Zella Landau

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Limsa Lominsa-transparent.png Zella Landau
Mainwikizella.png
"Interesting people are a lot better than 'good' people, Don't you think?"
Gender Female
Race Lalafell
Clan Dunesfolk
Citizenship Limsa Lominsa
Age 23
Guardian Rhalgr
Namesday 6th Sun of the 5th Astral Moon
Character Type Chaotic Neutral

Character

♦ General






♦ Personality



Zella is an extremely spunky girl. She enjoys engaging in tomfoolery and anything that seems like it might be fun, even if it's morally wrong. She's brave, not knowing much fear, but foolish, never knowing when to stop. She's not a stranger to thievery and unsentimental judgment, as she wouldn't think twice of denying someone help if she wasn't offered anything in return. She's the kind of character not to pick sides and only goes out of her way to help you if she's personally fond of you, that is unless it's an animal, then she has no problem knocking a few people out of the way to save the creature. Zella will happily accept deals from bad people, reaping the rewards of tainted work but she'll always try and rip off the people she made the deal with as well, just for fun.

Although she has many flaws and isn't exactly labeled as a "good guy" she can still be quiet pleasant to be around. She's energetic and loves the company of others and is genially nice all around unless you become threatening. Even then she's more pron to teasing and aggravating you before picking a fight. If she comes off as mean it's most likely a misunderstanding from her being playful and mischievous. She likes to play pranks for a good laugh and loves to pull people into her mischievous ways.

Apart from being a little ball of fire, Zella does have her problems just like everyone else. Her recent amnesia has caused her to forget her past life and everyone in it, along with basic knowledge of the land and it's culture. She goes about her days trying to remember something and relearning everything about Hydaelyn. She mostly fakes being a ditz to hide her memory loss but if prompted enough she'll openly admit what happened to her. She'll always shrug her problems off like they're nothing and seems not concerned at all but she actually really worries about never finding out who she once was. She'll laugh off her problems and never ask for help but if pushed to the extreme she's likely to break down into a sobbing mess.




♦ History



One night Zella was awoken by the sounds of the night to find she was alone at a warm campsite, unable to remember anything prior to her awakening. She searched around hoping to find someone else but had no luck, returning to the campsite to reflect on what had happened and where her memory had gone. Upon searching the campsite she found a bag with what looked like her belongings. Inside she found a journal with most of the pages torn out and what she thought to be her name on the front, along with a book on the arcane arts. With these very few clues, she decided to ask around about the book and eventually ended up in Limsa Lomasa, where she started to study the arcane arts with hope that her memory would return.



♦ Important Facts



♦ The book and belonging that Zella found when she woke up with amnesia are not her's. Zella Landau is not her real name, it's actually the name of a dead body that she came across and looted. She took this name after she found the journal and assumed it was her own.

♦ Before gaining amnesia, Zella was a wondering nomad that frequently stole. She left home after her parents passed away at a young age.

♦ Zella only learned that she was gifted in magic because of her longing to regain her memory and traveling to Limsa Lomasa because of the arcane arts book she found after awakening from amnesia. If it hadn't been for the book, she would have never realized her talent.

♦ The real Zella (the dead person that Zella looted) just so happened to have the same birth date as Zella, she learned her namesday from one of the pages that talked about being with her family on her 22nd namesday.



Combat

Zella can be a very powerful opponent or ally because of her lack of control and extreme accuracy. Her spells pack more of a punch and tend to have a wider range, however this also means her stamina is depleted much quicker. If a fight goes on too long you'll find that she'll grow weak and tired. If a fight reaches this point you'll find she'd much rather retreat than be taken out. She's also very flaky. If she thinks a fight will be hopeless she won't even spend time trying and will use her energy to escape, also doing the same if she has no interest in the fight.

Echo Power


Echo Power:

Description:

★ Recent RP events ★

Tendencies

  • Very restless. Zella has trouble sitting still and will mindlessly walk around or kick her feet as she talks to people.
  • Always cheerful and optimistic in front of others. She feels showing other emotions to people shows weakness, thus she only lets people see her "good" side.
  • Distrusting. Because of Zella's tendency to lie and steal at times she has a hard time believing people will go out of their way to help her. It takes a lot to get her to trust you and if you screw up once it's likely that she never will.
  • Is very flaky. Zella will sometimes decide that she's done helping or participating in something if it becomes too troublesome and not interesting.

Likes

Fishing
Animals
Alcohol
New Places/People


Dislikes

Staying still
Shrimp


Hobbies/Talents

Magic/Arcane arts
Fishing


Favorites

Favourite Food: Baked Apples/Chestnuts
Drink: Al/beer
Favourite Place: Costa Del Sol

♦ Related Images


Relationships


ღ Love ◎ Crush ◎ Friendship ◎ Neutral ◎ Dislike ◎ Hate

Friends

Ameline Valtin- Not much is known about Ameline but Zella instantly felt comfortable around her when they meet at a story gathering. They bonded over their love for the beaches and oceans and sometimes spend time together fishing or playing by the sea side.



Acquaintances


Person Here-

Enemies & Rivals

Person Here-

Rumours

Player Character Rumours



♦ Footnotes

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