Difference between revisions of "Garre Brenna"
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<!-- IN CHARACTER INVENTORY --> | <!-- IN CHARACTER INVENTORY --> | ||
− | <div align= | + | <div align=left><div style="padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''IC Inventory'''</center></div></div> |
<!-- IC INVENTORY DESCRIPTION --> | <!-- IC INVENTORY DESCRIPTION --> | ||
− | <div align= | + | <div align=left><div style="padding:5px 15px;font-family:Georgia;">The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.</div></div> |
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: ■ <b>Coinpurse:</b> A simple coin purse made of soft leather, containing a few hundred gil. | : ■ <b>Coinpurse:</b> A simple coin purse made of soft leather, containing a few hundred gil. | ||
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<!-- RP LIMITS --> | <!-- RP LIMITS --> | ||
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<!-- DISCLAIMER THINGIE --> | <!-- DISCLAIMER THINGIE --> | ||
− | <div align= | + | <div align=left><div style="padding:5px 15px;font-family:Georgia;">I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask. </div></div> |
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: ■ '''I will play''' generally anything involving common adventuring, or complex storylines that will develop my character on a more fundamental level. | : ■ '''I will play''' generally anything involving common adventuring, or complex storylines that will develop my character on a more fundamental level. | ||
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<!-- RP HOOKS --> | <!-- RP HOOKS --> | ||
− | <div align= | + | <div align=left><div style="padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''RP Hooks'''</center></div></div> |
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content. </div></div> | <div align=justify><div style="padding:5px 15px;font-family:Georgia;">While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content. </div></div> |
Revision as of 15:05, 9 February 2018
To say that this character is a "work in progress" would be a massive understatement. I've yet to really be able to fully develop Garre as a character as of yet but fully intend on doing so in the immediate future. What you see on this page will be altered or scrapped entirely as I get more into the character.
WARNING: Some content on this page will be mature, but this will be kept to a minimum.
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Details
General Information Before the Calamity, Garre Brenna was an adventurer with little more to her name than just a few gold pieces, a sword, and an overwhelming sense of wanderlust. Too often had she found herself on hard times, forcing herself into taking several odd jobs and services just to make ends meet. When the Calamity came, she found herself buried in a cave near the city of Ul'dah, desperately clinging to life for several days until rescue crews from the city had found her. As a result of this event, Garre had a revelation that led her to taking up a very lucrative career in treasure and relic hunting. She only saw modest fame and fortune, which was enough to allow her to live comfortably for the time since. Appearance
Personality
Preferences
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Combat, Abilities & Weaponry
Combat Forms & Styles
Over time, she had also learned (though has still not yet developed) the once-lost, forbidden art of Red Magic - the style of aether-use designed to mix the schools of Black and White Magic together to form a deadly combination. Only when necessary does Garre use this novice proficiency to good effect when dealing with an enemy that she could not tackle through her own swordplay; she deftly mixes her agile and quick footwork, and her expert swordplay, along with the use of this magic to augment her fighting style. It should be stressed that while Garre may be considered a very rare Red Mage, she is not familiar enough with the hybrid casting style characterized by Red Mages to be considered an expert. OOC Note
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History Being that she is still relatively young, Garre has not experienced much in her life. Disclaimer: Much of this is privy to change as information regarding lore is discovered over time.
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Relationships
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Rumors
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Gallery
Music
Artwork
In-Game Screenshots |
RP Info
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OOC Notes
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Credits Wiki Information
Layout Information
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