Enju Abbagliato

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Limsa Lominsa-transparent.png Enju Abbagliato
Enju.png
"Enju"
Gender Male
Race Duskwight Elezen
Clan NA
Citizenship Limsa Lominsa
Guardian Oschon, the Wanderer
Trades Retainer, Bodyguard, currently Freelance
Server Balmung

Biographical


Given name: Enju Abbagliato

Pronunciation: [En-joo Ah-Bah-Lee-Ah-Tow]

Nicknames/Aliases:
None

Nameday: 19th Sun of the 3rd Astral Moon, 1546.

Age: 30 (Technically 35 due to time warp)

Place of birth: Maalgys, ???.

Current residence: Apartment

Starting City: Limsa Lominsa.

Grand Company Allegiance: None

Employment: Working for Reppu Hijiri as a courier.

Marital Status: Single

Religion/philosophy: Follower of the Twelve, strong emphasis on Oschon, the Wanderer due to being his guardian. Distant from Halone, the Fury

Laterality: Right handed


Abilities

Assets:

  • Dragoon - As a former knight of Ishgard, he has had some training as a lancer, and some as a Dragoon once he had slain a Dragon with his former troop. He favors tridents and spears with a large blade, liking the ability to slam the blade into one's foe instead of piercing, especially those who are not cloudkin. He has since discarded his weapon, never to use a lance again.
  • Aether Resistance- He has slightly higher resistance than normal due to traveling within the areas of the aether filled Mor Dhona from Pre-Calamity, but otherwise is not much more than the average Eorzean.
  • Disciple of the Hand - Mainly a culinarian, he has learned the finer arts of such and has been keeping others fed when he used to work for the Bismarck


Drawbacks:

  • Enju is rather stubborn when it comes to his technique. It is difficult for him to adapt new styles unless he can see a benefit to the style he uses. This makes him rather predictable in combat, and can make him predictable in conversation as well. It can also lead to him unable to gain knowledge through the sheer idea that it wasn't like it was before.
  • Enju is reckless when it comes to his decisions. He tends to endanger himself more than necessary, and may make drastic decisions when it comes to other people for what can appear to others as a minor act..
  • Ishgardian Blood - As an Ishgardian, one has the curse they had from their first ancestors, passed down from each generation.
  • Fear of Loss - Enju is deathly afraid of losing people, whether they are comrades he fights side by side with or those he considers a friend.

Appearance

Height: ~6 fulms 10 ilms.

Weight: 200 ponz.

Body: Athletic and muscular. Model appropriate.

Hair: White, his hairstyle tends to be short, but stylized.

Eyes: Hazel. His eyes seem to be open just enough so that the iris can show.

Skin: Pale/Gray.

Scars/Markings: His ears are pierced for the necessary gear. A barely visible scar is along his left cheek in the shape of a dragon's claw. With how faded it is, one could only tell if they were staring directly at it.

Clothes: He is often seen in leather and chainmail recently, rarely unarmed and staying lightly armored at all times. On occasion, he will wear a deep red Retainer garb or wear clothes appropriate to the craft he is currently practicing

Voice: His voice goes to baritone, and he often does his best to speak eloquently. His voice tends to express his emotions rather easily. Growling/hissing when he grows upset, quiet when afraid, etc. For audio examples, look to Robert Carlyle.

Tendencies


Likes:

  • Traveling
  • Wilderness
  • Alcohol
  • Eggs
  • Fish
  • Mounts
  • Collections
  • Clear skies
  • Water, especially falls.
  • Perseverance
  • Books
  • History


Dislikes:

  • Vow breaking
  • His hair being touched when not flat.
  • Dragons, the mere mention of them angers him.
  • Presumptuous behavior
  • 'Uncivilized' people.
  • Thunder


Personality

Behaviors:

Enju treats those he first meets on a professional basis. He will often try to strike conversation in what ways he can that match ideas similar to his own. He tends to stay in the background unless spoken to, but has much to say when he is prodded to speak.
Enju takes an analytical approach when it comes to conversation. He asks questions, listens, and tries to get a grasp on what that person is like through the responses they give. His constant questioning is more of a test to see how he would be friends with another, though his constant questions can make him act like a child at worst.
Enju is very protective of people, to the point where he will defend those close to him from imagined threats and will stubbornly be unable to listen to anyone but his own ideas until proven otherwise. He can be persuaded out of it, though his past losses make it difficult for him to listen except for those closest to him.
Enju warps his conversation entirely when it comes to those of Wildwood Origin. He grows distant and cold when it comes to any of that heritage, making conversations short and tense. It has grown less so recently, but he still retains the more cold side of his personality in conversation.
Enjoying liquor, Enju has a fair constitution when it comes to the stronger drink. When drunk, he grows extremely lethargic, tending to fall asleep right where he is. The usual stone-faced mask grows to an emotional mess, unable to hide what he is currently going through whatsoever.


Morals:

Do what is necessary for the good of the land. Death before Dishonor. See the task set before you done, no matter the consequence. Speak when the personal code is being breached. Loyalty to your liege is second to what is done right. Respect is given when it is earned, and never disrespect a stranger without cause.
Enju will ultimately do what is good. He is extremely loyal to those he follows, and is one who could be considered a trustworthy person. He follows a code of honor, and will always uphold it.
Alignment: Lawful Good


Mind:

Overall Intelligent. He tends to learn quickly when it comes to other people and physical acts. Events have made him rather distant unless pushed properly to speak, so he often prefers the land underneath his feet compared to another person.


Quirks:

  • His main personality is merely an act for the actual one he uses with close friends, being distant yet helpful when he can. He tends to jump to conclusions, and will promptly leave as soon as he feels a conversation has ended. For a retainer, he can be quite blunt and very protective of his liege and her friends, to the point of being unprofessional.

History


Enju was born in the lands of Maalgys, an island to the east of Eorzea. His family had moved out of the area and into Ishgard, for what reasons he never asked. What he does remember is that the family had stuck to tradition, and gave him a talisman of sorts that he was instructed to never lose, for any reason. He was told that as long as he did what is good, the talisman will bring good luck.
On his eigth nameday, he was taken to be chosen by one of the four houses of Ishgard. Instructions were given and followed, and his mind was acute for his age. He was taken in to house Dzemael for training, the highest house when it came to the four houses. There he learned the art of the lance, hunting, scouting and combat drills from the sixth bell to the eighteenth. There was little rest he gained there, but was told it was necessary. What little spare time he had, he looked toward the skies and the vast plains of Coerthas. The mountainous region brought some semblence of peace, and he often went toward the lakes to play. In the downtime he did not have to go out into the wilds, he immersed himself in books, anything he could grab he would sit and read from cover to cover.
On his fifteenth nameday, he scouted with others rank and file, scouring the lands for any actions the Dravanian horde began, and slaying monsters who would attack travelers to their lands. Despite the Holy City itself being closed off, he was told that it would be best to protect those who keep the city alive. He didn't experience much combat until one fateful day, where a red dragon decided to set up its home in Owl's Nest.
His troop slew the dragon that day, though nearly all of his troop were lost, there was much celebration. His spear dealt the killing blow, so the Dragoons took notice of him, and they began further training. He scouted the lands farther away from his homeland, even to the Far East when he was given R and R. He married, he drilled, he made friends in far away lands, and he drilled some more. Drills upon expeditions upon drills, it felt endless. He longed for something new, some purpose to bring honor to himself.
He got far more than what he desired.
As the red moon grew closer, he could see the change in the wilds, and with the people. As the people panicked and the monsters grew ever fiercer, he could not just stand and wait for things to happen as his comrades in arms would. He talked and pleaded with the House and others who followed the path of the Dragoon to follow his path, to try to do something, anything to help prevent a disaster, and ultimately Garlean invasion. All he received are threats from hooded men, and bitter silence when it came to his ideas. He remembered his family's words.
He took his wife, the only one who would listen to him (or the one he was patient enough to see the reaction of anyway), and fled the walls of House Dzemael entirely, to the fields of Carteneau. He went straight to the front lines, where his wife would tend to the wounded in what ways she could. He fought with each breath, with each step he took against the Garlean horde, under no banner but his own, no allegiance to a Grand Company. He saw how each of them fought, a divided group that was meant to band together in what could only be described as the last hour.
When Dalamud began to crack, the entire battle stood still, the mere presence of Bahamut bringing terror upon the entire field, Garlean and Eorzean alike. His first instinct was to run toward his wife, and keep her beneath him to shield the blows that would surely come. The fires spread as chaos began to wreak the continent, the battlefield becoming a graveyard for both sides. He launched his only weapon at the beast, though it was clearly in vain, as nobody could possibly have the strength to throw a weapon so high in the sky. So he did what one would do to try to protect her, though ultimately she fell, and he could do nothing but watch.
He cried out in rage, and gave into his anger. This thing, this dragon deity was everything he hated. The unbiased destruction brought out a deeply seated fury within him. As he saw the barrier broke, he noticed how his wife fell, but he disappeared within the light that began his life anew. He disappeared for several years, but finally arrived back on Eorzea, five years later.
He arrived on the lands of Middle La Noscea, with himself badly wounded as he landed. The land had changed, the people too. He looked over at one of the items along the ground nearby and found a tonic. He promptly collapsed as he finished the bottle, lying unconscious from his injuries.
He woke up several hours later, alone and out in Seasong Grotto. With no idea who was still around, he let out a soft sigh, and decided to continue forward. For what path is left for a remnant but to continue? His past is not so easily forgotten, not by him, nor by the city of Ishgard, for he did not leave on amicable terms.

Relationships


Family

Mother
Ellentous Rivendare
Location Unknown

Father
Lanchestere Rivendare
Location Unknown

Wife
Franziska Abbagliato (Refuses to say)
Deceased.

Friends & Foes

Alex Spiegel: Foe - A man who had done his best to seperate Aysun from Crystalline for the sake of hatred. Alex's previous actions with Reppu and being unable to act like an adult has made him an enemy in his mind.

Anstarra Silverain: Friend - A woman he's had his eye on for a while. He enjoys talking to her when their schedules allow, and he relishes the idea of combat with one who claims such ferocity with a spear. He spends time with her when he can, and is happy with each moment he does. Recent activity on his end has drifted the two apart on civil terms.

Aysun Demiir: Friend - The 'precious sun' of his former liege, he feels she is a decent person overall. Definitely more civilized than what many would be in Limsa Lominsa, in his opinion.

Breitak Zod: Battle brother - A Roe fighter he met as he worked with Reppu's previous company, he shared a lot of work, and a lot of fighting with him. They rarely speak to one another, but he acknowledges the fact that he is a loyal man and a fierce fighter to boot. Breitak's recent personality has strained this, however... ((RIP Breitak))

Costia Demora: Acquaintence/Missing - A member of Crystalline. She seems capable to him, though he feels pity for a friend's similar pain. She disappeared without a word

Eva Ianeira: Acquaintence - They seem to have some spats every now and then, but it comes up as little more than sarcastic quips back and forth between the two. Their recent leaving of Crystalline has put a negative light on her, though he notes she was the only one who had their parting as peaceful.

Fenix Darkblaze: Friend - The few conversations showed him to be an ally when need be. He shared a few conversations with him, and the ideas Fenix has in how to kill time amuses him greatly. A worthwhile person for chat.

Kiht Jakkya : Friend - A Keeper for whom he feels fights for a just cause. He hopes that when this conflict ends that they were both brought in, the ties to his past will be gone for good. With the conflict over, he has grown to share his secrets every now and then. He feels his debt is repaid from when they first met, though he is glad to spend time with the now Matriarch and her family when allowed.

Nihka Mioni : Friend - A Keeper he met while with Anstarra. Her passive nature has brought them much disagreement, but seeing Nihka with her child brings him joy. He enjoys sharing stories when he can, though he keeps quiet to avoid saddening her.

Reppu Hijiri: Best Friend/Distant - A woman he knows from the Far East. He sees her as a confidant, someone he can fully trust. There is barely a secret between the two. With the distance the two keeps over the past few years, he felt that there was no need for his presence any longer. He returned eventually, however, for a knight must always serve.

Qiuyue Qalli - Friend - A person he met in Reppu's service, the similarities they shared made them fast friends.

Yashaix Ki'lari: Accepted - A Keeper he met when he joined Crystalline. He feels something is off about the woman, the many 'non-answers' from Ki'lari only irritate him further. The eventual relationship between his Liege and Ki'lari has given him a reluctant acceptance of her presence and abilities. He has learned to treat her as a friend, at the very least.

Rumors

((All rumors aside from PC rumors are WIP))

PC Rumors (Anyone) ((Leave what you wish here.))

Bonus Stuff


RP style (light, casual, moderate, or heavy)?

Moderate/Heavy preferred. The more the merrier.

What kind of RP relationships are you seeking? (family ties, etc)

Anything but family ties, please.


How far from the actual lore are you willing to stray?

I tend to follow the lore to a tee. Job bending is acceptable, but lore I think is best to bend as little as possible. As long as it isn't trying to break the lore in two and follows some sort of logic, I'll accept it.

Links

[1] Faye's thread for commissions.
[2] Sketch.

Thanks to:

Reppu Hijiri for the basic outline
Aysun Demiir for the template
Faye Covington for the sketch.