Difference between revisions of "Nauta Lyehga"
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<div style="margin: 10px 0px; padding: 5px 0px; background: #797979; font-size:14px; color:#FFFFFF; font-family:tahoma; text-shadow: 1px 1px 1px black; letter-spacing:0.25em;border-radius:15px;"><center>'''Weapon Proficiencies'''</center></div> | <div style="margin: 10px 0px; padding: 5px 0px; background: #797979; font-size:14px; color:#FFFFFF; font-family:tahoma; text-shadow: 1px 1px 1px black; letter-spacing:0.25em;border-radius:15px;"><center>'''Weapon Proficiencies'''</center></div> | ||
| − | : <font style="color:#585350;" size="2">■ | + | : <font style="color:#585350;" size="2">■ '''Polearms''' </font> |
| − | : <font style="color:#585350;" size="2">■ | + | : <font style="color:#585350;" size="2">■ '''Hand to Hand'''</font> |
| − | : <font style="color:#585350;" size="2">■ | + | : <font style="color:#585350;" size="2">■ '''Daggers'''</font> |
| − | : <font style="color:#585350;" size="2">■ | + | : <font style="color:#585350;" size="2">■ '''Archery'''</font> |
</div> | </div> | ||
<!-- AETHERIC ABILITIES --> | <!-- AETHERIC ABILITIES --> | ||
<center>'''Aetheric Abilities'''</center> | <center>'''Aetheric Abilities'''</center> | ||
| − | + | <div style="padding:5px 15px;font-family:Georgia;"> | |
| − | : <font style="color:#585350;" size="2">■ | + | : <font style="color:#585350;" size="2">■ '''Dragoon'''. Though Nauta lacks a distinct ability with aetheric control, she has refined her abilities using a dragoon soulstone through numerous years of trial and error, and more recently, an actual dragoon mentor. She is best acquainted with the ‘’Jump’’ skill, and with her natural affinity for wind, Nauta is able to be extremely mobile around a battlefield using ‘’Jump’’, ‘’Spineshatter Dive’’, and ‘’Elusive Jump’’. While she is able to use ‘’Dragonfire Dive’’, she typically will refrain from the move unless absolutely needed. Her intuitive skill with the dragoon’s jumps allows her to not only jump high into the air, but also kick off of the air as if there were something solid, allowing her to change her direction mid-air at extremely high velocity. But her control over her dragoon abilities is not perfect. Last minute direction changes are simply impossible at the speeds that she moves, and all mid-air jump changes need a certain amount of room of open space before they can be made, and are almost all pre-calculated movements before she has even jumped. The amount of force at which she jumps also makes her prone to injuring herself, especially if she is not wearing her Wyvernmail. Joint injuries, specifically to her lance-holding shoulder, are common for the miqo’te. </font> |
| − | </ | + | </div> |
<!-- COMBAT RELEVANT SKILLS --> | <!-- COMBAT RELEVANT SKILLS --> | ||
Revision as of 16:26, 15 June 2017
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Nauta Lyehga Battlemaster of the Shroudwolf Clan About
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