Despite appearances, his happy-go-lucky demeanor is the heart of his personality.
About
Name... Ra'ahxus Xon.
Alias... Ra, Rax, Xon.
Age... 25.
Gender... Male.
Race... Miqo'te.
Clan... Former Seeker of the Sun.
Orientation... Pansexual.
Marital... Single.
Deity... Azeyma the Warden.
Nationality... Eorzean.
Occupation... None.
Alignment... Neutral Good.
Happy anywhere, anytime!
A medium sized Miqo with vivid purple eyes and highlighted black hair (which he constantly changes the colour of).
Scars & Markings: One on his face over his nose, one on his back near his tail. They are both hidden.
Voice: Cheerful, light, bordering on sing-songy. It's smooth and usually filled with emotion or tinged with a purr.
Clothing: He loves wearing fancy clothes and will dress up for any occasion in whatever he sees fit! He has a wide array of clothes for every event, and can go from looking rogue-ish to fancy in a heartbeat. Smart clothes seem to be his choice for everyday wear, however.
A loud Miqo'te with plenty of secrets. Prone to feign happiness no matter what, he is often seen as a cheerful man that hasn't really got a care in the world. Known for making jokes, adoring play and having a love for shiny and sparkly things, he is at his core a good man. He is Neutral good in nature and thus, giving, kind, and sympathetic to those in need and will surely try to find a way to help you in your darkest days no matter what. The man positively enjoys the company of others, if only because it keeps his notoriously active mind busy and chases away old ghosts. [wip]
Likes
Reading / Studying magic.
Making friends, chatting with them and playing with them (tussling).
Anyone who looks down on him for being what he is.
People who do wrong just because they can.
Fears
Dying alone.
Returning back home.
Hearing that his brother has died... or worse.
Trivia
Favorite Food: Loves almost all food! Picky when it comes to meat quality.
Favorite Drink: Whatever is alcoholic enough for him to forget who he is.
Favorite Color: Purple of all shades.
Color Key
♥ In A Relationship: Name is romantically involved with this character.
♥ Romantic Attraction: Name is romantically interested in this character.
♥ Sexual Attraction Name is physically interested in this character.
♥ Platonic Love/Family: Name considers this person family.
♦ Friend: Name considers this person her friend.
♦ Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.
● Good Standing: Name has no specific feelings about this character, however they left a good impression.
● Neutral: Name has no specific feelings about this character.
● Bad Standing: Name has no specific feelings about this character, however they left a bad impression.
♠ Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
♠ Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
♠ Fear: Name is terrified by this character, and will try to avoid them at all cost.
♠ Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.
♥ Family Member: This character is related by blood to Name.
✔ Business: This character is either an Name's employer, employee, or coworker.
✖ Deceased: This character has passed away.
?Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.
NPC
ATAASHI DOTHARL( ● )( PLAYER ) - Another Dotharl?
Who the Hell does this guy think he is?
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Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
NPC
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◢ Common Rumors - Easily overheard. Use these freely!
■ "What an energetic cat!"
■ "Hm... he's nice; too nice."
■ "I see him some days, then I suddenly don't; he must travel a lot."
◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
■ "I think I've seen him before... on the battlefield? Maybe my eyes are going..."
■ "What is a man like that always doing around the Au Ra?"
■ "He's always wearing a smile... it's a little suspicious."
◢ Rare Rumors -Very rarely overheard. Please ask before using!
■ "His eyes hold something dark."
■ "There is something strange about that man... his aura conflicts with his face."
■ "I've never seen a Miqo'te so eager to engage with others without spite... he must be up to something."
PC
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◢ Player Character Rumors -Feel free to add rumors of your own!
■ "He said he was a performer. Huh. What kind?" ???
■ "He said he came from the deserts... he's well dressed for someone from such a barren place." ???
■ "God, he's annoying. Why is he eager to make friends constantly?" ???
The tribe of the Sali’rah reside at the southernmost point of Thanalan, deep in the Sagolii Desert. Whilst they wander, their territory is slim, and they are only to leave their main home in the sun-burnt rocks for ‘raids’. These raids include attacking wanderers searching for the home of the Drake tribe in the Forgotten springs. Raids are not frequent but happen with such ferocity that people who stay into them are rarely found… for they are burnt to ashes and lost to the sand, never arriving at their destination.
Rax was born within the Sali’rah to the usual childhood treatment; no parents, no coddling. When babies are born within the tribe they are taken from their mother and treated as an adult as soon as they can use magic, meaning like all the others, Rax does not know who birthed or sired him or his older brother, Ra’ahma.
Gifted in the dark arts, though the tribe stays loyal to the Warden and her teachings, in favor for traditional hunting methods the Sali’rah was founded by a Thaumaturge who, through lineage, gave the gift to his children and their children. Thus, there has always been dark magic within the tribe. Rax would be no different from this, as from a child he too was forced to pick up a wand and to participate in the raids that had made them so infamous. The elders argued that without said raids, they would stave under Azeyma’s radiance, and that it was not her will for her children to die so disgustingly.
Like all other children, forced to threaten adventurers with the surprise of fire, he and his brother were outstanding in their ability to threaten and coax any wayfarer to give up every belonging to them-- before leaving them to die in the desert. Born meek and filled with worry, though he was forced to sit in to listen to the Elder’s rattling voice about their history and future, he couldn’t stand it. The burnt remnants of corpses on the dunes, the look on his clanmates face when they scored a big hit, the dishonorable life they led.
The day that he finally killed for himself was the day he cracked, and he begged his brother to escape with him. Ra’ahma, a little more headstrong than his little brother and far more confident in magic, decided to agree-- and the night they tried was the night where the sky lit up with fire as they were discovered sneaking in the dark away from camp. Seekers of the sun would never be found awake under the cold gaze of the moon.
“Please, let him go,” Ra’ahma instantly pleaded, “He is young and will probably die to the desert. I will stay here in his stead. I am talented, you all know this-- I will work twice as hard in his absence.” But the tribe bore fangs at the child traitor, bristling from ear tip to tail. No-one ever left the tribe… no-one. Not alive, at least. But on his knees Ra’ahma begged, and said he, “I will take my life should you take his. Menphina is watching! She will tell the sun what has transpired, and what a curse that would be?”
Ra fled. He fled into the pitch black desert, not looking back as his brothers radiant green eyes dimmed with tears.
[WIP]
Personal RP Limits
■ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
■ Ask about permanent injury and disfigurement / fighting in general.
■ I won't play permanent character death or rape plots. Long-term captivity or imprisonment. No ERPing.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.