This character has been fully retired, though may make cameo appearances in text based campaigns.
Saran Que
Elemental Aether Dancer
About
Name... Saran Que
Alias... Little Flower, Klyna geim
Age... 22
Gender... Female
Race... Au Ra*
Clan... Xaela : Que
Orientation... ---
Marital... In Relationship
Deity... Elementals
Nationality... ---
Occupation... Aetherial Dancer, Retainer
Alignment... ---
Saran has the height of 4 fulms 9 ilms and weight of roughly 100 ponzes with a small buy curvy frame. Her eyes are a light shade of Lavender as well as her limbol rings, her skin a shade of peach and hair short and dark brown. She appears young and youthful in her features, skin and lips smooth and soft. Her hands just as gentle as her eyes, she often is glancing around as she walks with slight sway as if dancing with the wind.
Random Features: While Saran does not appear to have any scars or markings(yet), she does smell of Lavender often. In her tribal dancer attire the coins and bells of her dress often clink, jingle, and chime as she moves or in the wind.
Voice: ---
Clothing: Saran has a variety of attires, though her typical one seen in would be her dancer one.
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Likes
Dancing & Singing
Nature & Elementals
Sweets of all kinds!
Dislikes
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Fears
Heights
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Trivia
Favorite Food: Peaches
Favorite Drink: Tea
Favorite Color: Black
Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
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◢ Common Rumors - Easily overheard. Use these freely!
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◢ Uncommon Rumors -A little more difficult to hear. Use sparingly or ask first!
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◢ Rare Rumors -Very rarely overheard. Please ask before using!
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PC
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◢ Player Character Rumors -Feel free to add rumors of your own!
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TESTCOMBAT
Personal RP Limits
■ I will play mature content and themes (violence, sexuality, drug / alcohol use) as long as they're logical in a plot-driven encounter. Coarse and excessive language. Temporary injury and incapacitation. Temporary imprisonment. Most walk-up encounters.
■ Ask about long-term and/or permanent injury and disfigurement. Long-term captivity or imprisonment.
■ I won't play permanent character death.
Disclaimer
■ If an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.
Art
Art done by myself or others relevant to the character.
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Credit
Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.