The Faux Paw is a morally ambiguous group that skirts the lines of right and wrong on an almost daily basis. They see the Warrior of Light as an incidental poison leading Hydaelyn to ruin-- killing geopolitical leaders without tact and making decisions for the whole planet with only a small portion of the many's say... that oft times end in disaster.
This is where the Paw steps in. Seen oft times as evil, if only because they are so opposed to the 'good' that is provided by the Warrior of Light. They seek to give the people another option-- neither Dark nor Light they simply offer the Grey.
The Hall of Ebrion Naqes (The Hall of Dawn and Dusk) is where the Paw takes shelter. Located in the thirteenth ward-- plot thirty five, this Manse offers many services, such as a bar, clinic with a dedicated Garlean- Styled Operating Room, and shelter for those seeking refuge, or wanting to throw their allegiance in with the group.
With plenty of places to sit, and carve out a scene, the Manse offers plenty of variety for RP locales. Libraries? We've got one, too. The Paw has a collection of history books, as well as books that cover basic magicks (as well as a few more advanced tomes). There's even a Padjal text said to be floating around somewhere. The pride and joy though, are the medical texts that line the walls. If you're a doctor there's no better place to study.
Unlisted Item The Fox's Ear Pure Dawn Sake, Orange Juice, and a drop of Grenadine.
A secret drink not on the menu and used to alert the employees a patron is there to talk business or be contracted to the company. Upon ordering they will receive the drink and a napkin with instructions on what to expect next. A character would likely have heard about these around the darker, more shady areas of the city-states where crime is not as frowned upon. Gambling rings, grey markets, and out of the way bars are all a likely possibility.
Click to enlarge picture.
The Paw's Clinic boasts some of the best non-aetheric specialists in Eorzea. With Medical Magitek devices smuggled out of Ilsabard itself, the clinic is highly specialized in treatment of most physical affliction. Just like the bar, the place is well-stocked. clean, top of the line drugs such as Somniates; an extract of Somnus. ((Much like Opiates from Opium)) Painkillers are a top commodity. Rudimentary Antibiotics, healing potions, and a regeneration potion that can cut scarring down drastically-- Recovery is as important as surgery and initial treatment. The gil is worth the services provided, as you're not like to get better in Eorzea...
With a clinic that can treat minor wounds and provide aftercare, you can expect the Operating Room would be even better. Medical Director,Mumugi Mugi can promise that experience will be. Between her, and Bebop, the two surgeons are almost always up to the task. From grim, dark amputations, burn treatments, and dealing with impalement. The two Garlean-Trained surgeons have seen much in their time in Eorzea.
♦ Friend: FX-RP considers this person their friend.
♦ Friendly Acquaintance: FX-RP considers this person mostly friendly, or as an ally.
● Good Standing: FX-RP has no specific feelings about this character, however they left a good impression.
● Neutral: FX-RP has no specific feelings about this character.
● Bad Standing: FX-RP has no specific feelings about this character, however they left a bad impression.
■ We will play usually any and all roleplay scenarios so long as they are LORE ABIDING. If we get ourselves in to a situation, that situation deserves its conclusion... so long as it is a logical one that all parties can agree to.
■ Ask us about this stuff ahead of time: Long-term and/or permanent injury and disfigurement of our members. Long-term captivity or imprisonment of our members. Long-term free company involvement. Long-Term plot sharing.
■ Things that are unacceptable: rape plots are a big no. Never. If you are using magicks not established in the lore, expect it to be treated as illusionist work and not real. We will not deal with people claiming to be Ascians or some sort of diety, nor will we entertain the idea that people can control a primal. Last, and most importantly, we will not condone in plots that will suddenly, and radically shift the company direction-- such as spoiling their fronts and true intentions. Keep it fun, keep it respectful!