User:Haharomu qiqiromu

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Haharomu Qiqiromu

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About
Name... Haharomu Qiqiromu
Alias... Romu (most tall folk call him Haha...which seems to amuse them greatly...)
Age... Young Adult (25ish)
Gender... Male
Race... Lalafell
Clan... Dunesfolk
Orientation... Hetero
Marital... Single
Deity... Oschon the Wanderer
Nationality... Limsa Lominsa
Occupation... Student and Scholar
Alignment... Goodly

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Physical Appearance:Haharomu stands at a solid 3 fulm 1 ilm and weighs in at 56 ponze. His build is slight, seeming even a little bit frail. This is mostly because of the years he has spent with his nose buried in a book. His pale blonde hair is so light that, in the proper light, it almost appears white. It is normally worn tied back in a thick pony-tail, the sides kept tight with decorative barrettes to keep the rogue hairs from falling into his face as he reads. Haharomu's skin, once pale and nearly porcelain in appearance, has started to turn a light red from his recent trips in the actual sunlight!

Scars & Markings: Haharomu's most telling scar is a lack of scars. In fact, his hands are smooth and soft, not at all unlike those of a noble. He does wear a ceremonial bindi common to the service of Oschon.

Voice: Haharomu's voice is quiet and even, but he is easily awed, at which time his voice can creep up to an almost soprano octave...something that Haharomu finds very embarrassing, but doesn't realize he's doing it until it's too late.

Clothing: The travel coat of the Maelstrom is almost always on this Lala's shoulders. Haharomu worked very hard to achieve rank enough to get the coat of the Maelstrom, and he takes very good care of it, commonly stopping in mid-trip just to wash trail dust from it. His pants, shoes and gloves are of common make, but as well kept as the coat. Each morning, Haharomu's ritual involves a complete going through of all of his clothing for stains, tears and marks.


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Likes

  • Books, Libraries and just about anything that involves a story
  • Cleanliness, both of person and place
  • A peaceful, serene place to sit and watch the world pass by

Dislikes

  • Dirt, smudges, smears or just about anything that leaves one disheveled
  • Long days of trudging on a dusty old trail
  • Running...one misses so much of the world when passing at top speed


Fears

  • Spiders...well, anything with more than 4 legs that 'clacks' as it moves
  • ...not overly fond of heights, to be honest

Trivia

  • Favorite Food: Anything apple (tart, strudel, juice), with bacon a close second
  • Favorite Drink: Apple juice
  • Favorite Color: Red

Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!

NPC

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◢ Common Rumors - Easily overheard. Use these freely!

    "He wanders the streets around sun-up. Some would question whether he actually sleeps."
    "From the bag of pastries he seems to carry most of the time, it wouldn't be out of line to think he might be a delivery person."
    "I think he's a weaver of some skill at least, his cloths are always impeccable."
    "When most young folk are out in the fields playing ball and tag, he was cloistered in an old library with stodgy old men that drilled book after book into his head."

◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!

    "I heard he has a young'un somewhere in the Shroud...probably the reason he hates going there..."
    "Some folks whisper about how he's using his teachings to learn the 'darker' side of magic...maybe even voidsent..."
    "A lalli I know that used to live next to one of the runt's cousins said that, when he was younger, he pushed a neighbor boy out in front of of a swoopin Rock to save himself!"
    "Whispers around the sages have mentioned him in the same sentence as family money."

◢ Rare Rumors - Very rarely overheard. Please ask before using!

    "He has a scar...a birthmark...a brand...some strange raised patch of skin in the shape of an arrowhead. Some wise men told his parents early that it was a blessed marking of Oschon."
    "In an old, almost forgotten hall of sages somewhere in the Shroud, some folks say he found an old, forgotten map to a place that should probably remain forgotten..."

PC

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◢ Player Character Rumors - Feel free to add rumors of your own!

    "Add rumor here." Name
    "Add rumor here." Name
    "Add rumor here." Name

Stories are in chronological order.

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Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.

    [Link Here Title]
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Pretty banner or quote here.
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Statistics

  • Current Fate Points: 3[3]
  • Refresh Points: 3
  • Physical Stress: 1[0] 2[0]
  • Mental Stress: 1[0] 2[0] 3[0]
  • Consequences:
    • Mild (2):
    • Moderate (4):
    • Severe (6):

Skills

  • Great
    • Investigate
  • Good
    • Arcanist, Lore
  • Fair
    • Notice, Riding, Will
  • Average
    • Contacts, Rapport, Resources, Empathy


Aspects

  • Summoner of the Ancient Means (High Concept): Through years of study cloistered in dim rooms of sage's halls, scribe's towers and libraries all over, Romu has read accounts of entities and forces that sorcerers from all ages had apparently summoned at some point in history. While he has a great deal of curiousity about the summoning, he hasn't been able to muster the courage to do it...yet...
  • An Academic Nature (Trouble): As a child Romu spent so much of his life in the confines of a library and a sage's hall that he seldom realizes how dangerous the outside world is. He's read about almost every contingent, but the actual circumstance...he frequently finds that his scholastic desires place him in the path of danger.
  • Bookworm: You are well versed in all manner of obscure lore. Your knowledge is, unfortunately, almost entirely from books, and theory is not always the same as practice.
  • My Trusty Bag of Accoutrements: A man is only as good as the items he keeps in his bag, so Romu keeps his best with him as often as possible.

Stunts

  • The Sorcerer's Sense: If Romu takes some time to attune his magical senses, he can use his Arcanist skill for Notice for the scene.
  • Attention to Detail: Romu can use Investigate instead of Empathy to defend against Deceive attempts. What others discover through gut reactions and intuition, he learns through careful observation of microexpressions.
  • Walking Library: Romu's prodigious reading has paid off in spades, and he is able to recall minute details from even the most obscure literary works.