Difference between revisions of "Allont Laupeois"
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: ● '''Veteran Dragoon Abilities''' Despite lacking co-ordination in other avenues of controlling Aether, Allont learnt during his training period to control air aether. The war provided many opportunities to heighten his control of the winds, and soon he became a master of taking to the firmament, using it as an extension of the land. A veteran of the Dragonsong War, he and his squad spent a decade developing techniques whilst fighting at Banepool, most of them counterintuitive to teamwork. With slow-falling grace and blinding speed in equal measures, it is easy to compare the moves to a deadly dance. Allont considers his mastery of the dive something of a art, but is loathe to ever return to combat given its effects on him. | : ● '''Veteran Dragoon Abilities''' Despite lacking co-ordination in other avenues of controlling Aether, Allont learnt during his training period to control air aether. The war provided many opportunities to heighten his control of the winds, and soon he became a master of taking to the firmament, using it as an extension of the land. A veteran of the Dragonsong War, he and his squad spent a decade developing techniques whilst fighting at Banepool, most of them counterintuitive to teamwork. With slow-falling grace and blinding speed in equal measures, it is easy to compare the moves to a deadly dance. Allont considers his mastery of the dive something of a art, but is loathe to ever return to combat given its effects on him. | ||
| − | : ● '''Without Murderous Intent''' Although he has left the days of fighting far behind him, Allont still keeps vigilant watch over the fiery spirit within him that again and again guided his hands to murder. Although that dark fire has long ago been quenched, he fears all it would take is the right spark to kindle the flames once more. Such a fire would rage with murderous intent, driving Allont back into his dark past. Whilst he lives in constant fear of returning to those times, he understands that as long as he lives a reserved lifestyle, and holds no personal attachments, he will retain the peace he so cherishes. Years of practicing this zen-like fighting style have allowed him to keep his emotions in check, and as such he is quite immune to jeers and jabs in combat. | + | : ● '''Without Murderous Intent''' Although he has left the days of frontline fighting far behind him, Allont still keeps vigilant watch over the fiery spirit within him that again and again guided his hands to murder. Although that dark fire has long ago been quenched, he fears all it would take is the right spark to kindle the flames once more. Such a fire would rage with murderous intent, driving Allont back into his dark past. Whilst he lives in constant fear of returning to those times, he understands that as long as he lives a reserved lifestyle, and holds no personal attachments, he will retain the peace he so cherishes. Years of practicing this zen-like fighting style have allowed him to keep his emotions in check, and as such he is quite immune to jeers and jabs in combat. |
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Revision as of 23:35, 15 June 2017
ALLONT DE LAUPEOIS
The Griffin of Banepool, Forged by Dragonsong, Tempered by Peace
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Details
General Information Allont de Laupeois is a Wildwood Elezen hailing from Ishgard. He spent most of his early years fighting for the Holy See during the Dragonsong War, where he gained a fierce reputation for himself as a ruthless killer, often going above and beyond expectations. During this time, he was credited with claiming the head of Amoraskr, an infamous named Dragon responsible for the destruction of many expeditions. Whatever rumours still remain from those times claim that Allont and his team were honed to an elite level, using suicidal tactics that would lead them to claim two more named kills, but these are not logged in the records of the Holy See. Known to be bloodthirsty to the point of sheer stupidity, he was looked down upon by most of his peers for being too stupid in combat, despite being a whirlwind of terror in the firmament and a bloodthirsty maniac at the end of a spear. Gaining a severe notoriety both for being a liability as well as a maniac, his success in combat granted him a squad. Headed by Allont, this squad soon became synonymous with the same suicidal tactics used by him and was known for its above average mortality rate. After sustaining near fatal injuries on what should have been a routine operation, Allont was evaluated as being a danger to his own soldiers. Despite this, the Holy See was not willing to get rid of one of their trained soldiers. And so, Allont was retired to the rear to help train the future generations of Dragoons. His methods were considered both extreme and ineffective, but with time his techniques began to mellow out. Despite the success of his unit, he was considered a highly unpopular figure amongst his peers and to those who served alongside him during the war. Since then he has served faithfully under the new Republic of Ishgard. Despite his notoriety during the war, he now has years of training under his belt and is qualified to instruct new members in the ways of the Knights-Dragoon.
However, he now mostly handles scouting missions or surveying work for the Order, like many veterans of the war. Appearance
Personality
Preferences
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Combat, Abilities & Weaponry
Non-Combat Abilities
Combat Abilities
OOC Note
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History . Disclaimer: I am fully aware there are a lot of powerful abilities that come with dragoons that might seem silly to claim with any fairness in roleplay, especially so with Allont as I have tried to build a powerful, notorious legend around him. Granted, I have attempted to keep it solidly within the lore (we all know the Azure Dragoon is Ishgard's greatest warrior, or so the SE lore team has told us) but at times the writing may come across as self serving, or as bragging. To those concerned about the power of the character, or what you might see as lack of depth: most of that legend will never appear in roleplay, unless people want to tie their own stories into it and make plotlines together. I believe the backstory to be a very interesting part of the character, which some might be able to use for RP. After all, we're all here to make stories together, and I have no intention of showing off and being the biggest boy in the sandbox, so to speak. With just a cursory glance a lot of the backstory a lot within might seem like an excuse to play some sort of power fantasy, but I would urge you to look past what you see as I firmly believe I can roleplay Allont as a multifaceted character who is more than just his past history or how powerful he once was. I don't intend to play him for combat, nor do I intend to parade him around in an intrusive way. If you don't agree with anything I've written, please feel free to let me know. I am always open for self-improvement, even more so on the part of a character that I consider to have an unapolagetically strong background. Thank you for your understanding.
Also yeah I guess he's got a lot of wangst and edginess. I suppose it comes with the character concept. A lot of the stuff I write for Allont makes me cringe a little, but again it's about pushing the boat out from what I usually do!
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