G'loria Rahz

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G'loria Rahz
"I am the only guardian of my own truth, I know my truth and protect it at all costs."

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About
Name... G'loria Rahz.
Alias... Loria.
Age... 23.
Gender...Female.
Race... Miqo'te.
Deity... Halone, the Fury.
Nationality... Paglthanian.
Occupation... Sellsword.
Alignment... Chaotic Good.
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Quick Summary
Height ► 5 fulms 1 ilms. (157 cm)
Build ► Mesomorphic - Lithe, yet strong.
Hair Colour ► Jet black.
Eye Colour ► Emerald Green.
Scars & Markings ► None. Sometimes paints tribal marks on face.
Piercings ► None.


Physical Appearance


Not as tall as most of her race, standing only at 5 fulms and 1 ilm (157cm). However she does possess a lean, toned form which boasts a mix of both strength and agility. While somewhat strong, her muscle tone does not take away from her feminine apperance. A full bust gracing her chest and keeping in proportion to the rest of her body. Seemingly neither small or large. Hips flare out gently, almost giving Loria' a soft, hour-glass figure. All supported on long, toned legs.

The most noticeable thing about this Miqo'te would be her dark, ebony skin and jet black hair, which often remains tied back. Underneath the silken strands which form Loria's fringe, peircing green eyes possess a keen watchfulness. While she possesses some measure of strength, Loria's face is soft and gentle.

Aspects That Stand Out:
Dark ebony skin, no doubt has spent alot of time under the sun.
Emerald green eyes a stark contrast to everything else.
Seems to always carry a weapon of some form, usually her sword.


Attributes
 
   Strength
   P.Defense
 
   Dexterity
   M.Defense
 
   Martial Prowess
   Intelligence
 
   Magic Affinity
   Luck
   
 



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Born and raised to be a warrior of the realm, Loria's personality has been shaped by this. Loves to trial herself in combat, though would never make a show of it and fight in gladiator pits. Finding thrills in combat, giving into a battle high. Never one to back down from a fight which matters. Never one to actively seek a fight, instead she was taught to use her training in defence. She is a protector at heart, a reliable guardian with unrelenting dicipline.

A varying personality graces Loria, able to shift her ways to adapt to those around. Making it all the more likely to blend in and take whatever jobs come her way. She will not murder in cold blood or for coin, she see's herself as a protector..for a price. She will often gravitate to those with an easy going personality. Fun and playful ways she is not overly used to due to her harsh upbringing. Despite the almost sellsword mentality, Nuala is generally kind and compassionate if not trying to blend in with others.

Loria is not all about a soliders life, like any other free spirited individual, she has her own means of enjoying life outside of combat. Quite eager to learn, owning a keen and open mind. Curious by nature also, seeking out new places to roam. Prefering the unyielding deserts or the tree cast shadows of dense woodlands/forests. While enjoying comforts civilization may offer, Loria is also at home in the wilds, sleeping under te stars and able to survive off the land itself.

Is quick to break laws and rules, dislikes being held back in what is seen as right and wrong by other people. She will do what she deem's right, at that moment in time, laws be damned. She is also extremely loyal and caring to those who gain her trust and friendship.

LIKES

Always seeking to better herself in martial ways.
While not caring much for material things, the coin she sends home serves to increase her standing within the Sisterhood.
The wilds.
Hunting.
Climbing.
Swimming.

DISLIKES

Being taught humility as part of her upbringing, she finds Boasting and ego feeding to be a sign of weakness.
Although her whole life revolves around battle, Loria hates to see wars or fights caused out of the most tedious of things.
Bullies.
Dishonour.

HOBBIES

Archery - Loria never managed to dedicate time to learning the ways of a bow, so instead took to practicing on her own and finding it quite a relaxing sport.
Living free - Simply enjoying life and trying out new experiences. As the saying goes: You only live once.
Swimming - While coming from the desert wastes mostly, the lack of deep rivers makes this hobby a rare indulgance.

STRENGTHS

Sword and shield - Having most of her training dedicated to this weapon set, Loria has a great skill in using it. The shield not often used to absorb a full impact blow, but angled to deflect a blow..
Speed - Knowing she is not overly strong, Loria relies more upon agility and speed. Dodging and weaving through attacks and positioning herself on an enemies flank.
Clear headed - While not the best tactician around, during the thick of things, Loria can keep her mind free. Watch as a battle unfolds and react to it. Preventing herself from falling prey to tunnel vision. This applies in everything she does, always seeing the bigger picture.


WEAKNESSES

Magicks - Has no affinity at all for magics, while her endurance permits some resistance, overall it would be her downfall.
Ranged Attacks - Due to being a melee specialist, ranged attacks can prove more than bothersome. She is no warrior of light nor epic hero, and therefore is unable to precisely deflect an arrow or catch it midflight. She might, of course, get lucky and block a few shots while using her shield for cover.

MOTIVATIONS

Self enlightenment - Seeking to perfect her body, mind and spirit.



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Like many of her Order, Loria endured a tough childhood. Often facing combat with light armour to allow speed, made from thick leather of creatures hunted. Her main defence comes from using a shield to defend against most blows. Deft precision with a one handed sword to parry, ripost and exploit an opening on her enemy. Secondary choice of weapon is the spear, using it to withstand mounted opponents or simply for hunting large game. Upon reaching the age of twenty one, Loria set off to find her own course. Finding her prowess gave her a knack for making coin as a sellsword. As with everyone of her Order, a small amount of her earnings is sent back home. Assisting the Order to stay well funded.




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A large sept of the Griffin Tribe of Miqo'te. Though these have broken away from traditional tribal life and instead formed themselves as a military Order. Exclusively Miqo'te. Though Miqo'te from other Tribes have joined the order upon passing trials for admittance. Once they merge with the Order they too take on the 'G' prefix, leaving their former Tribe behind.

Hailing from a reclusive order of soldiers. Harsh trainings were to be endured. Learning from a young age to study and live from the land, how to wield various weapons and daily trials of fitness. Known as the 'Order of the Griffin', or simply 'Griffin Order.' Although refering to themselves as 'Sisters of the Griffin' or 'Brothers of the Griffin' depending upon gender. The namesake taken from the strange creatures of the same name. The final trial to be recognized as one of the Order is to tame such a beast, which they use as mounts for both recreational sport as well as battle.

The Order of the Griffin are guardians, fighting to preserve peace and rise to the challenge of high threats. Taking a sense of honour in not backing down from such a fight. While having a code of honour amongst their order, out in the world is where they become more individuals. Some might become gladiators of renown, some sellswords, others mere cutthroats to earn gil. Selfish or selfless, protector or murderer. Just like anyone else can be. Only when back in their Order do they all follow the same path. Coming together, united under their Orders banner to form a small army. The Order of the Griffin is settled somewhere within the lands of Paglth'an, east of Thanalan and south of the Black shroud. With scorching deserts to the west and dense forests to the north, those of the Griffin are capable wild-land warriors. Knowing how to survive in harsh enviroments, how to fish and hunt and build shelters. Although their main dicipline is, of course, battle. Born to fight, bred for war.

Only those who have passed certain trials and gained enough renown are allowed to bear offspring, in hopes that only strong children will be born to one day replenish the ranks. Since outsiders are not usually permitted to be part of the Order, only the preceeding generations are left to maintain Order numbers. Due to no outside recruitment, the Order of the Griffin is struggling, its population dwindling to dangerous levels. During the Calamity brothers and sisters of the Griffin united alongside all other fighting Eorzeans during the Calamity. The event brought untold devistation and claimed the lives of many, the Order was no better off than anyone else. Even years later, numbers are still struggling to rise. Once capable of pulling something of a small army together, is now only fortunate enough if it can bring one hundred capable fighters to the front line. Their once proud military tactics, now having to take a back step and be replaced with Guerrilla warfare.

During times of peace, many of the Griffin Order often peel away from the main body of their group. Going out into the wilds, and indeed civilizations to integrate themselves into the rest of the world. Fortunately, while enduring harsh trainings, the children were also fed knowledge of the rest of the world. Learning to read, understand other races and various factions. So that when they go out into the open world, they do not fall prey to ignorance.




Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!

NPC

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◢ Common Rumors - Easily overheard. Use these freely!

    "She can be seen around the Goblet alot, going into the apartment building. Guess she got a place there."
    "She's pretty strong lookin'."
    "Just another sellsword. Who cares?"
    "The lass declined fightin' in the arena. What a waste o' talent.."
    "Her armour looks primitive."

◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!

◢ Rare Rumors - Very rarely overheard. Please ask before using!

    "She's part o' some little order out east. Order o' the Griffin they call 'emselves."


PC

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◢ Player Character Rumors - Feel free to add rumors of your own!

    "Add rumor here." Name
    "Add rumor here." Name
    "Add rumor here." Name

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Key

Romantic Relationship
Romantic Interest
Crush
Attraction
Family
Best Friend
Trusted Friend
Business
Married
Positive
Negative
Neutral
Unsure
Lost contact
Deceased
Friends
PC name here Neutral

-FC Name Here-

-Description here-.
Gallery of Nuala

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Rp Stuff!

Open to any rp of mature content and themes; so long as they are logical and immersive. Just expect your actions to have according reactions. Just because I am okay with it, doesn't mean my character will be. As a side note; If your character is a slave or in trouble and you don't want them to be helped, try avoid roleplay with this character, because she will try and help to the best of her ability. I hate being noped in RP at every turn when trying to help, just becuase the other person OOC'ly wants their character to remain in their current situation. Don't play them wanting help when you don't want them to be helped! It ruins immersion for others.
Open to Temporary injury and incapacitation.(No Perma Death)
Prefer long term and story driven Roleplay.
Open to Walk-up RP/Random encounters.
I have an open mind and am open to many kinds of roleplay. Feel free to whisper me in game with questions. Never hesitate to let me know if something makes you uncomfortable. Enjoyment over rules roleplay immersion.
This might sound awful, but I fear it must be said. Prefer to roleplay with those who reply in paragraphs (most of the time). Theres nothing more frustrating, or boring when I write a paragraph of emote/speech and I get 1 or 2 lines reply five minutes later. It feels lazy and insulting. If you don't want to put the effort into rp, then please go elsewhere.
LinkShell's
Linkshell Would appreciate Roleplay Linkshell invites.


Time Zone/Server
Time Zone GMT/BST - UK time
Server Balmung
"Born for battle, bred for war.."