Difference between revisions of "Gehr'ir Ett"
m |
m |
||
| Line 19: | Line 19: | ||
<div style="font-size: 15px; color: #000000; text-align: center; text-align: justify; background-color: #ffffff;"><div style="font-family:Georgia;"> | <div style="font-size: 15px; color: #000000; text-align: center; text-align: justify; background-color: #ffffff;"><div style="font-family:Georgia;"> | ||
| โ | <div style="padding:8px 150px;">'''Those who know Gehr'ir know him for his tenacity and tricksy nature.''' Frequent indulgences | + | <div style="padding:8px 150px;">'''Those who know Gehr'ir know him for his tenacity and tricksy nature.''' Frequent indulgences of simple pleasures leave him caring for little else than his personal happiness and spiritual well-being. This nomad is seldom found in the same place for long and refuses to linger where unneeded. Though benevolent at heart, Gehr'ir's unpredictable nature can be a source of despair in both friend and foe alike. Those with thick skin and an ability to understand miqo'te body language will have a far easier time dealing with this character than others. |
'''Gehr'ir stands at five fulms, ten ilms and weighs one-hundred-seventy-something ponzes.''' The bulk of his weight is the modestly padded muscle covering the wide berth of his torso and shaping powerful legs. Cool, darkest brown hair is worn long and braided back, though can be seen loose on occasion. The sinuous curves of his soft, feline appendages are impeccably thick and smooth. Dusky skin is pulled taut over the muscle sculpting his body, and a strong back and wide shoulders are pronounced from countless years of archery. Though it can be difficult to discern when he is being genuine with you, that short tail- paired with those long, fluttering ears- are ''incredibly'' expressive. | '''Gehr'ir stands at five fulms, ten ilms and weighs one-hundred-seventy-something ponzes.''' The bulk of his weight is the modestly padded muscle covering the wide berth of his torso and shaping powerful legs. Cool, darkest brown hair is worn long and braided back, though can be seen loose on occasion. The sinuous curves of his soft, feline appendages are impeccably thick and smooth. Dusky skin is pulled taut over the muscle sculpting his body, and a strong back and wide shoulders are pronounced from countless years of archery. Though it can be difficult to discern when he is being genuine with you, that short tail- paired with those long, fluttering ears- are ''incredibly'' expressive. | ||
Revision as of 23:45, 11 December 2016
|
Gehr'ir Ett The Wanderer
Error creating thumbnail: File missing
Contents
Those who know Gehr'ir know him for his tenacity and tricksy nature. Frequent indulgences of simple pleasures leave him caring for little else than his personal happiness and spiritual well-being. This nomad is seldom found in the same place for long and refuses to linger where unneeded. Though benevolent at heart, Gehr'ir's unpredictable nature can be a source of despair in both friend and foe alike. Those with thick skin and an ability to understand miqo'te body language will have a far easier time dealing with this character than others.
Gehr'ir stands at five fulms, ten ilms and weighs one-hundred-seventy-something ponzes. The bulk of his weight is the modestly padded muscle covering the wide berth of his torso and shaping powerful legs. Cool, darkest brown hair is worn long and braided back, though can be seen loose on occasion. The sinuous curves of his soft, feline appendages are impeccably thick and smooth. Dusky skin is pulled taut over the muscle sculpting his body, and a strong back and wide shoulders are pronounced from countless years of archery. Though it can be difficult to discern when he is being genuine with you, that short tail- paired with those long, fluttering ears- are incredibly expressive. Gehr'ir's usual garb consists of a heavy boar skin cloak and buckskin leggings. Soft-soled moccasin boots adorn his feet and a visor is oft seen obscuring his eyes from view. Like most hunting Keepers, he is rarely seen without a short bow, dagger, or what appears to be a crudely made scepter strapped to his hip. "Tis not mine intention to convince you-- only to speak in truths. What you choose to believe thereafter is no business of mine."
[edit]
โ HISTORY โ
โผ CHILDHOOD
Born in Gyr Abania to a nomadic tribe called the Taligriff, Gehr'ir was to be raised by his extended family. So large was his tribe they felt it necessary to split the group in twain, fearing they might deplenish and over-hunt the lands they so loved and respected. The two Taligriff caravans would meet twice per cycle for celebration and trade. These were the few occasions he was able to spend time with his twin, born mere minutes after him. Though, because of their great separateness, the two never formed that close bond many twin siblings could not imagine living without. Come age four, Garlemald had taken Ala Mhigo. Shortly following the influx of refugees into Eorzea, Taligriff soon followed, unwilling to risk Garlean assimilation by proximity. Or worse. โผ TEENAGE
While the main division of the tribe migrated the deep, northern wilderness, Gehr'ir's wandering troupe took to the south and eastern wood, where they would come into contact with the forests' Gridanian inhabitants and its wandering adventurers. Civil trade was conducted with the cityfolk and local banditry alike. Though fortunate to learn both sides of a centuries' old plight 'twixt Gridania and its poachers, Gehr'ir would be, unfortunately, horseshoed into the latter. In being seen as no better than the rest of them, a toxic grudge began to stew, and one he would only grow out of in his later years... after losing a couple fingers to the local peacekeepers, of course. โผ CURRENTLY
As the moon waxes and wanes, Gehr'ir can be found in various locations across the map. The impending full moon moves his camps closer to the Twelveswood, and thereafter to Thanalan, Vylbrand, and back again foraging the land and selling artful, woven macrame tapestries for meager amounts of gil. The coming of the new Umbra Era ushered a curiosity of the world outside the Twelveswood. Since then, he has striven to understand the varied cultures of Eorzea's cityfolk and become learned of the lands and climates he has barely begun to experience. โ RUMORS โ
โ โโ COMMON RUMORS - Use to your heart's content.
๐
โ LOCATIONS & AFFILIATIONS
โ โ MIND
โ HOOKS โ
โ โ โ POSTITIVE HOOKS - Should have positive views of one another.
๐ โ ABILITIES
โผ MAJOR
โผ MINOR
โผ POOR
๐ฌ โ OTHER
๐ฌ CHARACTER QUOTES
๐ KEY ITEMS
โซ MUSICAL THEMES โน TV TROPES
โ ARTWORKS โ
๐ป SCREENSHOTS & EDITS ๐ป
๐ง โ CONTACT
๐ โ LINKS
โบโบ THIS TEMPLATE AND ITS ICONS WERE MADE BY LUCILE TOWNSEND. DO NOT USE WITHOUT EXPLICIT PERMISSION FROM LUCILE TOWNSEND. CONTACT MEISHALI or KINGSODA @ THE RPC!
|
"The moment I realize the Goddess sits inside the temple of every mortal body is the moment I stand in reverence before each being and see the Goddess working from within. It is there that I am free from bondage; aught what binds vanishes, and I am free."
GUARDIAN DEITY
Menphina, the Lover Error creating thumbnail: File missing CITIZENSHIP None โพ โ VITAL RECORDS
โพ โ ADDITIONAL RECORDS
โพ โ EXTRAS
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||


