Howl Miyazaki

From RPC Library
Revision as of 10:15, 23 March 2018 by Bullet4blood (talk | contribs)
Jump to navigation Jump to search


Howl'tan Jeka
Of the Sakura Petals
Kanidivider.png
Howl Banner.png

"In this cold reality I made. This welcomed war machine "

Lyrics from Dark Side of Me; by Coheed and Cambria.
Kanidivider.png


[edit]
Details


Vital Information


¦ PRONUNCIATION... HOW-al'TAN JE'ka

¦ NICKNAMES... He of The Sakura Petals, The Blackcat Bastard, The Pale One, The Meanie from The Fringes, The Ominous Man from Ala Mhigo, The Namahage (In the Far East)

¦ RACE & CLAN... Miqo'te Mix = Keeper of the Moon

¦ GENDER... Male.

¦ AGE... 25.

¦ NAMEDAY... 27th Sun, 3rd Astral Moon.

¦ SEXUAL ORIENTATION... Pansexual.

¦ MARITAL STATUS... Taken by Sen Miyazaki.

Other Statistics


¦ NATIONALITY... Gyr Abania. (birthplace) Limsa Lominsa. (raised)

¦ CITIZENSHIP... Limsa Lominsa.

¦ FAMILY... Howl Jeka (Mother) W'Finn "Wolfcaller" Galen (Father) 9 Half Brothers & 9 Sisters.

¦ RESIDENCE... Kugane / The Mist.

¦ OCCUPATION... Head Guard of the Moonlit Jewel.

¦ PATRON DEITY... Nald'thal, the Traders.

¦ HEIGHT & WEIGHT... 5'7" foot / 131 pounds.

¦ ALIGNMENT... Chaotic Neutral.

General Information
WIKI STILL A WORK IN PROGRESS
Mhach, Mhach, beware the dark, keep away or lose your heart.
Appearance
Hair & Eyes
Long raven black hair, but will cut it short once in a while. / Like his mother's eyes he got her lavender grays.
Physique & Scars
Slim build with a toned chest / An odd scar that wraps around his left forearm / Has a large scar running down his right eye and down his face appearing to end at his collarbone, lost some vision in said eye.
Hygiene & Attire
Normally smells of fine cigars and spiced rum, after a bath he smells of lavender and mint. / For clothes he's normally in his travel robes that are draped in jewels, outside of his normal garb he relaxes in Doman clothing.
Personality
Psychological Profile
Has a devil may care attitude, normally stoic to everyone who he passes. Yet loves the madness of battle, the hot headed streak he once abandoned comes out during the heated moment.
Voice
Has a baritone voice, suave, smooth, and mature.
Philosophy & Mannerisms
Having gone through a lot in the pass moons he's become more harden about his surroundings, having done some unspeakable things in his travels away from those close to him, he's now become rather stale in his mannerisms. Normally keeping to himself, if you don't offer something worth while he'll likely ignore said person.
Preferences
Likes
● Power
● A Worthy Battle
● Spiced Rum
● Lisma Ported Cigars
● Wandering
● Quiet
Dislikes
● Morbols
● Lalafell
● Man Eating Bugs
● Gigantoads
● The Heat
● The Desert
Skills
● Mastery of Swords/Rapiers
● Mastery of Throwing Knives
● Mastery of Fire
● Mastery of The Red
● A Grasp of Forbidden Mhach Void Magic
● Battle Tactician


Combat, Abilities & Weaponry


LesserBanner1.png
Basic Statistics
High: Stamina / Speed
Above Average: Strength / Social Skills / Aetherpool
Average: Self-Confidence
Low: Motivation
Aetheric Abilities
Mastery: Black Magic
Expert: Red Magic
Average: Void Magic
Novice: White Magic
Weapon Training
Mastery: Swords, Knives, Whips.
Expert: Hand to Hand
Average: Canes and Staves
Novice: Giant Axes and Greatswords
Combat Relevant Skills
High: Leadership
Above Average: Problem Solving / Planning
Average: Taking Commands
Low: Overconfidence
Non-Combat Abilities
Fast Traveler: He can travel long distances without side effects
Smooth Talker: Outside of combat he's known to butter up the gals and even the gents.
Wide Knowledge of Limsa: Need to go somewhere in Limsa Lominsa, he's your ticket for the island.
The Urge for Power: Since Howl idolized his mother and her powers over Red Magic, he's made it his mission in life to be just like her, if not better.
Combat Abilities
Close Combat: Howl's the best when he's up close to his enemies.
Closing The Gap: Howl's speed in his pace and fighting always sees him close to his enemy, only relying on his black mage when truly needed.
Astral Fire: Being a follower of Nald'thal, fire is Howl's specialty, from a simple lighting of his cigars to a wall of fire. Howl knows how to channel his aether into a roaring inferno.
The Red: Having poured his all into mastering the balance of white and black, he's able to use the red. Able to conjure pink light around him to protect him or others around him, able to twist the black and red into large flowery explosions, or handle the white and red to send a torrent of small blades of piercing light to tatter his opponent.
OOC Note
Any relevant notes about combat should be added here, such as player preference, system preference, or links off-site to sheets using existing XIV player-made combat systems.


History
| Let me tell you the story of how one moon keeper met a sun seeker got together in a harrowing tale. First the mother's story! Jeka Jakkya was a keeper of the moon with raven black hair and the most striking lavender gray eyes, she was only a young girl when her mother took her from the city to live with a moving settlement full of nomads. Sadly a year or two into their traveling, Jeka's mother became very ill and passed away after a long fight against it. Jeka did not wish to leave the settlement so a group of men that normally protected the settlement watched over her. The strongest of the men was a Roegadyn Hellsguard named Grim Water, he took a liking to little Jeka and saw her like a daughter over time. So tickled by her he'll give her the nickname Howling for the ability to be a grand lookout for the settlement, which became shorten to Howl. In turn she saw Grim Water to be her father but still honored her mother by keeping her past and present together she went by Howl Jeka for now on. One fateful day on a hunt her party found her slumped down in front of a tree, thinking somebody or something attacked her, they looked all over but saw no bruising or marks. When Grim Water saw her he knew she got a hold of her mother's illness that killed her slowly over time... This is where we leave this story for Howl'tan's father, a man named W'Finn "Wolfcaller" Galen, he was rogue sun seeker with long blond hair tied behind his head and a large scar running across his face. At a young age he was born into a group of marauders, his father passed down his axe making him swear he'll do good to lead them back to their homeland that was taken. Onward from there he gained a lot of power over his people to the point he tamed one of the legendary Ishgard Fenrir wolves for a mount before trying to make his way back to Gyr Abania.

| Finn on a track back to the outskirts of Gyr Abania, he noticed a settlement making camp not far away. His own people weren't fairing any better in the cold rocky area he had no plan for them to charge the settlement telling his commanding officers not to get any ideas, but as a snow storm blanketed the surrounding terrain a choice had to be made. Finn choose to sit it out but his men saw the settlement as a gold mine to survive the weather, hearing screams in the valley he knew what was going on, with a quick call Fenrir came to his aid. He made it to the settlement in no time just when the icy storm hit, he was in a haze of burning tents and blinding snow. Begging Fenrir to at least try to lessen the storm, it howled straight into the sky to part some of the clouds. Still the cold did not break, taking his axe from his friend he climbed off Fenrir making his way to the center of the settlement.

| With a strong upper cutting swing he knocked one of his men that was treating to kill a woman or her children into the square for all to see. "I would rather go back on those rocks to die a cold death than warm my hands of innocent blood." Finn barked to the men around him, this did not change any minds. His men saw him going soft and figuring it was time they got a new leader. A bloody fight broke out in the burning circle of the settlement square, Finn easily crushed the lesser men in his party but did get a nasty cut out of the fight, quick to find something to wrap his wound in he stumbled upon a tent with Jeka inside. She was bed ridden due to her illness and was left alone. Once he got a fresh wrap around his wound he took the girl in his arms. Seeing the fire was approaching the tent she was in.

| Having to exit the tent out the front, he came face to face with his commanding officers along with the rest of his men. Grim Water with few of his fighters left shown up around the same time, Grim's sword was broken to the point he could only attack with a shield by the time he fought his way to the square, he looked battered beyond repair but was still fighting. Finn knowing what it looked like yelled to Grim Water saying he'll protect her, kicking his giant axe over to the hellsguard to replace his broken sword. Meaning Finn had nothing but his knife to fight attackers with, he joined the settlers in hopes of a retreat, they tried making a break for it once Fenrir joined Finn's side in the fight, the wolf let out a howling icy breathe that cleared a path out from the burning settlement. Still with a path made Finn's men were on their heels as they ran out of the valley.

| Reaching some woods it was only Finn, Grim Water, and Jeka who was still held on dearly in Finn's arms that was left. He knew it wasn't going to end well. He taking his axe from Grim Water telling him to get on Fenrir and get Jeka to safety. About to hand the girl over, the mob caught up to them, with a blanket of arrows coming down on them Finn had to cover Jeka up with his body telling Fenrir to just leave with Grim Water. He struggled back to his feet with no where to go, Finn just held Jeka in one arm with his axe in the other like before. With the people he use to call family closing in on him. They'll shoot more arrows at him like a firing line, his front matched his back but he still saved Jeka from a single arrow with his axe head. His men saw he wasn't going down so they figured to get up close to finish him off. With one hand around his axe and the other pushing Jeka over his shoulder he turned into a lone wolf fighting them off, he matched Fenrir's strength and quickness going from one target to the next. Yet there was many more swarming him once he tired, not willing to fall in front of his old friends he simply stopped moving after slaughtering a large number of them. What was left figured to leave seeing he was good as dead anyways, heck they even thought he died standing.

| Grim Water soon convinced Fenrir to go back for them after trying so hard for the beast to listen to him, he found a bloodied Finn along with a untouched Jeka in his arms. Using the last bit of strength he raced back to the settlement to find anything that'll save Finn and maybe some help. Grim Water was able to find some settlers that lived by hiding, telling them to come quickly he got them to help carry supplies to where Finn was. The remaining settlers all pitched in what they could, even tearing some of their clothes for wraps to stop his bleeding.

| Finn found himself staring up at what appeared to be a tent ceiling, a fire crackling near by, he quickly got a greeting from Jeka who was in better health. She almost threw herself on him telling him how happy she was he lived, yet Grim Water was right behind her telling her not to injury him anymore, but she didn't listen she had stayed by his bed side when she was well. Grim Water tells Finn of how they traveled to another settlement to find help, they been there ever since while he was patched up by the herbalist and Jeka found medicine to help her illness in the new settlement...

| To end the story, Finn tells Jeka his name, he ditched his name of Finn Wolfcaller going back to Finn Galen, and Jeka tells him her new name being Howl Jeka. They go on to live permanently in the new settlement. They also went to have nine daughters together while Finn's past catches him at an odd time, a few women he knew either found him or sent letters telling him he has a son for a grand total of nine sons, but they're all happy he's changed for the better and can see his boys when he wanted. One day out of the blue almost, Jeka gave birth to a son which she named Howl'tan Jeka, telling Finn even if his sons aren't with them, they're still family to her. Yet as time went on, and the kids grew up, Finn had a long talk with Jeka about wanting to redeem himself in some form for all the harm he's caused to people, unable to rest till he's done so. She understood but it was hard for her to come to terms with, but he just smiled to her saying. "I wouldn't leave you with the nine girls, but this little guy, he'll protect you just like I have." So Finn leaves to start his path to fix the wrongs, while Jeka gets help in child raising by the settlement. Yet she would still see him from time to time once he sent her a ring to always be able to come back to her one way or another.

Seeing there are many Fenrir(s) now and told to be many like him that left the Coerthas highlands, the one in the story isn't the same one from Snowcloak, but part of the same family.
Sixth Astral Era
Childhood

| Howl being born last, he came into a busy household right away, his older sisters watched over him as well as uncle Grim Water who walked with a limp now due to that fateful night, but even so he got around to watching the boy like a hawk. The most eldest sisters traveled around learning to use their aether for all kinds of work, so when they got back home they taught what they learned with the settlement. Yet Howl found out he wasn't much of a healer, only learning the most destructive ways.

| With that causing trouble for him and his family, he was quite the bother for the settlement always trying to repair the damage he caused, luckily Grim Water knew just what to do with him. He took Howl to an Au Ra Raen man in the settlement named Dai Yatsurugi. He was a monk that offered to help Howl learn meditation, that ended up quailing his problematic aether, sadly Howl used this to branch out further in his training till he rivaled Master Dai within a year of training. So the issue came full circle, able to fully control his destructive power, his mother feared for what he'll do if pushed too far.

| One day during training with other students, Howl was in a sparring match with one of the other top students, this student pushed Howl a little too hard in the match and he was pretty furious by the end of it, so when the match was over he ignited his fist with fire, he threw a sucker punch at the boy's face. Dai broke up the fight quickly after that, finding Howl to be uncontrollable. He'll have to find a new way to train him.


Seventh Umbral Era
Adulthood

| Once a young adult Howl became an apprentice to Master Dai for when he traveled, Dai has told Howl's mother he was taking the boy on a long journey to open his mind and hopefully cool him down in the progress.

| During a long trip into Lisma, Howl found the place he wanted to be, the underbelly of the docks was his dreamland, the sea, the air, the bustling dock city was his new home for the time being, enjoying the city state to the point he told Dai he was staying to open his own path. Stating it would be best if he saw the land like his father had. A shame he chosen for the wrong reasons when his father picked that path for redemption. Howl choose the path for pride and greed.

| Now he wasn't much of a talker when he first started out, but hanging around the townsfolk more and more, he picked up a smooth Lisma accent that only made him more attracting to many who already thought him approachable. Known to get around Howl picked up lovers where ever he went, in exchange for their love he had a place to stay till he figured to go back to wandering, this was on the daily, never staying in one place for long he made his way all over Eorzea.

| Once back in Lisma Lominsa, Howl became so drunk the Maelstorm were called in to stop a fight he picked. Using his pugilist training he tossed the maelstorm men around like rag dolls, till the remaining group all piled on top of him. Once he cooled down he was jailed for a day to sober up. It so happens he made friends with some of the guards there, they remembered his fight from the night before and gave him the idea to join the Maelstorm. He started in the Black Sail fleet.

| Reaching the rank of First Storm Lieutenant in a breakneck pace, Howl was commanding a well oiled squadron of men and women that'll do anything for him. It was in the Maelstorm where he learned to be more disciplined in his actions, he grew to care more about others than himself, till he would risk body and limb to save those in need. Which he took pride in knowing he saved many in the time of serving under the Maelstorm.

| As he worked along side his captain Howl found himself smitten by the cabin boy of their ship and figured to run off in the night, after abandoning his duties he slowly came back to Limsa to work at a bar, sadly for him his lover fell ill and passed leaving him to himself. While working at the bar he came across a Doman family that held up within the inn he worked at.


In Recent Times
Moving Forward

| As time went on he became closer to this family, eventually falling for the older sister. He was blinded by the love of the family, willing to do whatever it took to see them happy, this took him over, for his power hungry streak reared it's head. While information started pouring into the family that they could return to Doma, he found his own light that beckoned him to return to Gyr Abania. It was now or never, if he planned to become the backbone of the family's strength he'll throw away it all to gain what he needed.

| Tracking down his former master Dai Yatsurugi and twin sister Zana Jeka in the outskirts of the Fringes, he found his sister to be within possession of his mother's old tomes and journals. For as he only had a few, he used the help of his new family's power to dig up tomes himself that use to be apart of a time forgotten. He had everything but one final step, he did not his twin's power of the white. For he could never collect it for he was not pure like her, he found a work around in gaining insight to those powers. Having summoned a succubus many moons ago in his times moonlighting a void hunter, he trapped the being inside a doll. With it disguised in such a form, he allowed himself to stray his former master away, they had a small battle but Howl trained for this very moment, ridding himself of the once abusive master, he turned his gaze to his sister, he impaled her in a surprised attack. As she lied dying upon the stone floor he broke the doll that held the voidkin to take the body of her's for exchange of her memories of the white.



Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family
Acquaintances
Sen Miyazaki
Cassiopeia Megami
L'dyalani Tohka
Araan Noirterel
Savin Kekaalah
Former Acquaintances
Kiyo Okochi
Miho Okochi
Lumina Okochi
Leo Soulstar
Deceased
Zana Jeka
Dai Yatsurugi
Grim Water
Khelri Kha
Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"He's a sweet heart, I think he'll help just about anybody who needs it." — Random Adventurer.
"I heard he likes playing the knight in shining armor, always saving the weak from some nasty beast." — Maelstrom Captain.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"There's whispering he enjoys Voidsend Company, heard he broke a man's arm who bad mouthed him about it." — Limsa Underbelly Dock Worker.
"He's always seen leaving the Quicksand with somebody around his arm, and it's always somebody new." — Quicksand Bartender.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"That man only enjoys girly boys or boyish girls. I think his head's screwed on wrong." — Rumormonger.
"I believe I saw his eyes change red! He looked like a devil was inside him." — Ul'Dah street dancer.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


Lesserbanner3.png
Location & Probability
Places where the character is very likely to be seen
Limsa Lominsa: Very High Probability
Ul'dah: Very High Probability
La Noscea: High Probability
Thanalan: High Probability
New Gridania: Low Probability
The Black Shroud: Low Probability
Coerthas: Probability
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
City-state: Limsa Lominsa Maelstrom: reason: Join them or risk jail time/purpose: Once a Black Sail privateer for the Maelstrom fleet.
Region: Most of Eorzea Himself: reason: To gain power/purpose: Find others of worthy power to take under his wing or destroy.
Organization: Moonlit Jewel Free Company: reason: Needed shelter/purpose: Ended up being an officer within the ranks, figured to stay.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.
Large Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
Black & Red Journal: What he keeps his Maelstrom reports in.
Black Leather Cigar Travel Case: Likely carries four slim cigars with him at most times.
Feathered Tricorne Hat: For those rainy days without a hood.
Midan Visor: When simple shades are not enough.


RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play Mature content of a wide range.
Ask about Erotic content is best to ask about! You'll likely get a yes 9 out of 10 times.
I won't play Hardcore erotic like death and other suits of such kinks that are deemed harsh or distasteful to many.
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ If you fancy my character an awkward wave or a blush is a good starter right off the bat.
■ Heck simply bumping into him is a good starter.
■ Got a beast that needs help killing? That's a good starter.
■ Need him to save you from said beast? Also a good point.
■ Need somebody that can do a long term RP? He's your guy.
■ Want company for the night? He'll be up all night.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Concept
Howl's concept is based on many characters I grew to enjoy as a kid. The slick wanderer with a devil may care attitude and knew he was the shit without having to say it. I first thought about making him a hard ass but where's the fun in that when everyone can't stand those types. So I made him the lovable wanderer people can't nail down but wish they could.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
| ■ In-Character tumblr
| ■ F-List
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
■ The Ace: The Ace is someone who is ridiculously good at what they do, whatever that happens to be, and everyone knows it.
■ Chained by Fashion: Keeps secret compartments in his tunic that hold chains with weights at the end.
■ Rapid-Fire Fisticuffs: Upon reaching perfect balance, Howl can punch anyone or anything's lights out, but it's always saved for a trump card.
■ Sir Swears-a-Lot: Hope you have your filter turned off, or a few of his words will be blank to you!
■ Smoking Is Cool: He smokes cigars once in a while.
■ Cheshire Cat Grin: Howl prides himself on his devilish smile, when he displays it, it means two things. You either really pleased him, or you're in trouble.
■ You Won't Like Me When I'm Angry: Really, don't get on his bad side.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
Kanidivider.png