accidentally "summons" Steia. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► 1555-1562''' - Shadows Kahti - a descendant of her Mistress - subtly influencing her to attempt void summoning. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► 1563''' - Successful, Steia interrupts Kahti's ritual and takes the place of the would-be summoned voidsent. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► 1563-1572''' - Posing as "Cadal", Steia serves Kahti and raises her youngest daughter, Sahli, until the Calamity. </p>
 
 
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''Seventh Umbral/Astral Era''' </p>
 
<p style="margin:0px; padding:1px 20px;">'''► 0''' - Protects Shakmi Clan and Kahti from the Calamity, Fakes "Cadal's" destruction. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► 0-4''' - Works to build her power while watching over Kahti and Shakmi Clan. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► 5-?''' - After Kahti recovers, Steia once more interrupts her attempts to summon, posing as the would-be summoned voidsent. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - Due to [[Zohka Feniq]]'s involvement, Steia reveals the truth of herself to Kahti. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - While raising Adrah Feniq, Steia accepts Lady Dusk's invitation to join the Nevermorn. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - The Mirror, "Prime", is destroyed while working a large spell. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - The Mirror, "Drammatica", is severed to work on a side project, becoming [[Aibnat Alzalam]]. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - The Mirror, "Sensoria", is destroyed after having been poisoned. </p>
 
<p style="margin:0px; padding:1px 20px;">'''► ?''' - The Mirror, "Imperia", is destroyed while protecting a daughter of Halanuu in the Ghimlyt Dark. </p>
 
 
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ THIRD ASTRAL / FOURTH UMBRAL ERAS ⊱</h3>
 
 
 
<p style="padding:5px 20px;">Steia's memories of this time are scattered and blurred, and she has no memories of a time before it. She has visions of being poked and prodded by researchers. She vaguely recalls the chaos wrought by the Calamity of Earth, even among the staff at Azys Lla. She recalls seducing a few of those same researchers, and joining her voidsent kin as they tried to break free. Strangely, her inevitable banishment to the void feels to her as a betrayal, and she can't recall why. </p>
 
<p style="padding:5px 20px;">Once returned to the Void, she found herself limited, perhaps by the experiments she was subjected to. It was during this time that she created her mirrors: copies of herself imbued with a portion of her essence and will. Though her mirrors were likewise limited, working together they were more powerful than one alone would be, seemingly without drawback. </p>
 
 
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ FOURTH ASTRAL / FIFTH UMBRAL ERAS ⊱</h3>
 
 
 
<p style="padding:5px 20px;">While Eorzean civilization recovered from the Calamity and the destruction of the Allagan Empire, Steia drifted in the void. In the chaotic realm, Steia learned of the drawback of her mirrors after several had already been destroyed: Though the part of her soul within the mirror rejoined with her, a portion of her memories would not.  By the time she realized what was happening, she had already forgotten most of her own history. </p>
 
<p style="padding:5px 20px;">Unwilling to give up the power, but needing better protection, she sought out more "reasonable" denizens of the void to ally herself with. She soon found herself serving the Shadow Queen, Scathach. Though far from a proper member of the court, the position afforded her the protection she needed. By observing the machinations of the court, she further learned ways to improve her survivability, recovering skills she no doubt lost through the destruction of her mirrors. </p>
 
 
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ FIFTH ASTRAL / SIXTH UMBRAL ERAS ⊱</h3>
 
 
 
<p style="padding:5px 20px;">The rise of Mhach saw voidsent once more being summoned to Hydaelyn, Steia among them. After a few different voidmages fell to her wiles, she found herself in the service of one named "Gauri Halanuu". An old Keeper of the Moon, Unlike many voidmages then and since, she didn't summon Steia for personal power or the destruction of her enemies. Gauri foresaw the inevitable destruction of Mhach, and would have the nearly eternal voidsent serve and protect her and her descendants. In return, they would see that Steia was always resummoned, and her hunger satiated. </p>
 
<p style="padding:5px 20px;">Steia agreed, and served the Halanuu family well until the Calamity of Water. As the great flood swept the land, Steia expended much of her power to teleport them to safety. "Safety", in this case, consisted of a large boat built by another, industrious group of Keepers: The Erda Family. The Erda family, however, had already rescued a third family: Shakmi. </p>
 
<p style="padding:5px 20px;">Citizens of Amdapor, Shakmi very nearly came to blows with Halanuu before Steia once more stepped in to protect her charges, allowing them to banish her in return for sparing Halanuu. In truth, Steia was too weak to defend against the white mages, and knew that Halanuu would summon her back eventually. What she had failed to predict is how Shakmi would find the grimoires of Halanuu and strike Steia's name from them. </p>
 
<p style="padding:5px 20px;">Steia found herself returned to the void, and soon found herself alone. Scathach and her court, unknown to her, were bound by Mhach to power their "Void Ark". Without the court for protection, Steia resolved to avoid the other voidsent, awaiting the summoning she was sure would come. </p>
 
 
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ SIXTH ASTRAL ERA ⊱</h3>
 
 
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''?-1555''' </p>
 
<p style="padding:5px 20px;">While Steia languished in the void - at some point losing another mirror and her true name - the three Keeper families banded together to form the Shakmi clan. Though the Shakmi and Erda families - and a large part of Halanuu - forgot about the past, the matriarchs of Halanuu kept the embers of the truth alive. Around the time of the clan resettling in the southern Twelveswood, a strange quirk of fate saw a would-be Halanuu Matriarch raised by the Shakmi family, then eventually made clan Matriarch. </p>
 
<p style="padding:5px 20px;">Realizing she had no one to pass the knowledge to, Galda Halanuu - the last, proper Matriarch of Halanuu - resolved to extend her life until a worthy successor came along. At first, the twins Kahti and Halse Shakmi gave Galda hope. Only one could be matriarch, and the competitive nature of the two would drive the other into Galda's waiting arms. Unfortunately, Kahti's recklessness saw her banished from the Shroud...but not before her rash actions tore a hole in the veil between worlds, allowing Steia to once again enter Hydaelyn. </p>
 
<p style="padding:5px 20px;">Sensing a descendant of Gauri in Kahti, Steia took the body of a poacher slain by Kahti's reckless magic. She fed on the dying to replenish herself and stay the hand of death from the girl long enough for Nadi Shakmi - Kahti's mother - to find and mend her daughter. Curious as to why it took so long for her to be resummoned, and even then by accident, Steia quickly found Galda and learned of what had transpired in her absence. </p>
 
<p style="padding:5px 20px;">Galda and Steia came to the agreement that she could not remain around the clan for long, as the clan sentiments now allied with those of Gridania, and were particularly hostile towards voidsent. Instead, Steia would shadow and protect Kahti. </p>
 
 
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''1555-1562''' </p>
 
<p style="padding:5px 20px;">Steia swiftly picked up on something that Galda either didn't realize, or was smart enough not to admit to the voidsent: Without Steia's name, Gauri's descendants couldn't directly control her. Though she was still bound to protect and serve them, she was free to decide how to do that. In her mind, what better way to protect and serve her charges than by ensuring her own power was secure? </p>
 
<p style="padding:5px 20px;">To that end, rather than simply shadow Kahti, she began "whispering" to the girl's heart, guiding her to once more seek black magic, and then the power of the void. After all, if she was to guide the girl and her descendants, she'd need them to be comfortable with her kind. Simply showing up when Kahti was already wounded by her attempt at black magic and leary of Voidsent would not earn her any trust. Kahti needed to choose - or think she chose - to summon Steia. Knowing the girl wouldn't be tempted by a simple lust for power, instead, she planned to tempt the girl with the same desire that had tempted Gauri: The need to protect her family. </p>
 
<p style="padding:5px 20px;">For that, Kahti needed a family. Thus, Steia guided Kahti and Mhrad'to together. She whispered to their hearts to help their romance blossom, then encouraged the desire to have children, despite not having the resources to properly raise one. With the birth of Sehti, Steia began work on convincing Mhrad'to to return to the Shroud. Likewise, she worked to convince Kahti that Mhrad'to would reject her if she told him why she couldn't return. She further whispered ideas on keeping Mhrad'to with carnal temptations. </p>
 
<p style="padding:5px 20px;">While Kahti tried to tempt Mhrad'to, Steia decided to try an experiment, and tainted Mhrad'to's seed with her own essence. Delivered into Kahti, it would not only ensure a child would come of the union, but that child would have a mildly voidal nature. With another child on the way, Kahti's stress and desperation peaked. At this point, Steia began whispering into Kahti's heart that she look to her all-but abandoned magic for a solution, guiding her to the rituals to summon voidsent. </p>
 
 
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''1563-1572''' </p>
 
<p style="padding:5px 20px;">Shortly after the birth of Sahli, Kahti attempted her summoning. Steia ensured that the ritual was flawed, and would not actually call a voidsent into Eorzea. Instead, Steia played the part of the summoned voidsent, calling herself "Cadal". When Kahti offered Mhrad'to's body for her to possess in exchange for "Cadal" helping to raise her children, she accepted...knowing full well she was bound to look after them anyway. </p>
 
<p style="padding:5px 20px;">A combination of her bond to Halanuu, and her agreement with Kahti saw Steia raising the two children faithfully. Sehti - the first of Kahti's daughters - was suspicious of change her father had apparently gone through from the start, but Sahli - the second daughter - knew only her father possessed. Thus, Steia focused her attention on Sahli, guiding her. Though Kahti suspected the voidsent would manipulate her child, she didn't expect the result would be the delightful woman Sahli grew up to be. Sahli would eventually be the example people would point to in defense of Steia, and she wouldn't be alone. </p>
 
<p style="padding:5px 20px;">Not long before the calamity, Sehti - through the course of her studies - realized the presence of the voidsent among them, resulting in a divide between her and her mother. When the girl left, she took her sister with her, leaving Steia to spend "quality time" with Kahti. She didn't worry about the children, for while she had worked on Kahti, her side project had been summoning her Mirrors to Eorzea. One of those Mirrors was already watching over the clan. </p>
 
  
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ SEVENTH UMBRAL / ASTRAL ERA ⊱</h3>
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ SEVENTH UMBRAL / ASTRAL ERA ⊱</h3>
  
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''0-4''' </p>
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<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''The Fall''' </p>
<p style="padding:5px 20px;">The Seventh Umbral Calamity did not leave Steia unscathed. A large amount of power from each mirror was required to keep to her pact with Halanuu, protecting the Clan home, Kahti, and various other members of the Halanuu bloodline scattered across Eorzea. Forced to step back, Steia faked the destruction of "Cadal", and returned to protecting her charges from the shadows. </p>
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<p style="padding:5px 20px;">Prior to her literal and figurative fall, Steia was a "mirror" of [[Nighean Dorcha]], called "Melodia".  From the eve of the Seventh Umbral Calamity, the disruption of the telepathic link between the Mirrors had allowed them to begin growing somewhat independently. Melodia was revealed to be the only mirror sympathetic to mortals, and as a result, worked on a plan to destroy them. For years following, she set about planning the destruction of the other mirrors, and as Ala Mhigo was freed from Garlemald oppression, Melodia was putting her plan into effect. </p>
<p style="padding:5px 20px;">With the presence of the Mirrors, however, she could expand her efforts even as she was forced to step back. One of her mirrors set about laying the foundations for her long-term plans, manipulating disenfranchised mortals to form a small cult devoted to her, and do her bidding in places where a voidsent's own actions would be hampered. Between her Mirrors and her cult, Steia began to feel very secure about her position in Eorzea. </p>
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<p style="padding:5px 20px;">Though largely successful, Melodia had miscalculated, and mistakenly made Esoterica more powerful than she already was.  To deal with her, she worked to frame Esoterica for the destruction of the other mirrors, suggesting the senior mirror was want for more power.  Laying the groundwork for this, Melodia took part of Nighean's Cult to Azys Lla to analyze a substance used to destroy one of the Mirrors, to ensure there were no surprises for when she'd guide void hunters to do the same.  This led to a pair of startling revelations for the pseudo-succubus: First, that Nighean's true origin was that of an Aetherochemist who worked at Azys Lla during the Calamity of Earth. Second, that Esoterica -  the senior of the Mirrors - had suspected she had turned traitor, and had instructed the cult to find the truth. </p>
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<p style="padding:5px 20px;">Once caught, Melodia was taken by Esoterica to discuss what had been done.  Though sympathizing with Melodia's point of view, and loathe to lose yet another Mirror, Esoterica nonetheless had to deal with the threat.  She severed Melodia's telepathic connection, sealed her powers away, and put her in a body cloned from their original appearance. With that, she threw Melodia down to Hydaelyn. </p>
  
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''5-?''' </p>
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<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;"> '''Cold Start''' </p>
<p style="padding:5px 20px;">Some time after the Eorzean Alliance began work in earnest to retake Gyr Albania from the Empire, Steia followed Kahti to Hingashi, where the Keeper had desired to start a new life away from their prejudicesIt was also around this time that Kahti began trying to summon voidsents as servants, hoping they would be as pleasant as she had found "Cadal" to be. Once again, Steia would disrupt her attempted summonings, and take the place of the voidsent which would have been summoned. This was repeated several times, with Steia pretending to be different voidsent of different capabilities and dispositions before finally appearing as herself, though hiding her true capabilities. As she predicted, Kahti accepted her, and before long, was trusting her to handle the tasks she didn't trust regular people with. </p>
+
<p style="padding:5px 20px;">Experiencing rather unpleasant déjà vu, Melodia found herself painfully cast into a harsh land devoid of warmth, and swiftly under attack.  She found she could no longer cast magic in the same manner she once had, and suffered a maimed arm to earn this knowledge.  Though she'd dispatch the beast that attacked her, she still found herself lost in the cold.  Catching her reflection in a patch of ice, she resolved to call herself "Steia" as a shortened form of her original, mortal name. </p>
 +
<p style="padding:5px 20px;">She was soon found by a Coerthan scouting party which had witnessed her fall and subsequent battle.  She claimed amnesia, a reasonable side effect from falling in such a manner, and pleaded for shelter.  The scouts took her to their garrison to feed, cloth, tend to her wounds, and question her.  Afterwards, the knights were divided on what to do or think of her.  More faithful knights suggested that she had been tested by Halone, but while some suggested she could start life fresh, cleared of whatever sins she had committed previously, others noted she had survived the fall unscathed, and suggested something sinister was at play.  As an agreement was reached to call an Inquisitor from Ishgard to decide what to do, one sympathetic knight suggested she adopt the surname "L'etoile" - supposedly meaning "The Star" - until she recalled or learned her real surname. </p>
 +
<p style="padding:5px 20px;">The Inquisitor would never get the chance to interview herUpon hearing that such a person was on their way, Steia took advantage of the lax security around her to escape, drugging a pair of guards with a sleep agent created from items found in the infirmary. Luck on her side, an ongoing blizzard allowed her to evade the scouts sent to track her down.  However, she'd soon be found by '''Catherine Marchand''', a "sister" of Nighean's with spies in Coerthas. After Steia explained  the situation, Catherine offered her a place to stay in Thanalan, and spent time with her before taking her to the peak of Sohm Al at Steia's request. </p>
 +
<p style="padding:5px 20px;">Making her way to Zenith, she called for '''Fiona Delaine''', who she knew to occasionally visit the summit, and using a name she wasn't likely to ignore.  Once arriving, she attempted to attune to Zenith's aetheryte, only to have it reject her.  Shrugging this off, she soon found Fiona waiting for her. Speaking to the woman she saw as her friend, she explained the situation, she sought advice and council. She felt that on some level, Fiona's own situation was not too dissimilar to her own. Fiona's words eased her mind, and afterward, the woman also mended her arm with magic before aiding her in travel to Limsa Lominsa. </p>
 +
<p style="padding:5px 20px;">Like Sohm Al, Limsa was a destination requested by Steia. Here, she sought out [[Kahti_Wiht|Kahti]], '''Zohka''', '''Sahli''' and '''Adrah''' to admit the truth of things to them and seek forgiveness.  Though aid was offered to her, she declined, saying that it just didn't feel right.  Afterward, she headed for Limsa Lominsa where, again, she attempted to attune to the city's aetheryte.  Again rejected, she started to realize how limited her travel options had become. Noting she was drawing attention, she looked to the dress given to her by the Coerthans, and realized it was little more than a nightgown.  Again, she used this to her advantage, seducing a woman on shore leave, and stealing her clothing and firearm. </p>
 +
<p style="padding:5px 20px;">While trying to figure out her next step, she ran across [[Siegfried Blutritter]].  After once more explaining the situation, he teleported her to the Nevermorn estate in the Black Shroud.</p>
  
<p style="padding:0px 10px;"> '''Killing and Resurrecting Sahli''' </p>
+
<p align=right style="margin:0px; padding:0px;"><span class="plainlinks">[https://wiki.ffxiv-roleplayers.com/index.php?title=Steia_L'etoile&action=edit&section=1 🖉]</span> </p>
<p style="padding:5px 20px;">During this time, Steia learned of Sahli joining the Thaumaturge Guild. With the Mirror, "Melodia", concerned for Sahli's well being, and the other Mirrors concerned that the thaumaturges would discover Sahli was part voidsent, Steia directed her cult into action to spirit the young girl away.  However, Sahli's defiance combined with the greed and lust for power of some cult members led to a fight that saw the girl's death.  When the cult members realized what they had done, they set up wards to prevent Steia from entering their sanctuary. </p>
 
<p style="padding:5px 20px;">While Steia would have simply sought revenge on the cult, during the fight in which Sahli was killed, the cult stole an item necessary to recovering the girl's soul: her diary. Not wanting to risk Kahti knowing she was ultimately responsible for Sahli's death, Steia reached out to others for aid while Kahti worked on a means by which she could resurrect her daughter. Ultimately, Steia would find Zohka Feniq, Kahti's romantic partner, willing to aid. </p>
 
<p style="padding:5px 20px;">Despite Steia's efforts to keep her involvement a secret, however, Zohka learned the truth of things.  Although initially willing to keep quiet for Kahti's sake, the ritual to resurrect Sahli would change her mind. With everything in place, Kahti and Zohka worked to summon Sahli's soul back to her her restored body.  Like most attempted resurrections in recent history, this first appeared to work, only for the soul to begin to slip away again. At this point, Steia intervened despite protests, and supplied a yet unknown missing component to the ritual, completing it successfully. </p>
 
<p style="padding:5px 20px;">The freshly reawoken Sahli commented on sensing her father's presence.  This combined with Zohka's own admissions, led to a series of questions which Steia had trouble coming up with answers for, and she ultimately had to explain everything to Kahti. With Zohka vouching for Steia, the voidsent's aid in undoing her mistake and bringing Sahli back, and the realization that Steia had been Cadal all those years ago, Kahti ultimately forgave Steia for the deceptions she knew of. </p>
 
 
 
<p style="padding:0px 10px;"> '''Matters Of Progeny''' </p>
 
<p style="padding:5px 20px;">While Steia tried to decide how to repurpose her cult following the culling of "unworthy members", Kahti, Zohka, and Sahli were enjoying being a small family together.  Invited to join them for family brunches, Steia found that Sahli still looked upon her fondly despite her true nature and mistakes.  Again, Steia's feelings were divided across the mirrors:  Melodia and Prime were genuinely touched by this, and the remaining Mirrors saw it as a sort of loophole in their deal with Halanuu.  She could ensure that the Halanuu bloodline survived and prospered, while also making them her own family. </p>
 
<p style="padding:5px 20px;">At this, Steia began making efforts in earnest to trace the Halanuu bloodline. She worked with Galda - the eldest member of the bloodline - under the guise of tracing the bloodline (and pruning it) in effort to keep it strong and healthy. While she started work on this endeavor in secret, Zohka mentioned her desire for a child of her own. Given that Zohka and Kahti were both women, they would have problems conceiving. Spying an opportunity, Steia offered to facilitate the exchange. </p>
 
<p style="padding:5px 20px;">At first, the couple were hesitant to accept the offer, recognizing the child would be void-touched, and thus, in danger.  To aid with this, Steia offered  to create a sanctuary for them on an island far west of Vylbrand. To ensure the safety of the child while she grew up, and reduce the chance of interference, Steia worked a powerful spell to alter the flow of time around the island, ensuring the girl would know a full sixteen summers while a mere three moons passed for the rest of the world. Secretly, this was largely an experiment to determine the feasibility of the idea, though Prime would work to raise Adrah - the child Zohka gave birth to - as her own alongside the Keepers.  </p>
 
<p style="padding:5px 20px;">Steia soon begin work with her reformed cult to repeat this process with others. </p>
 
 
 
<p style="padding:0px 10px;"> '''Joining Lady Dusk and the Loss of the Mirrors''' </p>
 
<p style="padding:5px 20px;">While Prime raised Adrah in the time bubble, the other Mirrors continued their work.  Drammatica, working in central Eorzea, was discovered as a voidsent by Lady Dusk and Professor Aulsoix while picking up potions from the Phrontistery in Ul'dah.  Impressed by Steia's cool demeanor and supposed desire to minimize both her own corruption of the world and that of others of her kind (and also wanting to keep a close eye on the voidsent) Lady Dusk offered Steia a place in her organization, Nevermorn. </p>
 
<p style="padding:5px 20px;">By coincidence, Steia would find Aelwyn Sutorei - Kahti's friend and former boss who didn't trust Steia - also petitioning to join Nevermorn.  Though the two had an antagonistic relationship (with Aelwyn being a secret voidmancer), they were willing to set aside their differences to work together.  However, near the end of Adrah's childhood, while Prime was working to restore the flow of time to its normal rate, Void Hunters found the island.  Their assault on Prime happened while the Mirror was working the powerful magic.  The results were catastrophic, resulting in the destruction of the mirror, the death of the void hunters, and the rendering of the island uninhabitable. </p>
 
<p style="padding:5px 20px;">For a while, Steia considered this simple - if highly disruptive - misfortune and continued on as normal.  As part of an effort to investigate a strange entity named "Tejshar" for the Nevermorn, Steia severed Drammatica from herself, and sent her to join the entity as a sort of undercover effort. Drammatica would essentially become her own separate person, and adopt the name "Aibnat Alzalam". </p>
 
<p style="padding:5px 20px;">Not long afterwards A later incident with Lady Dusk would result in Sensoria consuming fast-growing vines borne of pure "life aspected" aether.  Though this made her sick, they were far from fatal on their own. Unfortunately, during a moment of weakness, Sensoria was convinced by an unknown person to take a special medicine for it. This medicine turned out to be a potent substance designed to convert voidal energy into fuel for the vines, which began growing rapidly, eventually overtaking and destroying Sensoria completely. </p>
 
<p style="padding:5px 20px;">This, combined with Steia having noticed her senses being blinded on occasion, led her and others to conclude that she is being hunted.  Down to three mirrors: Melodia, Esoterica, and Imperia, Steia has largely taken the the shadows, avoiding contact with untrusted people where she can while the Nevermorn works to find  the villain responsible. </p>
 
<p style="padding:5px 20px;"> </p>
 
<p align=right style="margin:0px; padding:0px;"><span class="plainlinks">[https://wiki.ffxiv-roleplayers.com/index.php?title=Steia_L'etoile&action=edit&section=3 🖉]</span> </p>
 
  
 
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<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ PERSONALITY ⊱</h3>
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ PERSONALITY ⊱</h3>
<p style="padding:5px 20px;">Though once her personality would vary wildly depending on a combination of factors, the "shattering" of a few of her Mirrors has resulted in both less variety and the desire to take "step back" as she did post-calamity. As such, these days Steia tends to keep to herself and those few mortals and non-mortals she enjoys interacting with, or has obligated herself to. </p>
+
<p style="padding:5px 20px;">Pending. </p>
<p style="padding:5px 20px;">She remains as patient and manipulative as ever. Mortals waiting for "the other shoe to drop" might find it never does, given that the timelines of her plans are measured in their lifetimes.  As a result, once someone knows her true nature, they might find her strangely stable and dependable company, want to ramble on about one topic or another. When asked why she would waste time with mortals she isn't bound to, she claims it is akin to mortals keeping pets...an assertion she quickly apologizes for. </p>
 
<p style="padding:5px 20px;">This apology comes because while she is typically far removed from mortal perspectives, she is aware that perspective and what mortals find important. This detached awareness, combined with an enjoyment of "idle pursuits", can make her a useful ally: She'll aid mortals with tasks most would think beneath her, and even hold back both to avoid drawing attention to herself, and allow the mortals their self-esteem-boosting heroic moments. On the other hand, this same detached awareness can make her a vicious antagonist. Both knowing fully what mortals might value and being unconcerned with the same thing, her version of "idle threats" can be truly depraved actions in the eyes of mortals. </p>
 
  
 
{| align=center style="position:center;" width="95%" |
 
{| align=center style="position:center;" width="95%" |
 
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<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''L I K E S'''</h3>
 
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''L I K E S'''</h3>
<p style="padding:2px 15px;">'''► Aether''' - Naturally. More so when offered out of fondness or taken in the throes of passion. </p>
+
<p style="padding:2px 15px;">'''► Mint Tea''' - With a mild bit of sugar or honey. </p>
<p style="padding:2px 15px;">'''► The Sea''' - Seemingly vast and empty, yet teaming with hidden dangers...like the Void. </p>
+
<p style="padding:2px 15px;">'''► Socializing''' - Steia fully admits that sometimes she just enjoys talking to people. </p>
<p style="padding:2px 15px;">'''► Forethought''' - Steia appreciates those who can consider the consequences of their actions. </p>
+
<p style="padding:2px 15px;">'''► Forests''' - No real reason why. she simply finds them pleasant. </p>
<p style="padding:2px 15px;">'''► Harmony''' - Though largely self-serving, Steia encourages finding harmony as a path to sustainability. </p>
+
<p style="padding:2px 15px;">'''► Animals''' - Though not incautious, she just loves all animals. Even vilekin. </p>
<p style="padding:2px 15px;">'''► Keepers''' - Possibly a side-effect of her deal with Halanuu, Steia has a fondness for Keeper Miqo'tes. </p>
+
<p style="padding:2px 15px;">'''► Young Children''' - Often times the only true innocents, full of hope and wonder. </p>
<p style="padding:2px 15px;">'''► Animals''' - Steia really does have a fondness for animals, though not to the degree she pretends to. </p>
 
  
 
| style="width:33%; vertical-align:top;" |
 
| style="width:33%; vertical-align:top;" |
 
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''D I S L I K E S'''</h3>
 
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''D I S L I K E S'''</h3>
<p style="padding:2px 15px;">'''► Voidmancers''' - These sorts would likely try to enslave her once more. </p>
+
<p style="padding:2px 15px;">'''► Meat''' - Steia loves animals too much to eat them. </p>
<p style="padding:2px 15px;">'''► Void Hunters''' - Naturally. Their zealotry makes them difficult to manipulate as well. </p>
+
<p style="padding:2px 15px;">'''► Sports Hunters''' - Even poachers are trying to make a living, but sport hunters are truly wasteful. </p>
<p style="padding:2px 15px;">'''► Gluttony''' - A denizen of the Void, Steia knows first-hand the results of overconsumption. </p>
+
<p style="padding:2px 15px;">'''► Abuses of Power''' - Those granted power through right or might who would use that power to harm are awful to her. </p>
<p style="padding:2px 15px;">'''► The Void''' - Home though it may be, it is dangerous and lacking and resources. </p>
+
<p style="padding:2px 15px;">'''► Unfair Slavers''' - She finds cheating people to force them into or keep them in service to be vile. </p>
<p style="padding:2px 15px;">'''► Most Voidsent''' - Even when they're not hostile, they're poor conversationalists. </p>
+
<p style="padding:2px 15px;">'''► Greed And Gluttony''' - She sees those who wilfully hoard and consume more than they need to be the source of most of the world's ills. </p>
<p style="padding:2px 15px;">'''► Sex With Mortals''' - It has it's uses, but generally speaking, she finds the act boring. </p>
 
  
 
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| style="width:33%; vertical-align:top;" |
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''Q U I R K S'''</h3>
+
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''H O B B I E S'''</h3>
<p style="padding:2px 15px;">'''► Relaxed Demeanor''' - She very rarely gets passionate about things, for better or worse. </p>
+
<p style="padding:2px 15px;">'''► Alchemy''' - A seemingly natural talent she possesses. </p>
<p style="padding:2px 15px;">'''► Forgiving''' - Though not adverse to issuing penalties, Steia will often forgive an underling's errors. </p>
+
<p style="padding:2px 15px;">'''► Cooking''' - Steia enjoys cooking, and will even prepare meat for her more carnivorous friends. </p>
<p style="padding:2px 15px;">'''► Compromising''' - Even when she has the upper hand, Steia is willing to reach a compromise. </p>
+
<p style="padding:2px 15px;">'''► Piano Playing''' - Steia enjoys playing to ease her mind. </p>
<p style="padding:2px 15px;">'''► Strange Speech''' - Steia has an odd manner of speaking, seeming like a foreigner that hasn't picked up the nuances of language. </p>
+
<p style="padding:2px 15px;">'''► Painting''' - Less of a hobby, and more of a means to an end, Steia is an adept painter. </p>
<p style="padding:2px 15px;">'''► Long Term Thinker''' - Steia tends to heavily consider the effects of things on her long term plans, and many of her traits are the result of this. </p>
 
  
 
|-
 
|-
 
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<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''S T R E N G T H S'''</h3>
 
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''S T R E N G T H S'''</h3>
<p style="padding:2px 15px;">'''► Magical Nature''' - Like many powerful voidsent, Steia can sense and manipulate magic in ways mortals can scarcely imagine. </p>
+
<p style="padding:2px 15px;">'''► Diligent''' - She takes care in everything she does, rarely leaving something unfinished. </p>
<p style="padding:2px 15px;">'''► Regeneration''' - So long as she has aether - drawn from the land or her own deep pool - she'll regenerate almost instantly. </p>
+
<p style="padding:2px 15px;">'''► Determined''' - She can be hard to stop when she sets her mind to something. </p>
<p style="padding:2px 15px;">'''► Strong Will''' - Steia's powerful will can resist not just controlling effects, but aether addiction as well. </p>
+
<p style="padding:2px 15px;">'''► Multi-Lingual''' - Steia has surprised many people by revealing she understands what they're saying or writing. </p>
<p style="padding:2px 15px;">'''► Telepathy''' - Steia can read the surface thoughts of sapient beings, and "whisper into their hearts". </p>
+
<p style="padding:2px 15px;">'''► Patient''' - Even when someone is being rude to her, she is slow to anger. So slow, that few have seen her upset. </p>
<p style="padding:2px 15px;">'''► Immunities and Resistances''' - Non-magical poisons, diseases, and the like have no effect on Steia. She is resistant to direct damage, magical or mundane. </p>
+
<p style="padding:2px 15px;">'''► Physically Tough''' - Can endure unnatural amounts of physical punishment, such as falling from the heavens. </p>
<p style="padding:2px 15px;">'''► Mirrors''' - Though not without their own drawback, Steia cannot truly be destroyed as long as any Mirror survives. </p>
 
  
 
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| style="width:33%; vertical-align:top;" |
 
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''W E A K N E S S E S'''</h3>
 
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''W E A K N E S S E S'''</h3>
<p style="padding:2px 15px;">'''► Anti-Void Measures''' - Steia is still subject to measures that specifically target voidsent, such as wards and bindings. </p>
+
<p style="padding:2px 15px;">'''► Clingy''' - It can be hard to keep her away from the people she trusts. </p>
<p style="padding:2px 15px;">'''► True Name''' - Anyone who learns Steia's true name can bind, control, or banish her with little more than plainly spoken words. </p>
+
<p style="padding:2px 15px;">'''► Bleeding Heart''' - A good sob story can get her to overlook your misdeeds. </p>
<p style="padding:2px 15px;">'''► Favored Mortals''' - Not only are they a blind spot, but targeting them will draw her out. </p>
+
<p style="padding:2px 15px;">'''► Combat Avoidance''' - Acting more as a scholar and artisan than anything, Steia generally avoids fighting. </p>
<p style="padding:2px 15px;">'''► Tainted Aether''' - The taint of her aether forces her to expend effort to contain and hide it. </p>
+
<p style="padding:2px 15px;">'''► Void Corruption''' - A supposed side-effect of her field of study, the void corruption in her body makes her sick. </p>
<p style="padding:2px 15px;">'''► Capped Capacity''' - There is a limit on how much aether any one Mirror can hold, preventing her from becoming more powerful. </p>
 
<p style="padding:2px 15px;">'''► Lover, Not A Fighter''' - Though powerful and clever, Steia has little experience in combat, and is a poor short-term tactician. </p>
 
  
 
| style="width:33%; vertical-align:top;" |
 
| style="width:33%; vertical-align:top;" |
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''M I R R O R S'''</h3>
+
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;">'''Q U I R K S'''</h3>
<p style="padding:2px 15px;">'''► Esoterica''' - A lover of knowledge. Presently in the "Far East". </p>
+
<p style="padding:2px 15px;">'''► Carnivore Tolerant''' - Despite abstaining from eating meat herself, Steia doesn't mind that other people do, so long as they aren't rude or gluttonous about it. </p>
<p style="padding:2px 15px;">'''► Melodia''' - Fond of children, watching over them. Often in The Black Shroud </p>
+
<p style="padding:2px 15px;">'''► Recycler''' - Steia prefers to reuse things rather than discard them, using magic to extend an item's life. What bits of her clothing come from animals have often been recycled in this manner. </p>
<p style="padding:2px 15px;">'''► Drammatica''' - Severed from the group, and now transformed into a Seeker named "Aibnat Alzalam". </p>
+
<p style="padding:2px 15px;">'''► Odd Speech''' - Steia's speech pattern often comes off as a foreigner who hasn't completely grasped the nuances of the language. </p>
<p style="padding:2px 15px;">'''► Previous''' - Dozens of mirrors have been created in the past, have since been "shattered". </p>
 
 
 
 
|}
 
|}
  
<p align=right style="margin:0px; padding:0px;"><span class="plainlinks">[https://wiki.ffxiv-roleplayers.com/index.php?title=Steia_L'etoile&action=edit&section=3 🖉]</span> </p>
+
<p align=right style="margin:0px; padding:0px;"><span class="plainlinks">[https://wiki.ffxiv-roleplayers.com/index.php?title=Steia_L'etoile&action=edit&section=1 🖉]</span> </p>
 
 
 
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== Relationships (Spoilers) ==
 
== Relationships (Spoilers) ==
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<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;"> '''GROUPS''' </h3>
 
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;"> '''GROUPS''' </h3>
  
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<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;"> '''"SISTERS"''' </h3>
 
<h3 align=center style="padding:10px 35px; background:#000000; font-size:14px; color:#ffffff;"> '''"SISTERS"''' </h3>
  
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<span title="Neutral" style="color:#6b6e72; font-size:16px;">●</span>
 
<span title="Neutral" style="color:#6b6e72; font-size:16px;">●</span>
 
<span title="Unsure" style="color:#000000; font-size:16px;">�</span>
 
<span title="Unsure" style="color:#000000; font-size:16px;">�</span>
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<p align=right style="margin:0px; padding:0px;"><span class="plainlinks">[https://wiki.ffxiv-roleplayers.com/index.php?title=Steia_L'etoile&action=edit&section=3 🖉]</span> </p>
 
<p align=right style="margin:0px; padding:0px;"><span class="plainlinks">[https://wiki.ffxiv-roleplayers.com/index.php?title=Steia_L'etoile&action=edit&section=3 🖉]</span> </p>
  
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<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ PLAYER POV ⊱</h3>
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ PLAYER POV ⊱</h3>
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Goals''' </p>
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Goals''' </p>
<p style="padding:5px 15px;">''Steia role is generally that of a pseudo-antagonist. By this, I mean she can function as an antagonist or as a helpful side character, depending on the story. Originally, I meant her to be an villan for a private plot, but she's grown to take a larger role. Actually destroying her will take some doing, beyond your usual hack and slash, so I welcome whatever.'' </p>
+
<p style="padding:5px 15px;">''Steia's role in most stories is that of a secondary character. Depending on the story, she can aid the protagonist or antagonist, or even flip between them depending on the situation. Originally, I meant her to be an NPC with no screen time, and she's grown to take a larger role. I'm okay with her being killed or imprisoned, though I prefer such is discussed with me ahead of time.'' </p>
<p style="padding:5px 15px;">''I honestly don't know what my author goals are for this character, but she's fun to play, so I'm just going to keep at it. As with all my characters, I'd like to experience and participate in similar stories with a vast array of characters. I will just as happily interact IC with a paladin as a psychopath. I enjoy IC drama, and I ''especially adore'' ethical dilemmas...though with Steia, it's more about presenting them than receiving them. At the end of the day, though, I want myself and my fellow role players to walk away from a scene satisfied and/or wanting more.'' </p>
+
<p style="padding:5px 15px;">''I honestly don't know what my author goals are for this character, but she's fun to play, so I'm just going to keep at it. As with all my characters, I'd like to experience and participate in similar stories with a vast array of characters. I will just as happily interact IC with a paladin as a psychopath. I enjoy IC drama, and I ''especially adore'' ethical dilemmas. At the end of the day, though, I want myself and my fellow role players to walk away from a scene satisfied and/or wanting more.'' </p>
<p style="padding:5px 15px;">'''''A note on names, origins and goals:''' Steia has an actual, true name hidden in my notes. It will only be revealed through roleplay, so don't ask. Her ultimate motives and origin are likewise hidden.'' </p>
 
  
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Lore Compliance''' </p>
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Lore Compliance''' </p>
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<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ SCREENSHOTS ⊱</h3>
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ SCREENSHOTS ⊱</h3>
  
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<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ MUSICAL THEMES ⊱</h3>
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ MUSICAL THEMES ⊱</h3>
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<p style="padding:5px 15px;">''Tentatively, these:'' </p>
 
<p style="padding:5px 15px;">''Tentatively, these:'' </p>
  
<p style="padding:2px 15px 2px 35px;">'''● [https://www.youtube.com/watch?v=D0AJTXv8T-Y Blue Öyster Cult Cover - Don't Fear The Reaper (The Spiritual Machines Cover)]''' - ''The anthem about the acceptance of death takes on a far more sinister tone when you learn Steia is all but immortal.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''● [https://www.youtube.com/watch?v=7PoIisbJ7HI AG & Brad Gordon - Terrible Thing]''' - ''It's hard to contest that Steia is both a beautiful and terrible thing.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''● [https://www.youtube.com/watch?v=Yg24pHY9ZzU Kerli - Savages]''' - ''When Steia is playing a submissive sexual role to lure "savage mortals" to their end.'' </p>
 
 
<p style="padding:2px 15px 2px 35px;">'''● [https://www.youtube.com/watch?v=03X0B6u-AxM In This Moment - Sick Like Me]''' - ''When Steia is in an rare, honest relationship.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''● [https://www.youtube.com/watch?v=03X0B6u-AxM In This Moment - Sick Like Me]''' - ''When Steia is in an rare, honest relationship.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''● [https://www.youtube.com/watch?v=RVrhGqaMwGo Milck - Devil Devil]''' - ''Contemplating the machinations of other voidsent and maligned entities.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''● [https://www.youtube.com/watch?v=RVrhGqaMwGo Milck - Devil Devil]''' - ''Contemplating the machinations of other voidsent and maligned entities.'' </p>
<p style="padding:2px 15px 2px 35px;">'''● [https://www.youtube.com/watch?v=Zw0VcjH_IEc Dark Souls III - Dancer of The Boreal Valley]''' - ''Battle theme for Steia as an antagonist.'' </p>
 
  
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ TV TROPES ⊱</h3>
 
<h3 align=center style="font-family:Georgia; padding:10px 15px; background:#000000; font-size:16px; color:#ffffff; letter-spacing:0.2em;">⊰ TV TROPES ⊱</h3>
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Personality/World View''' </p>
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Personality/World View''' </p>
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/NobleDemon Noble Demon]''' - ''Even the most cynical eye has to admit Steia can be downright benevolent.'' </p>
+
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/BeingHumanSucks Being Human Sucks]''' - ''Not to offend, but she would much rather be a demoness.'' </p>
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/AffablyEvil Affably Evil]''' - ''Steia's pleasant demeanor usually isn't an act.'' </p>
+
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/LongGame Long Game]''' - ''Though she doesn't know if or when her time will be up, she can still wait.'' </p>
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/LongGame Long Game]''' - ''She can wait.'' </p>
 
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/AboveGoodAndEvil Above Good And Evil]''' - ''Good and Evil are petty, mortal concepts and concerns.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/AboveGoodAndEvil Above Good And Evil]''' - ''Good and Evil are petty, mortal concepts and concerns.'' </p>
  
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Lesser Abilities''' </p>
+
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Strengths''' </p>
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/SinisterScythe Sinister Scythe]''' - ''Steia favors a scythe when holding back, typically for symbolism.'' </p>
+
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/Determinator Determinator]''' - ''Physically and mentally resilient, she's not one to stop when the going gets tough.'' </p>
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/CastingAShadow Casting A Shadow]''' - ''A lot of Steia's "weaker" magic is like this.'' </p>
+
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/ChemistryCanDoAnything Chemistry Can Do Anything]''' - ''At least it can when you're an Aetherochemist-turned-fallen demoness pretending to do alchemy.'' </p>
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/Telepathy Telepathy]''' - ''Steia can read surface thoughts and send little "whispers".'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/MagicMirror Magic Mirror]''' - ''She enjoys using mirrors for communication and as gates.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/SpeakOfTheDevil Speak Of The Devil]''' - ''Saying any of Steia's names (true or not) in a mirror three times will get her attention.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/MoreThanMindControl More Than Mind Control]''' - ''Steia creates her thralls this way (combined with a bit of magic), but as it takes a while...'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/PsychoSerum Psycho Serum]''' - ''...A potion derived from her blood transforms them, extending their life, and fully binds them to her will.'' </p>
 
 
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Greater Abilities''' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/RealityWarper Reality Warper]''' - ''Steia has such skill, but great changes require an appropriate price be paid...'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/DealWithTheDevil Deal With The Devil]''' - ''...and the mortals who ask for such changes will be made to pay for them.'' </p>
 
  
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Weaknesses''' </p>
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Weaknesses''' </p>
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/IKnowYourTrueName I Know Your True Name]''' - ''How to control Steia...if only someone could find it.'' </p>
+
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/BadBlackBarf Bad Black Barf]''' - ''Coughed up from her lungs, this substance is void-corrupted blood.'' </p>
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/Geas Geas]''' - ''Steia is bound to protect Gauri's descendants. The exact terms are terribly loose, however.'' </p>
+
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/TaintedVeins Tainted Veins]''' - ''A symptom of her void corruption, made worse by spellcasting.'' </p>
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/CastFromHitPoints Cast From Hit Points]''' - ''If deprived (or unwilling) to use an external source, Steia's magic becomes this.'' </p>
 
 
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''Mirrors''' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/SelfDuplication Self Duplication]''' - ''Of course...though it takes a lot of effort.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/LiteralSplitPersonality Literal Split Personality]''' - ''Each mirror leans hard towards a specific trait.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/HiveMind Hive Mind]''' - ''Good luck playing the mirrors against each other.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/SoulJar Soul Jar]''' - ''Each mirror is essentially this.'' </p>
 
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/LaserGuidedAmnesia Laser Guided Amnesia]''' - ''What happens when a Mirror is destroyed.'' </p>
 
  
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''History''' </p>
 
<p style="padding:0px 10px; font-size:16px; text-shadow: 1px 1px 1px silver;">'''History''' </p>
<p style="padding:2px 15px 2px 35px;">''Pending.'' </p>
+
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/DemonOfHumanOrigin Voidsent of Hyur Origin]''' - ''Steia, as Nighean, was originally a Hyur from Hydaelyn.'' </p>
 +
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/HumanityEnsues Humanity Ensues]''' - ''After five millenia, Steia suddenly has to live like a mortal.'' </p>
 +
<p style="padding:2px 15px 2px 35px;">'''► [https://tvtropes.org/pmwiki/pmwiki.php/Main/HumansAreBastards Humans Are Bastards]''' - ''What Esoterica is trying to teach Melodia.'' </p>
  
 
<p align=right style="margin:0px; padding:0px;"><span class="plainlinks">[https://wiki.ffxiv-roleplayers.com/index.php?title=Steia_L'etoile&action=edit&section=3 🖉]</span> </p>
 
<p align=right style="margin:0px; padding:0px;"><span class="plainlinks">[https://wiki.ffxiv-roleplayers.com/index.php?title=Steia_L'etoile&action=edit&section=3 🖉]</span> </p>

Revision as of 14:55, 6 June 2019

Work In Progress! Information subject to change!

You are encouraged to leave comments/criticism on the Talk Page!

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General

⊰ GENERAL INFORMATION ⊱

Steia L'etoile (Stee-ah Lee-twal) is a Hyur Midlander of unknown origin. She was discovered in Coerthas after knights witnessed her falling from the sky. As she only recalled her first name, one of the knights suggested "L'etoile" as a placeholder, being sympathetic to her. Steia has since adopted it as a surname.

When less sympathetic members of the garrison sought out an Inquisitor to interview her, Steia fled. Reports from those knights say she has skill with offensive magic, and an aura which is either unsettling or comforting, depending on the person talking to her.

⊰ APPEARANCE ⊱

Steia stands just over five-and-a-half fulms tall, and possesses a moderately curvy figure. Her shoulder-length hair is greying black, though she occasionally dyes it. She possesses a olive complexion. Her left eye is amber, and her right eye is artificial, having been replaced with allagan technology. She is not particularly well-muscled, and across her body are patches where blackened blood vessels show through.

She she keeps herself clean and her hair brushed, and wears dark-red eyeshadow and lipstick. She wears simple floral perfumes that aren't particularly strong. Despite her perfumes, those with sensitive noses will detect the faint scent of blood on her breath and alchemical substances on her clothes.

Her clothing, although well maintained, is old and well worn. Judging by the fit, it may be second-hand clothing. She favors favors the function over aesthetics when she has to make a choice, and most of her clothing covers her full body to hide the blackened blood vessels, hiding the patches of black veins. She carries a red handkerchief, which she uses to cover her mouth during coughing fits.  

⊰ MAGIC ⊱

Aetheric inspection of Steia reveals an unnaturally deep aetherpool and voidal corruption. This corruption appears to be making her sick, slowly eating away at her. The corruption and decay is kept in check by specialized alchemical treatments, though as the cost of her ability to use magic.

🖉

History

⊰ TIMELINE ⊱

Seventh Astral Era

► ? - Steia falls to Coerthas and is discovered by Coerthan knights.

⊰ SEVENTH UMBRAL / ASTRAL ERA ⊱

Stormblood

Steia's introduction to Eorzea seemingly came in the form of falling from the sky in Coerthas. Due to her supposed amnesia, the reason for this can only be speculated on, ranging from a traveller picked up and dropped by a malign dragon, to a drunk passenger falling from an airship. More superstitious persons suggested a divine being cast from the heavens, noting that she survived the fall mostly unscathed. Similar suggestions leaned more towards a demonic presence.

Whatever the explanation, a runner was sent to Ishgard to fetch an inquisitor. When Steia heard of this, she fled into Western Coerthas. Due to an ongoing blizzard, scouts were unable to track her down, and she was presumed dead until a woman with her name and matching description showed up in La Noscea a day later. At this point, Steia seduced a woman on shore leave, then stole her clothes and firearm. After this, she vanished again, only to show up later in the Black Shroud.

Despite the voidal taint, a conjurer sent to investigate Steia found her ultimately harmless, though noted they would have a close eye kept on her.

🖉

Personality

⊰ PERSONALITY ⊱

Pending.

L I K E S

► Mint Tea - With a mild bit of sugar or honey.

► Socializing - Steia fully admits that sometimes she just enjoys talking to people.

► Forests - No real reason why. she simply finds them pleasant.

► Animals - Though not incautious, she just loves all animals. Even vilekin.

► Young Children - Often times the only true innocents, full of hope and wonder.

D I S L I K E S

► Meat - Steia loves animals too much to eat them.

► Sports Hunters - Even poachers are trying to make a living, but sport hunters are truly wasteful.

► Abuses of Power - Those granted power through right or might who would use that power to harm are awful to her.

► Unfair Slavers - She finds cheating people to force them into or keep them in service to be vile.

► Greed And Gluttony - She sees those who wilfully hoard and consume more than they need to be the source of most of the world's ills.

H O B B I E S

► Alchemy - A seemingly natural talent she possesses.

► Cooking - Steia enjoys cooking, and will even prepare meat for her more carnivorous friends.

► Piano Playing - Steia enjoys playing to ease her mind.

► Painting - Less of a hobby, and more of a means to an end, Steia is an adept painter.

S T R E N G T H S

► Diligent - She takes care in everything she does, rarely leaving something unfinished.

► Determined - She can be hard to stop when she sets her mind to something.

► Multi-Lingual - Steia has surprised many people by revealing she understands what they're saying or writing.

► Patient - Even when someone is being rude to her, she is slow to anger. So slow, that few have seen her upset.

► Tolerant - Steia gives most a chance. Even when confronting a supposed enemy, Steia is often soft-spoken and understanding.

W E A K N E S S E S

► Clingy - It can be hard to keep her away from the people she trusts.

► Bleeding Heart - A good sob story can get her to overlook your misdeeds.

► Combat Avoidance - Acting more as a scholar than anything, Steia generally avoids fighting.

► Void Corruption - A supposed side-effect of her field of study, the void corruption in her body makes her sick.

Q U I R K S

► Carnivore Tolerant - Despite abstaining from eating meat herself, Steia doesn't mind that other people do, so long as they aren't rude or gluttonous about it.

► Recycler - Steia prefers to reuse things rather than discard them, using magic to extend an item's life. What bits of her clothing come from animals have often been recycled in this manner.

🖉

OOC

⊰ PLAYER POV ⊱

Goals

Steia's role in most stories is that of a secondary character. Depending on the story, she can aid the protagonist or antagonist, or even flip between them depending on the situation. Originally, I meant her to be an NPC with no screen time, and she's grown to take a larger role. I'm okay with her being killed or imprisoned, though I prefer such is discussed with me ahead of time.

I honestly don't know what my author goals are for this character, but she's fun to play, so I'm just going to keep at it. As with all my characters, I'd like to experience and participate in similar stories with a vast array of characters. I will just as happily interact IC with a paladin as a psychopath. I enjoy IC drama, and I especially adore ethical dilemmas. At the end of the day, though, I want myself and my fellow role players to walk away from a scene satisfied and/or wanting more.

Lore Compliance

I favor lore plausible roleplay. This is roleplay that adheres to concrete lore, but fills in the places where the lore has gaps with whatever seems reasonable and artistically appropriate. By "reasonable", I mean that it must adhere to concrete lore (That is, things that have been directly observed to be true during the MSQ and side quests), should avoid conflicting with "fuzzy" lore (lore given by NPCs which might be false but has not been proven to be), and should fit in with the narrative style of Final Fantasy XIV (which, admittedly, can vary wildly).

My justification for this is that Final Fantasy XIV has Unreliable Narrator Syndrome. NPCs are often wrong about the history of things, assuming they don't outright lie to you, and even the Encyclopedia Eorzea is written from the point of view of the NPCs. I might also accept less plausible private head-canons which are accepted by the group I'm in, again, so long as they fit in an artistic way. In any case, if I'm violating lore as you know it, please bring it up to me OOC. Do expect me to debate the lore with you, but understand my intention is to reach an agreement...not "win", which I don't think is possible.

RP Limits

Ultimately, I'm all about an interesting and entertaining story. I enjoy "dynamic" roleplay just as much as (if not more than) private stories. In either case, I don't expect Steia to take center stage in any plot aside from my own. I'm pretty okay with most themes and twists, as long as they're not overdone. Anything from Light-Hearted Fun to Dark and Violent themes are okay by me, so long as it seems realistic. There are two important caveats, however:

First: While I'd normally prefer warnings about things that might make my character unplayable, I realize they can come up with no warning with a character like Steia...but expect the character to respond appropriately.

Second: I will try to abort a scene or plot if I find out it's making someone seriously uncomfortable Out of Character. It's hard to entertain people when they're upset, after all!

I'm fine with story-driven character romance and/or "sexy fun times", but I'm typically not interested in ERP, preferring to "fade to black". I don't suggest coming after me for ERP for a variety of reasons, many of which are mood-dependant and completely unpredictable.

⊰ SCREENSHOTS ⊱

 

 

 

 

 

 

⊰ MUSICAL THEMES ⊱

Tentatively, these:

● Blue Öyster Cult Cover - Don't Fear The Reaper (Raquel Eugenio Cover) - Reflecting Steia's comments on death, literally that one should not fear it, as death is an inevitable and natural part of life.

🖉

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Sidebar

⪻ STEIA L'ETOILE ⪼

Steiface.png

IN BRIEF


Race - Hyur

Subrace - Midlander

Apparent Age - 40's

Name Day - 15th Sun of the 2nd Umbral Moon (Apr 15)

Deity - Nymeia, the Spinner

Disposition - Chaotic Neutral

Color Alignment - Black-Green


► Orientation: Pansexual

► Relationship Status: Single

► Citizenship: None

► Occupation: Scholar, Alchemist

► Hair color: Greying Black

► Eye color: Amber *

► Piercings: Ears

► Favorite Food: Cheddar Broccoli Soup

► Favorite Drink: Mint Tea

► Favorite Color: Any Vibrant


* Right, artificial eye is colored black

🖉

Template lovingly stolen from Aeva Nyuko, and then butchered by myself.