Difference between revisions of "Saraalain Irmegiin"

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This character often has a very blank, very dull expression on her face. It more often deters people, but hey. Some might want to know why.
 
This character often has a very blank, very dull expression on her face. It more often deters people, but hey. Some might want to know why.
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<div style="background-color: #fff; border-radius: 5px; padding: .5em; font-variant: small-caps; text-align: center;"> <span style="font-size: 1.2em;">'''Rare Tribe'''</span>
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This character is from a rather small, rather rare tribe, often not even having been heard of. If you character ''has'' heard of this tribe, it could be very fascinating to speak with one from it.
 
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Revision as of 23:49, 11 November 2018

I don't expect everyone to read this all, but please look at the OOC Notes!
Next to notes there are also links to learn more about this custom tribe!
Saraalain Irmegiin
Ffxiv 10282018 120000.png
Character Information
Full Name Saraalain, of the Irmegiin
Nickname(s) Saraa
Race Au Ra
Subrace Xaela
Gender Female
Sexual Orientation Straight
Relationship Status Single
Nameday 14th Sun of the 1st Umbral Moon
Age 24
Guardian N/A
Birthplace The Steppe
Tribe Irmegiin
Occupation N/A
Family Deceased


General Information

A stoic woman, Saraalain really doesn't say much, least of all about herself. She isn't known for often showing her feels at all, either. Only those closest to her know what she's truly like. To strangers, she can often times be a little cold, and certainly blunt. She prefers to get to the point regardless of who she's speaking to.

Appearance

Saraalain has deep red skin, and dusky rose-colored hair. Her eyes are a steely gray, often added to her cold demeanor. Like all Irmegiin, there are beads that decorate her horns. On her left horn hangs a black, grey, and orange bead. While on her left hangs her undyed, and a red bead. Also like most Irmegiin, at least nowadays, her body has a fair amount of scars. There are none in particular that stand out, nor does there seem to be any kind of pattern to them. About halfway through her tail, it looks misshapen, as though it was cut off and grew back again. The scales on her face seemed to have faded to a brown color in the middle of them... but even if you ask her why that is she'd just shrug her shoulders. Saraalain is currently pregnant, but not showing. It's not something you'd notice just yet.

Personality

Personality Traits

  • Independent
  • Realistic
  • Clear-headed
  • Hardworking
  • Confidential
  • Superstitious
  • Stoic
  • Blunt
  • Dull
  • Monotone
  • Pessimistic

Mannerisms

When she idles, she stands surprisingly still.. almost guard-like. Though often times that really isn't her purpose. Her always-neutral face and monotone voice make it impossible to read what she's feeling sometimes. Some may wonder if she even has emotions. But it can be assured that she does, just simply chooses not to reveal them. Almost ever.

Philosophy & Ideals

She lives by the wild laws of the Steppe most of the time. Kill or be killed. Be strong, survive, or die. Basic things like that.

Quirks

  • Snorts when she laughs, which of course is never.
  • Prone to jealousy, despite never showing it.
  • Falls asleep surprisingly easy, but is a light sleeper.
  • Smokes when she feels she needs to calm herself.
  • Can't let her food touch if it's on a plate.
  • Highly superstitious, following Irmegiin belief.
Likes Dislikes
  • Quiet, peaceful places.
  • Keeping busy with work of some kind.
  • Regal purple, which happens to be the Irmegiin tribal color.
  • Crowds.
  • Overcooked food.
  • Music.
Skills Education
  • Proficient with a spear and bow.
  • Hunting and gathering.
  • Working with leather.
  • No Official Education.
  • Whatever has been self-taught.
Strengths Flaws
  • She adapts rather easily.
  • Usually is battle-ready, with some exceptions.
  • At times her constant "poker face" comes in handy.
  • Her to the point, blunt way of speaking often offends others without her intent.
  • Her superstitions can sometimes get in the way of certain tasks.
Fears Favorites
  • Large crowds make her uncomfortable.
  • Ocean-deep water.
  • Not entirely a fear, but small mechanical things that move on their own make her uncomfortable.
  • Buuz.
  • Dzo Steak.
  • Milk.

Early Life

Childhood

Saraalain's childhood is a little fuzzy to her. Often times she can only remember bits and pieces. Save for one incident that she can't remember at all. She remembers of course that she had a twin sister, Rueiis. And she knows that she was always jovial and smiling. And she knows that she died. But memories of her stop there. She has no idea how her sister died. Only that she was the one who did it. Most Irmegiin children don't get a bead until the come of age, which is about fifteen years old. Saraalain, however, carved her first bead at eight. One of the few exceptions to getting your first bead, Saraalain had a red bead painted.. for murdering her sister. She really can't remember how it happened, but a friend of theirs, Sarduu, was with them when the incident occurred. According to her, Saraalain killed her sister by complete accident. It was because of this that Saraalain was not banished outright, even as a child. Instead she was to carve herself a bead that would later be dyed red, to show what she had done. Besides this one event, Saraalain's childhood really had nothing else of major note. She was born during the cold seasons, when the Irmegiin iloh was in the desert area of the Steppe. She was one of the few twins ever born in the tribe, so of course she remembers her sister's death being quite the loss in others' eyes. She grew up learning basic stitching, hunting, and gathering skills, but showed early on to be rather adept at hunting and working with leather.

Adolescence

Her sister's death didn't really affect her adolescence, but some claim that after the event was when she became so stoic. Saraalain swears she has just always been that way. Regardless, it was in her teen years that she grew highly proficient with her spear, and honed her skills with shooting down game with her bow. Though she of course didn't show it, a lot of her adolescent years were also spent brooding, where she retreated to cave to be alone, but also still pulled her weight, so to speak, by learning to unearth precious gems and minerals. She remembers her celebration for coming of age to be a bit odd. As her parents and some of the tribe used it as another period of time to mourn Rueiis, seeing as how she wasn't beside her sister that day to receive her undyed bead.

Adulthood

It was earlier into her adulthood that her childhood friend, Sarduu, decided to leave the Steppe. Not permanently of course, since she was to be the next Khatun, but it was taken to note because she was the first ever Irmegiin to ever do so. It was moons after that the Irmegiin were attacked, and for the second time in their history almost wiped to extinction. Saraalain... prefers not to think too much of that day. Though she still has shown no emotion over it, it was a sorrowful day for all. There was only a handful of Irmegiin to escape with their lives that day, but by this time the whereabouts of Sarduu became unkown. As time passed Saraalain had decided that she wouldn't see her friend every again either, and left it at that. Skip forward a couple years, and Saraalain would become the second ever Irmegiin to leave the Steppe. It wasn't for any noble reason like Sarduu's, where she left to gain knowledge of the newly opened world, but for a more personal, and daresay selfish reason. She wouldn't reveal the details to anyone on why, but it was after a particular argument with an Ura man who joined the folds of the Irmegiin tribe. She left in the night, leaving word with only the Khatun, and wanting to get away for some time. She still plans to return to the Steppe one day, she just isn't sure when.

Recent Times

Stepping off the boat and into Limsa proved to be a bit tedious for her. With all the bridges in that city, her arm grew tired quickly from having to keep her palm to the top of her head. After being there for less than a day, she decided she wanted to be elsewhere. Her travels led her to Ul'dah, where she is most often seen today. In fact, it was there she met a Torgud man who wanted to aid in the Irmegiin's plight after discovering it. After a lengthy conversation, and word being sent to her Khatun, he became a breeding partner so that Saraalain could bear young for the tribe. However, pregnancy hasn't been too kind to the stoic woman's emotions...

Common Uncommon
These are rumors that are easily overheard or public knowledge. Use them freely!*
  • "That strangely silent Xaela woman? Yeah, don't look like she's been in Eorzea too long." - Limsan Fisherman
  • "I think I heard her speak once. She had a pretty heavy accent. And only had basic understanding of Eorzean." - Brass Blade

* Some rumors may be partially or entirely untrue.

These rumors may take a little digging to find. Use sparingly or ask permission before use.*
  • "I swear she carries that spear with her everywhere. Is it made of bone, ya' think?" - Brass Blade

* Some rumors may be partially or entirely untrue.

Rare Player Character
These rumors are very difficult to find. Ask permission before use.*
  • "One of those beads hanging off her horns... It's red, 'innit? Doesn't that mean like.. murder or something to that tribe?" - Limsan Adventurer

* Some rumors may be partially or entirely untrue.

These are rumors made by other characters. They are color coded for common, uncommon, or rare.*

* Some rumors may be partially or entirely untrue.

Color Key
In A Relationship: Saraalain is romantically involved with this character.
Romantic Attraction: Saraalain is romantically interested in this character.
Sexual Attraction Saraalain is physically interested in this character.


Platonic Love/Family: Saraalain considers this person family.
Friend: Saraalain considers this person her friend.
Friendly Acquaintance: Saraalain considers this person mostly friendly, or as an ally.


Good Standing: Saraalain has no specific feelings about this character, however they left a good impression.
Neutral: Saraalain has no specific feelings about this character.
Bad Standing: Saraalain has no specific feelings about this character, however they left a bad impression.


Dislike: Saraalain doesn't consider this person a friend, and will talk if needed, but try to avoid them.
Hate: Saraalain consider this person an annoyance, and will try to avoid them. Conflict can happen.
Fear: Saraalain is terrified by this character, and will try to avoid them at all cost.
Rivalry: Saraalain consider this person a rival, and will try to initiate conflict every time she gets to meet them.


Family Member: This character is related by blood to Saraalain.
Business: This character is either an Saraalain's employer, employee, or coworker.
Deceased: This character has passed away.
? Hidden Feelings/Unknown: This character has one of all the color keys above, but Saraalain isn't fully aware of it yet.
Close Friends Family/Tribe
  • Delger Torgud

    The Torgud man the Khatun approved for breeding. Her only close friend in Eorzea.

  • Rueiis Irmegiin(NPC)

    Twin sister. Born just a few minutes after Saraalain, she passed away when they were children. The only thing Saraalain remembers about her is that she was always so jovial, and smiling constantly.

  • Sarduu Irmegiin(NPC)
    ?

    Childhood friend. Tribe member. She was the daughter of the former Khan, and was next in line for Khatun had she not gone mysteriously missing.

  • Maral Irmegiin(NPC)

    Khatun. Currently, she is missing her entire tail, and the index finger on her left hand.

  • Ebegei Irmegiin(NPC)

    Non-combatant. Tribe member. Currently pregnant, and missing her right horn.

  • Altani Irmegiin(NPC)

    Child. Tribe member. Daughter of Bolormaa. Currently the only child of the Irmegiin tribe, she's about eight years old. Unfortunately blind in her right eye, and missing her left hand. She shares the same big brown eyes and brilliant red hair as her mother.

  • Bolormaa Irmegiin(NPC)

    Non-combatant. Tribe member. Altani's mother. A large scar covers her throat, a wound that made it impossible for her to speak. She's since had some recovery, but still has a rather quiet voice.

  • Sechen Irmegiin(NPC)

    Warrior. Tribe member. She is missing her pinky and ring fingers on her left hand.

  • Borte Irmegiin(NPC)

    Shamen. Tribe member.

  • Janggi Irmegiin(NPC)

    Warrior. Tribe member. He is missing the tip of his tail, and has a scar that wraps around almost his whole left leg from when he nearly lost it.

  • Tobukha Irmegiin(NPC)

    Warrior. Tribe member. His left horn is cracked, and he has a thick scar down his left arm that starts at the top of his shoulder, and moves down to his elbow.

  • Dorbei Irmegiin(NPC?)

    Warrior. Tribe member. Former Ura who joined the Irmegiin.

Friends Acquaintances
  • Namreen Borlaaq

    Offered to help Saraalain through her pregnancy.

  • Melqara Mierqid

    Offered her... ice cream?

Artwork

Screenshots

Likely Locations Affiliations
  • Ul'dah: Very Likely
  • Limsa Lominsa: Not Likely, but possible
  • Gridania: Likely
  • Ishgard: Not likely, but possible
  • Rhalgar's Reach: Unlikely
  • Kugane: Semi-Likely
  • The Steppe: Likely
  • None

RP Hooks

  • Stoic Stare

    This character often has a very blank, very dull expression on her face. It more often deters people, but hey. Some might want to know why.

  • Rare Tribe

    This character is from a rather small, rather rare tribe, often not even having been heard of. If you character has heard of this tribe, it could be very fascinating to speak with one from it.

  • Pregnant

    It certainly isn't outright visible yet, but any who can detect such things will certainly find out!

Acceptable RP Unacceptable RP
  • Lore Friendly RP
  • Short, casual RPs.
  • Mature/Dark/E/RP, so long as it's story-driven.
  • Lore Breaking RP
  • RP with badly written plot
  • Any RP with an excessive amount of spelling and grammar errors.
  • Excessive ERP, or ERP that just isn't story-driven, and is random.

Player Info

My Policies

  • Policy

    I don't know so much about policies, per say, but I personally believe that OOC communication is very important with RP. If there is something in the RP that you don't like, talk to the other person about it. Rather than bicker about it like children, sort it out like adults.

    Another thing I will say is that IC does NOT equal OOC! My characters are very different from me, and will not make the same decisions, actions, or say the same things that I would! I RP them to be their own people, not myself!
OOC Character Info Links
  • All RP: ♀+♂, Story-Driven
  • Walkups Loved!: But OOC Tells, only! Unless it is as an IC whisper, or LS communication.
  • RPs with CST: When I RP outside of some events, I typically use the time setting as Central Standard Time. I ignore in-game time altogether, and sometimes I'll ignore weather conditions too.
  • [History]: To learn more about the history of the Irmegiin tribe.
  • [Superstitions]: List of the Irmegiin's superstitions.
Wiki Info Credits
This wiki page is updated as the character's story changes.

Last Updated: September 6, 2018

Please leave the credits section intact! Many people work very hard on their themes; please do not disrespect them!

This theme was lovingly coded by Shieke. Feel free to use this theme for your character! I have taken inspiration from the following people: