Difference between revisions of "L'uahk Tia"

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: <div style="font-family:Georgia;"><font size="2">This is typically pre-calamity information, or information from before the turn of the era (Domans & others not in Eorzea proper).</font></div><br>
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: <div style="font-family:Georgia;"><font size="2">L'uahk was born of a traditional Miqo'te tribe which loosely correlates with the 'Viper' tribe of Eorzea, living in the jungles of Thavanair. The traditional Seeker lifestyle, intermixed with a degree of occultism one should likely expect from Near Eastern Miqo'te, shaped both how he viewed magic, as well as fostering a deep-seated loathing of 'duty'. A capable pathfinder and hunter, sharp-eyed and clever with both bows and traps, he was an asset to his tribe as any other might be. It was trade with the alchemists of Radz-at-Han that sparked an interest for the world outside tribal life. With bow and insatiable curiousity, he stole away from his people to find a place amongst the Hannish and their alchemical wonderland.</font></div><br>
 
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: <div style="font-family:Georgia;"><font size="2">This is typically post calamity information, or information since the turn of the era (Domans & others not in Eorzea proper).</font></div><br>
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: <div style="font-family:Georgia;"><font size="2">Despite his intentions, L'uahk learned far more amongst the Hannish than he ever intended, but his thirst to learn was never quenched, and he took every bit of information he could, committing it to memory whether useful...or not. Alchemy, silk-worm care and spinning, dancing, music, mixology...he even got his hands on a few books of arcanima from Limsa Lominsa after a time, and took to applying the magic to his music, which had at the time stagnated in quality. Though he never truly took to mastering alchemy, he found so much more that piqued his curiousity, particularly that which originated from the land known as Eorzea. Ever-eager to take on new experiences, he takes to a Lominsan captain of a trading ship, and swaps stories and experiences anytime he arrives at port. It's the captain's disappearance that finally provokes the Miqo'te to leave Raz-at-Han, and make for Eorzea.</font></div><br>
 
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: <div style="font-family:Georgia;"><font size="2">The hurting world of Eorzea was not what L'uahk expected when he arrived, but he'd spent his coin and was resolved to make do.
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Acting mostly as a treasure-hunter and a Wayfinder, the 'adventuring' gig works pretty well in his favor. And of course, wooing any lad or lady who strikes his fancy as he wanders through the regions.</font></div>
 
   
 
   
 
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Revision as of 08:58, 23 September 2017


L'uahk Tia
The Gilded Gun
Character-divider.png
LuahkWikiheader.png

I'm a man of many tricks, tools, and joys. Get me?

.
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[edit]
Details


Vital Information


PRONUNCIATION... l-uɔk

NICKNAMES... Goldie, Lu

RACE & CLAN... Miqo'te - Sunseeker

GENDER... Male

AGE... Early 30s

NAMEDAY... 14th Sun, 6th Astral Moon, 1549 S.A.E.

ORIENTATION... Pansexual

MARITAL STATUS... Single

Other Statistics


NATIONALITY... Thavnairian

CITIZENSHIP... Ul'dahn

FAMILY... None he'll speak on

RESIDENCE... Transient

OCCUPATION... Treasure-hunter, Pathfinder

PATRON DEITY... Rhalgr

HEIGHT & WEIGHT... 5 fulms, 3 ilms. 115 ponze.

ALIGNMENT... ?

General Information
L'uahk looks the part of your average Sunseeker, but the moment he opens his mouth one knows he is oh-so-much more.
Quote.
Appearance
Eyes
Hair
Skin
Build
Voice
Purapura Gold Deep Bronze Mesomorphic-Ectomorph Tenor
Bearing
Laterality
Scars
Markings
Style
Upright, Energetic Left Ambidexterity Left Shoulder/Bicep, Chest Pennons curving upward from jawline
Hair & Eyes
Vertically-aligned pupils consistent with Sunseeker physiology, they take on a blue-touched violet hue and lift at the outer edges, almost-almond. His hair is short save for two tails on either side of his face, and it otherwise perpetually wind-swept. The golden colour is streaked with subtle tawny here-and-there.
Physique & Markings
On the lither-side of wiry, he's built for speed and dexterity. His hips are somewhat wide and his shoulders prominant. The entirety of his left shoulder and much of his bicep bears the faded, pulling-scars of burns while a variety of cuts can be seen along his left arm and leg in no discernable pattern. His chest also bears two horizontal scars just below the pectoral, methodical and even.
Hygiene & Attire
At any time might be dusty or dirty in the manner a fellow who spends all of his time travelling and adventuring might be. His clothing tends to be light, often forgoing much in the way of a shirt, but almost-always wearing his hat. The only other constant is the light leather cord with a silver ring dangling from his neck.
Personality
Psychological Profile
An incorrigible flirt, a shameless show-off, and a cockiness that just doesn't stop, L'uahk seems to fit the bill for your typical rogueish type. He never quite stops smiling, lips always twisted upward regardless of the situation. He's very aware of both his physical skills, as well as his mental prowess, and with that awareness comes a certain recklessness. While not always performing for a crowd, he's always pushing himself. To be more, to be better, to be just a bit more clever every day. Rest assured he's got a lighthearted joke, a bit of flowery words, and a challenge for anyone who gives him the time of day. Yet, below it all, there is more, hinted in the way he makes to control every situation he gets into.
Voice
L'uahk's voice rarely dips lower than a tenor, is clear as a bell and full of laughter. Though normally he speaks quite nonchalantly, and even eloquently, when truly excited he may suddenly begin rambling at high-speeds.
Philosophy & Mannerisms
L'uahk believes in progress, in the individuality of all, and in the value of personal interest. Though never actively looking for a fight, he doesn't believe in backing out of a challenge. He is perhaps the very definition of a free spirit. The buzzing, almost-electric energy roiling through his body gives him many small tics: a bouncing foot, a twitching tail, a tapping finger.
Preferences
Likes
● Salty foods
● Gold, both colour and metal
● Sunbathing
● Puzzles, Quandries, Brain-teasers, Riddles
● The ticking and clicking of machines
Dislikes
● Tribal life
● Rain, Stagnant Marshlands, Water in most forms
● Cold weather
● Excessive covering over his arms
● Being tied down, be it by rules or people
Skills
● Angling, particularly in the ocean.
● Mathematics, of both the arcane and mundane varieties
● Wayfinding, Tracking


Combat, Abilities & Weaponry


Character-Section-Banner.png
Basic Statistics
High: Dexterity, Magic/Aether
Above Average: Charisma
Average: Wisdom, Stamina
Low: Strength
Aetheric Abilities
Mastery: None
Expert: Arcane Geometries
Average: Bardic Enchanting, Healing
Novice: None
Weapon Training
Mastery: None
Expert: Shortbow, Rifle
Average: Longbow
Novice: Daggers
Combat Relevant Skills
High: Marksmanship
Above Average: Manueverability, Adaptability
Average: Tactics, Momentum
Low: Pain Tolerance/Endurance
Non-Combat Abilities
Mathematics: Perhaps it seems odd to call knowing one's numbers a 'skill' but within L'uahk's mind are the equations and processes that produce not only magic and precise angles needed for sharpshooting, but also informed decision-making in financial matters, among other things. It is the speed by which he figures out mathematical problems that shows this is a nurtured talent.
Wayfinding/Tracking: Being a peregrinate soul has fostered the need to know where he's going, and where he's been. Wandering on foot, by boat, by cart, by chocobo, L'uahk's keen eyes have taken in the world. However, more than that he knows how to read the land, and rarely if ever loses his way.
Cooking: No survivalist gets on without knowing at least the basics of how to cook. For L'uahk, it's an artform to turn the bare minimum into something fit for a well-to-do cafe. This isn't a skill he's had very long, however, only picked up and began polishing in the last three or four years.
Combat Abilities
Thread The Needle: Hitting a moving target while standing still is challenging enough. Imagine hitting a moving target while you yourself are thrown around with great momentum. L'uahk knows how to shoot, and with precision one just does not commonly find. He'll find the eyes, he'll find the throat, the joints in armor, without fail.
Confounding Sound: Rare it is that L'uahk breaks out his fiddle, but when he does, beware. Never does he play to bolster his allies on the battlefield. Instead, his songs are complex and touched with magic to confuse and bewilder his foes. All the while he dances and grins, merry in causing chaos.
OOC Note
Honestly I can roll with just about any combat system, but I prefer to talk it out occly before or during the event. I want to stay true to characters and give everyone a chance to shine. Don't be afraid to talk to me.



History
Some stories you don't want to know. Others lead you to gold.
Disclaimer: I would say be careful about using any of this information outright. Send me a tell, first. L'uahk is the sort of fellow who will tell and retell a story and they'll never quite be the same. His lies are many, his tales are tall, knowing what is the truth amongst it all is a tricky thing. That being said, if you want to look into having a shared past with this character, hit me up. I love that sort of thing.
Sixth Astral Era
Childhood
L'uahk was born of a traditional Miqo'te tribe which loosely correlates with the 'Viper' tribe of Eorzea, living in the jungles of Thavanair. The traditional Seeker lifestyle, intermixed with a degree of occultism one should likely expect from Near Eastern Miqo'te, shaped both how he viewed magic, as well as fostering a deep-seated loathing of 'duty'. A capable pathfinder and hunter, sharp-eyed and clever with both bows and traps, he was an asset to his tribe as any other might be. It was trade with the alchemists of Radz-at-Han that sparked an interest for the world outside tribal life. With bow and insatiable curiousity, he stole away from his people to find a place amongst the Hannish and their alchemical wonderland.

Seventh Umbral Era
Adulthood
Despite his intentions, L'uahk learned far more amongst the Hannish than he ever intended, but his thirst to learn was never quenched, and he took every bit of information he could, committing it to memory whether useful...or not. Alchemy, silk-worm care and spinning, dancing, music, mixology...he even got his hands on a few books of arcanima from Limsa Lominsa after a time, and took to applying the magic to his music, which had at the time stagnated in quality. Though he never truly took to mastering alchemy, he found so much more that piqued his curiousity, particularly that which originated from the land known as Eorzea. Ever-eager to take on new experiences, he takes to a Lominsan captain of a trading ship, and swaps stories and experiences anytime he arrives at port. It's the captain's disappearance that finally provokes the Miqo'te to leave Raz-at-Han, and make for Eorzea.

In Recent Times
Moving Forward
The hurting world of Eorzea was not what L'uahk expected when he arrived, but he'd spent his coin and was resolved to make do.
Acting mostly as a treasure-hunter and a Wayfinder, the 'adventuring' gig works pretty well in his favor. And of course, wooing any lad or lady who strikes his fancy as he wanders through the regions.


Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family
Acquaintances
Former Acquaintances
Deceased
Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Rumor." — Rumor Monger.
"Rumor." — Rumor Monger.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


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Location & Probability
Places where the character is very likely to be seen
Location: Probability
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

Glio coinpurse.png

Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Ask about .
I won't play .
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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