Difference between revisions of "Tului Nasan"

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(Skills)
(Shamanism)
 
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:: <font style="color:#B8B8B8;" size="3">❄</font> '''WEAPONRY:''' She keeps a large wooden staff with her at all times. It is made out of dark wood and decorated at the tip with elegant ivory deer antlers. Crystals, feathers, bells, and bones are hung from the prongs.
 
:: <font style="color:#B8B8B8;" size="3">❄</font> '''WEAPONRY:''' She keeps a large wooden staff with her at all times. It is made out of dark wood and decorated at the tip with elegant ivory deer antlers. Crystals, feathers, bells, and bones are hung from the prongs.
  
:: <font style="color:#B8B8B8;" size="3">❄</font> '''JEWELRY:''' Strands of silver chains that jingle with small moonstones, pearls, and elemental crystals are draped over her horns and tail. Akin to a handflower bracelet, bands at various points of her tail from top to pronged tips are connected by the fine strands of chain and gems. She keeps a silver and black wooden Kirin totem with ice crystals for eyes with her at all times.
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:: <font style="color:#B8B8B8;" size="3">❄</font> '''JEWELRY:''' Strands of silver chains that jingle with small moonstones, pearls, and elemental crystals are draped over her horns and tail. Akin to a handflower bracelet, bands at various points of her tail from top to pronged tips are connected by the fine strands of chain and gems. A simple silver band with etchings on her right ring finger. She keeps a silver and black wooden Kirin totem with ice crystals for eyes with her at all times.
  
 
:: <font style="color:#B8B8B8;" size="3">❄</font> '''SCENT:''' Cedarwood ''(slightly smoky with a hint of spice)'', labdanum ''(a warm and sweet, musky, amber)'',  petrichor ''(the wet, earthy scent before it rains)'', and a touch of ozone ''(the crisp electric scent of air after the rain)''.</div>
 
:: <font style="color:#B8B8B8;" size="3">❄</font> '''SCENT:''' Cedarwood ''(slightly smoky with a hint of spice)'', labdanum ''(a warm and sweet, musky, amber)'',  petrichor ''(the wet, earthy scent before it rains)'', and a touch of ozone ''(the crisp electric scent of air after the rain)''.</div>
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<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''OOC Notes'''</div>
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''OOC Notes'''</div>
: <div align=justify><div style="padding: 7px 4px;font-size:12px; font-family:Georgia;">Thank you for taking the time to look over Tului's skill sets! I did the best I could utilizing information from game mechanics and the lore in order to create the list above. I spent a lot of time debating Tului's strengths and weaknesses and tried to have that reflect in her chart. <br><br><b>Class Lore/Mechanics:</b> I began with the Astrologian class because it is my favorite class! However, I have only JUST unlocked it in game. Since Astrologians utilize a mix of black and white magic for cross-class abilities...I thought it would mesh well IC with conjury and thaumaturgy. The comments about the astromancy spells are the text from the Astrologian job quests, for the sake of reference!<br><br> It was important to me that Tului feel like a ''shaman''. That is why I pulled the elemental spells from conjury and thaumaturgy, as well as a few others (heals, barriers, and sleep spells). Tului's role is meant to be more of a healer/defender than a fighter. I kept that in mind while selecting her spells. <br><br><b>Roleplay Healing:</b> It is important to me that ''BOTH'' parties enjoy the experience of RP healing. If you do not want to be healed, partially or fully, simply let me know! I will either have Tului unavailable for certain scenes, have her be incapable at the time for another reason, have her prayers to the gods fail, etc! I want to work with you so that the effects of healing are in line with the story YOU want your character to experience! <br><br><b>Roleplay Combat:</b> I tend to prefer roleplay combat against NPC enemies rather than other people. Combat is not a focus for Tului, though she will engage in it when necessary against those she deems unjust or corrupt! When possible, I prefer to decide a vague outcome before the fight and have both parties work their way to that end while allowing for creativity before that point. Barring that, I am happy to do rolls (higher/lower, adjusted for stats, etc)! Again, it's more important to me that both parties have fun and that an interesting story is told! I have no issues with Tului losing! <br><br><b>Divination/Spirit Journeys:</b> This is the main aspect of shamanism I wanted to explore with Tului as a character...as well as the trope of the Blind Seer. To this end, I have combined available spells (''sleep, synastry, collective unconscious''), information from the game and resources, and Mongolian spirituality to make it as lore appropriate as possible! These are also not meant to be simple rituals, nor are they meant to allow Tului to know more than she would otherwise. <br><br> I will only perform these rituals/scenes with other players ''IF THEY ASK FOR THEM''. They involve a LOT of IC work (''utilizing a totem, preparing crystals and incense, linking aether, finding a rare flower, etc'') and provide IC risks as well (''taking specialized drugs, going into a magical sleep, having the fates of two souls intertwined briefly, emotional damage, etc'') so that they must be considered VERY carefully before being undertaken. All that said, I love the potential for my player to interact with yours on a long-term basis and help them find their purpose - or an answer to specific questions they might have! If you are also interested, please contact me and we can work something out!!!
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: <div align=justify><div style="padding: 7px 4px;font-size:12px; font-family:Georgia;">Thank you for taking the time to look over Tului's skill sets! I did the best I could utilizing information from game mechanics and the lore in order to create the list above. I spent a lot of time debating Tului's strengths and weaknesses and tried to have that reflect in her chart. <br><br><b>Class Lore/Mechanics:</b> I began with the Astrologian class because it is my favorite class! However, I have only JUST unlocked it in game. Since Astrologians utilize a mix of black and white magic for cross-class abilities...I thought it would mesh well IC with conjury and thaumaturgy. The comments about the astromancy spells are the text from the Astrologian job quests, for the sake of reference!<br><br> It was important to me that Tului feel like a ''shaman''. That is why I pulled the elemental spells from conjury and thaumaturgy, as well as a few others (heals, barriers, and sleep spells). Tului's role is meant to be more of a healer/defender than a fighter. I kept that in mind while selecting her spells. <br><br><b>Roleplay Healing:</b> It is important to me that ''BOTH'' parties enjoy the experience of RP healing. If you do not want to be healed, partially or fully, simply let me know! I will either have Tului unavailable for certain scenes, have her be incapable at the time for another reason, have her prayers to the gods fail, etc! I want to work with you so that the effects of healing are in line with the story YOU want your character to experience! <br><br><b>Roleplay Combat:</b> I tend to prefer roleplay combat against NPC enemies rather than other people. Combat is not a focus for Tului, though she will engage in it when necessary against those she deems unjust or corrupt! When possible, I prefer to decide a vague outcome before the fight and have both parties work their way to that end while allowing for creativity before that point. Barring that, I am happy to do rolls (higher/lower, adjusted for stats, etc)! Again, it's more important to me that both parties have fun and that an interesting story is told! I have no issues with Tului losing! <br><br><b>Divination/Spirit Journeys:</b> This is the main aspect of shamanism I wanted to explore with Tului as a character...as well as the trope of the Blind Seer. To this end, I have combined available spells (''sleep, synastry, collective unconscious''), information from the game and resources, and Mongolian spirituality to make it as lore appropriate as possible! The linking of the multiple spells that enhance shared feelings, coupled with hallucinogenic drugs, make the experience somewhat a kin to a shared hallucination, more than anything else! <br><br>These are also not meant to be simple rituals, nor are they meant to allow Tului to know more than she would otherwise. I will only perform these rituals/scenes with other players ''IF THEY ASK FOR THEM''. They involve a LOT of IC work (''utilizing a totem, preparing crystals and incense, linking aether, finding a rare flower, etc'') and provide IC risks as well (''taking specialized drugs, going into a magical sleep, having the fates of two souls intertwined briefly, emotional damage, etc'') so that they must be considered VERY carefully before being undertaken. <br><br>All that said, I love the potential for my player to interact with yours on a long-term basis and help them find their purpose - or an answer to specific questions they might have! If you are also interested, please contact me and we can work something out!!!
 
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<div align=justify><div style="padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''IC Inventory'''</center></div></div>
 
<div align=justify><div style="padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''IC Inventory'''</center></div></div>
  
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">This is a mostly complete list of items that Tului owns. While they may not always be on her person, per se, you are free to make note of them in case of the following: her person is searched for any reason, someone attempts to pick her pockets or steal her satchel, or they discover a place where she has stored her items temporarily.</div></div>
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<div align=justify><div style="padding:5px 15px;font-family:Georgia;">This is a ''mostly'' complete list of items that Tului owns. While they may not always be on her person, per se, you are free to make note of them in case of the following: her person is searched for any reason, someone attempts to pick her pockets or steal her satchel, or they discover a place where she has stored her items temporarily.</div></div>
 
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<table style="position:center; width="100%"><tr><td>
 
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:: [[File:Bag_of_Herbs.png|20 px]] ■ <b>Bag of Herbs:</b> [[File:Tengris_Tears.png|20 px]] Tengri's Tears blossoms, [[File:Mixed_Herbs.png|20 px]] medicinal plants, and [[File:Spices.png|20 px]]spices from Othard.
 
:: [[File:Bag_of_Herbs.png|20 px]] ■ <b>Bag of Herbs:</b> [[File:Tengris_Tears.png|20 px]] Tengri's Tears blossoms, [[File:Mixed_Herbs.png|20 px]] medicinal plants, and [[File:Spices.png|20 px]]spices from Othard.
 
::: [[File:Doeskin Pouch.png|20 px]] ■ <b>Shamanic Supplies:</b> A doeskin pouch that can fit in the fully opened hand.
 
::: [[File:Doeskin Pouch.png|20 px]] ■ <b>Shamanic Supplies:</b> A doeskin pouch that can fit in the fully opened hand.
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:::: [[File:Toli_Mirror.png|20 px]] ■ <b>Toli Mirror:</b> Small ornate mirror for shamanic practices.
 
:::: [[File:Whittling_Knife.png|20 px]] ■ <b>Whittling Knife:</b> Tiny knife for delicate woodwork.
 
:::: [[File:Whittling_Knife.png|20 px]] ■ <b>Whittling Knife:</b> Tiny knife for delicate woodwork.
 
:::: [[File:Lock_Box.png|20 px]] ■ <b>Fetishes:</b> Various bits of sacred items. [[File:Bone_Shards.png|20 px]] Bones, [[File:Feathers.png|20 px]] feathers, [[File:Incense.png|20 px]] incense, etc.
 
:::: [[File:Lock_Box.png|20 px]] ■ <b>Fetishes:</b> Various bits of sacred items. [[File:Bone_Shards.png|20 px]] Bones, [[File:Feathers.png|20 px]] feathers, [[File:Incense.png|20 px]] incense, etc.
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: ■ <b>WEAPONRY:</b> Very small amount.
 
: ■ <b>WEAPONRY:</b> Very small amount.
 
:: [[File:Antlered_Shaman_Staff.png|20 px]] ■ <b>Staff:</b> A wooden staff adorned with two large, ivory deer antlers. Elemental gems, feathers, and small silver bells hang from the prongs.
 
:: [[File:Antlered_Shaman_Staff.png|20 px]] ■ <b>Staff:</b> A wooden staff adorned with two large, ivory deer antlers. Elemental gems, feathers, and small silver bells hang from the prongs.
:: [[File:All_Purpose_Knife.png|20 px]] ■ <b>All Purpose Knife:</b> A few ilms long, used for cutting meat, supplies, and self-defense as a last resort.
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:: [[File:All_Purpose_Knife.png|20 px]] ■ <b>All Purpose Knife:</b> A few ilms long. Used for cutting meat, supplies, and self-defense as a last resort.
  
  
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: ■ <b>COMPANION(S):</b> Currently none.
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: ■ <b>COMPANION(S):</b> Beasts, pets, familiars.
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:: [[File:Small_Bird.png|20 px]] ■ <b>Pygmy Falcon:</b> ''Kei''. Name translates into Wind. A young [https://www.zoochat.com/community/media/african-pygmy-falcon-at-the-cotswold-falconry-centre.103009/full?d=0 ''pygmy falcon''], barely larger than one's hand. It has a white belly with a dark grey head, wings, and tail. The flight and tail feathers are spotted white. It eats insects and small rodents, reptiles, and other birds. Wind Aspected. Male. An inquisitive creature, tame, with small jesses adorned with silver bells to its legs.
 
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[[File:Tului_right_profile_picture_3.png|right|frame]]
 
[[File:Tului_right_profile_picture_3.png|right|frame]]
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Childhood'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Childhood'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">Tului was born on the 5th Sun of the 6th Astral Moon during the first true snows of the season in the grasslands of the Azim Steppe. Her mother had an affinity for animals, tending to the tribes beastkin. Her father hunted and pacified wild animals that appeared to have been corrupted by disease or spirits. She was given the birth name of "Kisaya", after the equine deity who protects souls and riches. The tribe often remained stationary for half a cycle at a time, during the leaner winter months. Tului's youth was spent in good health as she learned the basics of tribal life on the Steppes, the spiritualistic rites of her people, how to interact with various beasts, and rudimentary celestial and elemental magic.</div></div></div>
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:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">Tului was born on the 5<sup>th</sup> Sun of the 6<sup>th</sup> Astral Moon on the grasslands of the Azim Steppe. The night she was born, the moon was full and it had been snowing only for a week. Her mother had an affinity for animals, tending to the tribes beastkin. Her father hunted and pacified wild animals and spirits that appeared to have been corrupted by disease or demons. She was given the temporary birth name of "Kisaya", after the equine deity who protects souls and riches. The tribe often remained stationary for half a cycle at a time, during the leaner winter months. Tului's youth was spent in good health as she learned the basics of tribal life on the Steppes, the spiritualistic rites of her people, how to interact with various beasts, and rudimentary celestial and elemental magic.</div></div></div>
  
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Rite of Passage'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Rite of Passage'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">As Tului became adept in a few of the magics she had been studying under her shaman mentor, she was prepared to undergo her right of passage. Her mentor allowed her to wear his animal totem, that of a snow leopard, while she prepared herself mentally for a full moon. When the time game, she underwent her vision quest under his guidance. There, she discovered her own spirit animal - a silver and black kirin, and her elemental aspect - umbral ice. Her quest involved a rigorous mental exercise in which all of the stars had been shaken out of the sky. With memory and instinct alone, she was tasked to put them back into their proper constellations. Hours later, exhausted, she was awoken from her magically-induced trance and given her true name, "Tului Nasan". Mirror of Life, due to her ability to read the souls of the stars and remind them of their own place in Tengri's heavens.</div></div></div>
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:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">As Tului became adept in a few of the magics she had been studying under her shaman mentor, she began preparations to undergo her rite of passage. Her mentor allowed her to wear his animal totem, that of a snow leopard, while she prepared herself mentally for a full moon. When the time came, she underwent her vision quest under his guidance. There, she discovered her own spirit animal - a silver and black kirin, as well as her elemental aspect - umbral ice. Her quest involved a rigorous mental exercise in which all of the stars had been shaken out of the sky. With memory and instinct alone, she was tasked to put them back into their proper constellations. Hours later, exhausted, she was awoken from her magically-induced trance and given her true name, "Tului Nasan" (''Mirror of Life''). She was so named due to her ability to read the souls of the stars and remind them of their own place in Tengri's heavens.</div></div></div>
  
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Adulthood - Othard'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Adulthood - Othard'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">After completing her rites, Tului continued to study under her shaman mentor for many cycles until she was able to work independently. Her strengths began to form during these times, and she nurtured them - without fully neglecting her weaknesses. Ice and water magic came to her easily, due to her aspect. Mutable elements, like the stars and wind, likewise became her domain. She became a healer, and mentor, in her own rite. Eventually, she discovered an ability to divine the aetherial imprint that echoed a person's soul and memories onto their soul stone and find appropriate candidates to pass them on to. Her interpretations were largely correct, matching soul to soul, and eventually she became the tribe's secondary Keeper of Souls.<br><br>There came a point where she felt the heavens calling her to leave her tribe, not in her heart or soul, but to wander the wilds of Othard as others taken by the wanderlust had done. With her parents having passed back to the lifestream, and a new Keeper of Souls training under her former mentor, Tului was able to depart with the Khan's blessing. For cycles, she traveled Othard. Some tribes new of her people and welcomed her in, some captured her to have her work for them. It was her abilities as a shaman that left her unharmed in these scenarios, even as a captive, as many Xaela did not want to anger the spirits in harming a white shaman.<br><br>She was temporarily living among members of the nocturnal Kagon tribe when the Exodus began. She traveled to Eorzea with them, but parted ways to find her own path upon arrival.</div></div></div>
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:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">After completing her rites, Tului continued to study under her shaman mentor for many cycles until she was able to work independently. Her strengths began to form during these times, and she nurtured them - without fully neglecting her weaknesses. Ice and water magic came to her easily, due to her aspect. Mutable elements, like the stars and wind, likewise became her domain. She became a healer, and mentor, in her own right. Eventually, she discovered an ability to divine the aetherial imprint that echoed a person's soul and memories onto their soul stone and find appropriate candidates to pass them on to. Her interpretations were largely correct, matching soul to soul, and eventually she became the tribe's secondary Keeper of Souls.<br><br>There came a point where she felt the heavens calling her to leave her tribe, not in her heart or soul, but to wander the wilds of Othard as others taken by the wanderlust had done. With her parents having passed back into the lifestream some cycles prior, and a new Keeper of Souls training under her former mentor, Tului was able to depart with the Khan's blessing. For cycles, she traveled the width and breadth Othard. Some tribes knew of her people and welcomed her in, others avoided her - or captured her to have her work for them. It was her abilities as a shaman that left her unharmed in these scenarios, even as a captive, as many Xaela did not want to anger the spirits in harming a white shaman.<br><br>She was temporarily living among members of the nocturnal Kagon tribe when the exodus began. She traveled to Eorzea with them, but parted ways to find her own path upon arrival.</div></div></div>
  
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Adulthood - Eorzea (Current)'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Adulthood - Eorzea (Current)'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">Tului arrived in Eorzea only a scant cycle or so prior, knowing nothing of the common tongue and making her way into the wilderness to survive off the land. The first moons were dangerous, she did not know the lay of the land, the language, or the plants and beasts that called the areas she traveled in home. Eventually, through trial and error, she learned enough to survive without grievously harming herself. <br><br>She crossed paths with a few Xaela, from various tribes, who were making their way to Gridania and followed them there. Due to their kindness, as well as her adept hearing and good memory, she was able to pick up a fair amount of the common tongue.She has spent the rest of her time in Eorzea wandering from town to town, rarely lingering long enough to make anything more than acquaintances. <br><br>She feels the stars are calling her, but she is not sure to what purpose as of yet...</div></div></div>
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:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">Tului arrived in Eorzea only a scant cycle or so ago, knowing nothing of the common tongue and making her way into the wilderness to survive off the land. The first moons were dangerous, as she did not know the lay of the land, the language, or the plants and beasts that called the areas she traveled in home. Eventually, through trial and error, she learned enough to survive without grievously harming herself. <br><br>She crossed paths with a group of Xaela from various tribes.They were making their way to Gridania and offered to lead her there. Due to their kindness, as well as her adept hearing and good memory, she was able to pick up a fair amount of the common tongue. She has spent the rest of her time in Eorzea wandering from town to town, rarely lingering long enough to make anything more than acquaintances. <br><br>She feels the stars are still calling her, but she is not sure to what purpose as of yet...</div></div></div>
 
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<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Tengri Tribe'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Tengri Tribe'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">The Tengri tribe is a very old, yet relatively unknown, Xaela tribe. As a whole, they avoid other tribes as much as possible and live a nomadic style that crosses far from the Azim Steppe, the mountain ranges, and wandering the route of the expansive One River. Some shaman occasionally leave the tribe to serve others across Othard, however. The Tengri are friendly to Xaela and Raen. They named themselves out of reverence after Tengri, who they worship and revere as the predecessor of the Dusk Mother and Dawn Father. <br><br>While they are omnivorous, they respect all forms of beastkin and take care to kill quickly and prevent needless suffer. They believe beastkin have souls like people and often work in collaboration with animals. Women and men share duties equally within the tribe. Skin, hair, and eyes tend to be shades of black, gray, silver, blue, purple, and white. An adaptation in their ancestry lead to them developing silvery-white fish like scales across their entire body. They believe these scales are what allow them to absorb celestial magic from Tengri in order to perform their spells. <br><br>There are various small offshoots of the tribe that settle in different areas. They are usually lead by a triumvirate council lead by the Khan who is supported by a black shaman, who handles warrior affairs and a white shaman, who handles local affairs. There is often one or two Keeper of Souls who act as story-tellers, lore keepers, and pass on soul crystals to those who complete their rite of passage.<br><br>All members of the tribe have a totem they keep on their person, carved to represent their totem animal that bears elemental aspected crystals for eyes. While they are given a temporary name as a child, of the parents' choosing, they are deemed to have given their true, or earned, name upon completing their right of passage.<br><br>Due to their divination abilites, many knew and prepared for the coming of the Garleans. While some made the Exodus to Eorzea over the years, a fair few tribes remained in Othard in hiding. Their fates are unknown as they are mostly scattered.</div></div></div>
+
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">The Tengri tribe is a very old, yet relatively unknown, Xaela tribe. As a whole, they avoid other tribes as much as possible and live a nomadic style that crosses the Azim Steppe, the mountain ranges, and passes alongside the route of the expansive One River. Some shaman occasionally split from the tribe in order to serve others across Othard. The Tengri are friendly to both Xaela and Raen, but interact infrequently with the Hyur. They named themselves out of reverence for their deity, Tengri, who they worship and honor as the predecessor of the Dusk Mother and Dawn Father. <br><br>While they are omnivorous, they respect all forms of beastkin and take care to kill quickly and prevent needless suffering. They believe beastkin have souls like people and often work in collaboration with animals. Women and men share duties equally within the tribe. Skin, hair, and eyes tend to be shades of black, gray, silver, blue, purple, and white. An adaptation in their ancestry led to them developing silvery-white, fish-like scales across their entire body. They believe these scales are what allow them to absorb celestial magic from Tengri in order to perform their spells. <br><br>There are various small offshoots of the tribe that settled in different areas. They are usually led by a triumvirate council headed by the Khan. The Khan, in turn, is supported by a black shaman, who handles warrior affairs AND a white shaman, who handles local affairs. There is often one or two Keeper of Souls who act as story-tellers, lore keepers, and pass on soul crystals to those who complete their rite of passage.<br><br>All members of the tribe have a totem they keep on their person, carved to represent their totem animal with elemental aspected crystals for eyes. While they are given a temporary name as a child, of the parents' choosing, they are given what is deemed their true, or earned, name upon completing their rite of passage.<br><br>Due to their divination abilities, many knew and prepared for the coming of the Garleans. While some made the Exodus to Eorzea over the cycles, a fair few tribes remained in Othard - in hiding. Their fates are unknown as they are mostly scattered deep into the wilderness for their own safety.</div></div></div>
  
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''OOC Notes'''</div>
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''OOC Notes'''</div>
: <div align=justify><div style="padding: 7px 4px;font-size:12px; font-family:Georgia;"> Interested in playing a member of one of various groups of the Tengri tribe? You have my EXPRESS permission to do so WITHOUT needing to speak to me personally.<br><br>Please read everything on this page as well as the page about shamanism. There are a very few little bit of extra tidbits sprinkled throughout the pages that I only clarified there. I based the Tengri tribal beliefs off the Mongolian shamanistic religion of Tengerism. I wanted to encourage other people to feel free to play a member of this tribe so I specifically set it up that they were lesser known, had multiple camps, and some members were just prone to leaving to wander Othard without forsaking their tribal connections in full.<br><br>You also have permission to copy both my Tengri tribe and shaman pages onto your own wiki for ease of your own reference.<br><br>If you DO play a member of the Tengri tribe, I would love to know about it and, hopefully, RP with you!!!
+
: <div align=justify><div style="padding: 7px 4px;font-size:12px; font-family:Georgia;"> Interested in playing a member of one of various groups of the Tengri tribe? You have my EXPRESS permission to do so WITHOUT needing to speak to me personally!<br><br>Please read everything on this page and the page about shamanism. There are a very few little bit of extra tidbits sprinkled throughout the other tabs, but they are less important. I based the Tengri tribal beliefs off of the Mongolian shamanistic religion of Tengerism. I wanted to encourage other people to feel free to play a member of this tribe so I specifically set it up that they were 1) lesser known, 2) had multiple camps, and 3) some members were prone to leaving to wander Othard without forsaking their tribal connections in full.<br><br>You also have permission to copy both my Tengri tribe and shaman pages onto your own wiki - for ease of your own reference.<br><br>''If you DO play a member of the Tengri tribe, I would love to know about it and, hopefully, RP with you!!!''
 
</div></div>
 
</div></div>
  
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<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''The Celestial Bodies'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''The Celestial Bodies'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">''Tengri'' translates literally into "heavens" while simultaneously referring to the highest celestial spirit. In Tului's tribe, they believe that the Tengri's eyes are the the sun and moon. The Dusk Mother, Nhama - goddess of the moon and matron of the Xaela represents the element of water and the Dawn Father, Azim - god of the sun and patron of the Raen represents the element of fire. It is said there is a piece of Tengri in the crown of one's head that is bound to a single star in the sky from whence each individual draws their power. The star's brightness or dullness reflects the strength of the person's soul and when they perish - the star goes out forever.</div></div></div>
+
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">''Tengri'' translates literally into "heavens" while simultaneously referring to the highest celestial spirit. In Tului's tribe, they believe that the Tengri's eyes are the the sun and moon. The Dusk Mother, Nhama - goddess of the moon and matron of the Xaela, represents the element of water. The Dawn Father, Azim - god of the sun and patron of the Raen, represents the element of fire. It is said there is a piece of Tengri in the crown of every person's head that is bound to a single star in the sky. It is from this star that each individual draws their power. The star's brightness or dullness reflects the strength of the person's soul and, when they perish, the star goes out forever.</div></div></div>
  
  
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Black & White Shamans'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Black & White Shamans'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;"> Black Shaman are shaman-warriors and boast more power than white shamans. They fight evil spirits with their own might, perform hunting rituals, and aid the armies in times of war. They know how to lay curses on others, but must be careful not to abuse this power or they may lose their ability to heal. A black shaman often deals with foreign affairs and advises the khan strategically in war. Drums are their instrument of choice.<br><br> White Shaman are shamans of peace and are incapable of performing the shaman curse. They are intimately connected to nature spirits and guide others to living in balance with them. When a spirit is angry, they will attempt to pacify it. They are also capable of performing blessings and divinations. A white shaman deals with more local affairs and serves as administrators to the people. Bells are their instrument of choice.</div></div></div>
+
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;"> Black shaman are shaman-warriors and boast more power than white shamans. They fight evil spirits with their own might, perform hunting rituals, and aid the armies in times of war. They know how to lay curses on others, but must be careful not to abuse this power or they may lose their ability to heal. A black shaman often deals with foreign affairs and advises the Khan strategically in war. Drums are their instrument of choice.<br><br> White shaman are shamans of peace and are incapable of performing the shaman curse. They are intimately connected to nature spirits and guide others towards living in balance with them. When a spirit is angry, they will attempt to pacify it. They are also capable of performing blessings and divinations. A white shaman deals with more local affairs and serves as an administrator to the people. Bells are their instrument of choice.</div></div></div>
  
  
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''The Windhorse'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''The Windhorse'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">The Windhorse, or ''hiimori'', is the term used to denote the psychic and spiritual power of a person. The windhorse is strengthened by following rituals and connecting with the universe rather than engaging in taboo activities or self-destructive tendencies. Horses hold a valuable place in many Xaela tribes on both a literal and spiritual level. Placing a stone on a shrine or breathing in sacred smoke increases the power of one's windhorse. ''Ovoo'' shrines are often trees, stones, or bones built in a conical fashion. When a horse dies, it's skull is often left at an ovoo out of respect - when other riders notice this, they will leave a single strand of hair from the tail from their own horse in reverence to the steed's spirit.</div></div></div>
+
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">The Windhorse, or ''hiimori'', is the term used to denote the psychic and spiritual power of a person. The windhorse is strengthened by following religious rituals and connecting with the universe. For example, placing a stone on a shrine or breathing in sacred smoke increases the power of one's windhorse. Engaging in taboo activities or self-destructive tendencies, however, will lesson the windhorse's strength. <br><br>Horses hold a valuable place in many Xaela tribes on both a literal and spiritual level. It is believed that when a shaman goes on a spirit journey, they are riding their windhorse in order to get there. ''Ovoo'' shrines are often trees, stones, or bones built in a conical fashion. When a horse dies, it's skull is often left at an ovoo out of respect. If other riders notice this, they will leave a single strand of hair from the tail of their own horse in reverence to the deceased steed's spirit.</div></div></div>
  
  
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Souls, Crystals, Reincarnation'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Souls, Crystals, Reincarnation'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">There are believed to be three souls that reside in a person. The ''suld'' (single) soul, the ''ami'' (breathing) soul, and the ''suns'' (personality) soul. The suld soul is unique for it is a temporary soul that lives in your person once and, when you die, reverts back to nature and cannot reincarnate. The ami soul is related to the breathing and warmth in the body. When a person dies, the ami soul flies to the World Tree and lives in its branches as a bird. This is the soul the Tengri tribe believes to return to the lifestream at death and then reincarnate as a member of the individuals family-line. The suns soul is related to the personality and also holds the collective memories of all its past lives. If it is an evil soul, it will be extinguished at death. It may also reincarnate into anyone. <br><br> The Tengri tribe revere the suns soul the most, believing this is what is held within soul cyrstals. A Keeper of Souls will collect the crystals and select new heirs for them after the person undergoes their rite of passage, is given their new name, and their fate has been divined. It is considered taboo to shatter a crystal, no matter if it belonged to an enemy. In times of war, the soul crystals would be studied for any secrets but then would be returned to the enemy tribe out of respect for the warrior who died. </div></div></div>
+
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">There are believed to be three souls that reside in a person. The ''suld'' (single) soul, the ''ami'' (breathing) soul, and the ''suns'' (personality) soul. The ''suld'' soul is unique for it is a temporary soul that lives in your person once and, when you die, reverts back to nature and cannot reincarnate. The ''ami'' soul is related to the breathing and warmth in the body. When a person dies, the ''ami'' soul flies to the World Tree and lives in its branches as a bird. This is the soul the Tengri tribe believes to return to the lifestream at death and then reincarnate as a member of the individual's bloodline. The ''suns'' soul is related to the personality and also holds the collective memories of all its past lives. If it is an evil soul, it will be extinguished at death. It may also reincarnate into anyone. <br><br> The Tengri tribe revere the ''suns'' soul the most, believing this is what is held within soul cyrstals. A Keeper of Souls will collect the crystals and select new heirs for them after the person undergoes their rite of passage, is given their new name, and their fate has been divined. It is considered taboo to shatter a crystal, no matter if it belonged to an enemy. In times of war, the soul crystals would be studied for any secrets but then would be returned to the enemy tribe out of respect for the warrior who died. </div></div></div>
  
  
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Totem Animals'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Totem Animals'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">All living things are believed to have souls, with animals especially being consider ''amitan'' or possessing a human-like soul that can reincarnate. Beastkin are treated respectfully. Cutting a windpipe or damaging a heart harms the ''ami'', or soul, so this is avoided even when hunting. A person's totem animal is often connected to their ancestors and common animals include the tiger, snow leopard, bear, wolf, deer, bull and eagle. <br><br>In order to complete one's right of passage in the Tengri tribe, they must undergo a Spirit Journey under the watchful eye of a shaman. Here, they will divine their totem animal and elemental aspect, and astral/umbral affinities. Upon waking, they will create their totem animal out of wood and give it eyes made out of elemental aspected crystals. These totems are considered sacred to the individual and hold no power for anyone else. Parents of a child who has not yet undergone their rite of passage will often have a temporary totem made for them, one in which the father's animal is given the mother's elemental crystal eyes. This is considered to protect the child until they can create their own.</div></div></div>
+
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">All living things are believed to have souls, with animals especially being consider ''amitan'' or possessing a human-like soul that can reincarnate. Beastkin are treated respectfully. Cutting a windpipe or damaging a heart harms the ''ami'', or soul, so this is avoided even when hunting. A person's totem animal is often connected to their ancestors and common animals include the tiger, snow leopard, bear, wolf, deer, bull and eagle. <br><br>In order to complete one's rite of passage in the Tengri tribe, they must undergo a Spirit Journey under the watchful eye of a shaman. Here, they will divine their totem animal, elemental aspect, and astral/umbral affinities. Upon waking, they will create their totem animal out of wood and give it eyes made out of elemental aspected crystals. These totems are considered sacred to the individual and hold no power for anyone else. Parents of a child who has not yet undergone their rite of passage will often have a temporary totem made for them, one in which the father's animal is given crystal eyes that match the mother's elemental aspect. This hybrid totem is considered to create a guardian spirit that will protect the child until they can summon their own.</div></div></div>
  
  
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Spirit Journeys'''</div>
 
<div align=center><div style="padding:0px 10px; font-size:13px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;">'''Spirit Journeys'''</div>
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">Due to the inherit risk of losing one's suns soul by partaking in spirit journeys, the Tengri tribe would often only perform them upon three occassions - during one's rite of passage, again at their death, and to determine enemy secrets.<br><br>The Rite of Passage ceremony would be overseen by a shaman. In order to link their aether, the individual would remove their familial totem and wear the shaman's own totem for nearly a full moon. Once their aether had formed a bond, the ritual would be performed. Twelve elemental crystals, one for each element in both the astral and umbral state, as well as nearly fifty different animal totems would be placed in a circle around the participant. Sacred incense would be lit, hallucinogenic drugs would be taken, and bells or drums would be slowly played. Once the individual was relaxed, the shaman would perform a sleep spell on them. Due to their aetheric link, this would put the shaman to sleep as well. Here, in the collective unconscious, the shaman could watch and guide the individual as they navigated their emotions, both fears and dreams. Upon waking, they would know the child's element, totem animal, and fate. The participant would then be tasked with making their own totem and would receive a new name and a soul crystal from the Keeper of Souls. <br><br>[http://ffxiv.gamerescape.com/wiki/Moon_Daisy Tengri's Tears], often called Moon Daisies in Eorzea, were heavily involved in the ceremony. In Othard, these plants had developed a hallucinogenic property that aided in the participants connecting during the vision quest. Most individuals would only partake a few times in the course of their lives. However, the shaman would frequently utilize the flower in rituals. In small doses, it is a harmless plant, but through consistent use it would render the shaman blind. The plant is called Tengri's Tears both for the belief that the flowers are stars fallen from the heavens...and for the tears of mingled grief and relief Tengri sheds when one of his shaman lose their mortal sight in pursuit of a celestial one.</div></div></div>
+
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;font-size:12px;">Due to the inherit risk of losing one's ''suns'' soul by partaking in spirit journeys, the Tengri tribe would often only perform them upon three occasions - during one's rite of passage, again at their death, and to determine enemy secrets in times of war.<br><br>The Rite of Passage ceremony would be overseen by a shaman. In order to link their aether, the individual would remove their familial totem and wear the shaman's own totem for nearly a full moon. Once their aether had formed a bond, the ritual would be performed. Twelve elemental crystals, one for each element in both the astral and umbral state, as well as nearly fifty different animal totems would be placed in a circle around the participant. Sacred incense would be lit, hallucinogenic drugs would be taken, and bells or drums would be slowly played. Once the individual was relaxed, the shaman would perform a sleep spell on them. Due to their aetheric link, this would also put the shaman to sleep. Here, in the collective unconscious, the shaman could watch and guide the individual as they navigated their emotions, fears, and dreams in order to complete some sacred task. Upon waking, the shaman would know the child's element, totem animal, and possible fate. The participant would then be tasked with making their own totem and would receive a new name and a soul crystal from the Keeper of Souls. <br><br>[http://ffxiv.gamerescape.com/wiki/Moon_Daisy Tengri's Tears], known as Moon Daisies in Eorzea, were heavily involved in the ceremony. In some parts of Othard, these plants had developed a hallucinogenic property that aided the participants ability to connect during the vision quest. Most individuals would only partake a few times in the course of their lives. However, the shaman frequently utilizes the flower in their numerous rituals. In small doses, it is a harmless plant, but through consistent use - it renders the shaman blind. The plant is called Tengri's Tears both for the belief that the flowers are stars fallen from the heavens...and also for the tears of mingled grief and relief Tengri sheds when one of his shaman lose their mortal sight in pursuit of a celestial one.</div></div></div>
 
<br>
 
<br>
 
</td></tr></table>
 
</td></tr></table>
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<div style="padding: 7px 4px;font-size:13px; color:#9faecc;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Common Rumors</b></div>
 
<div style="padding: 7px 4px;font-size:13px; color:#9faecc;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Common Rumors</b></div>
 
<div style="font-family:Georgia;">
 
<div style="font-family:Georgia;">
: <font style="color:#9faecc;" size="2">■</font> "Thought I heard birds singing in the woods as I was out for a stroll. Turned out it was this Xaela, sitting on a stump and having some sort of grandiose conversation with the birds in the threes above her. I asked if she spoke cloudkin and she laughed at me! I guess she was just entertaining herself..."</div>  
+
: <font style="color:#9faecc;" size="2">■</font> "Thought I heard birds singing in the woods as I was out for a stroll. Turned out it was this Xaela, sitting on a stump and having some sort of grandiose conversation with the birds in the trees above her. I asked if she spoke cloudkin and she laughed at me! I guess she was just entertaining herself..."</div>  
 
<div align=right>— ''Blushing Child, Bentbranch Meadows, Twelveswood''.</div>
 
<div align=right>— ''Blushing Child, Bentbranch Meadows, Twelveswood''.</div>
 
<div style="font-family:Georgia;">
 
<div style="font-family:Georgia;">
 
: <font style="color:#9faecc;" size="2">■</font> "I don’t know how she can tolerate those filthy, begging mongrels. She doesn’t seem to give them any food or gil, but she’ll tend to their wounds. For free. So then they can get up and beg LONGER!"</div>  
 
: <font style="color:#9faecc;" size="2">■</font> "I don’t know how she can tolerate those filthy, begging mongrels. She doesn’t seem to give them any food or gil, but she’ll tend to their wounds. For free. So then they can get up and beg LONGER!"</div>  
<div align=right>— ''Merchant; Pearl Lane, Ul'dah''.</div>
+
<div align=right>— ''Disgruntled Merchant; Pearl Lane, Ul'dah''.</div>
 
<div style="font-family:Georgia;">
 
<div style="font-family:Georgia;">
 
: <font style="color:#9faecc;" size="2">■</font> "Wouldn't be surprised if they didn't have sugar where she comes from! Every day for a full week she stopped in to try something new...seemed to really like fruits dipped in chocolate. Wish she would come back by, I could use the sales."</div>
 
: <font style="color:#9faecc;" size="2">■</font> "Wouldn't be surprised if they didn't have sugar where she comes from! Every day for a full week she stopped in to try something new...seemed to really like fruits dipped in chocolate. Wish she would come back by, I could use the sales."</div>
<div align=right>— ''Baker; Sweets Shop, Lavender Beds''.</div>
+
<div align=right>— ''Struggling Baker; Sweets Shop, Lavender Beds''.</div>
  
 
<div style="padding: 7px 4px;font-size:13px; color:#8b98b3;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Uncommon Rumors</b></div>
 
<div style="padding: 7px 4px;font-size:13px; color:#8b98b3;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Uncommon Rumors</b></div>
 
<div style="font-family:Georgia;">
 
<div style="font-family:Georgia;">
 
: <font style="color:#8b98b3;" size="2">■</font> "Comes ‘round often ‘nough. Trades bundles of local herbs fer Eastern ones. Guess she misses flavors from ‘ome, cause they dunnae come cheap."</div>
 
: <font style="color:#8b98b3;" size="2">■</font> "Comes ‘round often ‘nough. Trades bundles of local herbs fer Eastern ones. Guess she misses flavors from ‘ome, cause they dunnae come cheap."</div>
<div align=right>— ''Merchant, The Seventh Sage, Limsa Lominsa''.</div>
+
<div align=right>— ''Herb Merchant, The Seventh Sage, Limsa Lominsa''.</div>
 
<div style="font-family:Georgia;">
 
<div style="font-family:Georgia;">
 
: <font style="color:#8b98b3;" size="2">■</font> "She tells me that the conjurers of her people do not hear the Elementals like we do…but she certainly seems to understand them, all the same."</div>
 
: <font style="color:#8b98b3;" size="2">■</font> "She tells me that the conjurers of her people do not hear the Elementals like we do…but she certainly seems to understand them, all the same."</div>
<div align=right>— ''Hearer; Conjurer’s Guild, Gridania''.</div>
+
<div align=right>— ''Friendly Hearer; Conjurer’s Guild, Gridania''.</div>
 
<div style="font-family:Georgia;">
 
<div style="font-family:Georgia;">
 
: <font style="color:#8b98b3;" size="2">■</font> "Damned dragon-lovers. It's bad enough they LOOK like the blasted creatures, but now that there’s peace in Dravania...they come and gawk like they’re at some demonic family reunion!"</div>
 
: <font style="color:#8b98b3;" size="2">■</font> "Damned dragon-lovers. It's bad enough they LOOK like the blasted creatures, but now that there’s peace in Dravania...they come and gawk like they’re at some demonic family reunion!"</div>
<div align=right>— ''Guard; Steps of Faith, Coerthas''.</div>
+
<div align=right>— ''Suspicious Guard; Steps of Faith, Coerthas''.</div>
  
 
<div style="padding: 7px 4px;font-size:13px; color:#778399;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Rare Rumors</b></div>
 
<div style="padding: 7px 4px;font-size:13px; color:#778399;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Rare Rumors</b></div>
 
<div style="font-family:Georgia;">
 
<div style="font-family:Georgia;">
 
: <font style="color:#9faecc;" size="2">■</font> "Her staff frightens me. Hanging from the antlers are gems of the dead, they say the Tengri can hear their spirits whispering. It's disturbing."</div>  
 
: <font style="color:#9faecc;" size="2">■</font> "Her staff frightens me. Hanging from the antlers are gems of the dead, they say the Tengri can hear their spirits whispering. It's disturbing."</div>  
<div align=right>— ''Nald'thal Priest, Golden Bazaar''.</div>
+
<div align=right>— ''Hypocritical Nald'thal Priest, Golden Bazaar''.</div>
 
<div style="font-family:Georgia;">
 
<div style="font-family:Georgia;">
 
: <font style="color:#9faecc;" size="2">■</font> "Scared of the sea, they say! Crossed right over it, didn't she? I've never seen someone so quick to head as far and fast inward as she did. Wasn't sick, just ran like a spooked horse from the docks!"</div>  
 
: <font style="color:#9faecc;" size="2">■</font> "Scared of the sea, they say! Crossed right over it, didn't she? I've never seen someone so quick to head as far and fast inward as she did. Wasn't sick, just ran like a spooked horse from the docks!"</div>  
<div align=right>— ''Fisherman, Vesper Bay''.</div>
+
<div align=right>— ''Shocked Fisherman, Vesper Bay''.</div>
 
<div style="font-family:Georgia;">
 
<div style="font-family:Georgia;">
 
: <font style="color:#9faecc;" size="2">■</font> "I was an orphan and the tribe that took me in ignored me. I had no heritage or prospects to speak of. She did a divination, read my soul, and gave me a crystal to help me. I'm only just now starting to realize my potential through it's guidance."</div>  
 
: <font style="color:#9faecc;" size="2">■</font> "I was an orphan and the tribe that took me in ignored me. I had no heritage or prospects to speak of. She did a divination, read my soul, and gave me a crystal to help me. I'm only just now starting to realize my potential through it's guidance."</div>  
<div align=right>— ''Xaela Warrior, Revenant's Toll''.</div>
+
<div align=right>— ''Relieved Xaela Warrior, Revenant's Toll''.</div>
  
 
<td style="vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;">
 
<td style="vertical-align: top;width:50%;padding-right:10px; font-size:9pt;font-family:Helvetica;">
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: ♫ ''[https://www.youtube.com/watch?v=lSHW3GxOC94 An Ocean Deep]'' ♫  
 
: ♫ ''[https://www.youtube.com/watch?v=lSHW3GxOC94 An Ocean Deep]'' ♫  
 
:: '''Artist:''' Rick Evenhuis
 
:: '''Artist:''' Rick Evenhuis
:: <small>''"Instrumental"''</small>
+
:: <small>''*Instrumental*''</small>
 
</td>
 
</td>
 
<td style="vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;">
 
<td style="vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;">
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: ♫ ''[https://www.youtube.com/watch?v=9_WeI3AzIT4 Lunara]'' ♫  
 
: ♫ ''[https://www.youtube.com/watch?v=9_WeI3AzIT4 Lunara]'' ♫  
 
:: '''Artist:''' Adrian von Ziegler
 
:: '''Artist:''' Adrian von Ziegler
:: <small>''"Instrumental"''</small>
+
:: <small>''*Instrumental*''</small>
 
</td>
 
</td>
 
<td style="vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;">
 
<td style="vertical-align: top;width:33%;padding-right:10px; font-size:12px; color:#585350;font-family:Georgia;">
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: ♫ ''[https://www.youtube.com/watch?v=UTPVsuiNPqw Shadow of the Moon]''
 
: ♫ ''[https://www.youtube.com/watch?v=UTPVsuiNPqw Shadow of the Moon]''
 
:: '''Artist:''' Blackmore's Night
 
:: '''Artist:''' Blackmore's Night
:: <small>''In the shadow of the moon <br>She danced in the starlight <br>Whispering a haunting tune <br>To the night...''</small>
+
:: <small>''"In the shadow of the moon <br>She danced in the starlight <br>Whispering a haunting tune <br>To the night..."''</small>
  
  
 
: ♫ ''[https://www.youtube.com/watch?v=ifQ3JRS4gqc Moonsong]'' ♫  
 
: ♫ ''[https://www.youtube.com/watch?v=ifQ3JRS4gqc Moonsong]'' ♫  
 
:: '''Artist:''' Adrian von Ziegler
 
:: '''Artist:''' Adrian von Ziegler
:: <small>''"Instrumental"''</small>
+
:: <small>''*Instrumental*''</small>
 
</td>
 
</td>
 
</tr>
 
</tr>
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: ■ <b>Othard, Pre-Exodus:</b> Anywhere, anytime. She traveled for about 8 years as a lone shaman.
 
: ■ <b>Othard, Pre-Exodus:</b> Anywhere, anytime. She traveled for about 8 years as a lone shaman.
 
: ■ <b>Ship, Exodus:</b> She took one of the later ships to Eorzea, traveling with the Kagon tribe. Brief encounter.
 
: ■ <b>Ship, Exodus:</b> She took one of the later ships to Eorzea, traveling with the Kagon tribe. Brief encounter.
: ■ <b>Gridania/Shroud:</b> Most of the year she has been in Eorzea was spent in the Shroud. It would be harder to encounter her in the wild, but she then spent a fair time in Gridania and it's outlying villages in company of a few Xaela. She returns their frequently, often to speak with the Hearer's in the city and the Elementals outside of it.
+
: ■ <b>Gridania/Shroud:</b> Most of the year she has been in Eorzea was spent in the Shroud. It would be harder to encounter her in the wild, but she also spends a fair amount of time in Gridania and it's outlying villages. Usually alone or in company of a few Xaela. She returns there frequently, often to speak with the Hearers in the city and the Elementals outside of it.
: ■ <b>Ishgard/Coerthas/Dravania:</b> Travels here often. Loves the snow, dragons, and chocobo here...rather than the city itself.
+
: ■ <b>Ishgard/Coerthas/Dravania:</b> Travels here often. Loves the snow, dragons, and chocobo...rather than the city itself.
 
: ■ <b>Ul'dah/Thanalan:</b> Often in these lands, due to how many refugees are here. Usually to help them or find her kin.
 
: ■ <b>Ul'dah/Thanalan:</b> Often in these lands, due to how many refugees are here. Usually to help them or find her kin.
: ■ <b>Limsa/La Noscea/The Sea:</b> She can be found here infrequently, when wanderlust takes her. She fears open water and has little reason to visit, but will at random.
+
: ■ <b>Limsa/La Noscea/The Sea:</b> She can be found here infrequently, when wanderlust takes her. She fears open water and has little reason to visit - safe for the herb shop on the upper decks of the city, but will come at random intervals.
 
</div></div>
 
</div></div>
  
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<div align=justify><div style="padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''RP Limits'''</center></div></div>
 
<div align=justify><div style="padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''RP Limits'''</center></div></div>
  
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">Tului is designed to engage in a variety of RP topics, from fluff to nitty gritty. I, personally, am not easily offended by some topics but may not prefer to do them, myself! The list is not all-inclusive and I am always willing to talk about things, however, no matter where they fall on it! I also am aware that people might not read this list before RPing with me, or may forget! If something falls under my ask permission/unacceptable categories through organic RP, I will take the initiative to contact YOU and work things out OOC!</div></div>
+
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">Tului is designed to engage in a variety of RP topics, from fluff to nitty gritty. I, personally, am not easily offended by some topics but may not prefer to do them, myself! The list is not all-inclusive. I am always willing to talk about things, however, no matter where they fall on it! If something falls under my ask permission/unacceptable categories through organic RP, I will take the initiative to contact YOU and work things out OOC!</div></div>
 
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">
 
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">
 
: ■ '''ACCEPTABLE''' ...walk up RP (though you may want to ask OOC, in case I am AFK or busy!), day to day/slice of life, hilarious shenanigans, linkshell RP, occult investigations, spiritual journey adventure times, themes about violence/drugs/drinking, mental illness, pickpocketing my character, initiating IC combat with her (even if she will try to get out of it), unrequited crushes/love, IC dungeons!! <br><br>I also do not mind interacting with characters who bend the lore and greatly enjoy interacting with interesting character concepts such as glamoured dragons, sentient animals, experimental magics, etc! <br><br>I am happy to RP in game/face to face, over linkshells/whispers (either as a communication device, or RPing in a setting while we are both busy doing other things), forums, and messenger systems - just let me know what works best for you!
 
: ■ '''ACCEPTABLE''' ...walk up RP (though you may want to ask OOC, in case I am AFK or busy!), day to day/slice of life, hilarious shenanigans, linkshell RP, occult investigations, spiritual journey adventure times, themes about violence/drugs/drinking, mental illness, pickpocketing my character, initiating IC combat with her (even if she will try to get out of it), unrequited crushes/love, IC dungeons!! <br><br>I also do not mind interacting with characters who bend the lore and greatly enjoy interacting with interesting character concepts such as glamoured dragons, sentient animals, experimental magics, etc! <br><br>I am happy to RP in game/face to face, over linkshells/whispers (either as a communication device, or RPing in a setting while we are both busy doing other things), forums, and messenger systems - just let me know what works best for you!
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: ■ <b>Painting</b> - Tului can often be found in public places. Painting. Poorly... Blind.
 
: ■ <b>Painting</b> - Tului can often be found in public places. Painting. Poorly... Blind.
 
: ■ <b>Healing</b> - either character could be injured and in need of healing.
 
: ■ <b>Healing</b> - either character could be injured and in need of healing.
: ■ <b>Beastkin</b> - Tului has a fondness for animals, your pets or wild ones.
+
: ■ <b>Beastkin</b> - Tului has a fondness for animals, your pets or wild ones. She's got a pretty sweet drake, herself.
 
: ■ <b>Public Events</b> - always looking for people to chat up at open events!
 
: ■ <b>Public Events</b> - always looking for people to chat up at open events!
 
: ■ <b>Corruption</b> - she hunts angered spirits, diseased animals, and voidsent!
 
: ■ <b>Corruption</b> - she hunts angered spirits, diseased animals, and voidsent!
 
: ■ <b>Camping</b> - Tului has no permanent home and often sleeps outdoors.
 
: ■ <b>Camping</b> - Tului has no permanent home and often sleeps outdoors.
: ■ <b>Taverns/Facilities</b> - Tului may occassionally find places at  random to ask to stay a night or due, for various reasons ranging from personal to weather. She might even ask regardless of the inappropriateness of the facilities, such as an apothecary shop or printing press or airship dock...
+
: ■ <b>Taverns/Facilities</b> - Tului may occasionally find places at  random to ask to stay a night or two, for various reasons ranging from personal to weather. She might even ask regardless of the inappropriateness of the facilities, such as an apothecary shop or printing press or airship dock...
 
</div></div>
 
</div></div>
 
</tr></table></div>
 
</tr></table></div>
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<div align=justify><div style="padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Player Information'''</center></div></div>
 
<div align=justify><div style="padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Player Information'''</center></div></div>
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;"><b>Player Note</b></div>
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;"><b>Player Note</b></div>
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">Hello! I appreciate you taking the time to look over Tului Nasan's wikipage! I have been roleplaying for about 15 years in various online mediums (forums, messengers, in-game). I have played a variety of MMORPGs and have found something I liked in each one! I like a variety of RP scenarios from day-to-day fluff all the way to serious, long-term plotlines!</div></div>
+
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">Hello! I appreciate you taking the time to look over Tului Nasan's wikipage! I have been roleplaying for about 15 years in various online mediums (forums, messengers, in-game). I have played a good number of different MMORPGs and have found something I liked in each and every one! I like a variety of RP scenarios from day-to-day fluff all the way to serious, long-term plotlines!</div></div>
  
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;"><b>Character Lore Adherence</b></div>
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;"><b>Character Lore Adherence</b></div>
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">I have used lore to the best of my ability in making Tului's profile. Please keep in mind that I have not yet received my lorebook in real life, nor have I completed much in-game yet (aside from the MSQ about a third of the way into Heavensward...and some random fluff side quests!). Many of the things mentioned are meant to be TULUI'S IC beliefs rather than the actually reality!</div></div>
+
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">I have used lore to the best of my ability in making Tului's profile. Please keep in mind that I have not completed much in-game yet (aside from the MSQ halfway into Heavensward...and some random fluff side quests!). Many of the things mentioned are meant to be TULUI'S IC beliefs rather than the actually reality of how they work!
 +
 
 +
<br><br>I am also very easy-going and open-minded and, personally, fond of Koji Fox's own stance on the lore book: ''"However, because, again, it is written by a person in the world… and scholars, you know, they have their interpretations of things and “I studied this, it must be this!” but they’re not always right. And so there’s stuff in the Lore Book as well that still is open to interpretation. We wanted to leave that. We didn’t want it to make it 100% percent definitive, but wanted to make it mostly definitive. Because, again, it is the scholars of Eorzea getting together, putting all of their information together and “This is what we believe!”'' [http://gamerescape.com/2017/01/05/lorecast-8-tokyo-fan-fest-2016/ (source)].</div></div>
 
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">
 
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">
 
: ■ <b>Spirituality:</b> I have based Tului's tribal beliefs off of Mongolian spiritualism, specifically [http://www.face-music.ch/bi_bid/historyoftengerism.html Tengerism], and adapted it to Eorzea as closely as possible!
 
: ■ <b>Spirituality:</b> I have based Tului's tribal beliefs off of Mongolian spiritualism, specifically [http://www.face-music.ch/bi_bid/historyoftengerism.html Tengerism], and adapted it to Eorzea as closely as possible!
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: ■ <b>Concept:</b> Tului's concepts hail from a variety of my passions. Dragons, monochrome colors, night sky (aesthetic). Druids/Shaman, wisewoman/blind seer (lore).
 
: ■ <b>Concept:</b> Tului's concepts hail from a variety of my passions. Dragons, monochrome colors, night sky (aesthetic). Druids/Shaman, wisewoman/blind seer (lore).
 
: ■ <b>Server:</b> Balmung
 
: ■ <b>Server:</b> Balmung
: ■ <b>Timezone:</b> North America, Mountain Time (UTC -7)</div></div>
+
: ■ <b>Timezone:</b> North America, Mountain Time (UTC -7)
 +
: ■ <b>Availability:</b> Mostly Weekday Evenings (NA), Weekends
 +
</div></div>
  
 
<td style="width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;">
 
<td style="width: 50%;vertical-align: top;font-size:9pt;font-family:Helvetica;">
 
<div align=justify><div style="padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Character Tidbits'''</center></div></div>
 
<div align=justify><div style="padding:0px 10px; font-size:16px;color:#5F5F5F;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''Character Tidbits'''</center></div></div>
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;"><b>Contact Information & Links</b></div>
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;"><b>Contact Information & Links</b></div>
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">Links that lead off the wiki, but are technically relevant to the character.</div></div>
+
<div align=justify><div style="padding:5px 15px;font-family:Georgia;">Links that lead off the wiki, but are technically relevant to the character/player.</div></div>
 
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;">■ <b>TUMBLR:</b> [http://silverscalesandtales.tumblr.com/ Silver Scales and Tales]</div></div>
 
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;">■ <b>TUMBLR:</b> [http://silverscalesandtales.tumblr.com/ Silver Scales and Tales]</div></div>
 
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;">■ <b>ENJIN:</b> [http://www.enjin.com/profile/17366222 Enjin Profile]</div></div>
 
:<div align=justify><div style="padding:5px 15px;font-family:Georgia;">■ <b>ENJIN:</b> [http://www.enjin.com/profile/17366222 Enjin Profile]</div></div>
Line 709: Line 715:
  
 
<br>This page was first created on: '''DECEMBER 1st, 2016'''.
 
<br>This page was first created on: '''DECEMBER 1st, 2016'''.
<br>This page was last modified on: '''DECEMBER 5th, 2016'''.
+
<br>This page was last modified on: '''JANUARY 15th, 2017'''.
 +
<br>A blank version of the old wiki template can be found [https://wiki.ffxiv-roleplayers.com/pages/Glioca_Character_Template_v2 here]. No template for the new wiki has been created yet.</div></div>
 +
 
  
<br><br>A blank version of the old wiki template can be found [https://wiki.ffxiv-roleplayers.com/pages/Glioca_Character_Template_v2 here]. No template for the new wiki has been created yet.</div></div>
 
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;"><b>Layout Information</b></div>
 
<div style="padding: 7px 4px;font-size:13px; color:#585350;font-family:Georgia;letter-spacing:0.2em;font-variant: small-caps;"><b>Layout Information</b></div>
 
: <div align=justify><div style="padding: 2px 1px;font-size:13px; color:#585350;font-family:Georgia;">The following is not entirely comprehensive, but contains general credits.  Please leave <b>all</b> link-backs and credits intact if you use this template.  
 
: <div align=justify><div style="padding: 2px 1px;font-size:13px; color:#585350;font-family:Georgia;">The following is not entirely comprehensive, but contains general credits.  Please leave <b>all</b> link-backs and credits intact if you use this template.  

Latest revision as of 01:53, 17 January 2017


Glioca-divider.png


Tului nasan name banner.gif
"The Mirror of Life"
Glioca-divider.png
Tului character banner.gif

I will love the light for it shows me the way;
yet I will love the darkness for it shows me the stars.

-Og Mandino-


[edit]
Moonphase divider.png
Tului left profile picture.png
Vital Information


NAME: Tului Nasan

PRONUNCIATION: tuh-LOO-ey nah-SAHN

NAME TRANSLATION: "Mirror of Life"

RACE & CLAN: Au Ra, Xaela

GENDER: Female

NAMEDAY: 5th Sun, 6th Umbral Moon (Dec. 5th)

AGE: 28 Cycles

HEIGHT: 5 fulms, 4 ilms

WEIGHT: 120 ponze


Other Statistics


BIRTHPLACE: Azim Steppe, Othard

TRIBE: Tengri

RESIDENCE: Nomadic

OCCUPATION: Shaman

SPIRITUALITY Animist

ORIENTATION: Pansexual

MARITAL STATUS: Single

ALIGNMENT: Neutral - Good.

PERSONALITY TYPE: ENFP.


General Information
Tului Nasan is a Xaela shaman living in Eorzea with the other Auri refugees. A nomad who has always seen herself as a wandering wise woman, tending to the needs of all living things. She is a firm believer in the spirits and fate. Due to this, she is at peace with the exodus - but hopes ultimately to return her people to their ancestral homes. Tului is guided by a strong moral compass and will do as she believes is right and just. This makes her willing to fight tooth and tail to protect life from those who would destroy or corrupt it.
Glioca-divider.png