Difference between revisions of "K'naji Tia"

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<div align=center><div style="font-size:40px;letter-spacing:0.2em;color:white;font-family:Georgia;text-shadow: 1px 1px 5px grey">K'naji Tia</div></div>
 
<div align=center><div style="font-size:40px;letter-spacing:0.2em;color:white;font-family:Georgia;text-shadow: 1px 1px 5px grey">K'naji Tia</div></div>
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<!-- About -->
 
<!-- About -->

Revision as of 03:25, 8 June 2017

K'naji Tia
WIP SORRY


Vital Information


Current Alisa... Text, text, text, text.

Birth Name... Text, text, text, text.

Race... Text, text, text, text.

Gender... Text, text, text, text.

Age... Text, text, text, text.

Orientation... Text, text, text, text.

Marital Status... Text, text, text, text.

Other Statistiss


Nationality... Text, text, text, text.

Tribe... Text, text, text, text.

Current Residence... Text, text, text, text.

Occupation... Text, text, text, text.

Patron Deity... Text, text, text, text.

Alignment... Text, text, text, text.


[edit]
Personality
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Likes

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Dislikes

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Quirks

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Appearance
Text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text, text.
Relationships
Color Key
In A Relationship: Name is romantically involved with this character.
Romantic Attraction: Name is romantically interested in this character.
Sexual Attraction Name is physically interested in this character.


Platonic Love/Family: Name considers this person family.
Friend: Name considers this person her friend.
Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.


Good Standing: Name has no specific feelings about this character, however they left a good impression.
Neutral: Name has no specific feelings about this character.
Bad Standing: Name has no specific feelings about this character, however they left a bad impression.


Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
Fear: Name is terrified by this character, and will try to avoid them at all cost.
Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.


Family Member: This character is related by blood to Name.
Business: This character is either an Name's employer, employee, or coworker.
Deceased: This character has passed away.
? Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.

NPC

Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
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Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
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Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
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Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
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Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
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PC

Name Goes Here ( Status Icons Go Here ) - Title Given By Character Goes Here
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Name Goes Here ( Relationship Icons Go Here ) - Title Given By Character Goes Here
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Name Goes Here ( Relationship Icons Go Here ) - Title Given By Character Goes Here
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Name Goes Here ( Relationship Icons Go Here ) - Title Given By Character Goes Here
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Name Goes Here ( Relationship Icons Go Here ) - Title Given By Character Goes Here
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Rumors
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!

NPC

.
◢ Common Rumors - Easily overheard. Use these freely!
"Text, text, text, text."
"Text, text, text, text."
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Text, text, text, text."
"Text, text, text, text."
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Text, text, text, text."
“Text, text, text, text.”

PC

.
◢ Player Character Rumors - Feel free to add rumors of your own!
"Rumor Goes Here" Name Goes Here
Stories
Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
Music
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Example
Artist: Trizteza
Context: Character Theme
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
OOC

OOC INFORMATION

Personal RP Limits
I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
I won't play permanent character death or rape plots.
Disclaimer
If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.

CHARACTER TIDBITS

Links Out
Links that lead off the wiki, but are technically relevant to the character.
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Potential Plot Hooks
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Credit

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Backround and headers Atreus del Alumet.
■ Tabs by Unnamed Mercenary.
■ Expanded bits and relationship color keys by Lucaell Tareth'eian.
■ Music and OOC notes by Glioca Sargonnai.
■ Mashing everything together like a mad scientist D'lyhhia Lhuil.

Please remember to credit everyone when using this wiki. Thank you.


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