Difference between revisions of "Niamh Chalahko"
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==Basic Info== | ==Basic Info== | ||
| − | + | A castrum nuisance and sticky-fingered snoop that picks from the piles of abandoned (or unattended, popoto popoto) machina when Imperial backs are turned. Purveyor of anything a Garlean war machine may have within its chassis. | |
==History== | ==History== | ||
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==Appearance & Personality== | ==Appearance & Personality== | ||
| − | ==Combat | + | ==Combat== |
| − | + | Raised by blighters and brigands and brothers that fight dirty, Niamh is not above a fistful of sand to the eyes to dispatch her opponent; but brawls – beyond holdups – are not really where she shines as a knockout (they’re where she’s likely to actually be knocked out though, if the pocket sand doesn’t work). <br> In battle, Niamh is a completely unreliable ally and will flee at the first sign of serious heat. Not only that, but if the battle is over something, such as some prized, coveted object, you can bet your booty she’ll be trying to take it with her – and not because she doesn’t want it to fall into the “wrong hands.” Hers are definitely the wrong hands. She is first and foremost an opportunist, and a very ''indebted'' opportunist. Even the most pleasant of company is unlikely to overcome this fatal flaw. <br> Those that rival her with a shortbow are few and far, as nearly every waking moment of her life she’s had her hand on one. She’s practiced with a longbow, but the denseness of trees where she grew up meant the farthest you could be from your target while still maintaining line of sight would be under 50 yards, so it didn’t make sense to lug around the unnecessary poundage. <br> If convinced or ''incentivized'' to join the fray, she’s a cool, collected, confident sniper that will give you the willies just by looking at her. She owns the moments with a predatory glean to her eyes, and knows her shots will always hit their marks – she doesn’t rush through the execution, and if you tried to get her attention or talk to her while she’s shooting, she’d seem to be in a completely other world. She makes little in the way of sound, past some self-compliments, and will operate mostly on her own while managing to appear where needed; she’s a natural at anticipating the flow in a group environment and countering her opponent’s next moves – not unlike the adaptive, analytical nature of a pack-hunter who doggedly pursues their prey into their final moments. She is unlikely to purposely kill another of the race of Man, even if commanded, and shoots as such. Unpurposeful killing is another story, be it by way of bombs, booby traps, or succumbing to the wounds or blown open holes created there by. By her conscience, those are just poor luck encounters. <br> Without her bow she still retains her archers’ steadfast focus in a fight, but she’s likely to grow more and more frazzled as the fight wears on, leading to silly, costly mistakes. On her toes, she’s an evasive, aerial combatant, moving with the slippery elegance of someone averse to fighting, but no stranger to it ([https://youtu.be/2Eu0AyqlU4w?t=55 YT Fight Scene ]). If backed into a corner, she'll throw everything and the kitchen sink at her enemy, although her fighting style in close quarters will always be defensive and reluctant with the intention of only incapacitating. If there’s nothing around her to improvise as projectile weapons or shields, and no traps laid to lead her opponents into, the fight is as good as over, and she’ll run. | |
| − | |||
| − | If convinced | ||
| − | Without her bow she still retains her archers’ focus in a fight, but she’s likely to grow more and more frazzled as the fight wears on, leading to silly mistakes | ||
==Affiliations== | ==Affiliations== | ||
Revision as of 23:50, 3 June 2020
| Niamh Chalahko | |
| |
| QUICK FACTS | |
|---|---|
| Birth Name | Niamh Chalahko |
| Pronounced | [ˈniːəv ˈkaləˌkō] |
| Meaning | Luster |
| Age | Early 20s |
| Born | 1557 |
| Nameday | Ninth Sun, Fourth Astral Moon |
| Birthplace | South Shroud, Black Shroud; east of Camp Tranquil |
| Race | Miqo'te |
| Clan | Keeper of the Moon |
| Alignment | Chaotic Neutral |
| Citizenship | None |
| Guardian | Menphina the Lover |
| APPEARANCE | |
| Height | 4 ft 11 |
| Weight | 90 lbs |
| Physique | Small, wiry |
| Hair | Flaxen blond |
| Eyes | Cyan blue |
| Skin | Very pale |
| Facial Features | Lunar markings, face paint, beauty mark below right eye |
| PERSONALITY | |
| Likes | Shopping, fine cuisine |
| Dislikes | Opo-opos |
| Core Motivator | Acquisition |
| Fears | Illness, dying of illness; ghosts; losing control, being vulnerable |
| IC SKILLS | |
| IC Profession | Relic-tek Hunter; employee of the House of Splendors |
| Combat Style | Evasive; stealthy; ranged, projectile; traps; debuff |
| Physical limitations | Sensitive to high concentrations of aether or sudden fluctuations; aether sickness |
| EQUIPMENT | |
| Primary Weapon | Shortbow |
| Secondary Weapon | Hatchet; bombs; booby-traps |
| ABOUT THE PLAYER | |
| Username | Kitty-candlestick |
| Time Zone | PST/UTC-7 |
| Server | Balmung |
| Tumblr | kitty-candlestick.tumblr.com |
| FOOTNOTES | |
|
**Side bar template adapted from: Infobox-roe by [MoenMoen] **"The TMI Character Template for the Hopelessly Detail Oriented" created by [MoenMoen] | |
Contents
Basic Info
A castrum nuisance and sticky-fingered snoop that picks from the piles of abandoned (or unattended, popoto popoto) machina when Imperial backs are turned. Purveyor of anything a Garlean war machine may have within its chassis.
History
Appearance & Personality
Combat
Raised by blighters and brigands and brothers that fight dirty, Niamh is not above a fistful of sand to the eyes to dispatch her opponent; but brawls – beyond holdups – are not really where she shines as a knockout (they’re where she’s likely to actually be knocked out though, if the pocket sand doesn’t work).
In battle, Niamh is a completely unreliable ally and will flee at the first sign of serious heat. Not only that, but if the battle is over something, such as some prized, coveted object, you can bet your booty she’ll be trying to take it with her – and not because she doesn’t want it to fall into the “wrong hands.” Hers are definitely the wrong hands. She is first and foremost an opportunist, and a very indebted opportunist. Even the most pleasant of company is unlikely to overcome this fatal flaw.
Those that rival her with a shortbow are few and far, as nearly every waking moment of her life she’s had her hand on one. She’s practiced with a longbow, but the denseness of trees where she grew up meant the farthest you could be from your target while still maintaining line of sight would be under 50 yards, so it didn’t make sense to lug around the unnecessary poundage.
If convinced or incentivized to join the fray, she’s a cool, collected, confident sniper that will give you the willies just by looking at her. She owns the moments with a predatory glean to her eyes, and knows her shots will always hit their marks – she doesn’t rush through the execution, and if you tried to get her attention or talk to her while she’s shooting, she’d seem to be in a completely other world. She makes little in the way of sound, past some self-compliments, and will operate mostly on her own while managing to appear where needed; she’s a natural at anticipating the flow in a group environment and countering her opponent’s next moves – not unlike the adaptive, analytical nature of a pack-hunter who doggedly pursues their prey into their final moments. She is unlikely to purposely kill another of the race of Man, even if commanded, and shoots as such. Unpurposeful killing is another story, be it by way of bombs, booby traps, or succumbing to the wounds or blown open holes created there by. By her conscience, those are just poor luck encounters.
Without her bow she still retains her archers’ steadfast focus in a fight, but she’s likely to grow more and more frazzled as the fight wears on, leading to silly, costly mistakes. On her toes, she’s an evasive, aerial combatant, moving with the slippery elegance of someone averse to fighting, but no stranger to it (YT Fight Scene ). If backed into a corner, she'll throw everything and the kitchen sink at her enemy, although her fighting style in close quarters will always be defensive and reluctant with the intention of only incapacitating. If there’s nothing around her to improvise as projectile weapons or shields, and no traps laid to lead her opponents into, the fight is as good as over, and she’ll run.
Affiliations
Other Notes
- ◽ Tumblr: Kitty-Candlestick
