While mostly resembling her mother both in appearance and cultural identity, Arko towers over her petite mother while preserving the delicate structure common in midlanders. She keeps her dark hair long with the appearance of unkemptness; however, the disheveled look is entirely calculated to align with her desired aesthetic. She is fond of gold hues and, similar to her maternal family from the Yanxian highlands, adorns her cheeks with gold dust nearly every morning. Although she exercises tirelessly and wishes it were otherwise, she has barely any noticeable muscle definition and comes off as frail, though she is content to disprove her fragile appearance.
Her father gifted her with deep black hair that shines purple in the right lighting. Her ears are slightly pointed at the ends, but hardly enough to notice unless one focuses in on them and catches her when she is not covering them with her hair or some sort of ornamentation. Besides the gold dust on her cheeks, she tends to avoid makeup, aside from darkening her lips to a dusky burgundy when the occasion calls for it. She leaves her eyes bare, as she is fond of their shape and color, a near copy of her motherβs wide golden eyes.
Initially, Arko is reserved around acquaintances. Nonetheless, she cannot help but to be emotive in her facial expressions, especially when discussing a topic she feels deeply about. Though she tries, it is virtually impossible for her to truly deceive someone when in front of them.
Scars & Markings: Having only just commenced her training in archery, along with her devotion to self-image, she has but two noticeable scars on her body. A tiny gash resides on the left side of her neck and a deeper mark crosses through the right side of her abdomen. She is hesitant to show these to others, though she admires those with scars, believing it indicates a sense of devotion to their cause and/or loved ones.
From childhood, her family would paint golden dust onto her cheeks, so much so, that her cheeks remain slightly stained gold at all times.
Voice: Arko possesses her motherβs resonant sing-song voice but with a deeper, slurred flow in her pronunciation. She has a subtle regionally Yanxian accent and dialect, but hyper-corrects it when meeting new people. Once she grows comfortable, her accent becomes apparent and her tone livens up and shifts to being more spirited and expressive.
Clothing: Her manner of dress is often overstated and formal, but never apparently so. Every piece she wears means something to her and she spends a great deal of time and attention on her clothing. One will often catch her in deep reds or greenish-blues accompanied by golden accents. Recently, she has been fortunate enough to travel to various cities across Hydealyn and has adopted an extensive collection of fabrics and garments. Her wardrobe grows so rapidly, she is plagued by the paradox of storing such an extensive collection.
Personality, she has one
Likes
Bitter Tea
History
Snowy Weather
Soft fabrics
Dislikes
Discrimination/Oppression
Political Corruption
Nobles and aristocrats
Tribal Seekers
Humidity
Fears
Betrayal
Physical combat
Flavorless food
Trivia
Favorite Food: Dried Salmon, Pickled Vegetables
Favorite Drink: Mint Tea
Favorite Color: Teal
Personal RP Limits
β I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
β Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
β I won't play permanent character death or rape plots.
Disclaimer
β If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.
β Currently GMT +1, England(normally GMT +5, East Coast)
β Balmung
Color Key
β₯ In A Relationship: Name is romantically involved with this character.
β₯ Romantic Attraction: Name is romantically interested in this character.
β₯ Sexual Attraction Name is physically interested in this character.
β₯ Platonic Love/Family: Name considers this person family.
β¦ Friend: Name considers this person her friend.
β¦ Friendly Acquaintance: Name considers this person mostly friendly, or as an ally.
β Good Standing: Name has no specific feelings about this character, however they left a good impression.
β Neutral: Name has no specific feelings about this character.
β Bad Standing: Name has no specific feelings about this character, however they left a bad impression.
β Dislike: Name doesn't consider this person a friend, and will talk if needed, but try to avoid them.
β Hate: Name consider this person an annoyance, and will try to avoid them. Conflict can happen.
β Fear: Name is terrified by this character, and will try to avoid them at all cost.
β Rivalry: Name consider this person a rival, and will try to initiate conflict every time she gets to meet them.
β₯ Family Member: This character is related by blood to Name.
β Business: This character is either an Name's employer, employee, or coworker.
β Deceased: This character has passed away.
?Hidden Feelings/Unknown: This character has one of all the color keys above, but Name isn't fully aware of it yet.
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Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
NPC
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β’ Common Rumors - Easily overheard. Use these freely!
β "Have you heard her squeak!?"
β "I've seen her down an entire bottle of pumpkin ale without batting an eye!"
β’ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
β "I sometimes see her snoozing atop rocks in Thanalan. Poor girl... you'd think she would find somewhere more comfortable..."
β "She used to be hang around the entrances to the Wench. Hardly ever had a drink in her hand. Just stood there watchin'. Somethin' must have happened 'cause shes never there anymore."
β’ Rare Rumors -Very rarely overheard. Please ask before using!
β "I heard she inherited an a large shipping company, but handed it off for... what? I have no idea. What in [i]gods[/i] name would drive someone to give up that all that wealth?"
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β’ Player Character Rumors -Feel free to add rumors of your own!
Mind At Sea Context: Conflicted, D'ly thinks over past remarks and gestures from her friends.
Hair Cut Context: D'ly cuts her hair.
A Visit Context: Vorsaile visits from Limsa.
Wine Context: Wine; Eorzea's ductape.
Pale Moon Dream Context: Haunting dreams cause D'ly to question her intentions.
One Too Many Context: A distraught D'ly worries about her friends.
I Spy Context: D'ly and Dodo play a game of I spy.
Razor Context: D'ly helps Vorsaile get cleaned up for a date.
The Shroud Context: Vorsaile tries to convince D'ly to follow after P'azih.
A Letter Context: D'ly reads over a letter handed to her by Vorsaile.
Musical Coins Context: A past trick causes regret.
Blanket Covered Lungs Context: The warmth from smoking brings comfort.
Pearls Context: P'azih gives D'ly a gift after returning from his adventures out at sea.
Misty Nightmares Context: D'ly has a nightmare and seeks comfort from Vorsaile.
Collector Context: D'ly gathers up another item accidentally left by her friend from his usual training spot.
Entire playlist can be found here. Songs used set a mood, lyrics may not reflect the views of my character. The following links will take you to Youtube or Spotify. Please mind your speakers.
Candles Artist: Daughter
Quite Artist: This Will Destroy You
Personal RP Limits
β I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
β Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
β I won't play permanent character death or rape plots.
Disclaimer
β If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Links Out
Links that lead off the wiki, but are technically relevant to the character.