Orqina Malaguld

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Orqina Malaguld (WiP)
Arcanist and Researcher
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It is through knowledge we will find our salvation.

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Details


Vital Information


PRONUNCIATION... Or-Kee-Nah Mah-Lah-Guhld

NICKNAMES... Orq, Qiiqii

RACE & CLAN... Au Ra, Xaela

GENDER... Female

AGE... 28

NAMEDAY... Thirteenth Sun, Fourth Moon

ORIENTATION... Lesbian

MARITAL STATUS... In a relationship

Other Statistics


NATIONALITY... Azim Steppe

CITIZENSHIP... Malaguld Tribe

FAMILY... 2 Older Brothers, Mother, Father, Younger Brother (Deceased)

RESIDENCE... Amber Alyssum Headquarters, Lavender Beds

OCCUPATION... Independent Researcher

PATRON DEITY... Althyk

HEIGHT & WEIGHT... 5 fulms, 5 ilms. 122 ponze.

ALIGNMENT... Lawful Neutral.

General Information
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Quote.
Appearance
Eyes
Hair
Skin
Build
Voice
White and Red Black with red highlights Deep brownish red Slight and slender, bit extra around the hips Low, somewhat monotone, soft
Bearing
Laterality
Scars
Markings
Style
Dignified, good posture. Right handed Missing left arm. None Formal, elegant
Hair & Eyes
Orqina's eyes are white within a red ring, and often appear gentle. Her hair is black with red highlights, and is usually cropped short above her horns. The few times she lets it grow out, it is typically worn in dreadlocks.
Physique & Markings
Orqina cuts a slight figure, and her physique is softer than many adventurers.The most noticeable detail about her physique is that her left arm has been severed at the elbow. When wearing a swimsuit, one might notice as well she has a tattoo on the ribs of a poorly drawn cat in a wizard hat, captioned with "Meowster Alchemist".
Hygiene & Attire
Orqina is typically a bit overdressed for most situations, and is very particular about keeping her clothing clean. She only uses a few items of cosmetics.
Personality
Psychological Profile
Orqina is somewhat rigid and formal in her body language and manner of speech. When it comes to academic subjects, she becomes visibly excited. This goes to the extent that her usually cautious nature may be oushed aside when she has the opportunity to make significant observations or to perform field work. Orqina can be socially awkward at times, and her lack of experience with romance makes her easy to fluster when the subject comes up. Orqina can be somewhat arrogant, having difficulty acknowledging fault or wrongdoing and viewing some tasks as beneath her. Orqina is fiercely loyal as well, both to her tribe, and to those she considers friends.
Voice
Orqina's typical manner of speaking is slow, deliberate, and somewhat monotone. This does change somewhat around people she is very close to and when excited, becoming more expressive. She has a tendency to stammer when nervous or flustered.
Philosophy & Mannerisms
Orqina prizes the acquisition of knowledge highly, believing it to be the most effective way of empowering one's self and one's allies. She also believes the most effective way to build peace is through setting a powerful example, and having the strength to enact it. She is driven by a deep curiosity to know not only how the world works, but more about the people who live in the world. In her mannerisms, she can be somewhat rigid and awkward, but this belies a rather surprising talent for dance.
Preferences
Likes
● Books
● Field Work
● Vodka
● Snow
● Traveling/Field Work
● Cuddling
● Long Conversations
Dislikes
● Willful ignorance
● The Qerel tribe
● Deception
● Limsan Alcohol
● Excessive heat
● Ishgardians
● Violence without cause
Skills
● Dancing
● Research
● Magic
● High tolerance for alcohol
● Sewing
● Mathematics


Combat, Abilities & Weaponry


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Basic Statistics
High: Magical ability, tactics
Average: Speed
Low: Physical strength, conditioning
Aetheric Abilities
Mastery: Arcanistry
Expert: Summoning
Average: Healing Magic
Novice: Black Magic
Weapon Training
Average: Staves
Combat Relevant Skills
High: Tactics
Low: Physical Fitness
Non-Combat Abilities
● Sewing
● Dancing
● Mathematics
Combat Abilities
● Arcanistry
● Summoning
● Healing Magic
● Black Magic
OOC Note
Prefer /random


History
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Disclaimer: This information is being added to and is subject to change
Sixth Astral Era
Childhood
TOrqina is a member of the Malaguld tribe, the third-youngest child of four, and the only daughter. Her upbringing was typical of many of the steppe tribes, where wandering and tribal warfare were a fact of life. As she reached adulthood, however, tragedy would strike when her younger brother, Bataar, was killed in a minor territory dispute with the Qerel tribe. His death would have a profound impact on her; she rejected the idea of conflict without some greater meaning, and believed that the advancement of the tribe should come through greater knowledge, which would put them at an advantage in future conflicts. She also believed this could lead to the avenging of her brother's death.

Seventh Umbral Era
Adulthood
Using up all her savings, she set out to Eorzea, landing in Limsa Lominsa with the intention of writing a set of encyclopedias covering the magic, society, nature, and technology of the continent, believing this information would help her tribe. However, she would lose all of the gil she had put towards the project when a group of pirates were able to deceive her into thinking the were research assistants. Ashamed of her failings, she resolved not to return home empty handed, working odd jobs in the city and studying as an Arcanist. She is driven by a desire to learn more about the world, and use that to strengthen her people.

In Recent Times
Moving Forward
Orqina joined the company Amber Alyssum as a way to find a stable ground from which to continue her research in earnest. She has been involved in a number of missions since joining the company, many of which saw complicated resolutions. Becoming close friends with a ninja names Saya Shirogane, Orqina would lose her arm protecting her during an attempt to seek revenge against the men who killed her brother. As she adjusts to life with a missing limb, she became romantically involved with Saya. She now seeks a possible replacement for her limb, looking into magitek and Ishgardian machinery as options.


Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Family
Acquaintances
Former Acquaintances
Deceased
Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Rumor." — Rumor Monger.
"Rumor." — Rumor Monger.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!
"Rumor" — Rumormonger.
"Rumor" — Rumormonger.


RP Info


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Location & Probability
Places where the character is very likely to be seen
Location: Probability
Affiliations
Most of these aren’t public, and would have to be asked after!
City-State, Region or Organization: Affiliation reason/purpose.
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

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Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil.
RP Limits
I like to consider myself a flexible player who is willing to commit to a number of different types of scenes and role-play scenarios, but even I have my limits. If something is on the play list, assume it means yes, as long as it's within the context of the current play or ongoing plot. No's are typically a hard no, and it means don't ask.
I will play .
Ask about .
I won't play .
RP Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP. Longer plots that are meant to run for more than a few quick RP's, please feel free to send me a tell so we can work out a good reason for our characters to get to know one another. I'm always looking for RP, unless I'm actively spamming PvE content.
■ List item.
OOC Notes
Player Information
Player Note
There is a lot of information on this character wiki, but it is by no means completely comprehensive. There are chunks of backstory that are left intentionally vague so that details can be later added as developed through creative writing or in role-play revelation. Feel free to use Common or Uncommon rumors freely, if you want to use a Rare Rumor as a plot hook or to spark RP, I would ask that you send me a tell first, to make certain it's alright.
Character Lore Adherence
Everything concerning this character that has not been confirmed by in-game lore should be taken with a grain of salt. Anything that has had to be changed because of lore shifting will be noted below.
■ No changes.
Character Concept
Information.
Character Tidbits
Links Out
Links that lead off the wiki, but are technically relevant to the character.
■ Link Description: Link Title
Tropes & Explanations
A trope is a convention or device that is often found in creative works. In this case, the tropes below describe my character either in part, or as a whole. Their background, personality, appearance, etc, most of them can be described in the tropes below.
Trope Tropes are devices and conventions that a writer can reasonably rely on as being present in the audience members' minds and expectations. On the whole, tropes are not clichés.
Credits

Wiki Information
This wiki is constantly changing as the character’s story changes. It was last modified on Month ##th, 2016.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.
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