Difference between revisions of "Yenh Moui"
m |
m |
||
Line 57: | Line 57: | ||
<div align=justify><div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;"> Yenh is pensive, phlegmatic, and often withdrawn. Her demeanor is usually quieted, affecting her appearance greatly, and she can be described as hard to approach. Having been raised in a highly reclusive environment, Yenh lacks the social tact that is commonly expected of others; as a result, she frequently leaves conversations discontinued or refuses to speak unless spoken to first. Yenh tends to come off as hostile and uncooperative, especially to strangers; it also doesn't help that she is cruelly straight-forward. Being a calculative person, she doesn't hesitate to exploit the notion that she may appear cute in order to elicit reactions or get her way. Furthermore, although she admires fair-play, Yenh wouldn't hesitate to bend any rules if she could gain an edge in some situations. | <div align=justify><div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;"> Yenh is pensive, phlegmatic, and often withdrawn. Her demeanor is usually quieted, affecting her appearance greatly, and she can be described as hard to approach. Having been raised in a highly reclusive environment, Yenh lacks the social tact that is commonly expected of others; as a result, she frequently leaves conversations discontinued or refuses to speak unless spoken to first. Yenh tends to come off as hostile and uncooperative, especially to strangers; it also doesn't help that she is cruelly straight-forward. Being a calculative person, she doesn't hesitate to exploit the notion that she may appear cute in order to elicit reactions or get her way. Furthermore, although she admires fair-play, Yenh wouldn't hesitate to bend any rules if she could gain an edge in some situations. | ||
− | Beneath her cold guise however reveals a drastically different entity. Yenh is actually well-spoken and mature, genuinely kind and knowledgeable; at times she can also be a spectacularly impulsive character. Possessing an affinity for learning, knowledge, and new experiences, Yenh | + | Beneath her cold guise however reveals a drastically different entity. Yenh is actually well-spoken and mature, genuinely kind and knowledgeable; at times she can also be a spectacularly impulsive character. Possessing an affinity for learning, knowledge, and new experiences, Yenh quickly becomes absorbed in the company of books and entertainment no matter how mundane, suggesting that she's easily amazed or impressed. Secretly a needy creature, Yenh is prone to feeling lonely and holds an unconscious desire for regular affirmation or companionship. Although she's normally aloof and cautious around strangers, among good friends Yenh is open, easily trusting, and gullible--a very exploitable detail. While slow to warm up, Yenh is eventually willing to dispel her defenses and past pretenses in order to become vulnerable with another. |
</div></div> | </div></div> | ||
Line 98: | Line 98: | ||
<div style="padding:10px 35px; background: #42673F;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''W E A K N E S S E S'''</center></div></span></h3> | <div style="padding:10px 35px; background: #42673F;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''W E A K N E S S E S'''</center></div></span></h3> | ||
− | : <div style="font-family:Georgia"><font style="color:#7e7b79;" size="3">■</font> '''Physical Frailty''': As a Lalafell, Yenh naturally has a physical disadvantage compared to the other races. She | + | : <div style="font-family:Georgia"><font style="color:#7e7b79;" size="3">■</font> '''Physical Frailty''': As a Lalafell, Yenh naturally has a physical disadvantage compared to the other races. She becomes fatigued very easily and can drag any group down if dungeoneering for extended periods of time. Despite Plainsfolk being known for their agility, Yenh's unique upbringing has dulled her physical abilities, a past circumstance which she condemns today.</div> |
: <div style="font-family:Georgia"><font style="color:#7e7b79;" size="3">■</font> '''Disciple of War ineptitude''': Partly due to her frailty, Yenh is excessively inept with Disciple of War technicks; she can hardly wield a sword let alone guide her small fists to enemies. This is a matter of great distress for her.</div> | : <div style="font-family:Georgia"><font style="color:#7e7b79;" size="3">■</font> '''Disciple of War ineptitude''': Partly due to her frailty, Yenh is excessively inept with Disciple of War technicks; she can hardly wield a sword let alone guide her small fists to enemies. This is a matter of great distress for her.</div> | ||
Line 123: | Line 123: | ||
Prologue — The Nosu'''</center></div></span></h3> | Prologue — The Nosu'''</center></div></span></h3> | ||
<div align=center><div style="font-family:Georgia; color:#ffffff">.</div></div> | <div align=center><div style="font-family:Georgia; color:#ffffff">.</div></div> | ||
− | <div align=justify><div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;"> Originally a massive and meek Plainsfolk tribe with a long-spanned history on the eastern shores of Vylbrand, the recently heightened threat of plundering pirates and hostile creatures revealed by the low tide of the Merlthor Strait compelled the tribe to flee to the mainland. Arriving in great migratory waves upon foreign shores, the Nosu soon realized the par inhospitable conditions of Aldenard and forced themselves to take up arms in order to better their survival. Becoming a nomadic tribe, their intinerant activities allowed them to come into contact with the myriad of clans and tribes of various races vying for the same resources. Although these contacts occasionally resulted in bloodshed, the innumerable amount of Nosu fighters often allowed them to emerge victorious in these conflicts, granting them a spurious reputation and reverence for their martial might. But with conflict also comes | + | <div align=justify><div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;"> Originally a massive and meek Plainsfolk tribe with a long-spanned history on the eastern shores of Vylbrand, the recently heightened threat of plundering pirates and hostile creatures revealed by the low tide of the Merlthor Strait compelled the tribe to flee to the mainland. Arriving in great migratory waves upon foreign shores, the Nosu soon realized the par inhospitable conditions of Aldenard and forced themselves to take up arms in order to better their survival. Becoming a nomadic tribe, their intinerant activities allowed them to come into contact with the myriad of clans and tribes of various races vying for the same resources. Although these contacts occasionally resulted in bloodshed, the innumerable amount of Nosu fighters often allowed them to emerge victorious in these conflicts, granting them a spurious reputation and reverence for their martial might. But with conflict also comes peace. |
With their travels heading east, the Nosu became particularly fixated with the Black Shroud, a massive forest region surrounding Gridania. However, for their greed and ignorance they paid dearly; as outsiders that foraged whatever they could find, the ''"woodwrath"'' of the Twelveswood elementals came upon the tribe harshly in the form of natural disasters and destructive inimical encounters. It wasn't until the Nosu stumbled upon (and eagerly befriended) the Moui, a peaceful Keeper of the Moon clan dedicated to the Twelveswood's preservation, that the forest would relent its attacks. Already holding interests in the bountiful resources of the Black Shroud and grateful to the clan's discipline in curative conjury, the Moui and Nosu met under the watchful gaze of the Wood Wailers and established a non-aggression pact, an unlikely union between Miqo'te and Lalafell for their mutual benefit. For nearly three decades, the two factions would end up frequently communing for both trading and healing. | With their travels heading east, the Nosu became particularly fixated with the Black Shroud, a massive forest region surrounding Gridania. However, for their greed and ignorance they paid dearly; as outsiders that foraged whatever they could find, the ''"woodwrath"'' of the Twelveswood elementals came upon the tribe harshly in the form of natural disasters and destructive inimical encounters. It wasn't until the Nosu stumbled upon (and eagerly befriended) the Moui, a peaceful Keeper of the Moon clan dedicated to the Twelveswood's preservation, that the forest would relent its attacks. Already holding interests in the bountiful resources of the Black Shroud and grateful to the clan's discipline in curative conjury, the Moui and Nosu met under the watchful gaze of the Wood Wailers and established a non-aggression pact, an unlikely union between Miqo'te and Lalafell for their mutual benefit. For nearly three decades, the two factions would end up frequently communing for both trading and healing. |
Revision as of 19:42, 24 September 2016
Contents
|
■ BIRTH NAME... Nonosu Nosu ■ KNOWN NAMES... Yenh Moui, Nono ■ RACE & CLAN... Lalafell Plainsfolk ■ GENDER... Female ■ AGE & NAMEDAY... 20 ; 10th Sun of the 5th Umbral Moon ■ MARITAL STATUS... Single |
■ OCCUPATION... Adventurer, Scholar ■ MATRON DIETY... Menphina, the Lover ■ HEIGHT... 2 fulms 10.2 ilms ■ WEIGHT... 55 ponzes ■ ALIGNMENT... True Neutral ■ SERVER... Balmung |
Beneath her cold guise however reveals a drastically different entity. Yenh is actually well-spoken and mature, genuinely kind and knowledgeable; at times she can also be a spectacularly impulsive character. Possessing an affinity for learning, knowledge, and new experiences, Yenh quickly becomes absorbed in the company of books and entertainment no matter how mundane, suggesting that she's easily amazed or impressed. Secretly a needy creature, Yenh is prone to feeling lonely and holds an unconscious desire for regular affirmation or companionship. Although she's normally aloof and cautious around strangers, among good friends Yenh is open, easily trusting, and gullible--a very exploitable detail. While slow to warm up, Yenh is eventually willing to dispel her defenses and past pretenses in order to become vulnerable with another.
|
|
|
|
|
|
Background — Nonosu Nosu
Prologue — The Nosu
With their travels heading east, the Nosu became particularly fixated with the Black Shroud, a massive forest region surrounding Gridania. However, for their greed and ignorance they paid dearly; as outsiders that foraged whatever they could find, the "woodwrath" of the Twelveswood elementals came upon the tribe harshly in the form of natural disasters and destructive inimical encounters. It wasn't until the Nosu stumbled upon (and eagerly befriended) the Moui, a peaceful Keeper of the Moon clan dedicated to the Twelveswood's preservation, that the forest would relent its attacks. Already holding interests in the bountiful resources of the Black Shroud and grateful to the clan's discipline in curative conjury, the Moui and Nosu met under the watchful gaze of the Wood Wailers and established a non-aggression pact, an unlikely union between Miqo'te and Lalafell for their mutual benefit. For nearly three decades, the two factions would end up frequently communing for both trading and healing.
However, the great martial existence of the Nosu tribe would rouse the vengeance of the various tribes they've defeated over the years. After leaving the Shroud's sanctity with uplifted spirits, the Nosu were ambushed by a coalition force comprised of six tribes which vastly outnumbered even the massive militant force of the Nosu. Though defeat was nigh but guaranteed, the warriors of the tribe mustered every ounce of their strength and bravely fought at their prime despite the impossible situation presented before them; the tribe itself simultaneously made an effort to preserve their bloodline by sending their civilians in every corner of the realm. On that single day twenty years ago, the Nosu tribe ceased to exist; their able-bodied members killed in action and its citizens dispersed across Eorzea. Although such a callous atrocity occurred along central White Maiden, an area which every State holds jurisdiction in, the barbarous event was stifled as yet another regular conflict between tribes for the sake of maintaining public order in the wake of steadier invasions by the Garlean Empire. But the Moui do not forget.
Background (cont.) — Yenh Moui
Color Key
|
---|
|
|
|
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category! ◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
|
. ◢ Player Character Rumors - Feel free to add rumors of your own!
|
|
|
|
|
|
|
|
|
Artwork
|
Links Out Links that lead off the wiki, but are technically relevant to the character.
Potential Plot Hooks
|
Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.
- ■ Template was created by Bancroft Gairn.
- ■ Adapted by Xheja Rajhera.
- ■ Tabs by Unnamed Mercenary.
- ■ Expanded bits and relationship color keys by Lucaell Tareth'eian.
Please remember to credit everyone when using this wiki. Thank you.