Y'ganbo Tia

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Personal Data
Real Name: Y'ganbo Tia
Known Aliases: Teller Ganbo
Race: Miqo'te, Seeker of the Sun
Age: 26
Name Day: 23rd Sun of the 4th Astral Moon
Eye Color: Sky Blue
Hair Color: Black
Occupation: Fortune Teller/Witch
Marital Status: Single
Alignment: True Neutral
Sexuality: Bisexual


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"Visiting little old me huh? Watcha want?"
"Some read cards, others, the stars. I just listen to the world. Trust me, it won't shut up."
"I ain't here ta stroke ya ego. But if ya want to show it off..."
"Ain't much set in stone, but how stupid you are seems to be an exception.
"I'll give ya the truth. Whether ya listen or not, ain't on me."

- Y'ganbo Tia -


Little Tidbits/Offsite Fun

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For the most part, Y’ganbo is a typical miqo’te. He’s of average height, with lean muscles and deep brown skin. His hair is pitch black, often styled into hundreds of tiny braids, and contains faint traces of blue. He’s handsome enough, with his bright blue eyes, and strong dark features. However, what stands out about Y’ganbo are the blue tattoos that cover most of his face, as well as the entirety of his left arm and torso. His clothing is often simple, plain loose fitting pants, sandals, and various amounts of jewelry adorning his neck, ears, and hair. He doesn’t wear shirts very often, as they cover up his tattoos, though when he does he opts for open shirts, sheer ones, or sleeveless ones.

Aspects That Stand Out:
His tattoos that cover most of his torso.
His deep voice and slightly musical accent.
The runed daggers he keeps on his side at all times.

About

Born in the jungles of La Noscea as one of only two sons in his tribe, Y’Ganbo had a fairly traditional upbringing. His father, the tribe’s nunh, ensured that he was well versed in both combat, and the magic wielded by their tribe’s shaman and healers. While, he was never meant to be the nunh of his tribe, he was poised to take over as their primary shaman. There was just one issue. Y’ganbo has visions, debilitating, and gut wrenching visions that pull his focus. Along with often turning his stomach and causing pain, his visions are never truly clear and require interpretation. Deciding that his visions would be a detriment to his tribe if he didn’t learn to control them, Y’ganbo pulled back and began to live as a recluse. He now resides in the depths of La Noscea’s jungles, telling fortunes, reading fates, and casting spells for those who need it, at a reasonable cost, of course.



Notes:
In a modern setting, Y'ganbo's accent would be described as Haitian.
Icly, Y'ganbo's magical abilities closely resemble that of an arcanist, however, he prefers to fight with daggers.
Y'ganbo is very comfortable in the water. He spends long periods of time in the waves, and can hold his breath for up to six minutes.

PERSONALITY

It’s pretty likely that everyone who meets Y’ganbo thinks he’s crazy. It’s very likely that they’re absolutely correct. Y’ganbo spends a good amount of time waving his hands in the air and muttering to himself. He’s a bit of a recluse, preferring the wilds of La Noscea and the waters surrounding it to the hustle and bustle of the city. He’s not the most forthcoming and often speaks in riddles and vagued sentences. However, despite this, he’s not too hard to befriend. He’s easy going, confident, and has a sort of, dry humor to him. While not overly selfish, Y’ganbo is not the type to do favors for free. Every spell he cast, vision he interprets and future he reads has a price, and those who come to him should be ready to pay it.



LIKES

Seafood
Those who know what they want
Men and Women
Drinking
Days under the sun, followed by nights sleeping under the stars
Most other miqo'te

DISLIKES

Garleans, pirates, and anyone who takes what doesn't belong to them
Black magic
Crippling and gut wrenching visions
Cake and most other sweets.
People who don't know what they want

HOBBIES

Hunting and Fishing
Swimming
Excersise and combat training
Sex

STRENGTHS

Confident
Cautious and even tempered
Friendly, with a dry sense of humor
Resourceful and intelligent- especially when it comes to the outdoors.


WEAKNESSES

Manipulative- Often maneuvers situations to get exactly what he wants.
Secretive- Often keeps true motives and desires to himself, he's not very open.
Won't do anything for free. Everything cost something with Y'ganbo, he's not the type to give out favors.


MOTIVATIONS

Survival
The desire to return to his tribe
His own hope to find pleasure and meaning in life

Technique/Weapons

As is the way of his tribe, Y'ganbo's early combat training consisted primarily of learning how to fight hand to hand, as well as how to move silent through the woods, and hunt with a bow and arrow. After proving his aptitude manipulating Aether, he was taught to manipulate it in basic ways, as well as call up beings of pure aether (carbuncles) for protection and combat. When he got older, Y'ganbo learned how to wield daggers in addition to his aether and began to develop his own fighting style. He's light on his feet, preferring surprise attacks, quick blows, and skilled blade work with bits of magic thrown in to confuse or distract an enemy. When faced off against multiple opponents, he's known to use a being of pure aether for a few moments to help whittle them down.
Weapon: Y'ganbo's daggers serve as his primary weapon. They're carved from whale bone and wickedly sharp, set in old brass handles. He takes excellent care of them and they are in pristine condition.
Weapons of Choice
Twin Daggers with Brass Hilts
Poison Darts
Elm Bow (Typically used for hunting)
Tooth and Claw



OOC information for YOU

Roleplay combat can be fun, used to progress the story, and serve to break up the monotony of everyday rp. However, I do have a few things to note for those wishing to engage in roleplay combat with me!
I prefer the honor system to rolls.: Random rolls are 100% fine assuming characters are evenly matched. (In fact, in such situations, they're also preferable.) However, as a good amount of times one character tends to have a strong edge on another. In such cases, I prefer to simply agree on an outcome before hand, and roleplay out the fight as we see fit. Please note that I'm also 100% fine with Y'ganbo losing in a fight. While his ego may be bruised, I think defeats help to further a character more than victories.
Y'ganbo is not one to simply leap into combat: Y'ganbo is cool, levelheaded, and rather reclusive. He prefers to avoid confrontation when he can. Combat with him is usually born of absolute necessity and after all other options are exhausted.
I'm not here to feed your inferiority complex: I'm sorry, but if you're looking to fight my character to oocly prove something, I'm not for you.

RUMORS

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Some of these rumors are untrue, speculation, or are greatly exaggerated.

◢ Common Rumors - Easily overheard. Use these freely!
"Y'ganbo? You mean the crazy jungle seeker? I heard he preys on Hyur children and devours their bones."
"Psh, just the failed son of some forgotten Y tribe. He can't use magic, so he stalked off somewhere to hide his shame."
"Just some crazy fortune teller in the woods. He's a scammer, go find yourself one of those Astrologians."
◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
"He's the son of Y'Juumane, and a pretty decent fighter. Shame he's going crazy."
"Rumor has it he's in with the beast tribes, trying to summon a primal. That's why he ran from his father. He tried to stop him."
"Everyone knows Y'ganbo! He tried to kill his father and take over as Nunh for his tribe. When he failed, he was cast out. Hides in the jungle now."
◢ Rare Rumors - Very rarely overheard. Please ask before using!
"He has dark and evil visions. They're slowly driving him mad. Those tattoos of his? Aether runes from the voidsent he prays to in hopes that they'll purge him of his sickness."
"Y'ganbo? He has visions all right. No one knows what htey are, some think he's blessed, others think he's cursed, either way, he can't handle them. I'd stay away from him if I were you."

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Feel free to add your own rumors to this section.

◢ Player Character Rumors -
"Place Rumor here " — Rumormonger.

RELATIONSHIP STATUS LEGEND
Family Involved Romantic Platonic Physical Friend Acquaintance $ Business Deceased Positive Negative Neutral Unsure
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Character's Thoughts: " ."
Description of their relationship.
Person Name, relationship. ( ) - Title.
Character's Thoughts: " ."
Description of their relationship.
Person Name, relationship. ( ) - Title.
Character's Thoughts: " ."
Description of their relationship.
Place Holder.. ( ) - Place Holder.
Character's Thoughts: "Place Holder."
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OOC NOTES

OOC INFORMATION

Player Note
Roleplay is meant to be fun! I'm here for all sorts of roleplay be it a long and in depth adventure, to a simple fortune telling, to a nightly romp in the woods. So long as everyone is enjoying it and leaves the roleplay feeling satisfied, I'm not particularly picky. I do ask that the lines of OOC and IC stay very clearly drawn. I am not my character, and you are not yours. What they feel for each other is not reflective of our own feelings.
Personal RP Limits
I don't have very many hardcore limits honestly as I feel consequences must be adhered to when RPing any character regardless of whom they might be. However there are a few exceptions to this and they are as follows.
I will play Sexual roleplay themes/Erp, violence, romances (maybe), longer story lines, heavy mature themes (Drug use, illegal activity, implied rape/torture, death (npc), ect.) Lighthearted roleplay, slice of life roleplay, romance, roleplay combat.
I won't play Roleplay anything sexual involving underage characters or lalafell, (Not negotiable.) Allow my character to be killed. Roleplay with godmodders (unless ooc consent is giving before hand), do most scenes involving heavy torture, mutilation or death (unless heavily discussed before hand.) Drastically change or adjust Y'ganbo to fit a specific partner without valid story reasons.
Disclaimer
Little Tidbits.
I'm a strong believer in the concept of IC actions having IC consequences. If your character robs a bank, he should have a warrant. If one is badly injured, they'll need time to recover ect. It makes the roleplay a bit more believable as well as adds to the immersion for me.
Between real life, other roleplay and social obligations, and general moods, I won't always be up for roleplaying with you. Please respect that there will be times when I say "No I'm not up for it," and leave it at that. In return, I'll always respect this in you and will never push or fuss about roleplay.

CHARACTER TIDBITS

Potential Plot Hooks
While the below is by no means comprehensive, it's a kind of spring board for walk-up RP.
■ Fellow "Y" tribe member? Heard of Y'Juumane? Perhaps they knew Y'ganbo as a child? He'd be happy to see them!
■ Have a fortune you need told? Better be ready to pay the price, but Y'ganbo never says no to new clients.
■ What in seven hells is that seeker doing swimming in the dead of night stark naked? Has he lost his mind?
Credit

Thank you all for letting me use/alter your codes. If it weren't for you my wiki would not look how it does.

■ Template was created by Bancroft Gairn.
■ Adapted by Xheja Rajhera.
■ Tabs by Suen Shyu.
■ Wiki Mash User:Abelia Kir Armiger.

Please remember to proper credit when using this wiki. Thank you.