Taryn Thorne

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Annessa Thorne is a Hyur Midlander currently based in Lima Lominsa where she has been living and working since the events of the Calamity. With no memory of her past she has built herself a small but comfortable life in the maritime city. However dreams and nightmares plague her sleep, awakening hazy, shadowy memories that suggest her past is not quite to innocent as she had thought. Studying the art of the arcanum from Limsa Lominsa’s Arcanists she is quietly planning a trip to Ul’dah in search of answers.

(This is a work in progress, I'll be adding more as fas as I can)

Limsa Lominsa-transparent.png Annessa Thorne
Annessa-thorne.png
Gender Female
Race Hyur
Clan Midlander
Citizenship Limsa Lominsa
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A Brief History

Annessa Thorne woke five years ago in the city of Limsa Lominsa with little memory of who she was or how she had arrived. She believes herself to be the victim of the Calamity; that her memory loss may have been brought on by injuries sustained during the chaos. But whatever brought her to the maritime city remains a mystery to her - only hazy memories and chaotic, incoherent dreams give her any clue to her past or purpose.

She awoke safe and (aside from the memory loss and a raging headache) relatively sound in unfamiliar surroundings, her injuries tended with care by a stranger who had found her near the docks. A search of her meager possessions suggested a recent stay in the mercantile city of Ul’dah and the potions and herbs found in her small pack indicated past work as an alchemist, botanist or some similar trade. But any knowledge she may have accumulated in her past life was as hazy and shrouded now as the memories of her past. With little coin and no real trail to follow Limsa Lominsa became her home.

She adopted the name Annessa Thorne, a temporary alias in place of her real and now long forgotten identity. With little else to go on and no money to speak of she has spent the past five years building a new life in the maritime city, working part time as a bartender and waitress at the Drowning Wench; a temporary situation she has assured herself she will leave as soon as a better alternative presents itself. Whatever her trade in the past the prospect of spending the rest of her life serving drinks and waiting on drunken customers in the Wench holds little appeal. In the hours she has free she has been learning from the city’s Arcanists, introduced to the art by the same person who found and rescued her from the docks during the disaster.

Her missing past is a source of intense frustration. Her dreams of late have grown dark and frightening; strange scenes of murder and violence, out of kilter with her current, normal existence. One in particular keeps surfacing again and again and it is this dream which tempts her into travelling to the city of Ul’dah in search of answers. Just as soon as she can afford to travel…

Appearance

(work in progress)

Personality

(work in progress)

A Deeper History: The Missing Pieces

Side note: Unless your character is directly from Annessa's past this information is to be regarded as OOC only. Annessa herself has no memory of her past, but if anyone should wish their character to have some kind of history with her (specifically regarding her life as a Garlean spy and assassin) please get in touch with me in game (or PM Annessa at the RPC forums).

(More details to follow)