Difference between revisions of "Dayir Ura"

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(Rumors Fixed? I hope?)
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<div style="padding: 7px 4px;font-size:13px; color:#0000ff;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Common Rumors - </b>''Easily overheard. Use these freely!''</div>
 
<div style="padding: 7px 4px;font-size:13px; color:#0000ff;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Common Rumors - </b>''Easily overheard. Use these freely!''</div>
 
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<div style="font-family:Georgia;">
: <font style="color:#0000ff;" size="2">■</font> "He comes in here almost every day, a stack of books on my table, a few drinks at his side, and just... writes. Furiously! I've never seen anything like it." — ''Momodi, proprietor of <i>The Quicksand.</i>''.
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: <font style="color:#0000ff;" size="2">■</font> "Rumor." — ''Rumor Monger''.
 
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: <font style="color:#0000ff;" size="2">■</font> "Rumor." — ''Rumor Monger''.
: <font style="color:#0000ff;" size="2">■</font> "He saved us, you know. The whole caravan. Came in there with some of those friends of his, didn't stop until every one of those beaties was dead. Only asked for a drink and a story, in return." — ''Caravaneer, Western Thanalan.''.
 
 
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  <!-- UNCOMMON RUMORS -->
 
  <!-- UNCOMMON RUMORS -->
 
<div style="padding: 7px 4px;font-size:13px; color:#ff0000;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Uncommon Rumors -</b> ''A little more difficult to hear. Use sparingly or ask first!''</div>
 
<div style="padding: 7px 4px;font-size:13px; color:#ff0000;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Uncommon Rumors -</b> ''A little more difficult to hear. Use sparingly or ask first!''</div>
 
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<div style="font-family:Georgia;">
: <font style="color:#ff0000;" size="2">■</font> "Aye, I saw him, hiding away in some corner of the Shroud, staring into some strange stone like it was the most fascinating thing in the world." — ''Wood Wailer on patrol, Central Shroud.''
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: <font style="color:#ff0000;" size="2">■</font> "Rumor" — ''Rumormonger''.
: <font style="color:#ff0000;" size="2">■</font> "They say he's been talking with some of those bandits, out there. What on Hydaelyn is that man up to?" — ''Unknown.''.
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: <font style="color:#ff0000;" size="2">■</font> "Rumor" — ''Rumormonger''.
 
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<!-- RARE RUMORS -->
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<div style="padding: 7px 4px;font-size:13px; color:#00ff00;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Rare Rumors -</b> ''Very rarely overheard. Please ask before using!''</div>
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<div style="font-family:Georgia;">
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: <font style="color:#00ff00;" size="2">■</font> "Rumor" — ''Rumormonger''.
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: <font style="color:#00ff00;" size="2">■</font> "Rumor" — ''Rumormonger''.
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<!-- PLAYER RUMORS -->
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<div align=justify><div style="padding:0px 10px; font-size:16px;color:#666666;font-family:Georgia;text-shadow: 1px 1px 1px silver;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><center>'''PC Rumors'''</center></div></div>
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<p><div align=center><div style="font-family:Georgia;"><small>Feel free to add your own rumors to this section.</small></div></div></p>
 
   
 
   
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<div style="padding: 7px 4px;font-size:13px; color:#0f0f0f;font-family:Georgia;border-bottom:1px;border-bottom:1px dotted;letter-spacing:0.2em;font-variant: small-caps;"><b>◢ Player Character Rumors -</b> ''Some of these are more rare than others!''</div>
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: <font style="color:#0f0f0f;" size="2">■</font> "Rumor" — ''[[Rumormonger]]''.
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: <font style="color:#0f0f0f;" size="2">■</font> "Rumor" — ''[[Rumormonger]]''.
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Revision as of 08:11, 20 March 2018


Dayir Ura
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Tell me your story.

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[edit]
The Basics


Vital Information


PRONUNCIATION... Dah-yeer Oo-rah

NICKNAMES... "Day"

RACE & CLAN... Au'ra, Xaela, Uknown clan affiliation (ask him!)

GENDER... Male

AGE... 27

NAMEDAY... 8nd Sun, 4th Umbral Moon

ORIENTATION... Bisexual

MARITAL STATUS... Single

Other Statistics


NATIONALITY... Doman (Yes, Doman.)

CITIZENSHIP... None

FAMILY... Ask Dayir for more information on that subject.

RESIDENCE... Hydaelyn

OCCUPATION... Author, Explorer

PATRON DEITY... Thaliak

HEIGHT... 7 fulms, 2 ilms

ALIGNMENT... Neutral Good.

General Information
Dayir Ura is a man of focused resolve, and intense interest. He travels the world with journal and quill in one hand, and an axe in the other, a self-proclaimed "scholar", though he's never stepped foot in a classroom. He is a man who would just as easily delve into the most dangerous places you could think of, as he could spend a quiet evening or six locked away in his study, delving into ancient texts and pondering over his findings. He believes, with great intensity, that knowledge is best acquired through experience, and so he hunts the next great object of his interest with as much vigor as a single man could manage. Standing at an impressive height, Dayir cuts an imposing figure, but he is neither savage, nor bully. A warm heart beats underneath focused eyes, carrying with it a true desire to understand and learn about everyone around him.
Quote.
What Does He Look Like?
Eyes
Dark Brown,
white limbal ring.
Hair
Black,
with white highlights.
Skin
Dark Brown
Build
Tall,
lean muscle.
Voice
Test
Test
. . . . .
Bearing
Upright,
honorable.
Laterality
Left Handed.
Scars
Several,
mainly across his torso.
Markings
None.
Style
Comfortable,
suitable for travel.
. . . . .
Hair & Eyes
Dayir keeps his hair short, to facilitate ease of travel. The lower maintenance his style can be for him, the better. Parted to both sides, he adds in white highlights merely because they strike his fancy, and they match well with his bright, glowing white limbal rings that dominate his gaze.
Physique & Markings
Dayie keeps the physique that can only mark one who has done extensive travel and training. While not some muscle-bound strongman, Dayir is nonetheless more than strong enough to wield the battleaxe he carries with him. He is lean, and firm, due to his many years spent traveling and hunting. Though he's acquired several scars over the course of his life, he has no significant markings to speak of.
Hygiene & Attire
Dayir's hygiene may vary, depending on where he is at any given moment. It can be difficult to stay clean on a long trip through the Sagolii, for example. He keeps himself presentable, however, once he's home. Dayir takes great care to make certain that he holds himself to a high enough standard, while not being overly narcissistic.
Personality
Psychological Profile
Dayir hides much underneath his veil of confidence and upright mannerisms. While he would never be prone to outright change his personality on the fly, much of his past experiences have left a world-weary man in their wake, and it often shows in everything from his gaze, to his anecdotes. Nonetheless, nothing has downtrodden him so far that he loses his sharp wit, and warm heart. Dayir truly takes great joy in studying the world around him, and he strives to protect those who have come to call him friend. If you find an ally in Dayir, you have found a powerful one, rest assured.
Voice
Dayir speaks with the tonality of a man with experience under his belt, even though his age wouldn't show it. Deep and rumbling, Dayir is a man of fewer words than most, and each one rings true and meaningful.
Philosophy & Mannerisms
Dayir is well-spoken, and it extends to his manner. Walking tall, Dayir rings with confidence and action, and far prefers moving outside of his comfort zone and tackling something head-on, as opposed to sitting about, deliberating about it. He carries the philosophy that every person is an opportunity, and every soul has a story.
Preferences
Likes
● People who value knowledge and information; Those who are curious about the world; Secretly, he is protective. Enjoys those he can take care of.
Dislikes
● Complacent individuals. Conversely, he enjoys pulling people out of their comfort zones; Those who would cause other's harm with no good reason.
Skills
● Tracking, hunting, armed and unarmed combat, exploration, cartography, reading and writing.


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