Difference between revisions of "Rivaer Pelderain"

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<div align=center><div style="font-size:55px;letter-spacing:0.2em;color:#553d60;font-family:Georgia;text-shadow: 1px 1px 5px silver">Rivaer Pelderain</div></div>
 
<div align=center><div style="font-size:55px;letter-spacing:0.2em;color:#553d60;font-family:Georgia;text-shadow: 1px 1px 5px silver">Rivaer Pelderain</div></div>
<div align=center><div style="font-size:15px;letter-spacing:0.75em;color:#9c7dab;font-family:Georgia;text-shadow: 1px 1px 5px silver">no one extraordinary</div></div>
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<div align=center><div style="font-size:15px;letter-spacing:0.75em;color:#9c7dab;font-family:Georgia;text-shadow: 1px 1px 5px silver">"All things have a right to grow."</div></div>
 
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Revision as of 18:07, 15 June 2017

Rivaer Pelderain
"All things have a right to grow."


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VITAL INFORMATION


CURRENT ALIAS... Riv

BIRTH NAME... Rivaer Pelderain

RACE & CLAN... Elezen, Wildwood

GENDER... Male

AGE & NAMEDAY... Late 20s, 16th Sun of 3rd Astral Moon

ORIENTATION... Gay

MARITAL STATUS... Single

FAVOURITE HANGOUT... Camp Bronze Lake

OTHER STATISTICS


NATIONALITY... Unknown

FAMILY... Pelderain

CURRENT RESIDENCE... Limsa Lominsa - Topmast

OCCUPATION... Freelance Security/Botanist

PATRON DEITY... Oschon, the Wanderer

HEIGHT & WEIGHT... Six fulms nine ilms; weight unknown

ALIGNMENT... Neutral Good


[edit]
P E R S O N A L I T Y


Rivaer does not carry himself with the prideful air that most Elezen exude; rather he seems more friendly and approachable, and actually somewhat shy at times. He is big on helping people, though he has been burned in the past by being so helpful he regrets later on when others turn to him with responsibilities and requests he doesn't want to fulfil, but is reluctant to say no to. He is pleasant and considerate for others, though reserved and mostly places his actual emotions in body language over words, as he's not good with expressing emotion verbally. Words are not his forte, which is why he normally keeps silent; when he speaks, whatever he says can come off as blunt and unfeeling just as much as it can be honest and sincere because he doesn't add anything extra to whatever he says. He also prefers not to start conversations, but he will always respond in kind with gestures if he's interested.

When he actually does speak, more of his personality shows itself: he is softspoken, reserved, gentle. He tries to keep an open mind, but sometimes fails to stop his personal prejudices from getting into the way. Usually this is followed by frantic apologies. He's not usually aware of what he does and takes a long time to absorb a lesson, not exactly being the sharpest arrow in the quiver, but he does fly straight and true.

Regardless of his pleasant and friendly outlook, he has a tendency to hide his emotions for another reason - when he does express his emotions, they are at an intensity worth an abrupt and startling outburst that some might find frightening. His various fighting styles allow him to be more constructive on venting; it also makes him a fierce fighter who does not hold back. Sometimes fighting is the only way he relieves stress that way, even if it means bruised knuckles, calloused hands and bleeding fingers by the end of it. He also has a high pain tolerance, which ends up in scars when he forgets wounds are even there.


H I S T O R Y


He claims no mystery surrounds him, even for progeny of a vast Elezen family scattered about Eorzea. His branch of the Pelderains are straightforward - an upper class family in their surrounding areas, they are skilled in diplomacy and combat to deal with political matters abound, and train their children from young to do the same. Notability is gained by one's level of skill in such matters, and thus emphasis on good education and culture is a major impression. Rivaer was meant to do the same, but what set him apart from his siblings was that his personality seemed unsuited for diplomacy and tact early on.

Not that he was treated any different for it. Their parents saw to it that he had a good education regardless, and when he chose pugilism as his first martial training no one batted an eyelid despite the distance from the Elezen and its origins. While no intellectual prodigy, he was a diligent student, even if it meant sometimes coming home with bloodied and grazed knuckles from training by himself.

Though he was no short of love and care from everyone in his family, Rivaer saw no place for him in the diplomacy-centred negotiations that his family were involved with. His parents suggested travelling into Eorzea proper: Silvaire was training to be a paladin, Mianne answering a plea for help for the Twelveswood and Domitien called upon to aid research in ancient Nym, Amdapor and Mhach war strategies. Rivaer took up the idea and headed for Ul'dah.

As he'll tell you, he's no special adventurer. Not even the scar on his cheek is "of any significance". But then was then and now is now - perhaps there will be more to his tale.


FAMILY BACKGROUND


The Pelderains are a vast elezen family whose origins are so distant that all they can tell you is that they're from Eorzea like every other elezen. Like a great tree, different branches of Pelderains have spread out of the years into various fields of trade and craft, and even maybe a distant relative or two doing crime. Some of these branches have lost contact with the others, being further out in other continents or even at sea for years. Never assume a Pelderain would personally know another Pelderain or even acknowledge them unless they explicitly say so.

Rivaer's branch of family lives in a large town along the border between the Black Shroud and Coerthas. The town is large enough to have a council, and upon this council sits the head of the Pelderain family there. Which means that technically, Rivaer is something like an upper-class citizen, even if he doesn't act like it.

This branch of the Pelderains are usually well-educated (though not to the extent of their Ishgardian cousins), and enjoy a bit of culture such as music. As they attribute their own branch origins to spokesmen and bodyguards, they are also deeply passionate about speechcraft and martial skill alike to prevent conflict. They believe their first line of defence lies in the power of words, but should words fail and battle come to pass, there's no excuse to skimp on some fighting knowledge as well.

This branch of Pelderains believes in training their children when young in both diplomacy and battle, letting them pick a combat style at a young age without discrimination from known fields of battle, and then sending out their children to experience the world. What their children choose to do is up to them, and the parents usually rely on their offspring's sense of pride in upholding the family name. If not, then the family lets them go on their path; if they do so, they eventually return to the family to teach the next generation. As such, they tend to have at least 3-4 children per generation, sometimes going up to 5-6 to ensure that the family still has someone carrying it on regardless of what happens to others.

The family is known to be fairly caring and providing, if sometimes overbearing, and largely accepting of usually controversial matters such as racial relationships. If anything, these Wildwood elezen actually have a pleasant, if slightly tense, relationship with the Duskwight living in their town, and believe in racial equality. Whether the Duskwight actually share their opinions is a different matter, but not one for this section.

Further elaboration can be gained from Rivaer discussing his family in-game.


L I K E S

Cooking. Will go great lengths to get fresh ingredients for his dishes. He is no experimenter or pioneer - he cooks to eat, not create a culinary masterpiece - and considers himself positively an amateur, but when he gets the chance he'll be making himself and friends dinner.
Botany and gardening. Takes great delight in watching plants grow as he carefully nurtures and tends to them. He may even be a green thumb to some extent, but because he lives in an apartment his gardening choices are limited. He grows his own flowers and feels so much potential is lost when people opt for pre-filled vases.
Fashion. Rivaer genuinely enjoys looking good and has a surprisingly discerning eye for combinations of various outfits that accentuate his own aesthetics. He does not offer this sense to others, feeling that it's purely based on personal preferences, but for him? Looking good is part and parcel of being a good fighter.
The sea. The sparkling blue waters and calming sound of the waves that greeted Rivaer when he arrived in Limsa enchanted the forest-dweller. He is generally found hanging around Limsa Lominsa and the Mist, looking out at the sea and wondering what lies beyond the lands he calls home.

D I S L I K E S

Fishing. He will swear up and down by the Twelve that it's the most boring thing in the world to do - and he enjoys watching plants grow.
Failure. He hates when he feels he's failed something he swore to do, even if it doesn't affect others. When he sets out to do something, he tries to do it well. If he fails, he will internally berate himself for it.
Dishonesty. Look, do whatever you choose to do and make your choices, but don't lie about it. It just means you pretend to care, when you don't. Rivaer dislikes people who pretend so.

Q U I R K S

Preening. If he seems to be making himself look good - sweeping hair out of his eyes, straightening his clothes, being prideful of his appearance - it's subconscious and he's not aware that he's doing it. It comes from his upbringing, where his mother would always tell him to straighten out his clothes and make himself presentable until he started doing it pre-emptively, and now it's permanent.
Hearing. Rivaer tilts his head towards new sounds. It's not like he needs to, because of his large ears, but he automatically always turns his head slightly to any new sound.
Neck cricking. Only executed when a Lalafell is coming up to talk to him/when he's going to talk to a Lalafell. It's a learned thing.


R E L A T I O N S H I P S
Color Key
In A Relationship: Name is romantically involved with this character.
Romantic Attraction: Name is romantically interested in this character.
Sexual Attraction Name is physically interested in this character.


Platonic Love/Family: Name considers this person family.
Friend: Name considers this person her friend.
Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.


Good Standing: Name has no specific feelings about this character, however they left a good impression.
Neutral: Name has no specific feelings about this character.
Bad Standing: Name has no specific feelings about this character, however they left a bad impression.


Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
Fear: Name is terrified by this character, and will try to avoid them at all cost.
Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.


Family Member: This character is related by blood to Name.
Business: This character is either an Name's employer, employee, or coworker.
Deceased: This character has passed away.
? Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.

N P C

Silvaire "Sil" Pelderain ( ) ( NPC ) - Eldest Brother
Silvaire, the oldest sibling, the ace of the four Pelderains. Despite his skill in diplomacy and combat alike, he's a down-to-earth, humble man who tries to keep his family together over long distances. Kind and noble to all, and looks out for his family like a big brother does. Is a free paladin.
Mianne "Mia" Pelderain ( ) ( NPC ) - Younger Sister
A conjurer who works in the Black Shroud with the Padjali to help heal the forest. She inspired Rivaer to take up conjuring as well, especially with how she offers healing to those in need. Still, she's not necessarily good with people and is more friends with animals and trees. Comes off as distant and dismissive of material issues at times.
Domitien "Dom" Pelderain ( ) ( NPC ) - Youngest Brother
The Pelderains' highly-skilled summoner and military tactician is cultured and considered the most educated of the Pelderains, but it comes with a side serving of superiority over others. He looks down on a lack of education/culture for whatever reason, and generally while genuinely altruistic comes off as having no filter with regards to his opinions. Everyone still treats him as family though, and perhaps Dom is secretly grateful, being the only child of a different mother.
Name Goes Here ( Status Icons Go Here ) ( NPC ) - Title Given By Character Goes Here
Text, text, text, text.
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P C

K'naji Tia ( ) - Hobo Kitty
He regrets letting Naji camp in his apartment, but he's too nice to lock the door..
H'aylio Rhu ( ) - ???
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R U M O R S

N P C

Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
◢ Common Rumors - Easily overheard. Use these freely!
"Do you think he ever unties that hair? Even to take a shower?"
"Wonder if that facepaint of his symbolises anything to his family."
"He never talks, just does the job and leaves. Is he mute or just not that chatty?"
"I hear he talks to trees."


◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"A Pelderain, huh? He might be from one of the shady branches."


◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Text, text, text, text."
“Text, text, text, text.”

P C

.
◢ Player Character Rumors - Feel free to add rumors of your own!
"Rumor Goes Here" Name Goes Here
S T O R I E S
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A R T
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Example
Artist: Trizteza
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O O C

OOC INFORMATION

Personal RP Limits
I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
Ask about relationships, mentoring.
I won't play long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment. Permanent character death or rape plots.
Disclaimer
I am not used to RPing in a MMO, if I make any mistakes please let me know. I also may not be so available in-game if I'm busy, though I can be asked for a Discord.
If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.

CHARACTER TIDBITS

Additional Trivia
Bits of stuff that don't fit with the rest of the bio.
Enjoys drinking, but in moderation. When drunk he becomes short-tempered.
His chocobo is named Asagio.
Riv's jobs are MNK, BRD, WAR and WHM. Any of these jobs can be used in RPs where he's security for hire, but once the RP starts he will not change job unless the RP situation changes.
He also has BTN and MIN, but will usually spend time as BTN in most RPs unless it's security for hire.
He will tell you about the branch of Pelderain family he's from if you ask him in conversation.
Turns down any opportunity to talk about the scar on his face, citing that it's "nothing significant" for anyone to know about.
Is aware he has a stupidly pompous laugh. Can't fix it.
Is physically attracted to anyone who is as tall as, if not taller, than he is. This means fellow elezen, roegadyn and au ra. Isn't into the other races.
Feels at home in forests and overgrown places, possibly as a consequence of being Wildwood.
Potential Plot Hooks
Hire him as a personal bodyguard.
Gathers supplies for Grand Company provisioning frequently.
Travels between all cities frequently for work, and can be found alone in the wild, though he doesn't mind working with a fellow botanist or miner.
Spending time in Ishgard wondering about a home that could've been, but isn't his.
Interest in the Pelderain family, and Rivaer's upbringing.
"Romance is best when it's unexpected."
C R E D I T

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits and relationship color keys by Lucaell Tareth'eian.
■ Music and OOC note by Glioca Sargonnai.
■ Mashing everything together like a mad scientist by D'lyhhia Lhuil.

Please remember to credit everyone when using this wiki. Thank you.