Difference between revisions of "Rivaer Pelderain"
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<div align=center><div style="font-size:55px;letter-spacing:0.2em;color:#553d60;font-family:Georgia;text-shadow: 1px 1px 5px silver">Rivaer Pelderain</div></div> | <div align=center><div style="font-size:55px;letter-spacing:0.2em;color:#553d60;font-family:Georgia;text-shadow: 1px 1px 5px silver">Rivaer Pelderain</div></div> | ||
| − | <div align=center><div style="font-size:15px;letter-spacing:0.75em;color:#9c7dab;font-family:Georgia;text-shadow: 1px 1px 5px silver"> | + | <div align=center><div style="font-size:15px;letter-spacing:0.75em;color:#9c7dab;font-family:Georgia;text-shadow: 1px 1px 5px silver">"All things have a right to grow."</div></div> |
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<div align=center>[[File:RPCbanner.png]]</div> | <div align=center>[[File:RPCbanner.png]]</div> | ||
Revision as of 18:07, 15 June 2017
Rivaer Pelderain
"All things have a right to grow."
Contents
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■ BIRTH NAME... Rivaer Pelderain ■ RACE & CLAN... Elezen, Wildwood ■ GENDER... Male ■ AGE & NAMEDAY... Late 20s, 16th Sun of 3rd Astral Moon ■ ORIENTATION... Gay ■ MARITAL STATUS... Single ■ FAVOURITE HANGOUT... Camp Bronze Lake |
■ FAMILY... Pelderain ■ CURRENT RESIDENCE... Limsa Lominsa - Topmast ■ OCCUPATION... Freelance Security/Botanist ■ PATRON DEITY... Oschon, the Wanderer ■ HEIGHT & WEIGHT... Six fulms nine ilms; weight unknown ■ ALIGNMENT... Neutral Good |
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P E R S O N A L I T Y
Rivaer does not carry himself with the prideful air that most Elezen exude; rather he seems more friendly and approachable, and actually somewhat shy at times. He is big on helping people, though he has been burned in the past by being so helpful he regrets later on when others turn to him with responsibilities and requests he doesn't want to fulfil, but is reluctant to say no to. He is pleasant and considerate for others, though reserved and mostly places his actual emotions in body language over words, as he's not good with expressing emotion verbally. Words are not his forte, which is why he normally keeps silent; when he speaks, whatever he says can come off as blunt and unfeeling just as much as it can be honest and sincere because he doesn't add anything extra to whatever he says. He also prefers not to start conversations, but he will always respond in kind with gestures if he's interested.
When he actually does speak, more of his personality shows itself: he is softspoken, reserved, gentle. He tries to keep an open mind, but sometimes fails to stop his personal prejudices from getting into the way. Usually this is followed by frantic apologies. He's not usually aware of what he does and takes a long time to absorb a lesson, not exactly being the sharpest arrow in the quiver, but he does fly straight and true.
Regardless of his pleasant and friendly outlook, he has a tendency to hide his emotions for another reason - when he does express his emotions, they are at an intensity worth an abrupt and startling outburst that some might find frightening. His various fighting styles allow him to be more constructive on venting; it also makes him a fierce fighter who does not hold back. Sometimes fighting is the only way he relieves stress that way, even if it means bruised knuckles, calloused hands and bleeding fingers by the end of it. He also has a high pain tolerance, which ends up in scars when he forgets wounds are even there.
When he actually does speak, more of his personality shows itself: he is softspoken, reserved, gentle. He tries to keep an open mind, but sometimes fails to stop his personal prejudices from getting into the way. Usually this is followed by frantic apologies. He's not usually aware of what he does and takes a long time to absorb a lesson, not exactly being the sharpest arrow in the quiver, but he does fly straight and true.
Regardless of his pleasant and friendly outlook, he has a tendency to hide his emotions for another reason - when he does express his emotions, they are at an intensity worth an abrupt and startling outburst that some might find frightening. His various fighting styles allow him to be more constructive on venting; it also makes him a fierce fighter who does not hold back. Sometimes fighting is the only way he relieves stress that way, even if it means bruised knuckles, calloused hands and bleeding fingers by the end of it. He also has a high pain tolerance, which ends up in scars when he forgets wounds are even there.
H I S T O R Y
He claims no mystery surrounds him, even for progeny of a vast Elezen family scattered about Eorzea. His branch of the Pelderains are straightforward - an upper class family in their surrounding areas, they are skilled in diplomacy and combat to deal with political matters abound, and train their children from young to do the same. Notability is gained by one's level of skill in such matters, and thus emphasis on good education and culture is a major impression. Rivaer was meant to do the same, but what set him apart from his siblings was that his personality seemed unsuited for diplomacy and tact early on.
Not that he was treated any different for it. Their parents saw to it that he had a good education regardless, and when he chose pugilism as his first martial training no one batted an eyelid despite the distance from the Elezen and its origins. While no intellectual prodigy, he was a diligent student, even if it meant sometimes coming home with bloodied and grazed knuckles from training by himself.
Though he was no short of love and care from everyone in his family, Rivaer saw no place for him in the diplomacy-centred negotiations that his family were involved with. His parents suggested travelling into Eorzea proper: Silvaire was training to be a paladin, Mianne answering a plea for help for the Twelveswood and Domitien called upon to aid research in ancient Nym, Amdapor and Mhach war strategies. Rivaer took up the idea and headed for Ul'dah.
As he'll tell you, he's no special adventurer. Not even the scar on his cheek is "of any significance". But then was then and now is now - perhaps there will be more to his tale.
Not that he was treated any different for it. Their parents saw to it that he had a good education regardless, and when he chose pugilism as his first martial training no one batted an eyelid despite the distance from the Elezen and its origins. While no intellectual prodigy, he was a diligent student, even if it meant sometimes coming home with bloodied and grazed knuckles from training by himself.
Though he was no short of love and care from everyone in his family, Rivaer saw no place for him in the diplomacy-centred negotiations that his family were involved with. His parents suggested travelling into Eorzea proper: Silvaire was training to be a paladin, Mianne answering a plea for help for the Twelveswood and Domitien called upon to aid research in ancient Nym, Amdapor and Mhach war strategies. Rivaer took up the idea and headed for Ul'dah.
As he'll tell you, he's no special adventurer. Not even the scar on his cheek is "of any significance". But then was then and now is now - perhaps there will be more to his tale.
FAMILY BACKGROUND
The Pelderains are a vast elezen family whose origins are so distant that all they can tell you is that they're from Eorzea like every other elezen. Like a great tree, different branches of Pelderains have spread out of the years into various fields of trade and craft, and even maybe a distant relative or two doing crime. Some of these branches have lost contact with the others, being further out in other continents or even at sea for years. Never assume a Pelderain would personally know another Pelderain or even acknowledge them unless they explicitly say so.
Rivaer's branch of family lives in a large town along the border between the Black Shroud and Coerthas. The town is large enough to have a council, and upon this council sits the head of the Pelderain family there. Which means that technically, Rivaer is something like an upper-class citizen, even if he doesn't act like it.
This branch of the Pelderains are usually well-educated (though not to the extent of their Ishgardian cousins), and enjoy a bit of culture such as music. As they attribute their own branch origins to spokesmen and bodyguards, they are also deeply passionate about speechcraft and martial skill alike to prevent conflict. They believe their first line of defence lies in the power of words, but should words fail and battle come to pass, there's no excuse to skimp on some fighting knowledge as well.
This branch of Pelderains believes in training their children when young in both diplomacy and battle, letting them pick a combat style at a young age without discrimination from known fields of battle, and then sending out their children to experience the world. What their children choose to do is up to them, and the parents usually rely on their offspring's sense of pride in upholding the family name. If not, then the family lets them go on their path; if they do so, they eventually return to the family to teach the next generation. As such, they tend to have at least 3-4 children per generation, sometimes going up to 5-6 to ensure that the family still has someone carrying it on regardless of what happens to others.
The family is known to be fairly caring and providing, if sometimes overbearing, and largely accepting of usually controversial matters such as racial relationships. If anything, these Wildwood elezen actually have a pleasant, if slightly tense, relationship with the Duskwight living in their town, and believe in racial equality. Whether the Duskwight actually share their opinions is a different matter, but not one for this section.
Further elaboration can be gained from Rivaer discussing his family in-game.
Rivaer's branch of family lives in a large town along the border between the Black Shroud and Coerthas. The town is large enough to have a council, and upon this council sits the head of the Pelderain family there. Which means that technically, Rivaer is something like an upper-class citizen, even if he doesn't act like it.
This branch of the Pelderains are usually well-educated (though not to the extent of their Ishgardian cousins), and enjoy a bit of culture such as music. As they attribute their own branch origins to spokesmen and bodyguards, they are also deeply passionate about speechcraft and martial skill alike to prevent conflict. They believe their first line of defence lies in the power of words, but should words fail and battle come to pass, there's no excuse to skimp on some fighting knowledge as well.
This branch of Pelderains believes in training their children when young in both diplomacy and battle, letting them pick a combat style at a young age without discrimination from known fields of battle, and then sending out their children to experience the world. What their children choose to do is up to them, and the parents usually rely on their offspring's sense of pride in upholding the family name. If not, then the family lets them go on their path; if they do so, they eventually return to the family to teach the next generation. As such, they tend to have at least 3-4 children per generation, sometimes going up to 5-6 to ensure that the family still has someone carrying it on regardless of what happens to others.
The family is known to be fairly caring and providing, if sometimes overbearing, and largely accepting of usually controversial matters such as racial relationships. If anything, these Wildwood elezen actually have a pleasant, if slightly tense, relationship with the Duskwight living in their town, and believe in racial equality. Whether the Duskwight actually share their opinions is a different matter, but not one for this section.
Further elaboration can be gained from Rivaer discussing his family in-game.
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R E L A T I O N S H I P S
Color Key
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R U M O R S
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category! ◢ Common Rumors - Easily overheard. Use these freely!
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
◢ Rare Rumors - Very rarely overheard. Please ask before using!
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. ◢ Player Character Rumors - Feel free to add rumors of your own!
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S T O R I E S
Text, text, text, text..
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A R T
Text, text, text, text.
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O O C
Personal RP Limits
Disclaimer
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Additional Trivia Bits of stuff that don't fit with the rest of the bio.
Potential Plot Hooks
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C R E D I T
Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.
- ■ Template was created by Bancroft Gairn.
- ■ Adapted by Xheja Rajhera.
- ■ Tabs by Unnamed Mercenary.
- ■ Expanded bits and relationship color keys by Lucaell Tareth'eian.
- ■ Music and OOC note by Glioca Sargonnai.
- ■ Mashing everything together like a mad scientist by D'lyhhia Lhuil.
Please remember to credit everyone when using this wiki. Thank you.
