Yenh Moui

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Yenh Moui
Aloof Scholar


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VITAL INFORMATION


BIRTH NAME... Nonosu Nosu

KNOWN NAMES... Yenh Moui

RACE & CLAN... Lalafell Plainsfolk

GENDER... Female

AGE & NAMEDAY... 21 ; 10th Sun of the 3rd Astral Moon (5/10)

RELATIONSHIP STATUS... Taken

OTHER STATISTICS


NATIONALITY... Gridanian

OCCUPATION... Research Assistant, Scholar

MATRON DIETY... Menphina, the Lover

HEIGHT... 2 fulms 7 ilms

WEIGHT... 55 ponzes

VOICE CLAIM... Midori - Fire Emblem Fates

ALIGNMENT... True Good/Chaotic Neutral

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A P P E A R A N C E
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Yenh appears to be aloof and distant, as her appearance reflects on the entirety of herself. Her skin tone is fair and free of the slightest blemishes, suggesting a sheltered upbringing. Her eyebrows are tame, giving her expression an eternal sense of curiosity. Her eyes are contemplative and alert, always appearing calm and unmoved despite their striking, bright spring and cerulean glow; they possess a captivating effect as unsuspecting bystanders tend to stumble into her unique pools before hastily hurrying themselves away. Her hair however projects a surprising contrast to the comportment expected of her; thick, angled bangs that seem to bounce off the cheeks and wild layers that guard her nape. It holds a light blonde hue, with a sheen that parallels the Thanalan sun.
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P E R S O N A L I T Y
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Yenh is pensive, phlegmatic, and often withdrawn. Her demeanor is usually quieted, affecting her appearance greatly, and she can be described as hard to approach. Having been raised in a highly reclusive environment, Yenh lacks the social tact that is commonly expected of others; as a result, she frequently leaves conversations discontinued or refuses to speak unless spoken to first. Yenh tends to come off as hostile and uncooperative, especially to strangers; it also doesn't help that she is cruelly straight-forward. Being a calculative person, she doesn't hesitate to exploit the notion that she may appear cute in order to elicit reactions or get her way.

Beneath her cold guise however reveals a drastically different entity. Yenh is actually well-spoken and mature, genuinely kind and knowledgeable; at times she can also be a spectacularly impulsive character. Possessing an affinity for learning, knowledge, and new experiences, Yenh quickly becomes absorbed in the company of books and entertainment no matter how mundane, suggesting that she's easily amazed or impressed. Secretly a needy creature, Yenh is prone to feeling lonely and holds an unconscious desire for regular affirmation or companionship. Although she's normally aloof and cautious around strangers, among good friends Yenh is open, easily trusting, and gullible--a very exploitable detail. While slow to warm up, Yenh is eventually willing to dispel her defenses and past pretenses in order to become vulnerable with another.

L I K E S

Miqo'te: Yenh loves Miqo'te, especially Keepers of the Moon. There was a time in her life where she regarded herself as a Miqo'te, and although she knows she isn't one, a Lalafell can dream.
Fishing: Started simply as a hobby to pass the time, fishing has done a lot for Yenh--especially keeping food in her stomach. Occasionally, she pursues ichthyological research when she has more time than she knows what to do with.
Dwarf Rabbit: Yenh loves the dwarf rabbit she's rescued from the Coerthan Highlands. She's named the lovable creature, Hopscotch.
Fairy: After becoming a scholar through happenstance, along with her master Viviku Viku, Yenh has developed a great deal of affection towards the fairy she was bestowed, Chapu.

D I S L I K E S

The Garlean Empire: As an invader of Eorzea, Yenh holds great contempt for the Garlean Empire. Wherever the empire's vanguards travel, they imprint a trail of destruction and desecration onto the beautiful land and its inhabitants.
Goblins: Similar to her hatred for the Garlean Empire, Yenh dislikes the nomadic Goblins for recklessly pilfering and polluting the lands they settle in. She's steadily come to convalesce her relationship with goblins from the time she's spent in Idyllshire though.
Alcohol: Yenh has a great dislike for alcohol and bitter drinks in general. Alcohol does awful things to Lalafells as they're not normally distilled with the tiny race in mind, and especially Yenh who becomes intoxicated just from wafting a tankard of weak Gridanian ale.
Egotistic individuals: Yenh does not get along well with prominent individuals that either boast great egos or easily draw crowds of people. As a self-kept person, Yenh prefers to associate with humble and quieter folk.

Q U I R K S

Grumbling: When something dissatisfying occurs, Yenh has a habit of grumbling to herself. This is not a quirk that she's aware of herself.
Poor Liar: When Yenh feels stressed or has to lie to a friend, she tends to quickly divert her eyes to the side and mumbles from the corner of her mouth.

S T R E N G T H S

Destructive Magicks & Thaumaturgy: Yenh has a frightening capacity for destructive magicks, an unusual strength for a scholar. With a background as a conjurer and healer, Yenh is both afraid of her particular talent, yet understands with clinical precision which vital areas to attack in order to inflict the most damage. After an unfortunate accident however, Yenh has decided to never wield thaumaturgy again.
Curative Magicks & Technicks: On the other hand, Yenh also has a great talent for curative methods. Although she's well-learned in the arts of Nymian healing technicks and Padjali conjury, Yenh never calls upon conjury for unknown reasons.

W E A K N E S S E S

Unstable Aethermancy: Due to her unique attribute as an “aether battery”, Yenh cannot properly form spells without specific help. When the Plainsfolk attempts aethermancy and begins to form spells, it will quickly become unstable and violently discharge, or even explode. She’s found that wands, crooks, and staves cannot support her without being destroyed, but the special aetherial ink of arcanima grimoires allows her to successfully perform spellcraft.
Physical Frailty: As a Lalafell, Yenh naturally has a physical disadvantage compared to the other races. She becomes fatigued very easily and can drag any group down if dungeoneering for extended periods of time. Despite Plainsfolk being known for their agility, Yenh's unique upbringing has dulled her physical abilities, a past circumstance which she condemns today.
Disciple of War ineptitude: Partly due to her frailty, Yenh is unsurprisingly inept with any of the Disciplines of War; she can hardly wield a sword let alone guide her small fists to enemies. This is a matter of great distress for her.


M O T I V A T I O N S

Truth Seeker: Yenh has an intense ambition towards learning and knowledge-seeking. Growing up amongst the Moui, Yenh has always been denied certain books and travel with the intention of guarding her from her cruel past. After stumbling upon the harsh truth behind the circumstances of her birth however, instead of despairing, Yenh has used this knowledge as the driving impetus for learning arcanima and becoming an Arcanist; in order to be in a position of study.
Freebird: A strong motivation for Yenh is individualist as she simply values her own freedoms. Yenh tries to avoid being bound to an authority - being led on by the tutelage of anarchy, or the zeal of an idealist - unless it benefits her. If possible, Yenh would've preferred to become an adventurer.


H I S T O R Y

Background — Nonosu Nosu

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Born in the latter Sixth Astral Era, a runt of a Lalafell girl was delivered in the Black Shroud by Moui healers to the Nosu tribe as 《Nonosu Nosu》. Although the infant was weak and likely unfit to take up arms in the future, the event was celebrated as a momentous miracle for the Nosu. Bearing a strong ancestral culture unlike many others living in Aldenard at the time, the revered elders of both the Moui clan and Nosu tribe sensed a strong spiritual providence emanating from the infant, a divine predestination that the newborn will be adept at the magickal arts. However, the Nosu bloodline has been traditionally weak when it came to magicks and there would be no master for Nonosu. Finally arriving to a painful decision, the magick-inept Nosu sought aid from the aether-blessed Moui to raise Nonosu in their stead to which they agreed to. As fate would have it, after parting ways with the Moui tribe, a great calamity befell the Nosu.

Prologue — The Nosu

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Originally a massive and meek Plainsfolk tribe with a long-spanned history on the eastern shores of Vylbrand, the recently heightened threat of plundering pirates and hostile creatures revealed by the low tide of the Merlthor Strait compelled the tribe to flee to the mainland. Arriving in great migratory waves upon foreign shores, the Nosu soon realized the par inhospitable conditions of Aldenard and forced themselves to take up arms in order to better their survival. Becoming a nomadic tribe, their intinerant activities allowed them to come into contact with the myriad of clans and tribes of various races vying for the same resources. Although these contacts occasionally resulted in bloodshed, the innumerable amount of Nosu fighters often allowed them to emerge victorious in these conflicts, granting them a spurious reputation and reverence for their martial might. But with conflict also comes peace.

With their travels heading east, the Nosu became particularly fixated with the Black Shroud, a massive forest region surrounding Gridania. However, for their greed and ignorance they paid dearly; as outsiders that foraged whatever they could find, the "woodwrath" of the Twelveswood elementals came upon the tribe harshly in the form of natural disasters and destructive inimical encounters. It wasn't until the Nosu stumbled upon (and eagerly befriended) the Moui, a peaceful Keeper of the Moon clan dedicated to the Twelveswood's preservation, that the forest would relent its attacks. Already holding interests in the bountiful resources of the Black Shroud and grateful to the clan's discipline in curative conjury, the Moui and Nosu met under the watchful gaze of the Wood Wailers and established a non-aggression pact, an unlikely union between Miqo'te and Lalafell for their mutual benefit. For nearly three decades, the two factions would end up frequently communing for both trading and healing.

However, the great martial existence of the Nosu tribe would rouse the vengeance of the various tribes they've defeated over the years. After leaving the Shroud's sanctity with uplifted spirits, the Nosu were ambushed by a coalition force comprised of six tribes which vastly outnumbered even the massive militant force of the Nosu. Though defeat was nigh but guaranteed, the warriors of the tribe mustered every ounce of their strength and bravely fought at their prime despite the impossible situation presented before them; the tribe itself simultaneously made an effort to preserve their bloodline by sending their civilians in every corner of the realm. On that single day twenty years ago, the Nosu tribe ceased to exist; their able-bodied members killed in action and its citizens dispersed across Eorzea. Although such a callous atrocity occurred along central White Maiden, an area which every State holds jurisdiction in, the barbarous event was stifled as yet another regular conflict between tribes for the sake of maintaining public order in the wake of steadier invasions by the Garlean Empire. But the Moui do not forget.

Background (cont.) — Yenh Moui

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NEEDS REFINEMENT/SUBJECT TO CHANGE -> Soon realizing the abrupt demise of the Nosu tribe, the Moui took it upon themselves to permanently adopt Nonosu. However, raising a Plainsfolk in a Keeper of the Moon setting was difficult. After much consideration, the clan made it a rule to pretend that Nonosu was a Keeper Miqo'te to prevent her from feeling unwelcome; she was now to be known as Yehn Moui, but was unable to spell her name properly at a young age and stuck with "Yenh", to which the clan begrudgingly yielded to her whims.

[NEEDS MORE HERE /CHILDHOOD & CONJURY TRAINING] Growing up, Yenh did repeatedly feel a lot of unrest however. As she grew up alongside other KotM children, she increasingly became more insecure as her playmates gradually grew much taller than her and their Miqo'te features more pronounced...

The "providence" the adults of the clan were so interested in was more of a curse than a blessing to Yenh. As a Lalafell, she was unable to handle the aether that used her body as a conduit. Fundamentally, Yenh was a master at forming aether and spells, but when it came to its application, the result would often times be disastrous. She also held the quirky effect of physically feeling the pain of those she healed with conjury. With the emergence of these odd traits as she matured, the clan forbade her from using conjury at the tender age of ten; it far affected her health and well-being too much. Losing her purpose in a renowned clan of conjurers, Yenh left her home less and stayed close to her foster mother. Yenh would begin to develop a major insecurity complex about herself and formed an unapproachable shell around her. For the next two years, Yenh obediently performed her menial duties as a Moui. Though a normal child wouldn't typically worry about expectations, as someone that once had great things expected of her, she now merely drifted along discontented. Unable to understand at the time, Yenh was also not allowed access to certain places in the camp, specifically ones that contained knowledge of the world outside the forest. This was almost unhealthy for Yenh who held a spectacularly curious nature.

It wasn't until the Calamity hit when she was 12, an event that shook the entirety of the Twelveswood and left Yenh dazed and frightened, that destiny really spun for her. When the rumbling finally stopped and the normally bustling forest lay silent, a panicked Wood Wailer had arrived for the Moui, carrying an urgent missive from the Elder Seedseer. The Moui's immediate aid was required in healing the casualties from the Battle of Carteneau. The elders specifically forbid Yenh from going; she was instructed to stay at the camp with her mother. Being the curious Lalafell she is however, Yenh sought answers: What event was so dire that it required the presence of the entire clan? Using her small form to her advantage, Yenh managed to conceal herself among the light luggage of the Gridania-bound caravan, but is discovered half-way. Unable to spare any more time to return her to the camp however, the Moui reluctantly brings her along, praying that Yenh doesn't discover more than she is supposed to. When they arrive, they soon realized their prayers were not met. Although Lalafell are rare among the Twin Adders, Dunesfolk comprise a sizable chunk of the Immortal Flames, and Plainsfolk fill up the bulk of the Maelstrom's ranks; surprisingly, all three Grand Companies manage to slip away to Gridania. Yenh was immediately reaffirmed about the suspicions she held for herself. It was obvious all along: She wasn't simply different as a Keeper of the Moon, but she wasn't a Miqo'te at all. The clan, witnessing Yenh's shocking revelation commanded her to stay on the caravan, but she runs away without any pursurers; the situation was too desperate to spare any more time.

Stumbling into the Maelstrom camp, Yenh was among both lightly injured and fatally wounded now. Realizing the critical conditions of the patients around her, Yenh hesitantly unveils a small wand out of her robe's pocket and brandishes it once more. She decides to at least try to numb the pain of those suffering the most, fully wary of the effect conjury has on herself. Drifting in and out of consciousness from the acute pains she was experiencing herself as a result of her conjury, she at least manages to identify herself as a Plainsfolk by comparing her features to the Lalafells around her. Eventually collapsing from the crippling pain, Yenh held an unfamous feat for stabilizing the conditions of a few patients on the brink of death that day. With their duty complete, the Moui, and Yenh, return to their camp where she lay in a coma for a full week. With the magick reserves of the Moui tribe severely weakened after the strenuous emergency treatments in Gridania, the clan was unable to treat Yenh. However, the only person that ended up staying behind that day, Yenh's mother, jumped at the opportunity to heal her daughter. After a full week of being in a coma, Yenh would eventually recover, though her mother and the rest of the clan were still drained.

In the days to come, the Elder Seedseer regretfully announces an irreparable damage to the health of the Twelveswood as a result of Dalamud's descent and Bahamut's awakening. Having fully relied on absorbing aether from the Twelveswood, the Moui tribe would eventually fall from grace as a reputed clan. On top of that, Yenh was incredibly distrustful now of the Moui tribe. After her full recovery, she demanded an extensive explanation from the elders of the tribe; she has never been witnessed raising her voice so much before. Although the elders initially dodged her questions, they gradually relented and told Yenh great stories about the Nosu tribe and the circumstances behind her birth. Not so much in disbelief as she expected, Yenh stormed out furiously and returned to her mother, demanding more answers from her even though she was on a sickbed. Although Yenh's foster mother lied to her with benevolent intentions, Yenh could not fully appreciate or forgive the reasons. Even though her previous interactions with her mother were kind and almost sisterly, she was now cold and indifferent. Yenh would remain aloof and bitter throughout the years.

Without anymore reason to restrict knowledge from Yenh, she was allowed to do as she pleased. Already holding a natural affinity towards learning and knowledge-gathering in order to satisfy her curiosity, Yenh found contentment in traveling across the Twelveswood to read lengthy books in solitude or listen to mundane entertainment by travelling bards. At the age of 16, Yenh discovers a tome detailing the fundamentals and application of thaumaturgy. It wasn't until she decided to practice that Yenh realized her mistake. Upon invoking fire-aspected aether to gather into her palm, it suddenly swelled to an unstable size and burst violently, nearly burning down the entire Moui camp, and also leaving a child with non-severe and treatable burns. Highly regretful of her mistake, Yenh promptly stifled her curiosities in the other disciplines, realizing that her aether control was drastically worse than it was two years ago and would continue to get worse.

*W.I.P.*
Prologue — The Nosu
  Color Key
  ♥ In A Relationship: Yenh is romantically involved with this character.
  ♥ Romantic Attraction: Yenh is romantically interested in this character.
  ♥ Sexual Attraction Yenh is physically interested in this character.


  ♥ Platonic Love/Family: Yenh considers this person family.
  ♦ Friend: Yenh considers this person her friend.
  ♦ Friendly Acquaintance: Yenh considers this person mostly friendly, or as an ally.


  ● Good Standing: Yenh has no specific feelings about this character, however they left a good impression.
  ● Neutral: Yenh has no specific feelings about this character.
  ● Bad Standing: Yenh has no specific feelings about this character, however they left a bad impression.


  ♠ Dislike: Yenh doesn't consider this person a friend, and will talk if needed, but try to avoid them.
  ♠ Hate: Yenh consider this person an annoyance, and will try to avoid them. Conflict can happen.
  ♠ Fear: Yenh is unsettled by this character, and will try to avoid them.
  ♠ Rivalry: Yenh consider this person a rival, and will try to initiate conflict every time she gets to meet them.


  ♥ Family Member: This character is related by blood to Yenh.
  ✔ Business: This character is either Yenh's employer, employee, or coworker.
  ? Hidden Feelings/Unknown: This character has not made a strong enough impression to be categorized by any of the above.
  ✖ Deceased: This character has passed away.

N P C

  Yihmeh Moui ( ) ( NPC ) - Adoptive Mother
The most important figure for Yenh throughout her life. Both without a mate in a clan of only women and physically unable to bear children, Yihmeh's tender wish of raising a child would be granted twenty years ago. At the age of nineteen, Yihmeh was considered a novice conjurer, tending to only the moderately injured and forbidden from sanctifying any disturbances within the Twelveswood. One day returning home from a meager assignment of treating Quarrymill residents from antelope attacks, Yihmeh was surprised to see massive crowds of "tiny people" flooding their small forest enclosure. It was the Nosu tribe, unexpectedly visiting the Moui clan for the second time in the year, an unusual event for the two factions. Apparently, they've had a run in with a powerful Seeker tribe close to the Shroud and was seeking medical aid as well as treatment for their women and children; one woman was pregnant and seemed to be expecting within the week. As fate would have it, the bronze-haired Plainsfolk woman was to give birth that night with Yihmeh instructed to assist in her child's delivery. As her platinum-haired husband looked on nervously, Yihmeh expertly delivered the Lalafell child, a tinier-than-usual, blonde-haired girl the size of Yihmeh's small palm. Following the girl's eventual crying erupted a chorus of cheers as as an annoyed Yihmeh insisted they stayed quiet, in order to not startle the newborn any further. 'How nice...' she thought, a little solemnly, gently caressing the child before handing her to their exhausted mother and overjoyed father. WIP
  ??? ( Status Icon ) ( NPC ) - Title
Text, text, text, text.

P C

  Viviku Viku ( ) - Researcher & Master
Text, text, text, text.
  ??? ( Status Icon ) - Title
Text, text, text, text.
R U M O R S

N P C

Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
◢ Common Rumors - Easily overheard. Use these freely!
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◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Why is she donning a Keeper's moniker as a Plainswoman? Truth be told, I've detached from the clan ages ago at the behest of the Elder Seedseer; also because I didn't have a talent in conjury. That aside, I do not know why she bears my clan's name." - Tyoh Moui, Serpent Corporal
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◢ Rare Rumors - Very rarely overheard. Please ask before using!
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P C

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◢ Player Character Rumors - Feel free to add rumors of your own!
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A F F I L I A T I O N S
Organizations and groups throughout Eorzea in which Yenh is a member.
The Order of the Twin Adder
Ally, Second Serpent Lieutenant
The Adventurer's Guild
Licensed Adventurer, Gridania-based
The Fishermen's Guild
"Of Dragons Deep"
Scions of the Seventh Dawn
Ally, Scion
S T O R I E S
Archive of (often times) solo stories significant to Yenh.
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M U S I C
Musical Inspiration for Yenh Moui
Satsujin Kousatsu (Zen) II - Quiet Romance
Artist: Kajiura Yuki
Context: General Theme
Satsujin Kousatsu (Zen) III - Rain Goes Up
Artist: Kajiura Yuki
Context: Contentment/Glee
Somewhere I'd Rather Be
Artist: Wisp X
Context: Hope/"A brighter tomorrow..."
Romance
Artist: Kajiura Yuki
Context: Idle Wandering/New Places/Curiosities
昼裸lilL♪
Artist: Sawano Hiroyuki & HilllalilL♪
Context: Dumbfounded/Silliness
Bleach
Artist: Anatu
Context: Jealousy/Sadness/Brooding
O T H E R

OOC INFORMATION

Artwork

CHARACTER TIDBITS

Links Out
Links that lead off the wiki, but are technically relevant to the character.
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Potential Plot Hooks
■ You can visit me at my apartment room in The Sultana's Breath (Ward 12, Sub-Goblet, Room #57) on Balmung!
■ Simply be a mooncatte and start bugging Yenh.
■ Remark on how short or small Yenh is, she'll certainly love that (she won't). Extra brownie points if you think it's a good idea to pick her up randomly.
C R E D I T

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits and relationship color keys by Lucaell Tareth'eian.

Please remember to credit everyone when using this wiki. Thank you.