Kristopher Voigt

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Personal Data
Real Name: Kristopher Marcus Voigt
Known Aliases: "Kris"
Race: Midlander
Age: 19
Name Day:
Eye Color: Hazel
Hair Color: Blonde
Occupation: Adventurer
Marital Status: Single
Alignment: Chaotic Neutral
Sexuality: Heterosexual


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"I know what I'm doing! Alright not really, but I'll figure it out and that's what matters."
"Alright, I might not have that much experience, but I'm young, strong and enthusiasi- Why are you sniggering like that?"
"It's not really hard to guess why I'm an adventurer. I want to see the world, and help people. Isn't that why everyone does it?"
"I can't save the world; I'm not the Warrior of Light. I can help make it safer though, and that's enough for me."
"Mama used to tell me that everyone deserved to be treated with respect. She also whacked me over the head with a broom a lot. Parents are odd like that.."

- Kris Voigt -


Little Tidbits/Offsite Fun

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Appearance

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Some might say, Kris is classically handsome with green eyes, and light blond hair, and sun kissed sun. There's a boyish innocence to his smile that offset his rather imposing figure. He's tall and strong with a broad chest and arms. There is no pretension or flashiness to his appearance, and despite hsi face and build, most people would over look him at first glance. His clothing tends to be unremarkable but comfortable. He favors cotton shirts and simple pants and trousers. He does have a suit of heavy armor, but he avoids wearing it too much as it gets hot.

Aspects That Stand Out:
Boyish Grin
His clothing is a little worn and his armor is dinged up, but he's very clean and seems to take pride in what he has.
His height and build, he cuts a solid figure.

About

Kristopher's life has always been a pretty damned good one, at least, if you ask him. He grew in the countryside near Limsa Lominsa. His mothers, an Ala Mhigan Refugee and a Thavnarian Merchant woman. He and his sister were well loved and provided for, and often encouraged to pursue whatever they loved in life. As a child Kris loved exploring and was out combing as much of the La Noscea countryside as he was allowed. Once he hit his teenage years, he began to work on a nearby farm to make his own extra gil. During the nights, he'd sneak away to watch the yellow jacket's train, copying their techniques. Once he was a full adult, he set out on his own. Equipped with an old axe and dinged up- but sturdy- armor, he joined the adventurer's guild and as been traveling Eorzea doing what he can ever since.

Notes:
Kris and his sister have no blood relation to either of their parents. It doesn't matter to them, they love each other just the same.
Kris's sword and axe play is mostly self taught from watching soldiers train, as well as more wealthy boys spar.
He's got a deep smooth voice. He speaks with perfect grammar thanks to his mother's strict training.

PERSONALITY

The best word to describe Kristopher is genuine. He's kind, unassming, and honest to a fault. He's not the type to lie or cheat his way into something, preferring hard work and effort. He has a strong sense of justice and will often fight for those he feels are opressed or struggling. He's

LIKES

Quiet nights under the stars.
Exploring and discovery.
Farming, planting and cultivating life. Toiling the land
Interacting with folks from other lands with different cultures.
People with grand ideas and hopes.
Tough, brave, women. (Not a bad thing if they're pretty too.)

DISLIKES

Garleans
Those who impose their beliefs on others.
Most Alcohol
Failure, and the idea that he's not doing his best.
Greed, those who are only out for themselves and make the lives of others miserable

HOBBIES

Map Reading and Exploring
Studying far of lands.
Exercising and Training his body.
Getting into trouble.

STRENGTHS

Genuinely kind- He really cares about those around him, and making their lives easier.
Hard Worker- Kris has never been one to sit idly by and let the world go on. He's also been out there, striving to make himself and others better.
Determined- If he wants something he goes for it and doesn't let anything get in his way.



WEAKNESSES

Naive, He's not really the most experienced of the bunch and he tends to trust to easily. He's been deceived more than a few times.
Strong Temper- While he's very slow to anger, Kris's temper is bad once it's triggered. He can sometimes get violent and often holds a grudges for far longer than necessary.
Headstrong- Once he sets his mind to something, there's no changing it. Unfortunately that's lead to him learning a lot of lessons "the hard way."

MOTIVATIONS

Idealism- Hopes for a better future.
Anger at what happened to his "Mama's" people.
A love of adventure, and the action that comes with it!

Technique/Weapons

As the son of a carpenter and a merchant, Korrick didn't really receive any official combat training growing up. He did however, learn to fight. Growing up in Limsa Lominsa meant that most of the other boys were sons of sailors and pirates. Korrick learned quickly that if he wanted to make in his group of friends, he'd have to learn to scrap. For most of his youth, Korrick found himself using his fist to solve problems, and got pretty proficient at winning fights with a mean left hook. When he was older, he began training with a local marauder and the father of a friend, to use an axe. It's been his default weapon for about ten years now, and Korrick can hold his own quite well. If given a choice though, Korrick prefers to through his weapon down and resort to plain old fist. It's more personal that way.
Weapon: LKorrick's axe is nothing special. It's a simple steel blade, with a double sided head set on a long well polished elm shaft. He does take decent care of it, but it's plenty nicked and scratched from years of heavy use.
Weapons of Choice
Axe
Hands and Fist
Broken Glass, a big stick- Whatever the Hells he can grab!


OOC information for YOU

Roleplay combat can be fun, used to progress the story, and serve to break up the monotony of everyday rp. However, I do have a few things to note for those wishing to engage in roleplay combat with me!
I prefer the honor system to rolls.: Random rolls are 100% fine assuming characters are evenly matched. (In fact, in such situations, they're also preferable.) However, as a good amount of times one character tends to have a strong edge on another. In such cases, I prefer to simply agree on an outcome before hand, and roleplay out the fight as we see fit. Please note that I'm also 100% fine with Korrick losing in a fight. While his ego may be bruised, I think defeats help to further a character more than victories.
Korrick's probably down for a fight, but don't be ridiculous with it.: While he is a pirate and does have a bit of a flash temper, I'm not looking to get into a fight on Korrick every time I rp him. Sometimes, he'll just walk away. Even if he could totally kick your ass.
I'm not here to feed your inferiority complex: I'm sorry, but if you're looking to fight my character to oocly prove something, I'm not for you.

RUMORS

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Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
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◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
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◢ Rare Rumors - Very rarely overheard. Please ask before using!
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Feel free to add your own rumors to this section.

◢ Player Character Rumors -
"Place Rumor here " — Rumormonger.

RELATIONSHIP STATUS LEGEND
Family Involved Romantic Platonic Physical Friend Acquaintance $ Business Deceased Positive Negative Neutral Unsure
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Description of their relationship.
Person Name, relationship. ( ) - Title.
Character's Thoughts: " ."
Description of their relationship.
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Character's Thoughts: " ."
Description of their relationship.
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OOC NOTES

OOC INFORMATION

Player Note
Roleplay is meant to be fun! I'm here for all sorts of roleplay be it a long and in depth adventure, to a simple fortune telling, to a nightly romp in the woods. So long as everyone is enjoying it and leaves the roleplay feeling satisfied, I'm not particularly picky. I do ask that the lines of OOC and IC stay very clearly drawn. I am not my character, and you are not yours. What they feel for each other is not reflective of our own feelings.
Personal RP Limits
I don't have very many hardcore limits honestly as I feel consequences must be adhered to when RPing any character regardless of whom they might be. However there are a few exceptions to this and they are as follows.
I will play Sexual roleplay themes/Erp, violence, romances (maybe), longer story lines, heavy mature themes (Drug use, illegal activity, implied rape/torture, death (npc), ect.) Lighthearted roleplay, slice of life roleplay, romance, roleplay combat.
I won't play Roleplay anything sexual involving underage characters or lalafell, (Not negotiable.) Allow my character to be killed. Roleplay with godmodders (unless ooc consent is giving before hand), do most scenes involving heavy torture, mutilation or death (unless heavily discussed before hand.) Drastically change or adjust Korrick to fit a specific partner without valid story reasons.
Disclaimer
Little Tidbits.
I'm a strong believer in the concept of IC actions having IC consequences. If your character robs a bank, he should have a warrant. If one is badly injured, they'll need time to recover ect. It makes the roleplay a bit more believable as well as adds to the immersion for me..
Between real life, other roleplay and social obligations, and general moods, I won't always be up for roleplaying with you. Please respect that there will be times when I say "No I'm not up for it," and leave it at that. In return, I'll always respect this in you and will never push or fuss about roleplay.

CHARACTER TIDBITS

Potential Plot Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP.
■ Sailor? Rival Pirate? Maybe he robbed you, or maybe you've worked together.
■ Korrick is always up for work on the side, and has been known to do odd jobs as a bodyguard and hired muscle.
■ First stop when making port? Local bars. Pull up, have a drink, maybe spend a night with him.
Credit

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Suen Shyu.
■ Wiki Mash User:Abelia Kir Armiger.

Please remember to proper credit when using this wiki. Thank you.