Daedra Sparr

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Daedra Sparr
Dae
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BASIC INFORMATION

PRONUNCIATION: Day-druh Spɑrr.

NICKNAMES: Dae, girl.

RACE & CLAN: Hyur Midlander, mixed Elezen

GENDER: Female

AGE: between 15 and 18 y.o.

NAMEDAY: 3rd sun of the 6th Umbral moon

HEIGHT & WEIGHT: 150 cm - 51 kg

ORIENTATION: Straight

OTHER STATISTICS

BIRTHPLACE: Ishgard

RESIDENCE: anywhere she can find job. Usually sleeps in the Brume when in Ishgard, or in a small lumberjack hut when out of the city.

GENERAL HEALTH: Healthy

OCCUPATION: Squire, cleaner, waitress, most jobs are fine as long as there's gil or food in it.

PATRON DEITY: Halone, the Fury

ALIGNMENT: Chaotic Good

HOBBIES: Swordplay, occasional fishing

SERVER: Omega (EU) but perhaps will return to Balmung .


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Eyes Hair Skin Body Type Voice
Dark grey/blueish. Dark brown, Length varies, she usually take care of own hair trims Pale skin, freckles. Short, body of a young teenager. Cheerful, tomboyish, noble accent.
Bearing Laterality Scars Tattooes & Piercings Style
Tomboy, proud, generally friendly. Right handed. A few scattered small ones from swordplay. Pierced ears Simple, comfortable and warm clothes, but anything works if it's free.


Choose your friends carefully.
⚔ FACIAL FEATURES

Daedra sure doesn't strike as a beauty as a first sight. A girl the size of a young teenager, with messy and unevenly cut hair, thick dark eyebrows, her face is usually dirty as she doesn't often have a chance to bathe. Someone would even exchange her for a boy. At a better look tho, she will look more interesting, a particular, wild kind of beauty. When properly cleaned, a little amount of freckles can be noticed dotting her skin.


⚔ HAIR

Daedra has natural, dark brown hair. She usually takes care of her own hair trim, with poor results. Most of the time her hair would be of medium length.

⚔ HEIGHT

At her 4 fulms 9 ilms, she is still very short. Even tho she is not entirely grown up, it is unlikely that she will evern be tall, and she will probably remains around the same height.

⚔ PHYSIQUE

An average size for a girl of her age and height, she is fit, with a hint curves starting to show but cleverly hidden under heavy clothes.

⚔ TATTOOES AND PIERCINGS

Her ears are pierced, however she rarely wears earrings as they only get in the way.

⚔ HYGIENE

Not a fan of baths or perfumes or anything, she loves to train and be out in the wilderness. Sweat, dust and mud are the norm for her.

Musthaveitemsdae.png


Outfits

Usual outfits.

   Valerian Wizard's Robe Icon.png Vintage Viking Sword Icon.png Toadskin Workboots Icon.png Main outfit
Daedra Usual Outfit
To an experienced eye, it will be obvious how her long coaty dress is of fine manifacture, even if worn out and dirty. It is a warm coat/dress, made of dark green boiled wool. It is held closed by a belt, and it shows leathery adornments on the neck and sleeves.

Warm wooly brown pants and fur boots will complete the outfit. If it gets really cold, she will wear a long brown coat with a hood, made of leather and fur.

  Woolen Smock Icon.png Infusion of Vitality Icon.png Hard Leather Espadrilles Icon.png Light outfit
Daedra in her light outfit
can't always be wearing heavy clothes, so when she is inside or in a warmer ambient, she is usually wearing a simple beehive cotton dress, and leather shoes or boots. Poison and antidote will always be in her pockets.


Unique Items

The following are items that Daedra has either created for herself or were given to here that are one of a kind and worth noting.

  Stonewall Choker Icon.png Necklace
A dark silver rounded medallion with a carved wolf's head.
  Vintage Viking Sword Icon.png Frostbite - sword
A short, thin, smooth blade made of mythril is held by a slightly curved grip wrapped in excellent brown boar leather. The shape of the blade remind of a small rapier for its sharpness, and its lightweight is perfect for quick thrusting attacks. In fact, with a razor-sharp point this weapon will cause your enemies to leak from thousands of holes before they even know what happened.

The blade has a light, antique brass cross-guard and handle, just large enough to give the blade the perfect weight balance. The cross-guard has an elaborate rune on each side, the cost of this weapon must have been high. A small antique brass pommel is only decorated with elaborated incisions, and a small ice gem nestled in it. The blade itself is bare. No markings, no decorations and no engravings. A sheathed sword has a hidden blade and a sword in use will be dirty and bloody, so only the hilt needs decorations. Daedra has named her sword "Pin".

  Ice Crystal Icon.png Ice crystals
Daedra main source of magic, her main element is clearly ice and she makes sure to always have some ice crystal stocked up in case of emergency. A particularly big looking, magic ice crystal might be used in combination with the sword to add magic to the swings.
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⚔ PSYCHOLOGICAL PROFILE

Few know the true Daedra Sparr, but two things you'll never forget are that she's determined and courageous. Of course she's also enthusiastic, perceptive and smart, but they're far less prominent, especially compared to impulses of being brutal and vengeful as well. Her amusing nature though, this is what she's so well-liked for. People regularly count on this and her selflessness whenever they need assistance or help. Nobody's perfect of course and Daedra has rotten moods and days too. Her conceited nature and difficult nature pose plenty of problems and beyond what people are willing to deal with. Fortunately her loyalty and adaptability are usually there to help mends things when needed.


I don't look back (art by dodongo).
⚔ VOICE

Voice claim: Maisie Williams Daedra has a cheerful and tomboyish voice. She will change her tone according to the situation. Daedra speaks Eorzean, with a noble Ishgardian accent.


⚔ TRAITS

Positive: Adventurous, Aspiring, Brilliant, Challenging, Charismatic, Charming, Cheerful, Clever, Confident, Cultured, Curious, Dynamic, Ebullient, Eloquent, Energetic, Enthusiastic, Exciting, Genuine, Intelligent, Perceptive, Persuasive, Playful.

Neutral: Ambitious, Authoritarian, Big-thinking, Bizarre, Childish, Eccentric, Enigmatic

Negative: Argumentative, Arrogant, Assertive, Blunt, Biosterous, Demanding, Domineering, Erratic, Fanatical, Irritable, Superstitious, Troublesome, Vengeful.

⚔ MANNERISMS & QUIRKS
  • Eats and swears like a boy.
  • Dislikes noble Ishgardian Elezen.
  • Does not offer information of herself unless asked or deemed necessary.
  • Does not like to do girly things.



LIKES

Snow, cold
Wolves
Fighting, swordplay
warm food

DISLIKES

Nobles Ishgardian Elezen
Desert
Girly and hauty girls
Liars and betrayers

OTHER

Favourite Drink: Ale
Favourite Food: Anything, possibly warm.
Favourite Place: Coerthas Central
Vexations: Having to deal with girly stuff
Masked Fears: Death
Vices: Alcool
Personality Type: INTP Wolf


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SKILL SET

Basic Statistics

  • High: Charisma, Intelligence.
  • Above Average: Aetheric Constitution, Pain-Threshold.
  • Average: Spellcraft, Wisdom.
  • Poor: Strength, P.Defence.

Aetheric Abilities

  • High: Hidden potential.
  • Above Average: Magic Affinity.
  • Average: M.Defense.
  • Poor: Aetheric Understanding.

Combat Relevant Skills

  • High: Acrobatics, Deflect, Speed, Parry, Footwork.
  • Above Average: Survival, Adaptive Stealth.
  • Average: Range, Targeting, Fisticuffs, Self-Control.
  • Poor: Martial Arts, On-Field First Aid.


COMBAT & WEAPONRY

Swordplay is where Daedra excels, she has been training for it since she was just bit more than a kid. Her style is light, more similar to fancing than an actual fight. She counts on her speed to dodge and evade attacks from bigger opponents, and plunges with the sharp pointy sword whenever an opening is available. Far from being perfect, she can however handle herself. Most of the time, however, the opponents refuse to fight due to her size and age, underestimating her ability. Daedra makes use of magic, being ice the only elemental she can handle at the moment, she uses it to empower her attacks and slow the enemy. More recently, Daedra has been indulging in a more sneaky killing style, stealthing and using poisons or even stealth attacks. Finally, she can use a bow, but her basic skills in archery barely allow her to get herself some rabbit or pig.


FROSTBITE - SWORD

Vintage Viking Sword Icon.png

Daedra's signature weapon. A relatively small thin sword, empowered by ice magic.

ICE CRYSTAL

Ice Crystal Icon.png

Magic ice crystal. Floating next to her when her sword is unsheated, it empowers her attacks and allows her to slow her opponents.

HIDDEN WEAPONS

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Poisons. While she learned how to brew them, she has to rely on purchasing antidotes and only uses poison when she has antidotes available. (Mistakes happen...)

COMPANIONS

There are no known companions. Rumors have it that she owns snakes and scorpions from which she gather poisons, however, these might be unfounded. Others claim to have seen her in the forest with dangerous animals such as wolves and bears. The might also be unfounded.

WAITRESS, CLEANER

One of her main sources of income, doing any kind of duty needed at taverns and inns. (Not involving keeping company to men/women, tho). Cleaning, dishwashing, serving at tables, sometimes even cooking, altho her cooking is not really great.

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STALKER, ASSASSIN

Something she is barely beginning to know. She doesn't take this job easily, her own judgement and good nature won't allow her to kill someone who doesn't truly deserve it. Due to this, so far, she investigated a 3/4 assassination requests, but only accepted and completed one.

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SQUIRE

She is rarely offered this task, this was happening more often a few years back, when she really looked like a little boy. As her feminine traits are showing more and more, it seems like no one wants a girl squire.

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TO BE DECIDED

Daedra is still very young but she learns fast. Got a job for her? Make your offer. She will surely think about it.

[Got a job? Contact via Tumblr. Link in OOC NOTES tab]
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The Early Years
Daedra's grandfather, Grégoire, was an Elezen of a minor noble house in Ishgard, house Boffrand. This house was formerly known due to some good knights raised in it. Her grandfather once lost his mind over a pretty Midlander maiden, and Daedra's father was the fruit of their passion. This maiden sadly died giving birth to the child, and Daedra's grandfather took the child in.

Daedra's father, Jean, however, was showing little to no traits of a Hyur, if not for being slightly shorter than the average. When Daedra was born, being so small and much more similar to a Midlander girl, a huge scandal hit the house. Someone had sinned with a Hyur and "stained" the pure Elezen bloodline, and Daedra was not welcomed. She was still permitted to remain in the house, mostly thanks to her grandfather's good heart. When she turned 12, her grandfather died and she was estranged from her house, and forced living in the Brume with the lowlife. While her parents loved her, they had no power over a decision taken by the high lord of the house. In a gesture of spite, her father left the house to fight as a knight. Daedra's mother is still living in the house, and rumors have it that she is now accompanied by another Boffrand man.

Present
wip


Coming Soon
Coming Soon
Relationships
Relationship Status Legend
Engaged
Involved with
Complicated
Attraction
Platonic
Romantic History
Friend
$ Business
Deceased

Positive
Negative
Neutral
🔃 Unsure
Family

B'elmha Rhehn ( ) - Mother.
B'olhmo Nuhn ( ) - Father.

n/a ( ) - N/a.
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n/a ( ) - N/a.
n/a ( ) - N/a.
Close Friends

n/a ( ) - N/a.
n/a ( ) - N/a.
n/a ( ) - N/a.
n/a ( ) - N/a.


n/a ( ) - N/a.

n/a ( ) - N/a.
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Acquaintances

n/a ( ) - N/a.

n/a ( ) - N/a.
n/a ( ) - N/a.
n/a ( ) - N/a.


Former Acquaintances

n/a ( ) - N/a.



N O N - P L A Y E R   C H A R A C T E R S
Some of these rumors are untrue, speculation, or are greatly exaggerated.

Common Rumors - Easily overheard. Use these freely!

"Rumor Here" — Name Here.
"Rumor Here" — Name Here.
"Rumor Here" — Name Here.
"Rumor Here" — Name Here.

Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!

"Rumor" — Name Here.
"Rumor" — Name Here.
"Rumor" — Name Here.


Rare Rumors - Very rarely overheard. Please ask before using!

"Rumor" — Name Here.
"Rumor" — Name Here.


P L A Y E R   C H A R A C T E R S
Feel free to add your own rumors to this section.

Player Character Rumors -Some of these are more rare than others!

"Your rumor here." — Character Name
"Your rumor here." — Character Name
"Your rumor here." — Character Name


RP Info


Location & Probability
Places where the character is very likely to be seen
Limsa Lominsa: Rarely, or never been yet
Other locations in La Noscea: Rarely, or never been yet
Kugane, Shirogane, Ruby Sea: Rarely, or never been yet
Ul'dah: Rarely, or never been yet
Other locations in Thanalan: Rarely, or never been yet
Gridania, Shroud: Rarely, or never been yet
Others: Ishgard, Coerthas n. and c. always, often.



Affiliations
Most of these aren’t public, and would have to be asked after!
Brume: They will know about the "little halfling girl" in the Brume.

Ask About:

Coerthas Central: Often takes jobs around taverns and inns
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

Glio coinpurse.png

Coinpurse: Probably empty.
Poison and antidote: You never know when you might need it.
■ Ask, depending on situation.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play All RP themes from the dark, serious, and mature (violence, sexuality, torture, murder, drug / alcohol use, etc.) to the light-hearted, humorous, and cheerful. I enjoy balance. Awesome dramatic plots. Heavy, feels-ridden plots. Elaborate, grand-scale, long-term plots. One-shot plots. Personal and private plots. Subterfuge and hidden plots. Serious injury. Temporary injury and incapacitation of mind or body. Temporary captivity or imprisonment. Combat. Ambushes. Assassination attempts. Rivalries. Deep platonic friendships. Romantic tension. Sexual tension. Coarse language..
Ask about Disfigurement or mutilation. Permanent scarring or symbols marked on my character. Torture that leaves behind lasting, long-term effects (aka, longer than 3 months). Long-term and/or permanent injury. Long-term captivity or imprisonment. Significant tampering of the mind. Anything that is dramatically character-changing, or may have extremely negative implications for my character.
Oh please... don't be one of those mary sue, super OP characters. I will walk out of the RP in a blink.
I won't play anything mentioned under 'do' for any reason outside of the narrative. Permanent character death. Permanently maiming or crippling my character in a way that completely prevents her from living independently. Random ERP that is outside of organic interaction. PCs playing as and with established NPCs. Exceptionally OP characters out of thin air.
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.


EU player GMT+2, not English native, so, sorry for my Engrrrish.

Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Daedra is a creation of my own imagination. However, there are facets inspired by various influences and concepts as follows: Arya Stark from GoT, Ygrette from GoT, Arkona, Ronja Rövardotter, Skyrim/TESO various npcs, others.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Tumblr page, OC and IC
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on July 24th, 2018.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & L'rinhi Kett & others.
■ Body and face claim RL: Maisie Williams