A large, muscular Xaela that has an imposing aura about him. He has a snaggletooth to the left of his mouth and has bright red warpaint adorning his face. The warpaint mostly stays to signify to other Xaela that although his life revolves around working, he is still a fighter and will kill if attacked first. His nails are lengthy and claw like, posture kind of slumped giving him a feral appearance and hair haphazardly cut short- there is a rugged mystery about him, though few dare to approach him to find out more.
Scars & Markings: He is covered in them from his time fighting in Othard.
Voice: Deep, throaty, he is well spoken but his pronunciation is tinged with the remnants of the speech from his own land and thus is heavily accented.
Clothing: He is usually wearing miners clothes or hobos clothes. He has little money, but even when saving up, he never buys himself nice clothes favoring food or shelter over looking reasonable.
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Likes
Eating.
Working till he can't move any more.
Reading various things, from papers to novels to poetry.
Dislikes
Racists / Xenophobes.
Anyone who looks down on him.
Know-it-alls.
Fears
Being pulled back to Othard.
Being pulled back to the Dotharl.
Truely losing his min.
Trivia
Favorite Food: He has too many to count.
Favorite Drink: Water. Just plain water. The purer the better.
Favorite Color: Red.
Color Key
♥ In A Relationship: Name is romantically involved with this character.
♥ Romantic Attraction: Name is romantically interested in this character.
♥ Sexual Attraction Name is physically interested in this character.
♥ Platonic Love/Family: Name considers this person family.
♦ Friend: Name considers this person her friend.
♦ Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.
● Good Standing: Name has no specific feelings about this character, however they left a good impression.
● Neutral: Name has no specific feelings about this character.
● Bad Standing: Name has no specific feelings about this character, however they left a bad impression.
♠ Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
♠ Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
♠ Fear: Name is terrified by this character, and will try to avoid them at all cost.
♠ Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.
♥ Family Member: This character is related by blood to Name.
✔ Business: This character is either an Name's employer, employee, or coworker.
✖ Deceased: This character has passed away.
?Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.
NPC
ATAASHI DOTHARL(Summoner )( PLAYER ) - Another Dotharl?
Who the Hell does this guy think he is?
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Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
NPC
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◢ Common Rumors - Easily overheard. Use these freely!
■ "I hear he spends hours in the desert every single day..."
■ "Does he ever have a break? He's there every day."
■ "He never speaks to the other miners. We don't know anything about him."
◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
■ "... He reminds me of a certain tribe back home..."
■ "His build is far too great for him to JUST be a miner."
■ "He's covered in scars... but you never see him wielding a weapon?"
◢ Rare Rumors -Very rarely overheard. Please ask before using!
■ "He has the eyes of a killer."
■ "There is something horribly strange about that man."
■ "The secrecy is intentional. There's something afoot with him."
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◢ Player Character Rumors -Feel free to add rumors of your own!
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Songs used set a mood, lyrics may not reflect the views of my character. Please mind your speakers when clicking the links.
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Personal RP Limits
■ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
■ Ask about permanent injury and disfigurement / fighting in general.
■ I won't play permanent character death or rape plots. Long-term captivity or imprisonment. No ERPing.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.