Difference between revisions of "Theodoix Gibacier"

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m (Elicoidali moved page Mathieu Douanier to Quillanoix Corbusier: new character)
 
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{{Infobox-character
 
{{Infobox-character
| name = Quillanoix Corbusier
+
| name = Theodoix Gibacier
| image = quill01.png
+
| image = theo01.png
 
| imagewidth =  
 
| imagewidth =  
 
| caption = The Carpenter
 
| caption = The Carpenter
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| clan = Duskwight
 
| clan = Duskwight
 
| citizenship = Gridanian
 
| citizenship = Gridanian
| server = balmung
 
 
| stat_1 = Nameday
 
| stat_1 = Nameday
 
| stat_1_value = 1st Sun of the 5th Umbral Moon, 1551
 
| stat_1_value = 1st Sun of the 5th Umbral Moon, 1551
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==<div style="font-size: 18px; color: rgb(255, 255, 255); background-color: rgb(123, 128, 138); line-height: 1.3em; ;">'''General'''</div>==
 
==<div style="font-size: 18px; color: rgb(255, 255, 255); background-color: rgb(123, 128, 138); line-height: 1.3em; ;">'''General'''</div>==
  
[[File:quill02.png|left|158x260px]]
+
[[File:Theo0202.png|left|119x220px]]
  
 
<div style="font-size: 12px">
 
<div style="font-size: 12px">
  
:'''Given Name:''' Quillanoix Corbusier [Kwi-lah-nwah Ko-bu-zhay]
+
:'''Given Name:''' Theodoix Gibacier [Theo-dwah Zhi-ba-see-eh]
 
:'''Height:''' 6 fulms, 10 ilms
 
:'''Height:''' 6 fulms, 10 ilms
 
:'''Weight:''' 210 ponz
 
:'''Weight:''' 210 ponz
 
:'''Complexion:''' pale
 
:'''Complexion:''' pale
:'''Hair:''' ash blonde
+
:'''Hair:''' light ash brown
 
:'''Eyes:''' blue green
 
:'''Eyes:''' blue green
  
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::» Withdrawn and quiet, he only speaks when needed and rarely gives his own opinion. Prefers to limit himself to the Oak Atrium, Stillglade Fane, and his small home in Hyrstmill.</div>
 
::» Withdrawn and quiet, he only speaks when needed and rarely gives his own opinion. Prefers to limit himself to the Oak Atrium, Stillglade Fane, and his small home in Hyrstmill.</div>
  
<table width="800" border="0" style="position:center">
+
<table width="600" border="0" style="position:center">
 
<tr>
 
<tr>
 
<td valign="top" width="200" scope="col"><div align="left">
 
<td valign="top" width="200" scope="col"><div align="left">
 
:'''Hobbies:'''
 
:'''Hobbies:'''
 
:* Meditating in Stillglade Fane
 
:* Meditating in Stillglade Fane
:* Small wood carving
+
:* Carving small wooden figurines and totems
 +
:* Knitting
 +
:* Landscape sketching
 
</div>
 
</div>
 
</td>
 
</td>
<td valign="top" width="2000" scope="col"><div align="left">
+
<td valign="top" width="1000" scope="col"><div align="left">
 
:'''Talents:'''
 
:'''Talents:'''
:* Sewing (usually repairs his sister's clothing)
+
:* Sewing (Read: Constantly repairing his sister's clothing)
 +
:* Herding or handling/befriending a few forest animals.
 
</div>
 
</div>
 
</td>
 
</td>
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==<div style="font-size: 16px;  color: rgb(255, 255, 255);  background-color: rgb(123, 128, 138);  line-height: 1.3em"><span style="font-family:verdana,geneva,sans-serif">'''History'''</span></div>==
 
==<div style="font-size: 16px;  color: rgb(255, 255, 255);  background-color: rgb(123, 128, 138);  line-height: 1.3em"><span style="font-family:verdana,geneva,sans-serif">'''History'''</span></div>==
  
<div style="font-size: 12px;  color: rgb(238, 238, 238);  line-height: 1.3em"><span style="font-family:verdana,geneva,sans-serif">'''Background info he chooses not to talk about openly'''</span></div>
+
<div style="font-size: 12px;  color: rgb(238, 238, 238);  line-height: 1.3em"><span style="font-family:verdana,geneva,sans-serif">'''Info within is known only to him and his family. His history with the Adders is known by the officers present after his evaluation and by extension the families of the soldiers involved. Please ask me first if you want your character to be within the ones who is in the know. Thank you.'''</span></div>
  
 
<spoiler><div style="background-color: rgb(123, 128, 138); padding: 15px">
 
<spoiler><div style="background-color: rgb(123, 128, 138); padding: 15px">
A field medic/conjurer during the Battle at Carteneau Flats, he abandoned his unit when Dalamud finally cracked open, ignoring the cries of his fellow soldiers who were injured and unable to move. He chose to search for his sister amidst the chaos in the battlefield and dragged her almost unconscious self to safety. He has carried the guilt of his cowardice eversince and has stopped going outside of his home in Hyrstmill.
+
A member of the White Wolves unit under the Twin Adders banner alongside his sister, he was assigned as a field medic/conjurer during the Battle at Carteneau Flats. He abandoned his unit when Dalamud finally cracked open, ignoring the cries of his fellow soldiers who were injured and unable to move. He chose to search for his sister amidst the chaos in the battlefield and dragged her almost unconscious self as far away from the blast as he could. He has carried the guilt of his cowardice ever since and has stopped going outside of their home in Hyrstmill.
  
It was only when his sister fell sick one day that he was forced to go to Gridania and search for a conjurer to heal her as he believes he can no longer use conjury. Due to being isolated in his room for a long while, the pressure of immersing himself in any crowd caused him immense stress and he lashed out at someone he thought was talking about him. He was imprisoned and given community service for damages but thankfully his sister was attended to and she was on her way to recovery.
+
It was only when his sister did not come home after work one night that he decided to leave their home, venture out of their small hamlet within the northern reaches of the Shroud, and walk to the Adders Nest located in Gridania to inquire about her. She had gotten injured during one of their patrols and was being attended to within the Wood Wailer barracks.
  
His service was to help out at the Greatloam Growery. Thinking him too volatile to handle growing plants, the botanists decided he was better off gathering lumber at Gabineaux's Bower. One day, while delivering lumber to the Oak Atrium, he became fascinated with wood-working and soon asked if he could work there instead. Since then he has been learning and working there.</div></spoiler>
+
Due to being isolated in his room for a long while, the pressure of immersing himself in any crowd caused him immense stress and he lashed out at someone he thought was talking about him. He was imprisoned and given community service for damages.
 +
 
 +
His service was to help out at the Greatloam Growery. Thinking him too volatile to handle growing plants, the botanists decided he was better off gathering lumber at Gabineaux's Bower. One day, while delivering lumber to the Oak Atrium, he became fascinated with wood-working and soon asked if he could work there instead. Since then he has been learning and working there.
 +
 
 +
With his penchant for attending to clients asking for house or furniture repairs, he became part of a recently formed small specialized unit within the guild dispatched to repair, restore, and maintain houses and structures within the Shroud.
 +
 
 +
Sometime after, he and his sister meets a young miqo'te named [[A'khirho Elil]] who was wandering the Twelveswood. His sister took quite a liking to this young fellow and offered their home as his temporary residence while he studied conjury at Stillglade Fane. It took a while for Theo to accept a stranger into their house but has since warmed up to him and considers him part of their small family.</div></spoiler>
  
 
==<div style="font-size: 16px;  color: rgb(255, 255, 255);  background-color: rgb(123, 128, 138);  line-height: 1.3em"><span style="font-family:verdana,geneva,sans-serif">'''Rumors'''</span></div>==
 
==<div style="font-size: 16px;  color: rgb(255, 255, 255);  background-color: rgb(123, 128, 138);  line-height: 1.3em"><span style="font-family:verdana,geneva,sans-serif">'''Rumors'''</span></div>==
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:'''<span style="color:purple;">Rare Rumours (Very difficult or rarely overheard):'''  
 
:'''<span style="color:purple;">Rare Rumours (Very difficult or rarely overheard):'''  
::* "I heard he knew what was going to happen that's why he left. He has connections with those filthy Garleans. No wonder seeing as his mother's a duskwight. It's to be expected from their ilk."
+
::* "I heard he knew what was going to happen at Carteneau; he knew when it was time to leave so he managed to save his sorry arse. I'm sure he has connections with those filthy Garleans. No wonder seeing as his mother's a duskwight. It's to be expected of their ilk."
  
 
:'''<span style="color:blue;">Player Character Rumors:'''  
 
:'''<span style="color:blue;">Player Character Rumors:'''  

Latest revision as of 06:17, 5 July 2018

Gridania-transparent.png Theodoix Gibacier
Theo01.png
The Carpenter
Gender Male
Race Elezen
Clan Duskwight
Citizenship Gridanian
Nameday 1st Sun of the 5th Umbral Moon, 1551
Guardian Oschon, the Wanderer
This character article or section of a character article is a stub -- a small, but growing, work in progress. If you're the creator of this character, why not consider expanding it?
WIP

General

Theo0202.png
Given Name: Theodoix Gibacier [Theo-dwah Zhi-ba-see-eh]
Height: 6 fulms, 10 ilms
Weight: 210 ponz
Complexion: pale
Hair: light ash brown
Eyes: blue green

Behavior

» Withdrawn and quiet, he only speaks when needed and rarely gives his own opinion. Prefers to limit himself to the Oak Atrium, Stillglade Fane, and his small home in Hyrstmill.
Hobbies:
  • Meditating in Stillglade Fane
  • Carving small wooden figurines and totems
  • Knitting
  • Landscape sketching
Talents:
  • Sewing (Read: Constantly repairing his sister's clothing)
  • Herding or handling/befriending a few forest animals.

History

Info within is known only to him and his family. His history with the Adders is known by the officers present after his evaluation and by extension the families of the soldiers involved. Please ask me first if you want your character to be within the ones who is in the know. Thank you.

Show text


Rumors

Common Rumors (Easily overheard):
  • "Isn't he that guy who locked himself in his house for almost two years? Heard he went crazy and started punching people left and right. I guess that's to be expected from being half-duskwight."
Moderate Rumours (Moderately difficult to overhear):
  • "He left my son to die in the battlefield. He deserves a harsher sentence."
Rare Rumours (Very difficult or rarely overheard):
  • "I heard he knew what was going to happen at Carteneau; he knew when it was time to leave so he managed to save his sorry arse. I'm sure he has connections with those filthy Garleans. No wonder seeing as his mother's a duskwight. It's to be expected of their ilk."
Player Character Rumors:

Other Notes

Not everything in this wiki is definite and changes of varying degrees will be inevitable.


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