Geissyng Frydtoum

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Limsa Lominsa-transparent.png Geissyng Frydtoum
Geissyng2.png
Gender Female
Race Roegadyn
Clan Sea Wolf
Citizenship Limsa Lominsa
Height 6 fulms, 3 ilms
Weight 196 ponz
Age 29
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Ghost-Song

Appearance

Geiss is short for a Sea Wolf standing scarcely even with the loftiest Hyuran. She has pale green skin and a womanly form. Her figure is accented by a strong build fairly typical of Roegadyn women. Her sense of style is simple and rugged, favoring practical above fashionable—except when it comes to traditional Roegadyn wear. Usually she is found in light colored clothing, or a heavy Maelstrom red longcoat as adverse weather demands. She wears hand wraps that accent weapon draw and grip while still leaving mobility and tactile sensation unimpaired.

She wears her hair long and pridefully keeps it presentable. Her eyes are a soft blue set in a gaze that alternates between intense focus and mild confusion depending on who she is listening to. Her voice is hoarse and throaty, giving her a raspy speaking cadence and a laugh that sounds like it could lead into a coughing fit. For her size she is immensely strong, and she demonstrates a practiced comfort with plate armor and large axes.

  • Her arms are usually visible, displaying her physique and offering an unhindered range of motion.
  • She is never without the wraps around her wrists and hands unless otherwise gloved or armored.
  • Scars line the skin of her arms and back, faded and fresh alike. Some bear the mark of a skilled healer, while others seem uncared for. The variety of marks seem to have been made by an edged weapon. Others appear to be the claws and teeth of beasts.

Demeanor

Geiss is brusque and to the point with very little talent or taste for subtlety. She appreciates the same in others, but their own intricacies are not completely lost on her. Simply, she wastes no patience on being indirect. Despite a tendency to seem rude or crass, she is quick to befriend and will become protective, giving and loyal to those dear to her. Quick to laugh, and unseemly patient, she takes life as it is and tries to make the most of it without letting disappointments or failures affect her negatively.

  • She has a strangely adversarial opinion of cold weather and will loudly object to any ideas involving enduring the cold. She is also very apprehensive about magic and the undead in particular, but will not cower from either.
  • While no stranger to ale, she is more often found nursing mugs of piping hot cocoa.
  • One can tell by listening to or conversing with her that she is well read. Her vocabulary routinely ventures far and wide, but most commonly reverts back to lazy slang with an informal cadence.
  • She does not openly worship nor observe any real faith. However, her deep seated empathy with others and caring nature suggests a kinship with Menphina.

History

Her name translates loosely to ‘Ghost story,’ and whether this is a given name or an adopted one is not something she openly shares. As adequately as any Lominsan scribe is able to determine, her story begins along Bloodshore near Costa del Sol as the lone survivor of a shipwreck. Her account of the Lady Illiana’s final voyage remains wholly unverified with the lack of additional survivors or any wreckage of the vessel.

What is known about the Lady Illiana is that her captain was a Highlander named Crisis ‘Hell’ Lynn, and what is known about Lynn is the common moniker is deserved and earned. Hell is what those imprisoned in the Lady Illiana’s hold would quickly learn. Lynn was the premier slaver of her day with a black market organization that spanned the known seas, with the Lady as its flagship.

With no known records kept, and no one coming forward with a contradicting story, the truth behind the sinking of the Lady Illiana is still shrouded in mystery. It takes with it the ultimate fates of those on board and why Geissyng was among them.

The loss of the vessel was not thoroughly investigated by the Maelstrom. Only cursory evidence the vessel ever existed was recovered, so no resources were wasted on a search. The wreck left Geissyng with naught but a story to tell and a questionable skill set that left no want for work.

She made a curious living as a thief who targeted thieves, though not indiscriminately. Theft of necessity was not something she looked down upon. Instead she sought those motivated by greed and profit whose crimes were not victimless. While not officially with the Lominsan ‘Rogues,’ she was not above trading information and favors with them.

She developed a fondness for drink and became a regular at the Drowning Wench to quiet her personal demons. When the venue changed and the Adventurers’ Guild was announced, her haunt became nearly infested with fresh faced optimists all too quick to absorb information and assistance from anyone who would provide it. Annoyed at first, Geiss soon found herself enamored by the precocious, but innocent eagerness.

When not working, she found herself engaging the neophytes and attempting to keep them levelheaded. Eventually after enough courage-drunk antics and subsequent injuries there was a death that affected her. Nearly without thought, Geissyng approached the Marauders' guild to enroll for the training needed to raise steel in defense of those whom she trusts to be rich in spirit but poor in wit. While not nearly as confident with the axe as with the dagger, she still routinely seeks to aid those who need it by donning plate instead of leather.

Combat

When called upon to fight for others, Geiss will don a polished set of mythril plate. Armed with a folding bladed axe, she employs visual intimidation to make up for what she lacks in the size expected of her kind. She is surprisingly swift with the cumbersome equipment, but will strike to disable rather than to kill. Her fighting style is an unusual aggressive defense; since it is rarely herself she is defending she fights with a vicious selflessness.

If it seems likely that she will be fighting in her own name, or with comrades better capable than she at holding the line, Geiss will wield daggers with a ferocity that actively seeks blood. Training long under the weight of armor tapped into surprising reserves of speed when the extra encumbrance is removed. Favoring mobility in this style, she dresses in leather; light in both weight and color.

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