Difference between revisions of "S'khai Nunh"

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===<div style="padding:10px 15px; background: #ba988c;font-size:18px;color:#5F5F5F;">Biography</div>===
 
===<div style="padding:10px 15px; background: #ba988c;font-size:18px;color:#5F5F5F;">Biography</div>===
: S'khai was raised within a tiny sept located in the canyons of Thanalan just south of the Sea of Spires. As a child, S'khai was forbidden from helping his mothers hunt, and was instead delegated the tasks inherent in raising his sisters.  
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: S'khai was raised within a tiny sept located in the canyons of Thanalan just south of the Sea of Spires. As a child, S'khai was forbidden from helping his mothers hunt, and was instead delegated the tasks inherent in raising his sisters and caring for the tribe.  Quickly learning a vast number of skills from traveling merchants and caravans, S'khai took quickly to the lot afforded him by his father, though sought constantly to learn to fight, hunt, and provide in what he felt was a more 'direct' manner.  
  
  
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=====<div style="padding:0px 30px; background: #f6c29e;font-size:14px;color:#5F5F5F;">Young Adulthood</div>=====
 
=====<div style="padding:0px 30px; background: #f6c29e;font-size:14px;color:#5F5F5F;">Young Adulthood</div>=====
  
::
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:: → Fight with father
 +
:: → Leaving tribe for Ul'dah
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:: → ''Adventure!''
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:: → Influences found in Ul'dah, Limsa, and Gridania
  
 
=====<div style="padding:0px 30px; background: #f6c29e;font-size:14px;color:#5F5F5F;">The Calamity</div>=====
 
=====<div style="padding:0px 30px; background: #f6c29e;font-size:14px;color:#5F5F5F;">The Calamity</div>=====
 +
 +
:: → Overview of the Calamity's impact on S'khai's mental state
  
 
======<div style="padding:0px 30px; background: #f4d1a5;font-size:14px;color:#5F5F5F;">Before the Fall</div>======
 
======<div style="padding:0px 30px; background: #f4d1a5;font-size:14px;color:#5F5F5F;">Before the Fall</div>======
::
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 +
:: → Trip to Gridania to hone his skills in Conjury
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:: → Joining the Alliance
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:: → Parting ways with [[Solid Sequoia]]
  
 
======<div style="padding:0px 30px; background: #f4d1a5;font-size:14px;color:#5F5F5F;">Battle of Carteneau</div>======
 
======<div style="padding:0px 30px; background: #f4d1a5;font-size:14px;color:#5F5F5F;">Battle of Carteneau</div>======
::
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 +
:: → Back-lines conjury providing both defense and healing
 +
:: → Emotional impact resulting from the seeming futility of the battle
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:: → Running from Carteneau
  
 
======<div style="padding:0px 30px; background: #f4d1a5;font-size:14px;color:#5F5F5F;">After the Fall</div>======
 
======<div style="padding:0px 30px; background: #f4d1a5;font-size:14px;color:#5F5F5F;">After the Fall</div>======
::
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 +
:: → Wandering, so much wandering
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:: → Meeting with goobbue; become best bros
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:: → More wandering, some angst
  
 
====<div style="padding:0px 20px; background: #d6a691;font-size:14px;color:#5F5F5F;">Seventh Umbral Era</div>====
 
====<div style="padding:0px 20px; background: #d6a691;font-size:14px;color:#5F5F5F;">Seventh Umbral Era</div>====
 +
 +
:: → Overview of the events following 2.0's release
  
 
=====<div style="padding:0px 30px; background: #f6c29e;font-size:14px;color:#5F5F5F;">Rise of the Seventh Umbral Era</div>=====
 
=====<div style="padding:0px 30px; background: #f6c29e;font-size:14px;color:#5F5F5F;">Rise of the Seventh Umbral Era</div>=====
::
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 +
:: → Trouble in Ul'dah
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:: → Steady decent into drinking, drugging, and gambling
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:: →  → Resulting debt to [[Flynt Reddard]]
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:: → Slow formation of new identity and personality brought on by fear of self
  
  
 
=====<div style="padding:0px 30px; background: #f6c29e;font-size:14px;color:#5F5F5F;">Present</div>=====
 
=====<div style="padding:0px 30px; background: #f6c29e;font-size:14px;color:#5F5F5F;">Present</div>=====
  
(... ''Ongoing'' ...)
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:: → Return to Limsa
 +
:: → Meeting with Cilia; drugs and whatnot
 +
:: → Budding friendship with Archemides
 +
:: → Meeting with N'ouleh; impact of the Tia on the not-nunh
  
 
===<div style="padding:10px 15px; background:#ba988c;font-size:14px;color:#5F5F5F;">Miscellaneous</div>===
 
===<div style="padding:10px 15px; background:#ba988c;font-size:14px;color:#5F5F5F;">Miscellaneous</div>===

Revision as of 10:43, 18 April 2015

Limsa Lominsa-transparent.png S'khai Nunh
Skhai 150mm.png
Gender Male
Race Miqo'te
Clan Seekers of the Sun
Citizenship Limsan
Sept Sea of Spires Sept
Age 32
Marital Status Single
Occupation Vagrant
Primary Class Conjurer
Secondary class Pugilist


Basic Info

Please note that this profile is written from an out-of-character perspective, and not all information included therein is well, or publically, known.


Likes

Smutty Romance Novellas
Drinking Games
Muggy Weather
Triple Triad

Dislikes

Qiqirn Whiskey
Chocobos (due to allergies)
Cowards
Warriors of Light


Skills

Weaving and Sewing
Cooking, Cleaning, Child Rearing
Literate; conversational and business Amaljic
Sleight of Hand

Other

Alignment: Chaotic Neutral
Vice(s): Drinking, Gambling, Flirting
Favorite Food: Roast Dodo
Favorite Drink: Grog (beer, rum, sun lemon, boiling water, sugar)
Favorite Color: Russet

Appearance & Personality

Biography

S'khai was raised within a tiny sept located in the canyons of Thanalan just south of the Sea of Spires. As a child, S'khai was forbidden from helping his mothers hunt, and was instead delegated the tasks inherent in raising his sisters and caring for the tribe. Quickly learning a vast number of skills from traveling merchants and caravans, S'khai took quickly to the lot afforded him by his father, though sought constantly to learn to fight, hunt, and provide in what he felt was a more 'direct' manner.



Sixth Astral Era

Sea of Spires Sept
The Sea of Spires Sept is, or rather was, an incredibly miniscule, primarily matriachial sept of the Zu Tribe (nominally) led by S'raha Nunh. Composed of a single nunh, three female warriors, and their children, the Sea of Spires Sept was, on the whole, unknown to most other Seeker of the Sun tribes and septs. Numbering nine in total, and living an almost nomadic lifestyle, the group existed almost entirely off of the radar which suited the nunh, S'raha, just fine.
The Sept began after S'raha Nunh, then Tia, left the Zu Tribe after accusations of aiding an Amalj'aa raiding troupe that decimated the sept's population. After an argument ensued with the Zu Tribe nunh, S'raha was chased from the tribe and branded a traitor, never to return.
S'raha spent the next five years wandering Thanalan as a nomad trading, stealing, and hunting what he could to survive. Over the course of those five years two young women, (T')Wabati Jirho and (R')Nhapla Hyun, also outcasts from their respective tribes, joined S'raha in his vagrancy, with the three eventually settling in the area just south of the Sea of Spires.
S'raha soon became complacent about his position as leader, and began to allow hunting duties to slide onto the shoulders of the two women while he took on the role of caretaker for his now three children. While S'wabati and S'nhapla began to take control of most larger duties and decisions, they allowed S'raha to keep his title as nunh, having more-or-less stripped him of all other nunh obligations beyond breeding.
Childhood
S'khai was the first child, and only son, of S'raha, born to S'wabati shortly after their arrival in the Sea of Spires. While the two women took duties of hunting, S'khai was raised by his father. By the age of five, S'khai had learned basic survival skills, and by eight was caring for his sisters, now two and one. As S'raha fell into a melancholic state of depression, S'khai took on parental duties including cooking, cleaning, mending clothes and caring for injuries. By the age of ten, S'raha had removed himself almost entirely from his role as parent, and S'khai, instead, held the burden with a distinct sense of pride, taking great elation at each of his sister's achievements, and swallowing bitter jealousy as his father forbade him from hunting with his mothers.
Along with his duties of keeping camp and foraging, S'khai learned quickly the ways of trade, convening with each passing merchant, and trading what pelts and woven fabrics he could spare for books, buttons, and various goods, as well as lessons in reading. As a child, he took instantly to the art, burying his craving for adventure between the pages. It was here, as well, that he learned both sleight of hand and Amaljic, seeking to further his abilities to provide for his tribe through trickery or simply expanded trade.
Young Adulthood
→ Fight with father
→ Leaving tribe for Ul'dah
Adventure!
→ Influences found in Ul'dah, Limsa, and Gridania
The Calamity
→ Overview of the Calamity's impact on S'khai's mental state
Before the Fall
→ Trip to Gridania to hone his skills in Conjury
→ Joining the Alliance
→ Parting ways with Solid Sequoia
Battle of Carteneau
→ Back-lines conjury providing both defense and healing
→ Emotional impact resulting from the seeming futility of the battle
→ Running from Carteneau
After the Fall
→ Wandering, so much wandering
→ Meeting with goobbue; become best bros
→ More wandering, some angst

Seventh Umbral Era

→ Overview of the events following 2.0's release
Rise of the Seventh Umbral Era
→ Trouble in Ul'dah
→ Steady decent into drinking, drugging, and gambling
→ → Resulting debt to Flynt Reddard
→ Slow formation of new identity and personality brought on by fear of self


Present
→ Return to Limsa
→ Meeting with Cilia; drugs and whatnot
→ Budding friendship with Archemides
→ Meeting with N'ouleh; impact of the Tia on the not-nunh

Miscellaneous

Rumours

Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC!

◢ Common Rumors (Easily overheard)
"Y'mean that white-haired cat? Yeah, I know 'im. Bastard owes me money. Came in here 'bout a year ago and got into a drinking contest with an Ul'dahn merchant. Good taste, that one - the merchant, not the cat. Racked 'imself up a hefty bar tab and skipped town. Fifty-thousand later, I catch him sneakin' in here tryin' steal our 'do not serve' poster with 'is name on it. Tacked an extra twen'y thousand on for that. If you see him, punch him for me." - Barkeep in Drybone
"Of course he has a tribe: he's a nunh. Doesn't seem the type to lie, and the way he went on about them, they're probably the cutest kids..." - Silver Bazaar Merchant
"That bastard is tricky. I seen 'im disappear an apple, right a'fore m'eyes. Aint no Thaumaturgy I ever seen." - Elder Merchant
"More rum and testosterone in his body than blood and common sense, that boy." - King of the Golden Fist Spectator
◢ Moderate Rumors (Moderately difficult to overhear)
"White hair, glasses, scar on his chin? I think that's the guy I overheard shouting at a kid that the Warriors of Light were a fairytale. What an ass..." - Costa Courtesan
"Nona says he's in line with the Amalj'aa; nona says not to talk to him; nona says he's tempered." - Zu-tribe Youth
"He has a thing for coeurl-print. How do I know? <giggle>" - Anonymous Barwench
◢ Rare Rumors (Very difficult or rarely overheard)
"S'khai? I've seen him, but no, he doesn't belong to our tribe; he does look an awful lot like S'raha, but that traitor's gotta be nearly sixty by now..." - Zu-tribe Elder
"I'm sure that I've seen him before somewhere, but I can't seem to place where..." - Demure White Mage
◢ PC Rumors (Rumors from the characters of other players)
"Khai? Well he doesn't pay his tab, can't hold his drink, tries way too damn hard...but he's alright. Do me a favor and if ya run into the lil' guy, tell him Arch will help get him to round thirteen sooner or later!" Archemides Fontaine
"That mangy stray owes me more gil than he hopes to achieve, and I will get it." Flynt Reddard
"Light on his feet. But he doesn't seem very ambitious. I want to tie him down and make him bleed... Tell him so if you catch him before I do." ~ Teld're Eska'aldren

Relations

Romantic Interest     Platonic Love      Good Standing     Poor Standing
Cilia Frostwyght : "That crazy bitch nailed me in the junk and then kissed' me! After, might I add, nearly throwing me over a railing at the Ul'dahn ball. I don't know what the hell she wants, but if it's me, I'm not interested."
Archemides Fontaine : "Arch? Probably the best friend I have right now. Plus, he keeps paying for my drinks before I can so much as get out coin, so I really can't complain."
Flynt Reddard : "I really don't understand that metal bastard. I'm pretty sure there's a few screws loose. At least luck is with me, and I keep managing to gamble down my debt..."
Alwyn Tia : "The annoying little kid? Fuck knows why he keeps following me around, but he's kind of growing on me. Like a wart."
N'ouleh Tia : "That Tia's got a mouth on him. And the sheer amount of work he dumps on my shoulders is insane. I guess he's not so bad though, if he could learn to keep his mouth shut."
Lacey Orwell : "I don't know what her issue is with me, but she'd better get over it."


Gallery

Footnotes