Qwynne Montagne

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W.I.P

Jochi Kha
The Golden Knight
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Silence is a good friend, but perhaps an even greater enemy.

Jochi Kha.
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Details


Vital Information


PRONUNCIATION: Jo-Chi Kha

NICKNAMES:

Race & Clan: Au-Ra/Xaela

GENDER: Male

AGE: 28

NAMEDAY... 14thnd Sun, 6th Umbral Moon

ORIENTATION: Bisexual

MARITAL STATUS: Single

Other Statistics


NATIONALITY: ....

CITIZENSHIP: None

FAMILY: Gantulga (Father) Altantsetseg (Mother)

RESIDENCE: Dravania

OCCUPATION: Knight Captain/Physician

PATRON DEITY: The Dusk Mother

HEIGHT & WEIGHT: 5'9.

ALIGNMENT: Lawful Neutral

General Information
WINGY
I guess, I enjoy your company.
Appearance
Eyes
Hair
Skin
Build
Voice
. . . . .
Bearing
Laterality
Scars
Markings
Style
. . . . .
Hair & Eyes
Jochi posses a beautiful pair of purple eyes, eyes which you may find both good and evil. His flows down to his shoulders in parculiar white, his hair normally flows freely, but rarely can be found locked within a Ponytail.
Physique & Markings
Smooth skin, slim, toned and curved, a physique far more feminen than masculine in appearance bearing no blemishes nor scars. Such things have their advantages and disadvantages, he was granted beauty in exchange for a burden. Jochi bares a strange marking on the nape of his neck, it was given to him by his Mentor during their training.
Hygiene & Attire
Jochi keeps himself clean and prefers good hygiene. He wears many attires, but can normally be found in his Maelstrom uniform with a set of black gauntlets with golden trims and a visor that masks his eyes.
Personality
Psychological Profile
.
Voice
Jochi's voice caresses the ears of all those that hear it. It is soft, smooth, seductive and yet has firmness behind it. When he speaks it is easy to tell the emotions that the words he speaks carry.
Philosophy & Mannerisms
.
Preferences
Likes
● Loyalty
● Honor
● Au-Ra
● Combat
● Learning
● Exploring
Dislikes
● Disloyalty
● Thieves/Pirates/Murderers
● Pointless Death
● Being Helpless
Skills
● Fighting
● Alchemy
● Cooking
● Healing (Non-Aether)
Combat, Abilities & Weaponry


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Basic Statistics
High: Agilitty
Above Average:
Average:
Low: Damage Resistance
Aetheric Abilities
Mastery: Nothing noteworthy.
Expert: Nothing noteworthy.
Average: Nothing noteworthy.
Novice: Nothing noteworthy.
Weapon Training
Mastery: Polearms
Expert: Martial Arts
Average: Daggers
Novice: Archery
Combat Relevant Skills
High:
Above Average:
Average:
Low:
Non-Combat Abilities
Ability: Description
Combat Abilities
Ability: Description
OOC Note
Any relevant notes about combat should be added here, such as player preference, system preference, or links off-site to sheets using existing XIV player-made combat systems.


'
H I S T O R Y

A child born in the wild edges of the Azim Steppe and to the tribe "Kha" would lose it's mother just as quickly as it took it's first breath of fresh air. The Mother was weak and sickly, a severe Aether deficiency ravaged her body, being devoid of Ather was like being devoid of life. Giving birth to a child took the last of her energies, before the Mothers passing, she named her child "Jochi" and said her final words before returning to the Aether. Alas, Jochi was born only a little stronger than his mother, he clinged to life just barely and as he did so, his father was so heartbroken he had ran away, assuming his son would pass in the dusk of night. Jochi was stablized with what magic and herbs the tribe used and they kept him healthy with such methods, but only for so long. As he grew within the confines of the tribe, it became very noticeable that he did not grow like the others, his growth took longer, his body did not form in the way it should have, his appearance was became more womanly than manly. As he grew he had times of strength and times of utter weakness, his body fought hard in the early years to find it's proper place. By the tender age of ten a fit of weakness struck a again, but one not like before and the tribe could no longer help him and a week into his worsening condition the tribe chose to let him pass rather than continue his suffering. A friend of his father took him away from the tribe and headed toward Doma in search of help..

When they arrived in Doma, they met a Garlean pureblood whom offered their help, their medicine was far more effective and it put him on the fast track to recovery. Jochi elected to stay with Man, finally coming to know him as Tiberius and so Jochi was left there in his care. It wasn't long before Jochi was "Healthy" enough to be put to work, Tiberius had plans to make him a warrior, just like himself. Tiberius helped Jochi to strengthen his body and learn ways to overcome his weaknesses, everyday for the next 8 years were filled with training for hours on end. At the end of his training the two of them set out to put that training to use, traveling through the Empire's vast territory. They acted as mercenaries on behalf of the Garlean Empire, but for what purpose? This line of work continued on for two long years and by the end of it, Tiberius revealed the purpose of his training was to make him suitable to become a knight under his command. Within that year, Jochi under went his last trials to join "The Order of The Seventh Sun". It was long standing group of warriors, essentially mercenaries, they followed a strict set rules and only fought for those they agreed with, even if the pay was lesser than that of the other side. The Order was often employed by members of the Garlean empire and so they two had a longstanding history. Now under the banner of the Order, Jochi swore his loyalty to his new brothers and promised to fight by their side till the day he died, solely on Tiberius's word, at this point there was no one more dear to Jochi, he was a father to him. Jochi would serve them for another eight years before the razing of Doma happened. .

With the succession crisis on the rise, the Order found itself split apart, one side supported Varis and the other his Uncle. The order fought amongst themselves as the civil war raged and only would come to end during the razing of Doma. All members of the Order were present, one side fought to crush the revolt and the other supported it. At first Jochi supported Varis and fought to eliminate the revolt whilst Tiberius fought to protect it, it was no surprise when they both met on the battlefield, but they both held back on their attacks, both unable to harm one another. Only when another knight came and struck down Tiberius while he was fighting did something click inside Jochi, at that moment he switched sides, but it was clear to him that the battle was far from in their favor. Jochi gathered who he could and escaped the fight amidst the chaos and used the following anarchy to escape to Eorzea. Jochi proclaimed himself the new leader of the Order and prepared to reform the entire group, but first they traveled to Ishgard, but he found it too cold and thus moved toward Dravaina, the new home of the Order. Now Jochi focuses on rebuilding the order and regaining the honor they once had and keep their rich history alive.


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RELATIONSHIP STATUS LEGEND
Family Involved Romantic Platonic Physical Friend Acquaintance $ Business Deceased Positive Negative Neutral Unsure
FAMILY
Tiberius () - Adoptive Father
Character's Thoughts: "He was smart, strong and kind, he always knew just what to do. Perhaps I'll never be able to forgive myself for what I've do"
Description of their relationship.
NON-FAMILY
G'yrin () - Brother
Character's Thoughts: "He is weak, but I see potential in him."
Description of their relationship.

RUMORS

N P C

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"I hear that she isn't.. well, a she..I don't see it though."
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"There is something about that..personality, it doesn't seem genuine. "
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"This isn't just some traveling healer, they're definitely hiding something. "

P C

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor." — Rumormonger.


RP Info


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Location & Probability
Places where the character is very likely to be seen
Dravania: High
Ul'dah: High
Ishgard: Medium
Grindania: Medium
Limsa Lominsa: Low
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

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Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
Medical Supplies: When not in his armor, Jochi regularly travels with leather pouches filled with bandages, medicine and other medical tools.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Mature Themes.
Dark Themes.
Ask about .
Erotic Themes
I won't play .
 Permanent Death or serious injury, such as loss of limbs. (At least not to Jochi)
 

RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others
■ Abagail Graves for relationship&Rumor section.
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