Arrin Dondayn

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ARRIN DONDAYN
THE VOID HUNTRESS
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Focus. Composure. Dedication. Resolve. A true hunter lacks none of these attributes. Nothing can deter you from the task at hand except your own fears. This is your ground.

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Details


Vital Information


NICKNAMES... Succubus, Rin.

RACE & CLAN... Xaela from clan Dalamiq

GENDER... Female

AGE... Twenty Eight

NAMEDAY... Unknown

ORIENTATION... Bisexual

MARITAL STATUS... Single

Other Statistics


NATIONALITY... None

CITIZENSHIP... None

FAMILY... Non-blood related parents and five brothers

RESIDENCE... None

OCCUPATION... Freelancer, Voidhuntress.

PATRON DEITY... Unknown

HEIGHT & WEIGHT... 6 fulms, 1 ilms. 60 tonze.

ALIGNMENT... True neutral

General Information

Anyone looking at the tall, white haired Xaela can see an image of a lone wolf with a cold, distant look in her eyes and a emotionless face expression. Most of the time she can be seen staying away from the crowds, smoking her wooden pipe in peace and silence, before disappearing from the city with the next sunrise. Arrin for most of the times can be seen with her whole equipment, which includes a bastard sword hanged on her back, various pouches and satchels attached to her belt and a exotic looking dagger in strapped to her right thigh. Someone with sharp eye can also notice a strange medallion on her chest, showing a serpent dragon wrapped around a dagger. Someone even slightly connected to the realm of void can sense a strange aura around the huntress, but it's hard to say precisely if it's somehow connected to her birth, or it's simply caused by her long exposure to the voidsent.

Surprisingly, during a casual conversation she offers a rather polite and friendly attitude, showing her curious interest in lives of other people.

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People tend to create various abominations and monstrosities. Then they seem less monstrous themselves.
Appearance
Hair & Eyes

Short, snow white hair with dark red highlights, which also appear to be her 'natural' color. When asked about her unusual hair, she usually replies with a indifferent shrug, trying to avoid the topic by admitting that she doesn't really care why her hair differs from the other representatives of her race, stating that she was simply born with it. Even her closest friends don't know if she's saying the whole truth about it.

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Physique & Markings

Tall, average figure that's quite common around most of the women in Eorzea. She doesn't really bothers about the looks of her silhouette, but instead she concentrates on keeping her body fit and in shape, which is required in her line of work.

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Hygiene & Attire

Arrin tries to care about hygiene as best as she can, but she rarely rents any rooms in the inns, mostly using the water from local lakes and rivers. The huntress' hair most of the times are mistaken for gray, since she doesn't have enough time and possibilities to clean them properly.

She's wearing a black leather jacket, long boots up to her tights and shorts. Arrin prefers a rather dark/gray pallet of colors regarding her clothes, mostly because she doesn't need to clean them -that- often.

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Personality
Psychological Profile

Anyone who's able to break through the initial cold and indifferent aura of the woman, will sooner or later see a polite, welcoming woman with an ironic sense of humor.

When she's busy with her work, she focuses only on getting the job done, ignoring almost all unnecessary emotions accompanying her in it. She believes that the world is a beautiful, but cruel place, and there is enough of people out there willing to bring good to it. The huntress isn't exactly an bad person, since she helped out many villages by dealing with the constant voidsent threat. However, she has never done it in an act of good will, usually demanding a quite hefty fees for her services. Arrin is not willing to risk loosing her life it in some gruesome way just to earn few gil coins. She simply wants to earn enough money to make a living, and possibly save some coins to realize some of her desires. She doesn't feel any regret or reluctance when killing a beast, or a thinking being. If something stands on her way, than she automatically assumes that she needs to -get rid- of the problem as best as the situation demands it.

While being around very close friends, she manages to relax herself, offering them a friendly and kind attitude. She isn't a person who can do everything for people she likes, but nonetheless she would try to help them if it doesn't conflicts with her personal believes.

Hunting abominations always comes with various drastic images, which put a great strain on her mental health. She has sudden panic attacks triggered by minor things, accompanied with nightmares which she can't really explain on her own. She tries to counter it with a certain mixture of herbs that help her to relax and tone down her terrifying dreams.

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Voice
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Philosophy & Mannerisms
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Preferences
Likes
● Good bard's music.
● Resting near a fireplace.
● Reading books.
● Stargazing.
Dislikes
● Item
Skills
● Item
Combat, Abilities & Weaponry


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Basic Statistics
High:
Above Average:
Average:
Low:
Aetheric Abilities
Mastery:
Expert:
Average:
Novice:
Weapon Training
Mastery:
Expert:
Average:
Novice:
Combat Relevant Skills
High:
Above Average:
Average:
Low:
Non-Combat Abilities
Ability: Description
Combat Abilities
Ability: Description
OOC Note
Any relevant notes about combat should be added here, such as player preference, system preference, or links off-site to sheets using existing XIV player-made combat systems.


History
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Disclaimer: .
Sixth Astral Era
Childhood
This is typically pre-calamity information, or information from before the turn of the era (Domans & others not in Eorzea proper).

Seventh Umbral Era
Adulthood
This is typically post calamity information, or information since the turn of the era (Domans & others not in Eorzea proper).

In Recent Times
Moving Forward
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Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family
Acquaintances
Former Acquaintances
Deceased
Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Rumor." — Rumor Monger.
"Rumor." — Rumor Monger.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


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Location & Probability
Places where the character is very likely to be seen
Location: Probability
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

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Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Ask about .
I won't play .
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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