Maria Zolts

From RPC Library
Revision as of 16:13, 17 November 2016 by Lliese (talk | contribs) (History)
Jump to navigation Jump to search


Maria Zolts
Seamstress
Pagedivmaria.png
Mariabanner1.png

Far be it for me to judge.

.
Mariadiv1.png


[edit]
Details


Vital Information


FULL NAME... Maria Oria Zolts.

NICKNAMES... "Missy, "Demoness".

RACE & CLAN... Hyur Highlander.

GENDER... Fenake.

AGE... 30.

NAMEDAY... 19th Sun, 5th Astral Moon.

ORIENTATION... Heterosexual.

MARITAL STATUS... In a Relationship.

Other Statistics


BIRTHPLACE... Ala Mhigo.

CITIZENSHIP... Ul'dah.

FAMILY... Oria Zolts (Mother), Leran Zolts (Father).

RESIDENCE... Mist, La Noscea.

OCCUPATION... Seamstress/Retired Mecenary.

PATRON DEITY... None.

HEIGHT & WEIGHT... 6'2 & Not Telling.

ALIGNMENT... Neutral Good.

General Information
.
Quote.
Appearance
Eyes
Hair
Skin
Build
Voice
Yellow. Dark brown w/reddish-orange highlights. Brown. Taut, athletic, muscular.. Soft Alto.
Bearing
Laterality
Scars
Markings
Style
Confident and purposeful. Ambidexterous, tends to favor left hand. scarred hands, scar on left shoulder. No tattoos. Fashionable clothes that compliment her form. How revealing tends to depend on mood..
Hair & Eyes
Rarely does Maria dye her hair, but over the years it has undergone several sytles and cuts. Naturally wavy, she tends to favor styles that compliment this, although there have been times where she's straightened or chopped it all off altogether. Her reddish-orange highlights are also natural, a trait inherited from her father. The bright yellow eyes that contrast sharply with her skin, however, come directly from her mother..
Physique & Markings
Maria stands tall even for a highlander woman, coming at 6'2, and has been confused for a small roegadyn a few times in her adult life. Underneath her clothes boasts a well cut and full figure. She keeps in shape through exercise and in whatever hunting for dangerous materials she needs whenever unique orders for clothes come in. While she has no tattoos, her hands are littered with scars from a darker time in her past, and her left shoulder carries a thick wound from when she was struck with a broadsword. The crescent shaped mark reaches down to her collarbone, and she does little to hide it.
Hygiene & Attire
As a seamstress, Maria tends to 'advertise' by wearing her custom made clothing. To that end her current fashion tends to vary, as she will wear what she feels should attract attention, and not always what she personally finds enjoyable. She tends to favor clothing that compliments her figure, or anything 'that looks good'. Maria holds few qualms over wearing revealing clothing like miniskirts and low cut blouses. Most of her clothes tend to steer toward shades of brown, green, or red. In terms of hygine, Maria has a love for baths and if possible attempts to soak in one at least three times a day. At the moment she's developed an interest in growing roses and lavendar, and so uses a blend of the two with wildflowers as an oil. Her home also carries the scent soft scent of lavendar incense..
Personality
Psychological Profile
Maria can be a mixed bag - at times standoffish, others amicable and jovial. Hardly anything seems to ruffle her feathers on the surface. Insults roll off her back like water, if someone flirts with her she'll (somewhat) flirt back depending on whether or not they catch her interest or amuse her. As long as her 'wall' is up, most everything is based off of how amusing something is for her. Rarely takes anything personally, has little interest in digging into anyone's past. While she's fairly open about herself and will allow people to know just about anything they want about her, Maria keeps a firm emotional wall between herself and others. Past the wall resides a fiercely loyal and dedicated woman. Maria becomes fully devoted to anything or anyone she is serious about (Friends, family, etc).

The loss of her husband Storm years ago sent her into a rage that lasted for cycles and sent her spiraling into the darkness. Due to that she isolated herself from others, and this has affected her ability to properly connect with others. For Maria, she struggles with the constant sensation of 'feeling empty', and desires to experience different forms of love once more(romantic, platonic, etc).

A somewhat free spirit. While she's not completely against being a team player, Maria dislikes not being able to do her own thing when she desires, and generally prefers not to rely on others for things she believes she could do herself. While she dislikes arguments and will generally avoid them/not argue for long, she is not averse or afraid of confrontations..
Voice
A somewhat heavy accent that comes and goes depending on her mood. It's unknown what her 'true' accent is, and whether or not she does this on purpose. Her tone is generally warm and jovial. In terms of singing she can go high or low, if one can get her to sing in the first place.
Philosophy & Mannerisms
A 'live and let live' character. Maria believes in letting people do whatever they want, so long as it doesn't hurt or affect others negatively. People have to live their lives - their successes, and their mistakes. All of those make for a well rounded individual. And she believes those things should be done without someone else's judgment. "Far be it for me to judge" tends to be a common saying for her. To that end, she will sometimes come off as neutral or uninterested in certain conflicts.

It has been shown that this part of her personality is also somewhat of a way to keep a barrier between herself and others. By letting people make their own mistakes and staying detached, she keeps herself from becoming too invested. When this barrier is tested, Maria has been known to become irritable and frustrated with both the situation and herself. She is uncomfortable when she cannot properly place someone in their proper 'zones' on an emotional scale.

Regardless, her nonchalance about others means she generally doesn't care much about whether or not a person has a less than stellar background. This has enabled her to go on ventures and find items/documents through less reputable channels.

Because Maria grew up in a rowdy home, and spent 10 years isolating herself save for whenever she did merc or other contractal work after her husband's death, crowds/rowdiness reminds of home and good times, while silence brings her to when she was at her lowest point. To this end she dislikes silence and prefers to be in crowded or noisy places, even if she does not personally interact in said commotion.

She doesn't believe in dancing around subjects and will cut straight to the chase, even if it comes out insensitive or cold. Maria knows all too well how short life can be, and believes in not having regrets. On the flip side, can come off as somewhat dense regarding people's affections toward her: if someone isn't outfront with it, she'll blow them off. This has less to do with her actually being dense so much as her being extremely cynical of people's motives and agendas..
Preferences
Likes
❄ Books (specifically of a magical nature, but she's not picky)
❄ Fashion
❄ Noise
❄ Sweet foods
❄ Cooking
❄ A good brandy and a good joke
❄ Large baths
❄ People being up front
❄ Rain
❄ Dancing
❄ Children
❄ Happy Couples
Dislikes
❄ Insincerity
❄ Silence (is likely somewhat claustrophobic as well)
❄ Ochu (don't ask)
❄ Morbols (don't ask)
❄ Cruelty
❄ Anything (too) socially complicated
❄ Gossip
❄ Creepy Dolls
Skills
❄ Magic
❄ Historical Research
❄ Crafting
❄ Swordplay
❄ Cooking
❄ First Aid
❄ Herbalism
❄ (Void) Summoning
❄ Dancing
❄ Singing
Combat, Abilities & Weaponry


Mariabanner2.png
Basic Statistics
High: Aether, intelligence, Agility.
Above Average: Strength, Willpower, Dexterity.
Average: Speed, Charisma.
Low: Defense, Sensitivity.
Aetheric Abilities
Mastery: Fire, Lightning, Ice.
Expert: Inner Darkness, (Void)Summoning.
Average: Healing.
Novice: Arcanmia.
Weapon Training
Mastery: Staff, wand, two handed sword.
Expert: Bow.
Average: Hand-to-hand.
Novice: Firearms, lance.
Combat Relevant Skills
High: Ranged attacks/defense
Above Average:
Average: Field medicine
Low:
Trade and Fieldcrafts
High: Weaving, Leatherworking, Carpentry.
Above Average: Cooking, Botany.
Average: Alchemy, Mining.
Low: Fishing.
OOC Note
For combat RP I'm fine with either /random or freeform. With that being said, for friends I'm completely comfortable with freeform, whereas with anyone else my preference would steer toward the /random rolls.


History
.
Disclaimer: .
Sixth Astral Era
Childhood
Born in Ala Mhigo, Maria remembers little of her childhood or the turmoil there. Her parents were staunch protesters of King Theodoric's 'Reign of Ruin', but had no desire to join in the building hostilities and rising resistance with a daughter to consider. This caused considerable friction between Maria's parents and their family, who believed her parents weak and selfish for not fighting for an Ala Mhigo their daughter could grow up peacefully in. When Maria turned nine, her parents abandoned everything, clan, family, home, posts, and defected to Ul'dah. It was not done on a whim: they had made arrangements with old friends - a former traveling mercenary group that had settled in Ul'dah and become a part of the Brass Blades.

The 'infamous' fight between Maria and Peaceful Sea.
Maria's parents took what wares and items they could that they could sell and make a fresh start with - some they even stole from their families collection - and managed to get somewhat of a running start. Oria, her mother, joined the Blades while her father all but disappeared, sending them money monthly from mercenary work. Maria spent her time with her parent's friends, specifically their children, a few of whom were already training for combat. By then Maria was already beginning to show signs of her abilities, but it wasn't until two years later, when she set one of the children's wardrobes on fire (Peaceful Sea) that it was decided to send her to the Thaumaturge's guild.

Outside of her teachings, she spent her time learning various things from the boys. Either the bow, or swordplay - carpentry or leatherworking. No one had idle hands in her 'Auntie's' home, and Maria was one who enjoyed learning and always demanded lessons on anything she didn't know or understand. She caught on best to weaving and the bow. She could never be satisfied with only being proficient with the aetherial arts, not while also sharing space with several growing roegadyn males. To keep up physically, she also trained her body. To her chargin, the years were not kind to her once they all hit puberty.

Seventh Umbral Era
Adulthood
Surrounded by books, tomes, scrolls, and plenty of space to practice and grow, Maria delved deeply into her studies of the arcane. Reveling in her powers and overly cocky, she grew older but not wiser. Not seeing her parents also was a catalyst for her acting out, and she quickly hit a rebellious stage, believing she knew all and the guild had nothing more to teach her. In her infinite wisdom she decided to become an adventurer. Maria, her mother, and her 'auntie' - one of the lifelong friends that had helped her family get to Ul'dah - had a 'discussion' about it which quickly turned to violence. That Maria's first lesson in how she wasn't as omnipotent as she believed herself to be.

She was eventually allowed to leave on one condition - she could not go alone. Blue Willow(Auntie) sent her two oldest sons with her - Mighty Wave(Guardian) and Fearless Storm(Pugilist). During their adventures they met an Elezen conjurer named Vioxax Bijat and another hyur black mage simply known by Julian. They traveled together for a few years, until Maria and Fearless Storm decided to get married.

Shortly after their marriage the war came, and then the Calamity, and Maria lost her friends and her husband. The loss of Fearless Storm, who had first been like a best friend/brother figure, then a close fighting companion, to lover, devastated her. Instead of going into a depression, she channeled her energy into a deep, simmering rage. Instead of mourning she traveled, wandering aimlessly. She grew close to no one, did odd jobs as a mercenary or seamstress, and pursued the way of the black mage.

Maria during her darker years.
For years she moved around Thanalan, avoiding family and friends. Maria changed her name and appearance, covering herself from head to toe so as to be unrecognizable. While doing this she searched ruins and dipped into forbidden research and magics - anything that she could find that would aid her in gaining power. Her end goals shifted constantly - did she want the power to wipe out the Garleans? Did she simply want the skills to eliminate those in power? Or perhaps she simply wanted power so nothing or no one could ever hurt her again. As time went on and she went deeper into the black arts, it eventually devolved into: "Because I need it."

However, her pursuits could not quell the burning rage within, and it became so overwhelming she drew the attention of a strange knight named Adel. This person offered to help Maria control the darkness threatening to consume her - if she abandoned magic for the sword. After some 'discussion', she eventually agreed.).

In Recent Times
Moving Forward
Maria's anger finally subsided through her training, and she began to properly mourn her husband's death. She visited his grave and began to collect money to buy a house - one of the two things they had dreamed of doing together. Through various interactions with others, and by 'locking away' what she felt to be negative parts of herself, Maria began to open up and slowly morph into the person she is today. A year and a half ago she put aside the sword and picked back up her staff, feeling secure in herself once more. She picked back up her research, but shifted the focus more toward the historical. Her aim being to learn from the mistakes of the past so as not to repeat them.

Months ago she was approached by Konner Kinkaid and invited to a company venture. Maria enjoyed being around the people there, felt welcome, and joined the OS&R for a time as their seamstress and offensive magic specialist. She eventually departed from the company and now has all but retired from adventuring altogether. She assists others if needed/asked, and offers consult to other companies regarding historical research, but is not affiliated with anyone nor has any desire to do so.

When Topmast Apartments opened, Maria procured a place to stay and moved some of her belongings in. She continued her research in historical magics, until she managed to finally find a small plot of land for a home. With the funds she had managed to save from her odd jobs here and there, she had her home built, and finally began her dream by turning her apartment into an alteration shop. Although it depleted the rest of her funds, she managed to finally open Maria's Alterations (Mist, Ward 5, Topmast Apts SD #6). She currently only takes on clients she already had, and has a request box, but hopes to have regular hours once she gains a reputation and more customers. She plans to consider adoption within the next few cycles, once her business gets off the ground..


Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family
Acquaintances
Former Acquaintances
Deceased
Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Rumor." — Rumor Monger.
"Rumor." — Rumor Monger.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


Character-Section-Banner.png
Location & Probability
Places where the character is very likely to be seen
Location: Probability
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

Glio coinpurse.png

Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Ask about .
I won't play .
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
Character-divider.png