Difference between revisions of "Adellenne Hocoleux"

From RPC Library
Jump to navigation Jump to search
(RESET)
Line 39: Line 39:
  
  
 
=Biography and Appearance=
 
 
<div align=center><div style="padding:10px 0px; background: #798a7c;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black">'''A P P E A R A N C E'''</div></div>
 
<br>
 
<div align=justify><div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;"> Adelle tends to stand out in a crowd not only for her height, but for her dark, blue skin and bright green hair. Both family traits passed down from her mother's line, she is some of the most strongly colored in her family, and will likely pass it on to her future children. For several years she wore her hair plaited, as a subconscious sign that she needed to keep herself bound and firmly under control. She has recently let her down figuratively and literally, and now merely clips it away from her eyes.
 
 
She wears a pair of glasses to correct her vision, as seeing things at a distance is rather difficult for her. Beyond this, she wears little in the ways of jewelry. She has two rings she wears, one on each hand, that supposedly have soil from the Shroud housed beneath the crystals set into their rose-gold bands. She also has a small collection of earrings she's acquired, and switches them out now and again.
 
 
Her clothes reflect her love of the Shroud, in that most of her wardrobe is some shade of green. When out on contracts she'll usually slip into a pair of tights and a sturdy pair of shoes, but even then she does not forgo the gowns she's so fond of. Since arriving in Thanalan she has forgone the heavy robes she wore while with the Conjury guild, and instead shows a little more skin - namely her arms. Her earliest moon was a mad scramble for anything that didn't keep her warmer than the Sagolii at midday, and she has an embarrassingly thin gown tucked in the back of her wardrobe. 
 
</div></div>
 
<br>
 
 
<div align=center><div style="padding:10px 0px; background: #798a7c;font-size:16px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 2px black">'''H I S T O R Y'''</div></div>
 
<br>
 
<div align=justify><div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;">Nearly fourteen years of the Elezen's life are a mystery to her.
 
 
Born with five older brothers and a passionate need to prove she was as strong and fast as they, she made it her daily mission to pace them, if not out perform them. As a child it was a thing of delighted stories and jest, although when it continued into her teenage years it lost its appeal. Her family worked hard (if not entirely within legal means) to put food on the table, and there were many instances where the antics of their children left their parents with little more than a few fish, as they'd spent the rest of their gil repaying damages. Ever more increased by the burden of their sons and daughter, they paid handsomely for their two eldest to seek their way in Eorzea. 
 
 
One of her elder brothers, Adrieneux, returned after several cycles abroad with enough gil to keep them content. Her eldest found a wife, and settled down away from his family.
 
 
Their remaining sons seemed keen on leaving their young sister out of their games. Finally, one rainy morning, it proved to be a nearly fatal mistake.
 
 
While playing in the Eastern Shroud, her brothers came upon an immense tree and scrambled easily into the topmost branches. They called taunts to her as she fought for purchase on the slick surface, and even suggested which handholds to reach for. They incorrectly assumed she would give up and leave them to their games and hunts, and were horrified to look back and see her nearly halfway to them. Just as they opened their mouths to order her back down, her hand found the back of a tree slug rather than a notch in the wood, and she fell with a rather unsettling thud.
 
 
Her brothers sent for a healer, who was thankfully able to repair her broken arm and fractured ankle with little trouble, but she fell into a deep sleep for a little longer than a Sun before she woke. From that moment on, she was not the same.
 
 
For the first six months, she found it impossible to not only form new memories, but also to recall much of her life before the incident. After that she was able to retain things from lessons, but for nearly a full cycle she suffered in a fog of uncertainty. Angry, frustrated and causing no end of added difficulty to her parents, she found herself brought to the Conjurers Guild in the hopes of finding help for her 'condition'. Under the constant care of the healers she began to display improvement, even remembering names or faces. Stress seemed to set her back, as well as learning too much too quickly, and progress was slow. It took a great deal of time for them to trust her with leaving the safety of the guild, and her movements were restricted to Gridania. The Wood Wailers knew her face, and would keep her quietly inside.
 
 
Her family visited regularly in the beginning, but when it was realized that she did not remember their visits...they came to an end. It was her mother who encouraged her to start a journal, in the hopes that some familial relations could be salvaged. It did not help. When days would sour or arguments would occur, she would promptly tear the notes from their bindings. The only family that persisted in his visits was Adrieneux, who made certain to come at least for Moonfire. He would inevitably steal her away for suns at a time, leading the Conjury guild to hunt them out and bring her back. It was the Padjal who decreed these 'excursions' should not be mentioned, as losing an entire person was not something they wanted record of, and he would keep Adellenne distracted just long enough for her to forget to write them down.
 
 
When she was close to her thirties she showed enough success with her mental exercises that she was then instructed in the ways of the Conjurers, in the hopes that the use of Aether would continue to heal her mind and body. It served to give her confidence, but was largely fruitless. Eventually the Conjurers decided that they were not keen on having a permanent resident who was, over all, in perfect health and called for outside aid and a new home for her. A Hearer by the name of Cicero Fortescue was the one to come retrieve her, and he took her to the unknown country of Thanalan. Under a roof with so many different personalities she thrived, and in fact stepped farther out of her shell than she had in cycles.
 
 
~*~
 
 
Recently Adellenne was subjected to an incredibly dangerous procedure. While it almost left her brain-dead and nearly claimed the hand of the healer performing it, she is now able to keep memories of the past twenty-four bells. Both a blessing and a curse, Adelle is more acutely aware of just how much she forgets. This has led to growing frustration and the development of a stronger personality. 
 
 
~*~
 
 
  </div></div>
 
<br>
 
 
<div align=center><table style="position:center;" width="90%">
 
<tr>
 
<td style="vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3>
 
<div style="padding:10px 35px;background: #9d928a;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''L I K E S'''</center></div></h3>
 
 
: <div style="font-family:Georgia;"><font style="color:#7e7b79;" size="3">■</font> '''Starlight'''. The stars never change or waver. You can track anything with them.</div>
 
: <div style="font-family:Georgia;"><font style="color:#7e7b79;" size="3">■</font> '''Animals'''. There's so little to remember about them. Usually it's easy to tell which ones mean you harm. Spoken are not so simple...</div>
 
: <div style="font-family:Georgia;"><font style="color:#7e7b79;" size="3">■</font> '''Music'''. Music can help you remember...or forget.</div>
 
 
<td style="vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline">
 
<div style="padding:10px 35px; background: #797068;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''D I S L I K E S'''</center></div></span></h3>
 
 
: <div style="font-family:Georgia;"><font style="color:#7e7b79;" size="3">■</font> '''Cheap Liquor'''. If you mean to drink, do so properly.</div>
 
: <div style="font-family:Georgia;"><font style="color:#7e7b79;" size="3">■</font> '''Liars'''. When you don't know what is true, lies at that much easier to believe.</div>
 
: <div style="font-family:Georgia;"><font style="color:#7e7b79;" size="3">■</font> '''Not Remembering'''. How many faces are friends? How many smiles are pity?</div>
 
 
<td style="vertical-align: top;font-size:9pt;font-family:Helvetica;"><h3><span class="mw-headline">
 
<div style="padding:10px 35px; background: #9d928a;font-size:14px;color:#ffffff;font-family:Georgia;text-shadow: 1px 1px 1px black"><center>'''Q U I R K S'''</center></div></span></h3>
 
 
: <div style="font-family:Georgia;"><font style="color:#7e7b79;" size="3">■</font> '''Creatures'''. Always keen on petting the creatures she comes across, she'll many times become distracted when discovering new ones.</div>
 
: <div style="font-family:Georgia;"><font style="color:#7e7b79;" size="3">■</font> '''Food'''. Since Adelle doesn't remember her favorites, she will never turn a dish down.</div>
 
: <div style="font-family:Georgia;"><font style="color:#7e7b79;" size="3">■</font> '''Clothes'''. Fond of loud, bright colors, the Elezen frequently finds herself fascinated by different styles.</div>
 
 
</tr></table></div>
 
<br>
 
  
 
=Relationships=
 
=Relationships=

Revision as of 14:38, 6 December 2016

» ————————— ————————— «

VITAL INFORMATION


BIRTH NAME... Adellenne Hocoleux

KNOWN NAMES... Adelle ; Blueberry

RACE & CLAN... Duskwight Elezen

GENDER... Female

AGE & NAMEDAY... 36 ; 20th Sun of the 3rd Umbral Moon

MARITAL STATUS... Single

OTHER STATISTICS


NATIONALITY... Eorzean

OCCUPATION... Employed by E.R.A.

PATRON DEITY... Nymeia

HEIGHT... 6' 6"

WEIGHT... 150 ponze

SCARS & MARKINGS... A rather puckered, discolored scar on her left temple.


[edit]
R E L A T I O N S H I P S
  Color Key
  ♥ In A Relationship: Name is romantically involved with this character.
  ♥ Romantic Attraction: Name is romantically interested in this character.
  ♥ Crush Name has a crush on this character.


  ♥ Platonic Love/Family: Name considers this person family.
  ♦ Friend: Name considers this person her friend.
  ♦ Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.


  ● Good Standing: Name has no specific feelings about this character, however they left a good impression.
  ● Neutral: Name has no specific feelings about this character.
  ● Bad Standing: Name has no specific feelings about this character, however they left a bad impression.


  ♠ Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
  ♠ Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
  ♠ Fear: Name is terrified by this character, and will try to avoid them at all cost.
  ♠ Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.


  ♥ Family Member: This character is related by blood to Name.
  ✔ Business: This character is either Adelle's employer, employee, or coworker.
  ✖ Deceased: This character has passed away.
  ? Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.

KNOWN FACES

  Cicero Fortescue (  :  ♥ :  ✔ :  ♦ ) - Cicero
Adelle was given into Cicero's care by the Conjury guild. Shown consistent kindness for the first time in cycles, it was not hard for feelings to develop, even when she didn't understand them or remember his face beyond a description in her journal. After he attempted an experimental treatment to encourage her memory cortex to repair itself, and nearly lost his hand in doing so, he unknowingly imprinted himself through the influx of aether on her damaged mind. While she now has a full Sun of memories to call upon, he is a strangely permanent fixture - although she can only vaguely recall his face if she goes more than three or four suns without seeing him. Her feelings toward him are likely one-sided, and she would never admit them to anyone but her Grimoire.
  Solid Sequoia (  :  ♥ :   ♦ ) - Solid
For a great deal of time Solid was one of the few permanent faces in her weak memory. When a handful of the company left,
  Solemn Olive ( Status Icons Go Here ) - Olive
The only notes Adellenne has about Olive are good ones, and so she feels fairly sure they're friends. She has a great deal of respect for the roegadyn, particularly with how casually she handles her own memory complaints. It was Olive who gave her an easy way to start conversations with people she may have forgotten, and finds herself asking 'How have you been?' without even understanding why.
  Khojin Arulaq ( Status Icons Go Here ) - Title Given By Character Goes Here
While largely unsure about how she feels toward the Xaela, she is quite comfortable around her and will happily hold a conversation with her when she spots her. Whether this is because she has given the smaller woman aether on multiple occasions, or finds her quiet company pleasant, is yet to be decided.
  Roka Chan ( Status Icons Go Here ) - Roka
Roka worries Adellenne to no end. Most of her entries include wounds the young woman has acquired, and the amount of them makes her nervous. Still, she enjoys the brief times they've spent together, and is grateful that the Raen taught her how to cook sugar cookies. Especially since it took her nearly nine tries to perfect.

KNOWN FACES

  Rei Wakeflame ( Status Icons Go Here ) - Rei
Text, text, text, text.
  Bexy Amalaryssia (   ♦ ) - Bexy
Text, text, text, text.
  Maximilien Amalaryssia ( Relationship Icons Go Here ) - Max
Text, text, text, text.
  Adrieneux Hocoleux ( Relationship Icons Go Here ) - Adrien
One of Adellenne's older brothers, who has recently stepped back into her life in a more permanent way.
  Mara (   ♦ ) - Mara
Text, text, text, text.
  Rei Wakeflame (   ♦ ) - Robyn
Text, text, text, text.
R U M O R S

N P C

Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
◢ Common Rumors - Easily overheard. Use these freely!
"Text, text, text, text."
"Text, text, text, text."


◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Text, text, text, text."
"Text, text, text, text."


◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Text, text, text, text."
“Text, text, text, text.”

P C

.
◢ Player Character Rumors - Feel free to add rumors of your own!
"Rumor Goes Here" Name Goes Here
S T O R I E S
Text, text, text, text..
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Context: Text, text, text, text.
M U S I C
Text, text, text, text.
Example
Artist: Trizteza
Context: Character Theme
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
[Link goes here. Name for link goes here.]
Artist: Text, text, text, text.
Context: Text, text, text, text.
O O C

OOC INFORMATION

Personal RP Limits
I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
I won't play permanent character death or rape plots.
Disclaimer
If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.

CHARACTER TIDBITS

Links Out
Links that lead off the wiki, but are technically relevant to the character.
Text, text, text, text.
Text, text, text, text.
Potential Plot Hooks
Text, text, text, text.
Text, text, text, text.
Text, text, text, text.
Text, text, text, text.
Text, text, text, text.
C R E D I T

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits and relationship color keys by Lucaell Tareth'eian.
■ Music and OOC note by Glioca Sargonnai.
■ Mashing everything together like a mad scientist by D'lyhhia Lhuil.

Please remember to credit everyone when using this wiki. Thank you.