Aldric's main strengths lie within the realms of sea-faring and the shadier parts of Limsa Lominsa. A capable fighter with a hefty amount of experience, Aldric fights in the traditional style of the Marauder - having had plenty of real scenarios in which to test his skills. Though nowadays he prefers to engage in friendly spars as opposed to life-or-death struggles on the high sea. Beyond his physical prowess, Aldric is well-versed in various tales, shanties and legends relating to the sea. Aldric has a large wealth of advice to give, often drawing them from his own youthful mistakes. He makes friends easily with most people and in general is rather sociable though he lacks any sort of refined courtly grace found in Ishgard or any type of high-society. Aldric has a natural inclination towards those similar to himself and can be a rather loyal companion when the chips are down, never one to back down from a fight or a challenge. This often causes problems and solves them in equal measures.
Aldric has never been able to balance his emotions with his natural desires for freedom and adventure. His love-life has been in shambles since he was young and the specters of his past often pop up in the present to cause him trouble or wrack him with guilt. His 'colorful' relations with the various woman he's abandoned over the years often add up and cause problems - not to mention the various bastards and children he's (neglected) to father over the years turning up for a bit of justified vengeance. In general, Aldric has been running from his problems for nigh-on his entire life and lacks the means to deal with them. His age is also starting to show - every year Aldric finds activities he used to be able to do effortlessly just a little bit harder. Despite this, Aldric is too stubborn to tone it down and relentlessly continues his daily activities with little regard for his health. As a proper (retired) pirate, Aldric has a natural inclination for booze and woman and has a generally hard time controlling his urges.
Aldric is known to not take insults regarding his mustache very well.
In his younger days, Aldric brandished a marauder's axe like many of his crewmates. The tools were useful on the high sea and even more useful for climbing aboard enemy vessels (or cutting the ropes of enemies climbing aboard his). Aldric fought extensively during his younger days, both against Garleans and (briefly) against the forces of the Accord when it was first formed. He briefly brought his skills to land when his sailing days were finished, though had little success translating the fighting style to dry land. Nowadays Aldric tends to settle things with his fists and is relatively good with them, focusing on brutal (often cheap) punches. Outside of sparring, Aldric fights as dirty as you'd expect from a pirate, using any means to defeat his opponent. Chairs, silverware and cheap shots are the name of the game in most tavern brawls and Aldric considers himself an expert on the subject. Aldric is also known to be a rather competent wrestler, learning how to grapple and tangle during his younger days of fighting on the high seas. Aldric has next-to-no magical affinity and views most magic with distrust, though he makes a special exception for healing magic - something he's been subjected to quite a bit.