Yenh Moui

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Yenh Moui
Aloof Scholar


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VITAL INFORMATION


BIRTH NAME... Nonosu Nosu

KNOWN NAMES... Yenh Moui, Nono

RACE & CLAN... Lalafell Plainsfolk

GENDER... Female

AGE & NAMEDAY... 20 ; 10th Sun of the 5th Umbral Moon

MARITAL STATUS... Single

OTHER STATISTICS


NATIONALITY... Gridanian

OCCUPATION... Adventurer, Scholar

MATRON DIETY... Menphina, the Lover

HEIGHT... 2 fulms 10.2 ilms

WEIGHT... 55 ponzes

ALIGNMENT... Chaotic Neutral

SERVER... Balmung

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A P P E A R A N C E
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Yenh appears to be aloof and distant, as her appearance reflects on the entirety of herself. Her skin tone is fair and free of the slightest blemishes, suggesting a sheltered upbringing. Her eyebrows are tame, giving her expression an eternal sense of curiosity. Her eyes are contemplative and alert, always appearing calm and unmoved despite their striking, bright cerulean and spring glow; they possess a captivating effect as unsuspecting bystanders tend to stumble into her unique pools before hastily hurrying themselves away. Her hair however projects a surprising contrast to the comportment expected of her; thick, angled bangs that seem to bounce off the cheeks and wild layers that guard her nape. It holds a light blonde hue, with a sheen that parallels the Thanalan sun.
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P E R S O N A L I T Y
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Yenh is pensive, phlegmatic, and often withdrawn. Her demeanor is usually quieted, affecting her appearance greatly, and she can be described as being hard to approach. Having been raised in a highly reclusive environment, Yenh lacks the social tact that is commonly expected of others; as a result, she frequently leaves conversations discontinued or refuses to speak unless spoken to first. Yenh tends to come off as hostile and uncooperative, especially to strangers; it also doesn't help that she is cruelly straight-forward. Being a calculative person, she doesn't hesitate to exploit the notion that she may appear cute in order to elicit reactions or get her way. Furthermore, although she admires fair-play, Yenh wouldn't hesitate to bend any rules if she could gain an edge in some situations.

Beneath her cold guise however reveals a drastically different entity. Yenh is actually well-spoken and mature, genuinely kind and knowledgeable; at times she can also be a spectacularly impulsive character. Possessing an affinity for learning, knowledge, and new experiences, Yenh also quickly becomes absorbed in the company of books and entertainment no matter how mundane, suggesting that she's easily amazed or impressed. Secretly a needy creature, Yenh is prone to feeling lonely and holds an unconscious desire for regular affirmation or companionship. Although she's normally aloof and cautious around strangers, among good friends Yenh is open, easily trusting, and gullible--a very exploitable detail. While slow to warm up, Yenh is eventually willing to dispel her defenses and past pretenses in order to become vulnerable with another.

L I K E S

Miqo'te: Yenh loves Miqo'te, especially Keepers of the Moon. There was a time in her life where she regarded herself as a Miqo'te, and although she knows she isn't one, a Lalafell can dream.
Fishing: Started simply as a hobby to pass the time, fishing has done a lot for Yenh--especially keeping food in her stomach. Occasionally, she pursues ichthyological research when she has more time than she knows what to do with.
Coeurl Kitten: Yenh loves the coeurl kitten she's rescued while completing Scions assignments in Western La Noscea... though she fears the day it outgrows her in size. Until then, she's given her the name Tenori, a Far East word meaning "palmtop."
Faeries: After discovering the secrets of the Nymian civilization and their Scholars, Yenh has developed a great deal of affection towards the faeries she was bestowed, Shanpan (Eos) and Chapu (Selene). Though they do not speak to her, she cherishes the two as close companions.

D I S L I K E S

The Garlean Empire: As an invader of Eorzea, Yenh holds great contempt for the Garlean Empire. Wherever the empire's vanguards travel, they imprint a trail of destruction and desecration onto the beautiful land and its inhabitants.
Goblins: Similar to her hatred for the Garlean Empire, Yenh dislikes the nomadic Goblins for recklessly pilfering and polluting the lands they settle in. She's steadily come to convalesce her relationship with goblins from the time she's spent in Idyllshire though.
Alcohol: Yenh has a great dislike for alcohol and bitter drinks in general. Alcohol does awful things to Lalafells as they're not normally distilled with the tiny race in mind, and especially Yenh who becomes intoxicated just from wafting a tankard of weak Gridanian ale.
Egotistic individuals: Yenh does not get along well with prominent individuals that either boast great egos or easily draw crowds of people. As a self-kept person, Yenh prefers to associate with humble and quieter folk.

Q U I R K S

Grumbling: When something dissatisfying occurs, Yenh has a habit of grumbling to herself. This is not a quirk that she's aware of herself.
Poor Liar: When Yenh feels stressed or has to lie to a friend, she tends to quickly divert her eyes to the side and mumbles from the corner of her mouth.
Name Giver: Yenh has an inclination for sporadically giving out outlandish names, whether they be for inanimate objects, minions, or even other people.

S T R E N G T H S

Thaumaturgy & Black Magicks: Yenh has a frightening capacity for destructive magicks, and seems to unconsciously slip into a cruel trance when invoking it. Often possessing a genuine desire to destroy her enemies, this rare disposition of hers is that of a natural-born killer with no remorse for life. After an unfortunate accident however, Yenh has decided to never wield destructive magicks again.
Curative Magicks & Technicks: On the other hand, Yenh also has a great talent for curative methods. Although she's well-learned in the arts of Nymian healing technicks and Padjali conjury, Yenh never calls upon conjury for unknown reasons.

W E A K N E S S E S

Physical Frailty: As a Lalafell, Yenh naturally has a physical disadvantage compared to the other races. She also becomes fatigued very easily and can drag any group down if dungeoneering for extended periods of time. Despite Plainsfolk being known for their agility, Yenh's unique upbringing has dulled her physical abilities, a past circumstance which she condemns today.
Disciple of War ineptitude: Partly due to her frailty, Yenh is excessively inept with Disciple of War technicks; she can hardly wield a sword let alone guide her small fists to enemies. This is a matter of great distress for her.

M O T I V A T I O N S

Truth Seeker: Yenh has an intense ambition towards learning and knowledge-seeking. Growing up amongst the Moui, Yenh has always been denied certain books and travel with the intention of guarding her from her cruel past. After stumbling upon the harsh truth behind the circumstances of her birth however, instead of despairing, Yenh has used this knowledge as the driving impetus for learning arcanima and becoming an Arcanist; in order to be in a position of study.
Freebird: A strong motivation for Yenh is individualist as she simply values her own freedoms. As a person that aligns with chaotic neutrality, Yenh tries to avoid being bound to an authority - being led on by the tutelage of anarchy, or the zeal of an idealist. If possible, Yenh would prefer to be an adventurer forever.


H I S T O R Y

Background — Nonosu Nosu

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Born in the latter Sixth Astral Era, a runt of a Lalafell girl was delivered in the Black Shroud by Moui healers to the Nosu tribe as 《Nonosu Nosu》. Although the infant was weak and likely unfit to take up arms in the future, the event was celebrated as a momentous miracle for the Nosu. Bearing a strong ancestral culture unlike many others living in Aldenard at the time, the revered elders of both the Moui clan and Nosu tribe sensed a strong spiritual providence emanating from the infant, a divine predestination that the newborn will be adept at the magickal arts. However, the Nosu bloodline has been traditionally weak when it came to magicks and there would be no master for Nonosu. Finally arriving to a painful decision, the magick-inept Nosu sought aid from the aether-blessed Moui to raise Nonosu in their stead to which they agreed to. As fate would have it, after parting ways with the Moui tribe, a great calamity befell the Nosu.

Prologue — The Nosu

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Originally a massive and meek Plainsfolk tribe with a long-spanned history on the eastern shores of Vylbrand, the recently heightened threat of plundering pirates and hostile creatures revealed by the low tide of the Merlthor Strait compelled the tribe to flee to the mainland. Arriving in great migratory waves upon foreign shores, the Nosu soon realized the par inhospitable conditions of Aldenard and forced themselves to take up arms in order to better their survival. Becoming a nomadic tribe, their intinerant activities allowed them to come into contact with the myriad of clans and tribes of various races vying for the same resources. Although these contacts occasionally resulted in bloodshed, the innumerable amount of Nosu fighters often allowed them to emerge victorious in these conflicts granting them a spurious reputation and reverence for their martial might. But with conflict also comes union.

With their travels heading east, the Nosu became particularly fixated with the Black Shroud, a massive forest region surrounding Gridania. However, for their greed and ignorance they paid dearly; as outsiders that foraged whatever they could find, the "woodwrath" of the Twelveswood elementals came upon the tribe harshly in the form of natural disasters and other inimical encounters. It wasn't until the Nosu stumbled upon (and eagerly befriended) the Moui, a peaceful Keeper of the Moon clan dedicated to the Twelveswood's preservation, that the forest would relent its attacks. Already holding interests in the bountiful resources of the Black Shroud and grateful to the clan's discipline in curative conjury, the Moui and Nosu met under the watchful gaze of the Wood Wailers and established a non-aggression pact, an unlikely union between Miqo'te and Lalafell for their mutual benefit. For nearly three decades, the two factions would end up frequently communing for both trading and healing.

However, the great martial existence of the Nosu tribe would rouse the vengeance of the various tribes they've defeated over the years. After leaving the Shroud's sanctity with uplifted spirits, the Nosu were ambushed by a coalition force comprised of six tribes which vastly outnumbered even the massive militant forces of the Nosu. Though defeat was nigh but guaranteed, the warriors of the tribe mustered every ounce of their strength and bravely fought at their prime despite the impossible situation presented before them; the tribe itself simultaneously made an effort to preserve their bloodline by sending their civilians in every corner of the realm. On that single day twenty years ago, the Nosu tribe ceased to exist; their able-bodied members killed in action and its citizens dispersed across Eorzea. Although such a callous atrocity occurred along central White Maiden, an area which every State holds jurisdiction in, the barbarous event was stifled as yet another regular conflict between tribes for the sake of maintaining public order in the wake of steadier invasions by the Garlean Empire. But the Moui do not forget.

Background (cont.) — Yenh Moui

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*W.I.P.*
Prologue — The Nosu
  Color Key
  ♥ In A Relationship: Yenh is romantically involved with this character.
  ♥ Romantic Attraction: Yenh is romantically interested in this character.
  ♥ Sexual Attraction Yenh is physically interested in this character.


  ♥ Platonic Love/Family: Yenh considers this person family.
  ♦ Friend: Yenh considers this person her friend.
  ♦ Friendly Acquaintance: Yenh considers this person mostly friendly, or as an ally.


  ● Good Standing: Yenh has no specific feelings about this character, however they left a good impression.
  ● Neutral: Yenh has no specific feelings about this character.
  ● Bad Standing: Yenh has no specific feelings about this character, however they left a bad impression.


  ♠ Dislike: Yenh doesn't consider this person a friend, and will talk if needed, but try to avoid them.
  ♠ Hate: Yenh consider this person an annoyance, and will try to avoid them. Conflict can happen.
  ♠ Fear: Yenh is unsettled by this character, and will try to avoid them.
  ♠ Rivalry: Yenh consider this person a rival, and will try to initiate conflict every time she gets to meet them.


  ♥ Family Member: This character is related by blood to Yenh.
  ✔ Business: This character is either Yenh's employer, employee, or coworker.
  ? Hidden Feelings/Unknown: This character has not made a strong enough impression to be categorized by any of the above.
  ✖ Deceased: This character has passed away.

N P C

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R U M O R S

N P C

Some of these rumors are untrue, speculation, or are greatly exaggerated. Please feel free to add your own rumors under the Player Character category!
◢ Common Rumors - Easily overheard. Use these freely!
"Miss Moui? Yes, she's a bit gloomy but we regard her as a hero amongst our ranks! She's culled the poachers past Bentbranch to the Silent Arbor and sanctified that dreaded Toto-Rak. Now I hear she's the vanguard for regular excavations to the Palace of the Dead! May the Twelve be with her, truly!" - Vorsaile Heuloix, Serpent Commander
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◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"Why is she donning a Keeper's moniker as a Plainswoman? Truth be told, I've detached from the clan ages ago at the behest of the Elder Seedseer. I don't know why she bears my clan's name." - Tyoh Moui, Serpent Corporal
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◢ Rare Rumors - Very rarely overheard. Please ask before using!
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P C

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◢ Player Character Rumors - Feel free to add rumors of your own!
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A F F I L I A T I O N S
Organizations and groups throughout Eorzea in which Yenh is a member.
The Order of the Twin Adder
Ally, Second Serpent Lieutenant
The Adventurer's Guild
Licensed Adventurer, Gridania-based
The Fishermen's Guild
"Of Dragons Deep"
Scions of the Seventh Dawn
Ally, Scion
S T O R I E S
Archive of significant stories related to Yenh.
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M U S I C
Musical Inspiration for Yenh Moui
Satsujin Kousatsu (Zen) II - Quiet Romance
Artist: Kajiura Yuki
Context: General Theme
Satsujin Kousatsu (Zen) III - Rain Goes Up
Artist: Kajiura Yuki
Context: Contentment/Glee
Somewhere I'd Rather Be
Artist: Wisp X
Context: Hope/"A brighter tomorrow..."
Romance
Artist: Kajiura Yuki
Context: Idle Wandering/New Places/Curiosities
昼裸lilL♪
Artist: Sawano Hiroyuki & HilllalilL♪
Context: Dumbfounded/Silliness
Bleach
Artist: Anatu
Context: Jealousy/Sadness/Brooding
O O C

OOC INFORMATION

Artwork

CHARACTER TIDBITS

Links Out
Links that lead off the wiki, but are technically relevant to the character.
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Potential Plot Hooks
You can visit me at The Friendly Galka mansion (The Mist, Plot 45, 12th Ward) in Diabolos!
C R E D I T

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Unnamed Mercenary.
■ Expanded bits and relationship color keys by Lucaell Tareth'eian.

Please remember to credit everyone when using this wiki. Thank you.