Eyrigeim Thorskyltwyn
"Eyy-ree Gheem Torr-Skyelt-Vvyn" The Wandering Jewel, Daughter of Captain Torn Shield. Sole Survivor of The Verulven crew.
PUT PERSONALTY HERE
Common Appearance: Unmistakably towering size, green skin, bright smile, lightly lined amber eyes left accented with birthmark, short blue-green hair/white Highlights. Build typical of a Shield-maiden.
Voice: Lower booming tone with a thick North Sea Accent, Rolls her R's and L's. Habit of linking words with sounds to flow more appealingly on the tongue. Speaks her "Mother s tongue" or the "Old Language" on occasion. Can Yodel, project her voice loud enough to be heard by other boats within seeing distance, and reach high pitches in song. (Garmarna- Verulven)(Garmarna - Herr Olof)
Clothing: Wearing a variety of cloths and leathers from foreign merchants in her line of work. She has a collection of Shoes, Sandals, Boots, Tunics, Furs, Jewelry, and the like from different parts of the world. Will nearly always carry a utility hatchet, canteen, and jute cord unless rocking formal. She is partial to clothes that are strong, supportive, while allowing herself to move freely and perform her duties without harm. It's a wonder things can be tailored in her size!
- Stout Lager
- Home Brewed Ale
- Camaraderie
- Song
- Dance
- Music
- Tales by the Hearth
- Tradition
- Ancestors
- Cults
- Dark Arts
- Cowardice
- Maelstrom
- Talk of Primals or Tempereds
- Oath Breakers
- Books
- Alignment: Pass-a-fist
- Good Hearted
- Extrovert
- Jolly
- Nurturing
- Unyielding Loyalty to Kith and Kin
Strong Willed, Devoted to the memory of her father, ancestors, and fallen crew-mates. She has raw fighting power, yet not the training to fine tune it. Can hold her own pretty well in unarmed combat. Swift in dodging heavy cargo and winches at sea, her reflexes and environmental awareness has aided her in dispatching those who insist on climbing aboard without proper permits, and bored adventurers who made the mistake to challenge her over a drink alike. Able to turn the most mundane of tales into prose.
Illiteracy, Lack of detailed cultural awareness in the city states. Maelstrom Presence. Violent Air Sickness. Fear of Heights. Lack of formal training in craft and combat. Topics that counter the goodness and natural order the Navigator set in place.
Savate - Sailor style brawling. Grappling Wresting. Handles people like large cattle.
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