Difference between revisions of "U'rhika Nunh"
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Revision as of 18:44, 29 May 2019
Contents
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■ BIRTH NAME... U'rhika Tia ■ RACE & CLAN... Miqo'te, Seeker of the sun ■ GENDER... Male ■ AGE & NAMEDAY... 17, 19th Sun of the 6th Astral Moon ■ ORIENTATION... Bisexual ■ MARITAL STATUS... Single |
■ TRIBE... Drake Tribe(Dravanian Branch) ■ CURRENT RESIDENCE... Lavender Beds, Ward 16, Plot 14 ■ OCCUPATION... Airship mechanic and cargo runner ■ PATRON DEITY... Menphina ■ HEIGHT & WEIGHT... 4Fm 11Im, 121Pz ■ ALIGNMENT... Chaotic Neutral |
Despite such self reliance and mistreatment from many an ishgardian citizen, he's grown out of his tendency to be mistrusting of people. The only real exception to this are other male seekers, otherwise unless given any real reason to believe someone is unsavory, he'll often be open, forthcoming and warm; rarely if ever treating new people with wariness. That friendliness is sure to vanish in an instant at the first sign of betrayal and his trust is painfully difficult to earn back. Even if he might otherwise seem like he's back to his usual carefree self, it's most often just a facade in which he'll keep an eye open for any sign of misdirection.
When idle, chances are his fingers can be seen shifting about, counting or flicking, mulling things over in his mind, something that's attributed to a huge fixation to his craft. What started out as simply carving spears and slings from sticks and stones has been fostered into a full blown fascination with machinery. As his tool set grew, so did his skills, forging more intricate tools and weapons and attempting to improve them at any given chance. Completely rife with determination, once an idea clicks in his mind anyone would be hard pressed to stop him from seeing it through. If he's serious, his will is as sturdy as none other no matter how much it might wind up costing and there are few things that can fracture it.
Though he's got a firm understanding of right and wrong and he seems generally like one to abide by the rules, Rhika more often than not will choose his own desires over doing right. At most this will only result in a few petty grievances in an attempt to keep the damage to a minimum and avoid any ramifications. Cases where this otherwise laid back seeker acts out with any real hostility are extremely few and far between and likely only when he's already been wronged. Petty crimes and thefts he knows he can get away with are commonplace and it's not unheard of for him to be snooping through shady markets for anything worth a damn, it is after all a great way to get hands on spare pieces of magitek at a discount. It's predominantly in such cases that Rhika has learned to use his gender ambiguity as a tool, teasing and toying to weaken merchants that show any indication of interest, which has also become a bit of a playful hobby on the side.
He wears his libido on his sleeve a lot of the time, leading to him at times being a bit of a flirt which is exacerbated tenfold when drunk. With such a lack of exposure and plenty of freedom to spare as of late, he learned fairly quick he can't handle a drink very well. He'll often hesitate before indulging an offer but most likely will cave to the allure of simply having a fun time, regardless how it could end poorly.
Previous years of experience as a tinkerer and blacksmith made Rhika a fortunately fitting candidate for a role his sister happened to be looking to get filled. He manages and maintains an airship constructed from the ground up with due diligence, becoming a trophy of his hard work and the largest construction under his belt. Beyond this his work mainly consists of keeping stocks up at the hotel and delivering any goods that might ever need to be shipped out. Usually this means regular trips to keep food fresh as well as other supplies that might be needed for any kind of renovation and of course the occasional material pick up should the airship need any love. Often times no one is around to supervise him, making an all too easy opportunity to take extended breaks. Luckily for him both Rosena and Lamahni are quite the pushovers for their own separate reasons, spoiling him a little more than they should.
At times he'll take up a few odd jobs here and there, usually lending a hand to other machinists and engineers. While it may not be advertised up front, he can be pretty easily persuaded into taking orders for various parts, metals and perhaps other things that are best kept quiet. Sifting through junk items, magitek scraps, pilfered or otherwise, also makes for a good profit to someone who knows how to make use of items many other folk would write off as trash. It's because of this at times he can be spotted lurking in shady areas, window shopping for things that are either too hard to obtain normally or just too risky to be sold in the open.
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The atmosphere remained rather dreary for several weeks after the news had landed. Hunting was pulled back, kept closer to home to avoid any unnecessary injury and conflict. Guards became stricter, wanting to make absolutely sure they'd not be getting caught unaware should they fall under the same attack. They were also hell bent on making sure Rhika was kept well protected. This vehement cosseting never quite bothered the young seeker, giving him plenty of time to lounge around and read through whatever few tomes the village had picked up in passing. With such a limited selection however, it's no surprise he started to grow tired of them all. The full weight of the responsibilities that rested on his shoulders started to become more apparent as he grew older. He'd started taking up a bow at six, having his sister share everything she'd learned.
The weight of this problem also rested on U'falh's shoulders, praying and desperate that he might again have a son to lessen the burden. But age had started to catch up, nearing 55 years old with a declining conception rate. In all this time not a single other male was born to the threatened drake tribe.
While he was aware that he was slated to take the title of nunh in due time, he didn't particularly take to the idea of it being handed to him, be it willingly or simply by the current nunh being far weaker by age. Thus, at seven he issued a challenge, pitting him in a brawl with his father that unsurprisingly ended far from in his favor. While the nunh was careful to do no serious damage to the future of their tribe, he was bound by right and by pride to give the boy a proper fight. Unswayed, Rhika kept pursuing his quarry, practicing day in and day out, sneaking away on his on personal hunts much to the dismay of the rest of the tribe. Several moons later he tried again, taking the same thrashing he'd received earlier. Rhika threw himself into that fight moon after moon, year after year eventually saw his aim being honed to an absolute tee, yet no matter how well he could strike his mark, he couldn't take the blows from a man double his size and each time he'd concede only to wander off and lick his wounds. Even the scolding from his sister did nothing to pry him off that path.
In the end he'd made countless attempts to take his title over four years to no avail, receiving a few lingering scars over his body as a reminder. Though he would receive that title, only in a way he'd hated even more than having it passed to him. Before he could issue another challenge however, a panicked hunting party returned with a group of scalekin hot on their tail. The entire tribe was whipped into a frenzy with their survival dangling by a thin thread. Rhika only witnessed the beginnings of that small war, fleeing for the safest exit and disregarding the cries of his sister calling out for him to come back. The boy knew nothing of where he was running, simply trying to escape the cries and cracking fires behind. The noises died down, finding himself in a small clearing that he'd call home for a few days. Putting what little he'd been taught by his sister to use, Rhika foraged, hunted, sleeping by a small fire. While he hoped for the best, he was still terrified of what he might find on his return. Nothing more than a smoldering waste remained, bodies strewn about in the ash ridden dirt, both dragon and miqo'te alike. He scavenged whatever he could from the wreck which was rather little. Something he did manage to pull up was one of those old books, singed with some of the wording lost to flame. A long bout of sobbing filled the once thriving village and eventually the young seeker would leave it all behind. And so he was thrust with the title of nunh with no tribe left to call his own, he would never truly accept it.
Not wanting to delve any deeper into dragon territory, he trudged south through plains and forests with no real aim. He hadn't a clue where to go, what to do, he lived alone and spent his time hunting and gathering. He'd never stayed in one place too long and while he did spot a traveler on occasion he chose to stay out of sight. Each night he laid awake, staring at the glittering sky, hoping for something better. A little over a year he spent as a nomad, spotting a looming gate in the distance, one that led to Ishgard. At first they'd refused him entry several times over, not wanting yet another dirty and poor head to keep watch on. Repeated attempts at trying to sneak in landed in Rhika in a cold cell, soon to be interrogated. They'd soon found out that he was little more than an unfortunate soul, meeting the same ill fate at the face of dragons and so they let him free, but nothing more. Undoubtedly hoping for extra fodder
Ishgard was not the break the boy had assumed it to be, in fact it was arguably worse for a time. Hunting proper game is impossible in a city less you fancy eating rats. Unsurprisingly he wound up huddled in the Brume most of his time getting by on scraps and spare coin thrown his way. Over time he began getting accustomed to the overbearing stone architecture which for a boy raised in small huts of cloth and hide were quite the sight to behold. He learned the streets in and out, often lounging around the manufactory to simply watch or listen, hopelessly enamored of the clanging of steel. It fascinated him, the large array of things those blacksmiths could create. Heaving ballistas, explosive cannons, even far smaller and delicate things like clocks, watches, firearms. While it'd never occurred to him much prior to now being so disconnected from civilization, many others began to mistake him for female as he grew, prompting a correction on his behalf whenever it was allowed. This never seemed to bother him too much, in fact it didn't at all as he could understand why. Rather diminutive for a male seeker and toting a far from masculine figure, these traits were overlooked by the tribe he grew up with, chalked up to nothing more than him being a child.
That fact is ultimately what led to him being offered work at the same manufactory he'd been eyeballing day after day. A blacksmith had noticed him, curious as to what business a slum dwelling 'girl' might have here. A small correction and a short explanation ultimately lended itself to Rhika being offered work there, which he was quick to accept. Though his job was far from stellar, kept to the most menial of chores and at times simply just acting as little more than a maid for all the other employees, not once did he complain. Being able to watch all the work from much closer up was reward enough on its own. So when coin began to build in his shoddy purse as well, he knew clearly what to do. After purchasing himself some not-so-raggedy clothes, the young seeker held onto most of his pay, skipping on food for days at a time until he could handle it no more. Even in a busy city he'd strayed from too many dealings with people, only really growing fond of the man that had given him his job. Half a year he spent, working on more grueling tasks, going hungry out of his own volition. With all that saved money he bought himself a firearm, a double barreled gun that he'd been keeping an eye on for sometime. He marveled at the thing for a while, quick to take quite the liking to it after his experience with a bow. All the range, with far less work, just a careful pull of a finger was all it took. He took good care of his new found prized possession, keeping it on his person at all times with no exceptions. Now with his goal having been met, he set his mind elsewhere, namely on forging and scouring through whatever tomes lay littered on the shelves around the shop. Even long after shifts he could be found, asking for any scraps of metal, wood or stone. At first he simply hammered and sawed and bolted pieces together for the pure satisfaction. These however were just bits of junk cobbled together with no purpose not much different from the sticks and stones he'd worked with years ago until later progressing onto proper works. Small cannons, motors, models, and all sorts of curious little things.
Before too long he'd bumped into the gates to Gridania, who were far more welcoming than Ishgard had been all those years ago. Still having no real goal in mind other than to escape that blistering chill of Coerthas, he wandered around the city taking refuge at the local inn. The comforting hold of a true and tried bed stole away almost a full day. Rhika stayed in town for some few days, recollecting himself, trying to figure out what he should do now.
When passing through the markets on one of his strolls through the bustling city, he happed upon an oddly familiar figure. The closer he got the the more it started to strike him and he soon found out why. Reunited with his sister, the two of them spent a good long night chatting and filling out the last few years without the other. And when Rose had heard of her brother's fascination with machinery, she was quick to offer him work should he be willing to learn to pilot and maintain an airship to make deliveries and cargo transport that much easier. Of course he took this up without a speck of hesitation and was brought to their home in La Noscea where he stayed for several moons. He spent countless days reading and tinkering, following a blueprint he was given and filling the rest in with his own work. Eventually the thing was made whole, a fully functioning airship that he was quick to take pride in with all those suns spent toiling through books and parts made the victory all that much sweeter.
While the airship remains out of his possession, he is free to take it as he pleases so long as it's not needed for any work. This new found freedom instilled a heavy sense of wanderlust in him, one that was just aching to be let loose after those long lonely nights under the stars. Wanting to fly more and more, he began looking forward to even the most menial of tasks set for him. Thus, on any free lengths of time he's off flying about, seeing the world from far above and exploring places he'd likely otherwise never have been able to touch.
Color Key
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Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category! ◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
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. ◢ Player Character Rumors - Feel free to add rumors of your own!
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Personal RP Limits
Disclaimer
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Links Out Links that lead off the wiki, but are technically relevant to the character.
Potential Plot Hooks
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Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.
- ■ Template was created by Bancroft Gairn.
- ■ Adapted by Xheja Rajhera.
- ■ Tabs by Unnamed Mercenary.
- ■ Expanded bits and relationship color keys by Lucaell Tareth'eian.
- ■ Music and OOC note by Glioca Sargonnai.
- ■ Mashing everything together like a mad scientist by D'lyhhia Lhuil.
Please remember to credit everyone when using this wiki. Thank you.