Difference between revisions of "Aryn"
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spacing:0.2em;"><center> Technique/Weapons </center></div></span></h3> | spacing:0.2em;"><center> Technique/Weapons </center></div></span></h3> | ||
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− | + | While most of her training has revolved around more cerebral or artistic endeavours, Aryn's training also extended into magical and combative arts, though she will rarely speak of this fact, nor of when she ever has had to make use of such things outside of scholastic matters. Some do get close enough to her to learn more about this facet of her life, however very few learn of such things in a polite fashion - those that have are usually learning such at the business end of her magical combative artistry. </div> | |
− | : <div style="font-family:Georgia"><font style="color:#000000;" size="3">✦</font> <font style="color:#000000;">'''Weapon:'''</font> | + | : <div style="font-family:Georgia"><font style="color:#000000;" size="3">✦</font> <font style="color:#000000;">'''Weapon:'''</font> Aside from magic, her weapons of choice seem to be bladed weapons - from small, courtly daggers to beautifully designed rappers to exotic straight-bladed, straight-edged swords from Hingashi and Doma.</div> |
<div style="padding: 1px 4px;font-size:13px; color:#000000;font-family:Georgia;">'''Weapons of Choice''' </div> | <div style="padding: 1px 4px;font-size:13px; color:#000000;font-family:Georgia;">'''Weapons of Choice''' </div> | ||
− | :<div align=justify><div style="padding:0px 15px;font-family:Georgia;color:#000000;">■ ''----- | + | :<div align=justify><div style="padding:0px 15px;font-family:Georgia;color:#000000;">■ ''Kokoro'' - literally, a 'courtesan's blade', which is a very small dagger that is easily hidden in fancy dresses, which can be used by not just courtesans, but any fancy lady who wishes to have a secret way to defend herself.</div></div> |
− | :<div align=justify><div style="padding:0px 15px;font-family:Georgia;color:#000000;">■ ''------ | + | :<div align=justify><div style="padding:0px 15px;font-family:Georgia;color:#000000;">■ ''Filumena'' - an elegantly designed rapier, and Aryn's preferred weapon.</div></div> |
+ | :<div align=justify><div style="padding:0px 15px;font-family:Georgia;color:#000000;">■ ''Proditria'' - an elegantly designed focus to match ''Filumena'', also considered part of Aryn's preferred weapon.</div></div> | ||
+ | :<div align=justify><div style="padding:0px 15px;font-family:Georgia;color:#000000;">■ ''Renaine'' - a sword of the Doman convention, its scabbard painted by Aryn before a sealing lacquer was applied to it.</div></div> | ||
+ | :<div align=justify><div style="padding:0px 15px;font-family:Georgia;color:#000000;">■ ''Renaine'' - a sword of the Doman convention, its scabbard painted by Aryn before a sealing lacquer was applied to it.</div></div> | ||
+ | :<div align=justify><div style="padding:0px 15px;font-family:Georgia;color:#000000;">■ ''Chanda'' - some sort of bell-like weapon that is on display in Aryn's personal quarters, that rarely, if ever, sees use.</div></div> | ||
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spacing:0.2em;"><center> OOC information for YOU </center></div></span></h3> | spacing:0.2em;"><center> OOC information for YOU </center></div></span></h3> | ||
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− | Below | + | Below are some useful titbits should you ever be interested in attempting to attack Aryn (she rarely spars, though could be convinced under the right circumstances). Please note that while I am very open to violence and I am not beyond having my character sport an injury for days to weeks on end things such as dismemberment, permanent damage, and even death needs to be spoken about prior to any combat in vivid detail with extensive discussion before anything will ever occur IC.</div> |
− | : <div style="font-family:Georgia"><font style="color:#000000;" size="3">■</font> <font style="color:#000000;">''' | + | : <div style="font-family:Georgia"><font style="color:#000000;" size="3">■</font> <font style="color:#000000;">'''Static World of Darkness Dice Pool''': Essentially, using the basic idea of the 20th Anniversary Edition of the World of Darkness, with a static pool of dice (either 5 or 10 dice, depending upon how much variety one wants), using the standard success scale to determine the outcomes of combat; this also works well for various other skill & knowledge checks, even without having any sort of stats.</font></div> |
: <div style="font-family:Georgia"><font style="color:#000000;" size="3">■</font> <font style="color:#000000;">'''Designated Personal Systems''': Everyone has their own system for group combat RP which they themselves made or they made for their Free Company. I am open to discovering, learning, and uses all kinds! </font></div> | : <div style="font-family:Georgia"><font style="color:#000000;" size="3">■</font> <font style="color:#000000;">'''Designated Personal Systems''': Everyone has their own system for group combat RP which they themselves made or they made for their Free Company. I am open to discovering, learning, and uses all kinds! </font></div> | ||
− | : <div style="font-family:Georgia"><font style="color:#000000;" size="3">■</font> <font style="color:#000000;">''' | + | : <div style="font-family:Georgia"><font style="color:#000000;" size="3">■</font> <font style="color:#000000;">'''Free-form/Honour System''': Typically, I am only comfortable with a free-form or honour based system of combat with those I have known for a least a little bit of time, and generally hash out a rough outline of the combat flow before posts even begin (much like the storyboards for a movie scene). If someone I know can vouch for someone I have only recently met, I may take a dive with a free-form or honour based scene for a combat, but otherwise, it is highly unlikely that I would be willing to do so; I have been role playing in MMOs for nearly twenty years, via message boards, messengers, and BBSs for nearly twenty five years, and role playing in general for nearly thirty...so I have lost quite a bit of faith in humanity's honour on the internet and in 'lawless' role play. |
− | + | Please, do not take it personal.</font></div> | |
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Revision as of 01:24, 15 December 2017
I'm afraid my gift has always left me a little... vulnerable to the desires I sense from others. Nevertheless, this is who I am. You might as well ask a Scholar to forgo logic, or a Warrior to be non-violent. I cannot change. And I don't want to, ever. Why does it bother you?
"I received years of training in literature, etiquette, dance and music before I was allowed to make my first public appearance. We have played quite a huge role in enriching our country’s traditions in music and art, you know. And sexuality – that too was considered an art, an ancient art..." Aspects That Stand Out:
Although it often requires travelling under a variety of names, Aryn enjoys what could be considered freedom of movement across most of the world; there are costs, however, though she downplays them to most, if the conversation ever turns towards her travels. Much of her travels outside of the conventional allies of Eorzea she keeps quiet, aside from the fact she currently lives in Hingashi - a living arrangement that is the crux of her travel ability. Notes:
Although she does not announce it from the rooftops, and she does not hide it in the shadows, Aryn uses her talents, skills, and training to live comfortably as a courtesan in Hingashi, and her methodology has quite a reflection upon her personality - as such things do for anyone who engages in such a business, and holds such kind of status. Her unique brand of empathy also paints her temperament, causing many to feel like her personality shifts and shapes depending upon whom she is associating with at the time of their contact.
While most of her training has revolved around more cerebral or artistic endeavours, Aryn's training also extended into magical and combative arts, though she will rarely speak of this fact, nor of when she ever has had to make use of such things outside of scholastic matters. Some do get close enough to her to learn more about this facet of her life, however very few learn of such things in a polite fashion - those that have are usually learning such at the business end of her magical combative artistry.
Weapons of Choice
Below are some useful titbits should you ever be interested in attempting to attack Aryn (she rarely spars, though could be convinced under the right circumstances). Please note that while I am very open to violence and I am not beyond having my character sport an injury for days to weeks on end things such as dismemberment, permanent damage, and even death needs to be spoken about prior to any combat in vivid detail with extensive discussion before anything will ever occur IC.
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