User:Sofi Lexhe

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Sofi Lexhe
Lady of a Million Ideas
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A Masterpiece has no deadline.

Sofi Lexhe
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Details


Vital Information


PRONUNCIATION... So-fee Lex-iy

NICKNAMES... Dreamer, --unknown--

RACE & CLAN... Miqo'te, Keepers of the Moon

GENDER... Female

AGE... 27

NAMEDAY... 10th Sun of the 1st Astral Moon

ORIENTATION... Straight

MARITAL STATUS... Single

Other Statistics


NATIONALITY...

CITIZENSHIP... Gridania

FAMILY... Onah'To Therri [Father]. Ahki Lexhe [Mother].

RESIDENCE... Travels to where work is, still has yet to find a permanent residence

OCCUPATION... Weapon Designer & Tester

PATRON DEITY... Memphina

HEIGHT & WEIGHT... 5 fulms, 1 ilms. 107 ponze.

ALIGNMENT... Neutral, but leans towards good Alignment.

General Information
One of three daughters and two sons. Daughter of one of the lead huntresses of the tribes in that area, most of her family are very skill in the arts of war and hunting. Not every tribe member though falls into the hunters, or they would never survive. One of their sisters was a skilled healer, while another took after their mother and became a strong huntress and bard. Then the brothers... well they went their separate ways for the most part to fulfill their duties...As for Sofi, she was a bit of a mix between her family's talents. She was decent when it came to the hunt, but her specialty was discovered when one day she managed to get ahold of some paper and writing utensils and began to sketch the weapons the tribe used with additions or alterations that at first were just for looks. Soon enough though, her designs became practical and pleasing to the eye. Other tribes began to want the designs and soon the tribe's allies did as well. Despite most miqo'te and their tribes normally keep to themselves the profit allowed Sofi to start to travel and excel with her skills slowly making her tribe well known amongst their area.
The Designer of Dreams
Appearance
Eyes
Hair
Skin
Build
Voice
Light Purple Long wavy deep purple White Short & Thin Flirtatious
Bearing
Laterality
Scars
Markings
Style
Straight Right Handed Clawed scar across her right shoulder White tribal markings Loose
Hair & Eyes
For a Miqo'te her hairstyle has a neat and proper look. Her hair always seems to fall evenly tumbling down upon her shoulders in dark purple waves. For her hairstyle though so prim and proper, certainly doesn't match her lifestyle and demeanor during her free time. However, as a professional her hair will rarely be seen out of place.
Her eyes seem to glimmer in the moonlight with their light purple color. If you dare look directly into her eyes, her cat like glare will feel like it is piercing into your very soul, and that is when she is in a good mood. If someone manages to make her angry, those eyes will make weak hearted drop, and the challengers second guess their advances.
Physique & Markings
She may be short, but Sofi Lexhe certainly makes up for her lack of height wither curvy form that falls into line with her ability to sell her designs. How could anyone refuse a gentle, soft face with piercing eyes. Her small stature follows through with the rest of her form from head to toe. Yet, it suits her very well to tinker and mess with the final designs to make sure they come out to perfection like her very being was made perfectly to accompany her skills. On her right shoulder however, looks like a brutal scar that are normally hidden by long sleeve attire if she is not on a hunt.
Hygiene & Attire
Sofi is professional in her attire and almost always wears long sleeves. Her attire can range from dresses, to leather and battle attire. As usual her appearance is always prim and proper and there is rarely a wrinkle or fold found in her attire. On her hunting attire though, that is a different story, it is ravaged and turn in places, battered and beaten. If she is found in her hunting attire, pray you aren't the target. Often, she smells like flowers.
Personality
Psychological Profile
Rarely one to act before she thinks. It probably comes with the territory of being one of a technical mind. Like her designs her actions are usually intricate and precise. She rather have a long thought out logical plan, t hen rush into action. It is one of the reasons she was not a huntress like her mother, but she certainly was not a failure. Often even tempered in a conversation. However, if someone manages to rile her up the huntress deep within her tends to emerge and create a much more instinctive and feral eruption from Sofi. Once she manages to get to this point, it is hard for her to calm down. There are few t hat can calm her down until she reaches
Voice
Soft and melodic often considered a flirtatious sounding voice. Once and a while a bit more of a stern voice will erupt from her, and if that happens be warned.
Philosophy & Mannerisms
Design perfection, and don't settle for anything less. She is a perfectionist when it comes to her occupation, however it doesn't always seem that way with her laid back style. Sometimes she will be found just sitting in a field of flowers sketching for hours, and often taps her writing utensil on the table when thinking. Her tail will often curl when upset or angry, and swish when excited. She often does not strike a conversation first unless it involves business.
Preferences
Likes
●Honesty. Someone honest is a good one.
●Doing the right thing. Amazing isn't it?
●Pragmatic people. Dream chasing is good, but not too much.
●Training. As strange as it is, he like to sweat and hone himself
●Gear management. He does complain about it but he loves his gear.
●Songs of old tales. Remind him of childhood
●A good book. Easiest way to relax in a comfy eve.
●Mulled wine and warm bread. Even more by a snowy night
●Stargazing. Always been inspiring.
Dislikes
●Politics. Mostly politician talking bullshit.
●Any form of bribe. He is not for sales.
●Lalafell. They go on his nerves, it's visceral.
●Sweets. Denied as a child. It's the enemy.
●Any kind of dragonkin. Well, he FOUGHT them. And lost people from it.
●Heat. And sand. Yet have to do with it.
Skills
●Spear and sword play.
●Heavy armour proficiency.
●Chocobo care. You're Ishgardian or not.
●Creating jewellery. A growing interest of him
●Brawling
●Singing. He doesn't sing often, but he does know how to do it
●Hunting. Have grown as a seriously good trapper. Not a bowman though.
●Chess. Might be surprising, but he genuinely appreciate a good game of chess to pass the eve.


Combat, Abilities & Weaponry


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Basic Statistics (Every value regarding standard Elezen)
High: Resilience, Stamina
Above Average: Strength, Willpower
Average: Dexterity, Speed
Low: Balance. (due to many lasting injuries)
Aetheric Abilities
Mastery: None
Expert: None
Average: None
Novice: Easing of pain
Weapon Training
Mastery: Almost any type of spear (Halberd favoured though)
Expert: Hand to hand combat, long/bastard sword
Average: Bow.
Novice: Knives and axes.
Combat Relevant Skills
High: Jumping around, Drawing attention, Armor use.
Above Average: Taking blows(It's a skill to dampen them enough), Tactics, improvised weapons
Average: Acrobatics (like a forward roll), Tracking, Riding.
Low: Magical defence, Retreats.
Non-Combat Abilities
Bad reaction to Aether: Simeon is more or less what you may call allergic when it come to aether. Spell casted on him, be it beneficial or harmful cause him to get seriously burdened with itch, it's level depending of the power of the spell. That make magical burns almost intolerable while healing magic often push him to scratch open the just recovered wound. It's even worse when he try to cast magic, often becoming random for the itch to overcome his concentration. At most, he can teleport himself via the Aetherythe net on little distances and somehow ease a bit the pain from his wounds. That's all of his magical capacities.
Field repairs: One can't really consider it an ability, but for sure, Simeon is quite the skilled guy when it come to repairing on the spot his gear with whatever he can find around. Bit of a scavenger maybe but useful when you fight often whatever might be the condition around. From piecing back together a broken spear shaft with a couple of metals rings and leather to tinkering a plate back in a wearable shape with a rock, he have great deal of experience on these emergency repairs. Just don't ask about anything magical or too technologically advanced. He ain't a walking god.
Don't know how to swim: It might sound dumb, but Simeon never learned to swim. No real use in a mountain range after all. He is slowly trying to learn mostly by himself, but that shit kinda have him scarred, slowing his progress. Living now in the Mist help to tray daily to train about it, yet progress still is small
Combat Abilities
Ishgardian Dragoon: Simeon is in all earnest a typical Ishgardian Dragoon, even now not anymore part of the said order. As such, he can, by tapping into the awakened dragon blood coursing in his veins, draw forth the signature jumping powers of his former station. Using them to charge people head-first or avoid an obstacle, he is a highly mobile combattant as such. Yet he try to keep as a minimum his use of this ability for it to be taxing over the body and dangerous. Everyone know about the Change and he doesn't tap in a dragon-eye but his actual dragon blood from being a pure-blooded highborn.
OOC Note
Open for any type of combat, I don't play a combattant to evade it. From random to more advanced system like FATE-14 and freeform, I'll do everything, as long as it keep logical. Wounds and death doesn't scare me, a character grow old, sustain wounds and die like everyone. And wounds hurt.

Still, please keep to yourself any void-god abilities, demon-summoning on the spot or being able to block a Giga's club bare-handed unless you have a really good explanation.



History
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Disclaimer: .
Sixth Astral Era
Childhood
Born into a House.

Simeon is the second child of Lord Geoffroy & Lady Mirabelle of Sibaruse. As such, he received what may be qualified as... A sheltered education. Truth to be told, he didn't even left the house estate before his twelve. No matter how much he begged the guards or tried to sneak outside. As expected of a noble, from a responsable family, he was worked to the bone more than instructed regarding a large amount of subjects. All those proper things that nobility must know. From religious scriptures regarding Halone, to playing the harpsichord or reading a table dressing. A whole bother he would have gladly skipped if not put under heavy surveillance from his parents. That more or less coming from having an older brother already seen as a waste. At least, the more practical duties expected of a son from a warmonger House were way more enjoyable, kind of formatting the young blood into a reckless individual living through combat.

There is only but little more to say regarding Simeon early years. Burdened by becoming the back up of his House, head first into the his studies and training, he had only but little ways to get some idle time. Taking care of his bastard half-sister or leaving for Mer' House. Kinda dull isn't it?
Continuing later!
Seventh Umbral Era
Adulthood
This is typically post calamity information, or information since the turn of the era (Domans & others not in Eorzea proper).

In Recent Times
Moving Forward
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Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family
Acquaintances
Former Acquaintances
Deceased
Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"The last son of the Lord? Never seen him much to begin when he a Dragoon, but now, it's even worse. Like he is avoiding coming home for some reason." _ A Sibaruse House servant.
" Ah, you mean the man in the plate armor uh? Yeah, I see him often. He come, read the board and go. I wonder what he do exactly though. Come about half the time battered and bloody." _ An adventurer's guild personal.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"The sharp with purple eyes uh? Seen him being almost chased from the Alchemist guild a couple of times. For me, he must seriously need his potions to get high." _ A Brass Blade.
"Him? Bhwaha. Seasick as fuck. Made a few travel between the mainland and Limsa in the same boat. Strangely, he look like the kind to have money and travel alone, wonder why he take a ship." _ A Lominsan trader.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Oh, I've heard rumors about his family. From a couple friends in the frontlines. Bloody warmongers all of them, but both his brother and his bastard sister look like they had a hand in some really weird shit and died. Wonder if he played a part." _ A Temple Knight.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Cinnamon? He's good, sweet, honest, and fun. I cannot imagine a better man to have as a friend, or more. He can be a little stubborn sometimes, but that is part of his charm." — Roka Chan.
"Rumor" — Rumormonger.



RP Info


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Location & Probability
Places where the character is very likely to be seen
Ishgard: Kinda rarely for now, make quick trips home and depart as soon as possible
Coerthas: Strangely, Simeon is way easily found into the lands around Ishgard than the city itself. Some business for sure.
The Shroud: Mostly while travelling between Ishgard and the rest of Eorzea. He is a known patron of the Bobbing Cork and often take part in whatever events happen around the way. Can't say it happen this often.
Gridania: Almost never. If you see him there, he is here on business matter. Or too wounded to move from it after a fight in the vicinity
Thanalan: More or less. If he likely evade the horrible heat of the place, he is often found around, running on various errants.
Ul'dah: The Jewel of the Sands have a pretty strong attraction over the Ishgardian, often found in the streets of the Sultanate. Yet, he is often quite cautious around those parts, for his own personal history with it to be pretty bad.
La Noscea: Recently, that's where you have the biggest chance to find him. Having settled in the residential areas around Limsa Lominsa, he is a common sight roaming around or training in his signatures plate armours.
Limsa Lominsa: Having settled in the vicinity, he is quite often there, for work or to relax a bit away from his den and the worrisome bunch living there.
Affiliations
Each of the following affiliation are perfectly known. Feel free to use as you wish.
Ishgard: Born there, serving it since his fifteen as a Dragoon Squire. His home and country even if he dislike the ongoing politics. Nothing is more precious to his eyes, even if he keep it from being known.
The Knight Dragoon Order of the Holy See: Dragoon for half his life, it make almost every memory he have of adulthood. For the purpose of his House, he had to leave it, but his heart is still one of a Dragoon and will gladly give his life to defend it and it's purpose.
House of Sibaruse: Second son of the House, he was predestined to be the replacement of his black karakul of a brother. Things turned sour now as he burned all bridges with it, at least till his father would be to continue on his path. Only time will unfold things.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching him closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc).
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Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
Necklace: If there a thing that never leave him, even between the sheets, it's his necklace. The story behind it is pretty long and secretive, but the value he give to this small piece of jewellery is obvious once one remark how often his hands come to tinker with it when thinking. Made of a handful of dragonkin fangs, it's a pretty discreet thing.
Dagger: If not roaming around in armour, Simeon usually keep on him a flat dagger. If a first he ostensibly showed it, time have made him to grow cautious about (and mostly Ul'dan folks), pushing him to conceal the blade tucked against a hip. As thin as possible, it's hardly a blade, far from being able to parry anything with. But that thing got some nasty point and keen edge for sure.
Compass, some parchment and coal: For having teleported around by crazed mages more than his share and left to rot in some completely unknown places, he have now the habit to travel around with always something to record his position and direction. Proved useful last time someone just dropped him in the middle of the desert. Like that. Usually, the whole is in a pouch hanging on his belt, just under the shirt.


RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play: About everything. I've roleplayed for long and can see that my character isn't me. As such, I'm fine with it being roughed up or roughing up people. More even, he is a warrior. And a seriously short tempered man. He is the kind that actually try to wound people. Not just slap them in the face and consider himself done. Though, a particular point regarding intimate scene, as much as I have nothing against it, they have to be logical and useful. Sex for sex, I have RL for that.
Ask about As much as I'm open to almost everything, asking about if you can cut an arm to Simeon never hurt. Don't expect me to just blindly follow your lead if you go all extreme without a reason. Compromises work with two peoples.
I won't play ERP for ERP (see statement above). No use, no interest. Blatant lore-bullshiting. You and I are playing FF14, not our own imaginary world. Don't go all crazy and spawn me magical thingies or primals on the face cause you like it to be shiny.
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.


OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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