Difference between revisions of "Y'Raemha Rhowa"

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Revision as of 12:30, 13 March 2018


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Raem3.png

or if you wish be to close me,i and
my life will shut very beautifully,suddenly,

e. e. cummings.


[edit]
Details


Vital Information


PRONUNCIATION... yahRAEMha rowah.

NICKNAMES... raemha, raem, rae, remmy (from most to least common).

RACE & CLAN... miqo'te, seeker of the sun.

GENDER... cis female.

AGE... twenty one.

NAMEDAY... 7th sun, 1st astral moon.

ORIENTATION... questioning / unsure.

MARITAL STATUS... single.

PERSONALITY... enneagram type 9, infp, phlegmatic.

Other Statistics


NATIONALITY... unknown, presumably limsan.

CITIZENSHIP... gridanian citizen.

FAMILY... adoptive father, living in gridania. biological family unknown.

RESIDENCE... carline canopy or envoy house (goblet plot 19, 11th ward).

OCCUPATION... bard / performer & adventurer.

PATRON DEITY... oshon, though she also finds comfort in azeyma.

HEIGHT & WEIGHT... 4 fulms, 10 ilms. 85 ponze.

ALIGNMENT... true neutral particularly as a "transitional" alignment. she tends to default to good as she enjoys helping others but she's not committed to doing good and certainly believes in a balance between good and evil.

Raem5.png
Appearance
Hair & Eyes
Her hair is an unusual grey color, with lighter white highlights congregated mostly near the tips. Raemha is an advocate of practical hairstyles, thus she will often have hers pulled back into ponytails or braids.

She has odd eyes, which is not so unheard of among Miqo'te. The left is a gripping icy blue, while the right is an eerie light gold. The coloring, however, does not signal a distinct difference in vision between her two eyes.
Physique & Markings
Raemha's figure is lean and smooth without going much out of the bounds of "average." While clear that she's gone through puberty, her "womanly curves" are not exaggerated to the point of being a major focal point. Though, it goes without saying that her arms are quite toned and her legs sturdy from much resistance training. The closest representation would be this 2B fanart by vashperado.

Raemha's most notable marking is a fading scar across her right eye coming from the time when she, at her deepest depression, became a gladiator (ironic for someone who hates combat, but she was feeling particularly low). She has no tattoos to speak and no piercings aside from the common holes for earrings that most have.
Hygiene & Attire
The girl likes to keep clean, especially enjoying long baths with flowery candles and soaps. It's no surprise that Raemha often smells as though she'd just left a field of flowers, nor is her tendency toward floral patterns and bright, happy colors. She especially enjoys pastels and whites.
Personality
Psychological Profile
words
Voice
Clear and calming, with an ethereal feel. Maaya Sakamoto is her voice actress.
Philosophy & Mannerisms
"Honest to a fault" would not be entirely the way to describe Raemha, but it wouldn't be far off. Given her natural tendency towards diplomacy and "seeing all sides of the argument," Raemha is often the voice of moderation. She's not an advocate of rash action, though her own hatred towards Garleans (and Allagans) is enough to break her out of her normal calmness and impartiality into a more confrontational role. All in all, she believes in the middle ground: extremes of opinion are the quickest way to irk her.

Raemha is quite friendly — sometimes even a bit too friendly. She enjoys being around people, but sometimes assumes closer friendships than are actually present and may step on a few toes. Her sense of humor is of a teasing nature, though with how observant she can be she'll often find sore spots in her playfulness and end up being unintentionally malicious. Still, she's a people-pleaser and is quick to apologize when she's sensed — or told — that she's erred.
Preferences
Likes
● Nature
● Metallic motifs, particularly gold
● Rolanberry cheesecake
● Music / Practicing her instruments
● Tea, especially fruity ones
● Remnants of ancient civilizations (minus those of Allag)
● Pastels
Dislikes
● Machinery / Robotics
● Goblins — she has difficulties understanding Eorzean as is, and Gobbie-speak is ... eccentric.
● Allagan or Garlean technology
● Belligerence & Conflict
● Tomatoes
● "Extreme" beliefs
● Spirits / Liqors
Skills
● Performing (instrumental)
● Alchemy
● Healing / First-Aid
● Seeing all sides
● Archery


Combat & Weaponry


Raem6.png
Basic Statistics
High: Dexterity, Intelligence
Above Average: Spellcraft, Aether, Wisdom
Average: Charisma, Endurance, Strength
Low: Pain-threshold, Tenacity
Aetheric Abilities
Mastery: None
Expert: Magical affinity, Magical defense
Average: Aetheric understanding
Novice: None
Weapon Training
Mastery: Bow, Tome
Expert: Sword & Shield, Staff, Astrometer
Average: Axe, Greatsword, Rapier, Hand-to-hand
Novice: Dual daggers, Lance, Gun, Katana
Combat Relevant Skills
High: Range, Deflection (magical), Targeting
Above Average: Parrying, Acrobatics, Field First-Aid
Average: Attrition, Fisticuffs, Speed
Low: Stealth, Footwork
Combat Information
Bolded weapons are those she's likely to use. The rest are to show where they would fit in.

Raemha loathes conflict with a passion and will go out of her way to avoid combat, even if it ends up being counter-productive or harmful to do so. Even still, if she does fight, it's usually in the company of an ally who needs her help. She'll always be in a supportive role and she's not afraid to get in the thick of battle, but her focus is always on giving others the opportunity to secure victory. Yet for all her hatred of the battlefield, her three years as a gladiator has made her no stranger to close-quarters combat and life-or-death situations. It seems a bit of her mother's Paladin instincts continue to live on.
OOC Note
Truth be told combat is not my favorite genre to role play, though it can be enjoyable from time to time. If it does come up, I'm comfortable with some systems of determining the victor, be they /random rolls or previous discussion.



History
Disclaimer: This page is continuously evolving and is not up for public knowledge. If you believe it would make sense for your character to know any part of this, please ask before assuming. Warning for mentions of sex and slavery.
Sixth Astral Era
Childhood
Insofar as anyone knows, Raemha is a victim of the slave trade. She was "discovered" by her now-adoptive father and his son, then later registered in Limsa where she could fade into the background with the many other victims of flesh trafficking. This is also more or less the extent of Raemha's own knowledge, as she suffers from amnesia regarding her true past.

In truth, Raemha is not Eorzean at all. She comes directly from the lines of ancient Meracydian Miqo'te, those who existed on the continent prior to the Allagan invasion in the Third Astral Era. She was found in suspended animation inside an old music box, which she still holds on her person to this day. Her mother, a proud Paladin, was part of the resistance effort against the Allagan — and, unbeknownst to Raemha, later became one of the tempered Demiurges whose life essence channels power into the Goddess, Sophia. Her father, however, was a consummate seeker of knowledge, and sought any way to keep his daughter from falling victim to the war descending all around them. Without Raemha's knowledge, she aided in her father's plans to lock her inside an inanimate object, to be opened only once the chaos had passed and the Allagan threat was thwarted.

Needless to say, that day never came. Meracydia fell to the Allagan empire, and Raemha was forced to helplessly watch as her home and her people were assimilated into the empire and their culture lost. The trauma of being a bystander to centuries of history proved too much for her mind to handle, and eventually she snapped and closed her eyes and ears to the world outside. She spent much of her imprisonment in perpetual slumber, slowly forgetting all the horror she'd had to see until nothing of her past remained to be recollected.

The music box itself was passed from collector to collector, merchant to merchant, until its origins were forgotten and it simply became an elegant, golden gift exchanged between lovers and spouses. It wasn't until near the end of the Sixth Astral Era that the box was again found, discovered in the ruins of an aged mansion by Frederick Carver and his son, Navarre. The pair of treasure hunters broke the already-worn seal on the box and out appeared a young Miqo'te, naive and unable to speak a word of Eorzean.

Seventh Umbral Era
Adulthood
Frederick and Navarre took the girl in, bringing her to Limsa where she would be easily lost in the large Seeker population. She was given a name upon registering in the port, and that is how Y'raemha Rhowa came to be.

For a year, Frederick's main mission was to teach Raemha all he could of language. Navarre took odd jobs around Limsa to support them, returning only sporadically to leave some money and treat Raemha to sweets. To say the young Miqo'te was smitten would be an understatement: even without words, she fell hard and fast for Navarre. But the Hyur was a gentleman, and would not take advantage of a girl who quite literally had no idea who she was. Still, that did nothing to stop Raemha's intense attachment from forming.

When Raemha was better able to handle herself, the Carvers took her back to their home of Gridania. She quickly proved herself a prodigy at archery and was soon apprenticed to join the Godsbow. But this time of bliss was to be short-lived, as the VIIth legion of the Garlean Empire had made its move on the rest of Eorzea. Navarre, a naturally passionate man, could not sit idly by and watch as his homeland was threatened by a foreign force. Baelsar's Wall had always been a point of hatred for him and now, he felt, he had a chance to pay the Garleans back thrice-fold for their aggression. On that fateful day of Dalamud's descent, Navarre found himself on the plains of Carteneau with many of the Adders. He had no chance of surviving the impact that was to follow.

Both Frederick and Raemha mourned Navarre's loss, but Raemha seemed consumed by her grief. As one is wont to do after the passing of a loved one, Raemha overly-romanticized her first love. She felt herself destined to be alone, that her soulmate had already passed, and that it was her duty to continue his "mission" of both helping others and freeing Eorzean from Garlean control. Even her tenure with the Godsbow, something she had been so excited to become a part of previously, was short-lived as she felt her impact would not be as great as it needed to be to live up to Navarre's legacy. Frederick could only watch in sorrow as his adopted daughter used her grief as fuel for her intended life of self-sacrifice.

In Recent Times
Moving Forward
For much of the six years following Navarre's death, Raemha wandered through Eorzea. She knew in her heart that she wanted to help people, just as Navarre had helped her, but she remained unsure of how to go about such a life. She took up performing — something which she still greatly enjoys to this day — and even, briefly, went on to be a successful gladiator. But neither fighting for the amusement of others nor entertaining with her instruments filled up the gaping hole in her heart. Nothing would, she resolved, but she hated this aimless feeling of purposelessness that had permeated every aspect of her life. When the opportunity to join an adventuring company presented itself, Raemha took it. Perhaps if she could not find her place alone, she could do so with the help of others?


Relationships
Relationship Status Legend
Relationship
Attraction
Complicated
Friend
Deceased

Positive
Negative
Neutral
Unsure
Tales Retold «tales»
Open World


Rumors
NPC Rumors

Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"She's got a gentle way with the notes: a real natural talent, that one!" — Gridanian who recently overheard her play.
"Think she just started adventuring? Wonder if she'll help fix my roof." — Man with a leaky roof.
"Carver adopted her after his own son died in the Calamity. Poor thing, she seemed really heartbroken over his loss." — Mother Miounne.
"I think she's picked up every romance novel I've had for sale." — Merchant from the Rosewood Stalls.
"I swear, we could have our entire lineup of cakes in stock and it still wouldn't be enough for that sweet tooth." — Latisha, employee at The Bismarck.
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"She used to go by the name 'Balancing Act.' A stupid pseudonym to be sure, and she even bashed my dear Franz's face in with her shield!" — Genevieve, a frequent patron the gladiator ring.
"For how much she hates violence, I've seen her take down a doe at 200 yalms: clean, straight between the eyes. Make no mistake, the girl could kill you if she well wanted to." — Current Godsbow.
"I heard she used to be some pirate lord's bitch before she got 'rescued.' Pretty thing — wonder if she's still in business, eh?" — Unrepentant individual.
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"Aye, she was found, she was. In a box, no less! I remember some rumors going on about some designs being Meracydian or summat. Old man Carver paid us off for our silence, but I ne'er said my silence was forever." — Expedition hireling.
PC Rumors

Feel free to add your own rumors to this section.

◢ Player Character Rumors - Some of these are more rare than others!

Be the first to talk!



RP Info


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Location & Probability
Ul'dah: High
Thanalan: Moderate
Gridania: Very high
The Shroud: High
Limsa Lominsa: Moderate
La Noscea: Low
Ishgard: Moderate
Coerthas: Very low
Dravania: Very low
Rhalgr's Reach: High
Gyr Abania: Moderate
Kugane: High
Othard: Moderate
Affiliations
Public knowledge:
Gridania: Citizen.
The Godsbow: Former bowman.
Bard / Performer: It's entirely possible to have seen her at an event.
Ask about:
Midnight's Envoy: Free Company.
Gladiators' Ring: She was quite successful under the pseudonym "Balancing Act."
IC Inventory
The following items are things that this individual carries on their person at all times. These are noted for pickpockets, and those watching her closely. This information is meant to be a prompt for insight and is not to be meta-gamed, though feel free to use this information if it comes up logically in RP (pickpocketing, a search, etc) with use of a simple /tell.

Glio coinpurse.png Inventory goatskin.png Inventory knife.png Inventory rope.png Inventory spices.png

Coinpurse: A simple coin purse made of soft leather, containing a few hundred gil. While she's not wealthy by any means, she knows well enough not to travel with all her modest income.
Bota Bag: It may seem jarring, given the rest of her character, but Raemha does tend to carry wine with her.
Survival Knife: Used to clean meat and cut herbs when out in the field, though it would make a poor weapon in a fight. Still she likes it on her person even in cities, just in case.
Rope: Only when she's out in the field will she have a string of hemp rope in her satchel.
Seasoning Spices: Again, only when she's out in the field.
RP Limits
I try to keep my role-plays as flexible as possible, therefore anything not under "ask" or "no" is fair game. No's
I will play I enjoy both dark and light themes, heavy and drawn-out as well as light and quick. One-day plots, lengthy plots, romantic and/or sexual tension, one-sided feelings, temporary physical or mental restriction, combat, injury, drug and alcohol use, rivalries, frenemies, deep friendships, coarse language. Anything not listed below is fair game so long as it makes sense for the two characters to engage in such a way.
Ask about Long-term or permanent injury, markings / tattoos, significant mental scarring -- essentially, anything that would take over three months to overcome. I am not averse to significant changes or consequences, even negative, but I still wish to have control over Raemha's overall development.
I won't play Sex (it can happen but will be fade-to-black only), permanent injury (without heavy previous discussion), death, rape, NPC characters (too much conflict with lore/MSQ unless the character is sufficiently removed from the story), unsolicited ERP. Most importantly: anything OOC for either character or "forced" development.
RP Hooks
If I have my RP tag on, it means I'm more than willing to be approached and will be paying attention to chat for anything involving my character. If not, feel free to send a /tell and we can work something out.
■ I Will Figure This Out In TimeTM


OOC Notes
Player Information
Player Note
I will do my best to update this wiki as often as I am able and to provide you (the player) with as comprehensive a picture of Raemha as possible. Unless otherwise stated or given express permission, however, none of this information will be known to your character. Common and uncommon rumors are fine to use without verification, but start metagaming and I will ICly begin treating your character as though they're a stalker. I will start scratching out rumors or prompts that I grow bored of, result in a significant encounter and I purposely retire it to remain "special," or are no longer valid due to character development.

Tumblr: entrexlace
Discord: Hana#6053
Character Lore Adherence
I will try to adhere to in-game lore as much as possible. Should new information be revealed that contradicts something I have said, I will evaluate how much of a change that would require on my part and adjust accordingly. If it's too much of a change -- as in, it would compromise something fundamental to Raemha's character -- I will list the contradiction below rather than work her character to fit the new information.
Character Tidbits
Character Concept
Ideas pulled from various inspirations: Jeanne D'Arc (Fate/APOCRYPHA), Leliana (Dragon Age), Josephine (Dragon Age), Sophia (FFXIV), Tali'Zorah vas Normandy (Mass Effect), Samara (Mass Effect), Jane Bennet (Pride & Prejudice), Marianne Dashwood (Sense & Sensibility), Violet Evergarden (Violet Evergarden).
Tropes & Explanations
Whether partially or totally adherent, here is a list of tropes which would fit Raemha's character. These will be subject to change with character development.
Grey and Gray Morality • "Shades of grey" is perhaps they best way to explain how Raemha sees the world
Closer to Earth • she exhibits a grounded wisdom beyond her years, but it often makes her reluctant to act
Nature Lover • need I say more?
The Bard • Raemha prefers to weaves stories around the exploits of others than to make those of her own


Credits

Wiki Information
This wiki is constantly changing as the character’s story changes.

A blank version of the wiki template can be found here
Layout Information
The following is not entirely comprehensive, but contains general credits. Please leave the link-backs if you use this template!
■ Original template by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits by Lucaell Tareth'eian.
■ Header image inspired by D'lyhhia Lhuil.
■ Music bits from J'karu Rhome.
■ Relationships & OOC notes by Glioca Sargonnai.
■ Various formatting inspired by Odette Saoirse & others.